ApacheCN 翻译/校对/笔记整理活动进度公告 2019.9
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翻译校对活动
百页机器学习小书【翻译】
参与方式:https://github.com/apachecn/ml-book-100-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/ml-book-100-zh/issues/1
项目仓库:https://github.com/apachecn/ml-book-100-zh
认领:11/12,翻译:8/12
章节 | 贡献者 | 进度 |
---|---|---|
零、前言 | @PEGASUS1993 | 100% |
一、介绍 | @PEGASUS1993 | |
二、符号和定义 | @PEGASUS1993 | |
三、基本算法 | ||
四、线性算法剖析 | @P3n9W31 | 100% |
五、基本实践 | @chengchengbai | |
六、神经网络和深度学习 | @xiemaycherry | 100% |
七、问题和答案 | @LaicZhang | 100% |
八、高级实践 | @LaicZhang | 100% |
九、无监督学习 | @onlyonewater | 100% |
十、其它学习形式 | @kjlintong | 100% |
十一、总结 | @kjlintong | 100% |
CS234 强化学习讲义【翻译】
参与方式:https://github.com/apachecn/uiuc-cs241-notes-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/stanford-cs234-notes-zh/issues/1
项目仓库:https://github.com/apachecn/uiuc-cs241-notes-zh
认领:9/15,翻译:8/15
章节 | 贡献者 | 进度 |
---|---|---|
Lecture 1 | @Everglow0214 | 100% |
Lecture 2 | ||
Lecture 3 | @Everglow0214 | 100% |
Lecture 4 | @Everglow0214 | 100% |
Lecture 5 | @Everglow0214 | 100% |
Lecture 6 | @Everglow0214 | 100% |
Lecture 7 | @Everglow0214 | 100% |
Lecture 8 | @Everglow0214 | 100% |
Lecture 9 | @Everglow0214 | 100% |
Lecture 10 | @Everglow0214 | |
Lecture 11 | ||
Lecture 12 | ||
Lecture 13 | ||
Lecture 14 | ||
Lecture 15 |
MIT 18.03 写给初学者的微积分【校对】
参与方式:https://github.com/apachecn/calc4b-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/calc4b-zh/issues/1
项目仓库:https://github.com/apachecn/calc4b-zh
认领:9/73,校对:0/73
UIUC CS241 系统编程中文讲义【校对】
参与方式:https://github.com/apachecn/uiuc-cs241-notes-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/uiuc-cs241-notes-zh/issues/1
项目仓库:https://github.com/apachecn/uiuc-cs241-notes-zh
认领:6/78,校对:6/78
Cython 3.0 中文文档【校对】
参与方式:https://github.com/apachecn/cython-doc-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/cython-doc-zh/issues/1
项目仓库:https://github.com/apachecn/cython-doc-zh
认领:7/37,校对:7/37
章节 | 贡献者 | 进度 |
---|---|---|
Cython - 概述 | @varyshare | 100% |
安装 Cython | @varyshare | 100% |
构建 Cython 代码 | @varyshare | 100% |
通过静态类型更快的代码 | @varyshare | 100% |
基础教程 | @varyshare | 100% |
调用 C 函数 | @varyshare | 100% |
使用 C 库 | @varyshare | 100% |
扩展类型(又名.cdef 类) | ||
pxd 文件 | ||
Caveats | ||
Profiling | ||
Unicode 和传递字符串 | ||
内存分配 | ||
纯 Python 模式 | ||
使用 NumPy | ||
使用 Python 数组 | ||
进一步阅读 | ||
相关工作 | ||
附录:在 Windows 上安装 MinGW | ||
语言基础 | ||
扩展类型 | ||
扩展类型的特殊方法 | ||
在 Cython 模块之间共享声明 | ||
与外部 C 代码连接 | ||
源文件和编译 | ||
早期绑定速度 | ||
在 Cython 中使用 C ++ | ||
融合类型(模板) | ||
将 Cython 代码移植到 PyPy | ||
Limitations | ||
Cython 和 Pyrex 之间的区别 | ||
键入的内存视图 | ||
实现缓冲协议 | ||
使用并行性 | ||
调试你的 Cython 程序 | ||
用于 NumPy 用户的 Cython | ||
Pythran 作为 Numpy 后端 |
Numba 0.44 中文文档【校对】
参与方式:https://github.com/apachecn/numba-doc-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/numba-doc-zh/issues/1
项目仓库:https://github.com/apachecn/numba-doc-zh
认领:1/73,校对:1/73
Scrapy 1.6 中文文档【校对】
参与方式:https://github.com/apachecn/scrapy-doc-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/scrapy-doc-zh/issues/1
项目仓库:https://github.com/apachecn/scrapy-doc-zh
认领:1/44,翻译:1/44
短篇集【校对】
参与方式:https://github.com/apachecn/misc-docs-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/misc-docs-zh/issues/1
项目仓库:https://github.com/apachecn/misc-docs-zh
关于卷积神经网络:认领:2/12,校对:2/12
章节 | 贡献者 | 进度 |
---|---|---|
关于卷积神经网络 | - | - |
1 | @daewis | 100% |
2.1.1-2.1.3 | @daewis | 100% |
2.1.4-2.1.6 | ||
2.2.1 | ||
2.2.2-2.2.3 | ||
2.3-2.4 | ||
3.1 | ||
3.2 | ||
3.3 | ||
3.4-3.5 | ||
4.1 | ||
4.2 |
写给不耐烦程序员的 JavaScript【校对】
参与方式:https://github.com/apachecn/impatient-js-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/impatient-js-zh/issues/1
项目仓库:https://github.com/apachecn/impatient-js-zh
认领:33/42,校对:33/42
章节 | 贡献者 | 进度 |
---|---|---|
1.关于本书(ES2019 版) | @YouWillBe | 100% |
2.常见问题:本书 | @huangzijian888 | 100% |
3. JavaScript 的历史和演变 | @t532 | 100% |
4.常见问题:JavaScript | @t532 | 100% |
5.概览 | @kj415j45 | 100% |
6.语法 | @lq920320 | 100% |
7.在控制台上打印信息(console.* ) |
@lq920320 | 100% |
8.断言 API | @lq920320 | 100% |
9.测验和练习入门 | @so-hard | 100% |
10.变量和赋值 | @so-hard | 100% |
11.值 | @lq920320 | 100% |
12.运算符 | @wizardforcel | 100% |
13.非值undefined 和null |
@wizardforcel | 100% |
14.布尔值 | @wizardforcel | 100% |
15.数字 | @wizardforcel | 100% |
16. Math |
@wizardforcel | 100% |
17. Unicode - 简要介绍(高级) | @wizardforcel | 100% |
18.字符串 | @wizardforcel | 100% |
19.使用模板字面值和标记模板 | @wizardforcel | 100% |
20.符号 | @wizardforcel | 100% |
21.控制流语句 | @wizardforcel | 100% |
22.异常处理 | ||
23.可调用值 | ||
24.模块 | ||
25.单个对象 | ||
26.原型链和类 | @lq920320 | 100% |
27.同步迭代 | @lq920320 | 100% |
28.数组(Array ) |
@52admln | 100% |
29.类型化数组:处理二进制数据(高级) | ||
30.映射(Map ) |
@so-hard | 100% |
31. WeakMaps(WeakMap ) |
||
32.集(Set ) |
@liuyepiaoxiang | 100% |
33. WeakSets(WeakSet ) |
||
34.解构 | @Kavelaa | 100% |
35.同步生成器(高级) | ||
36. JavaScript 中的异步编程 | @Kavelaa | 100% |
37.异步编程的 Promise | @iChrisJ | 100% |
38.异步函数 | @iChrisJ | 100% |
39.正则表达式(RegExp ) |
@iChrisJ | 100% |
40.日期(Date ) |
@facebesidewyj | 100% |
41.创建和解析 JSON(JSON ) |
||
42.其余章节在哪里? | @wizardforcel | 100% |
Git 中文参考【校对】
参与方式:https://github.com/apachecn/git-doc-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/git-doc-zh/issues/1
项目仓库:https://github.com/apachecn/git-doc-zh
认领:13/80,校对:13/80
HBase 3.0 中文参考指南【校对】
参与方式:https://github.com/apachecn/hbase-doc-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/hbase-doc-zh/issues/1
项目仓库:https://github.com/apachecn/hbase-doc-zh
认领:17/31,校对:15/31
章节 | 贡献者 | 进度 |
---|---|---|
Preface | @xixici | 100% |
Getting Started | @xixici | 100% |
Apache HBase Configuration | @xixici | 100% |
Upgrading | @xixici | 100% |
The Apache HBase Shell | @xixici | 100% |
Data Model | @ruibababa | 100% |
HBase and Schema Design | @RaymondCode | 100% |
RegionServer Sizing Rules of Thumb | @ruibababa | |
HBase and MapReduce | @BridgetLai | 100% |
Securing Apache HBase | ||
Architecture | ||
In-memory Compaction | @mychaow | 100% |
Backup and Restore | @mychaow | 100% |
Synchronous Replication | @mychaow | 100% |
Apache HBase APIs | @xixici | 100% |
Apache HBase External APIs | @xixici | 100% |
Thrift API and Filter Language | @xixici | 100% |
HBase and Spark | @TsingJyujing | 100% |
Apache HBase Coprocessors | ||
Apache HBase Performance Tuning | ||
Troubleshooting and Debugging Apache HBase | ||
Apache HBase Case Studies | ||
Apache HBase Operational Management | ||
Building and Developing Apache HBase | ||
Unit Testing HBase Applications | ||
Protobuf in HBase | ||
Procedure Framework (Pv2): HBASE-12439 | ||
AMv2 Description for Devs | ||
ZooKeeper | @ruibababa | |
Community | ||
Appendix |
UCB Prob140:面向数据科学的概率论【翻译】
参与方式:https://github.com/apachecn/prob140-textbook-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/prob140-textbook-zh/issues/2
项目仓库:https://github.com/apachecn/prob140-textbook-zh
认领:23/28,翻译:23/28
标题 | 译者 | 翻译进度 |
---|---|---|
一、基础 | 飞龙 | 100% |
二、计算几率 | 飞龙 | 100% |
三、随机变量 | 飞龙 | 100% |
四、事件之间的关系 | @biubiubiuboomboomboom | 100% |
五、事件集合 | - | - |
5.1 ~5.3 | @PEGASUS1993 | 100% |
5.4 | ||
六、随机计数 | @viviwong | 100% |
七、泊松化 | @YAOYI626 | 100% |
八、期望 | - | - |
8.1 ~ 8.2 | @PEGASUS1993 | 100% |
8.3 | ||
九、条件(续) | @YAOYI626 | 100% |
十、马尔科夫链 | 喵十八 | 100% |
十一、马尔科夫链(续) | 喵十八 | 100% |
十二、标准差 | 缺只萨摩 | 100% |
十三、方差和协方差 | 缺只萨摩 | 100% |
十四、中心极限定理 | 喵十八 | 100% |
十五、连续分布 | ||
十六、变换 | @hellozhaihy | 100% |
十七、联合密度 | @Winchester-Yi | 100% |
十八、正态和 Gamma 族 | @Winchester-Yi | 100% |
十九、和的分布 | 平淡的天 | 100% |
二十、估计方法 | 平淡的天 | 100% |
二十一、Beta 和二项 | @lvzhetx | 100% |
二十二、预测 | - | - |
22.1 | @lvzhetx | 100% |
22.2 ~ 22.4 | ||
二十三、联合正态随机变量 | ||
二十四、简单线性回归 | @ThomasCai | 100% |
二十五、多元回归 | @lanhaixuan | 100% |
Machine Learning Mastery【校对】
参与方式:https://github.com/apachecn/ml-mastery-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/ml-mastery-zh/issues/1
项目仓库:https://github.com/apachecn/ml-mastery-zh
认领:23/64,校对:21/64
Sklearn 0.21 中文文档【校对】
参与方式:https://github.com/apachecn/sklearn-doc-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/sklearn-doc-zh/issues/352
项目仓库:https://github.com/apachecn/sklearn-doc-zh
认领:25/72,校对:21/72
UCB CS61b:Java 中的数据结构【翻译】
参与方式:https://github.com/apachecn/cs61b-textbook-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/cs61b-textbook-zh/issues/1
项目仓库:https://github.com/apachecn/cs61b-textbook-zh
认领:11/12,翻译:11/12
标题 | 译者 | 进度 |
---|---|---|
一、算法复杂度 | @leader402 | 100% |
二、抽象数据类型 | @Allenyep | 100% |
三、满足规范 | @renyuhuiharrison | 100% |
四、序列和它们的实现 | @biubiubiuboomboomboom | 100% |
五、树 | @biubiubiuboomboomboom | 100% |
六、搜索树 | @yongfengyan | 100% |
七、哈希 | @Abel-Huang | 100% |
八、排序和选择 | @Rachel-Hu | 100% |
九、平衡搜索 | @Abel-Huang | 100% |
十、并发和同步 | @Ruffianjiang | 100% |
十一、伪随机序列 | ||
十二、图 | @yuanrw | 100% |
PyTorch 1.2 中文文档【校对】
参与方式:https://github.com/apachecn/pytorch-doc-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/pytorch-doc-zh/issues/422
项目仓库:https://github.com/apachecn/pytorch-doc-zh
认领:12/77,翻译:7/77
笔记整理活动
CS224n 自然语言处理
参与方式:https://github.com/apachecn/stanford-cs224n-notes-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/stanford-cs224n-notes-zh/issues/1
项目仓库:https://github.com/apachecn/stanford-cs224n-notes-zh
认领:9/20,整理:8/20
章节 | 贡献者 | 进度 |
---|---|---|
Lecture 1 | @cx123cx456 | 100% |
Lecture 2 | @AllenZYJ | |
Lecture 3 | @cx123cx456 | 100% |
Lecture 4 | @ZSIRS | 100% |
Lecture 5 | @ZSIRS | 100% |
Lecture 6 | @ZSIRS | 100% |
Lecture 7 | ||
Lecture 8 | ||
Lecture 9 | ||
Lecture 10 | ||
Lecture 11 | @Originval | 100% |
Lecture 12 | ||
Lecture 13 | ||
Lecture 14 | ||
Lecture 15 | ||
Lecture 16 | ||
Lecture 17 | @pingjing233 | 100% |
Lecture 18 | ||
Lecture 19 | ||
Lecture 20 | @Willianan | 100% |
斯坦福博弈论
参与方式:https://github.com/apachecn/stanford-game-theory-notes-zh/blob/master/CONTRIBUTING.md
整体进度:https://github.com/apachecn/stanford-game-theory-notes-zh/issues/1
项目仓库:https://github.com/apachecn/stanford-game-theory-notes-zh
认领:2/59,整理:0/59
章节 | 贡献者 | 进度 |
---|---|---|
Game Theory I Week 1 Game Theory Intro - TCP Backoff | @whoKnowsss | |
Game Theory I Week 1 Self-Interested Agents and Utility Theory | ||
Game Theory I Week 1 Defining Games | ||
Game Theory I Week 1 Examples of Games | ||
Game Theory I Week 1 Nash Equilibrium Intro | ||
Game Theory I Week 1 Strategic Reasoning | ||
Game Theory I Week 1 Best Response and Nash Equilibrium | ||
Game Theory I Week 1 Nash Equilibrium of Example Games | ||
Game Theory I Week 1 Dominant Strategies | ||
Game Theory I Week 1 Pareto Optimality | ||
Game Theory I Week 2 Mixed Strategies and Nash Equilibrium (I) | ||
Game Theory I Week 2 Mixed Strategies and Nash Equilibrium (II) | ||
Game Theory I Week 2 Computing Mixed Nash Equilibrium | ||
Game Theory I Week 2 Hardness Beyond 2x2 Games - Basic | ||
Game Theory I Week 2 Hardness Beyond 2x2 Games - Advanced | ||
Game Theory I Week 2 Example: Mixed Strategy Nash | ||
Game Theory I Week 2 Data: Professional Sports and Mixed Strategies | ||
Game Theory I Week 3 Beyond the Nash Equilibrium | ||
Game Theory I Week 3 Strictly Dominated Strategies & Iterative Removal | ||
Game Theory I Week 3 Dominated Strategies & Iterative Removal: An Application | ||
Game Theory I Week 3 Maxmin Strategies | ||
Game Theory I Week 3 Maxmin Strategies - Advanced | ||
Game Theory I Week 3 Correlated Equilibrium: Intuition | ||
Game Theory I Week 4 Perfect Information Extensive Form: Taste | ||
Game Theory I Week 4 Formalizing Perfect Information Extensive Form Games | ||
Game Theory I Week 4 Perfect Information Extensive Form: Strategies, BR, NE | ||
Game Theory I Week 4 Subgame Perfection | ||
Game Theory I Week 4 Backward Induction | ||
Game Theory I Week 4 Subgame Perfect Application: Ultimatum Bargaining | ||
Game Theory I Week 4 Imperfect Information Extensive Form: Poker | ||
Game Theory I Week 4 Imperfect Information Extensive Form: Definition, Strategies | ||
Game Theory I Week 4 Mixed and Behavioral Strategies | ||
Game Theory I Week 4 Incomplete Information in the Extensive Form: Beyond Subgame Perfection | ||
Game Theory II week 1 Social Choice: Taste | @whoKnowsss | |
Game Theory II week 1 Social Choice: Voting Schemes | ||
Game Theory II week 1 Social Choice: Paradoxical Outcomes | ||
Game Theory II week 1 Social Choice: Impossibility of Non-Paradoxical Social Welfare Functions | ||
Game Theory II week 1 Social Choice: Arrow's Theorem | ||
Game Theory II week 1 Impossible of Non-paradoxical Social Choice Functions | ||
Game Theory II week 1 Single-Peaked Preferences | ||
Game Theory II week 2 Mechanism Design: Taste | ||
Game Theory II week 2 Mechanism Design: Implementation | ||
Game Theory II week 2 Revelation Principle | ||
Game Theory II week 2 Impossibility of General, Dominant-Strategy Implementation | ||
Game Theory II week 2 Transferable Utility | ||
Game Theory II week 2 Mechanism Design as an Optimization Problem | ||
Game Theory II week 3 VCG: Taste | ||
Game Theory II week 3 Vickrey-Clarke-Groves Mechanisms: Definitions | ||
Game Theory II week 3 VCG Example | ||
Game Theory II week 3 Limitations of VCG | ||
Game Theory II week 3 Individual Rationality and Budget Balance in VCG | ||
Game Theory II week 3 Myerson-Satterthwaite Theorem | ||
Game Theory II week 4 Auctions: Taste | ||
Game Theory II week 4 Auctions: Taxonomy | ||
Game Theory II week 4 Bidding in Second-Price Auctions | ||
Game Theory II week 4 Bidding in First-Price Auctions | ||
Game Theory II week 4 Revenue Equivalence | ||
Game Theory II week 4 Optimal Auctions | ||
Game Theory II week 4 More Advanced Auctions |
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