策略模式
2019-01-03 本文已影响0人
奔跑的蛙牛
在策略模式(Strategy Pattern)中,一个类的行为或其算法可以在运行时更改。这种类型的设计模式属于行为型模式。
策略模式中专门有一个对象封装算法,以便于在运行时调用不通算法
实现一个策略模式
- 对一组对象按照其相关字段进行排序
- 排序采用简单的插入排序
- 封装一个transtion对象去实现排序规则算法(仔细看transtion封装的代码)
package com.snail.basic;
import java.util.Comparator;
public class Insertion {
public static void sort(Object[] a, Comparator c){
int N = a.length;
for (int i = 1; i < N; i++) {
for (int j = i; j >0 && less(c,a[j],a[j-1]); j--) {
exch(a,j,j-1);
}
}
}
public static boolean less(Comparator c,Object v,Object w){
return c.compare(v,w)<0;
}
public static void exch(Object[] a,int i,int j){
Object t = a[i];
a[i]=a[j];
a[j]=t;
}
public static void main(String[] args) {
// 随意几个对象 包含who when amount 等字段,按照不同字段排序
Object[] a = new Object[5];
Insertion.sort(a,new Transaction.WhoOrder());
Insertion.sort(a,new Transaction.WnenOrder());
Insertion.sort(a,new Transaction.HowMuchOrder());
}
}
package com.snail.basic;
import java.util.Comparator;
import java.util.Date;
public class Transaction {
private final String who = null;
private final Date when = null;
private final double amount = 0.0;
public static class WhoOrder implements Comparator<Transaction>{
@Override
public int compare(Transaction v, Transaction w) {
return v.who.compareTo(w.who);
}
}
public static class WnenOrder implements Comparator<Transaction>{
@Override
public int compare(Transaction v, Transaction w) {
return v.when.compareTo(w.when);
}
}
public static class HowMuchOrder implements Comparator<Transaction>{
@Override
public int compare(Transaction v, Transaction w) {
if(v.amount < w.amount) return -1;
if(v.amount > w.amount) return +1;
return 0;
}
}
}