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Flink状态管理源码分析(三)-快照策略

2021-08-24  本文已影响0人  零度沸腾_yjz

快照策略(SnapshotStrategy)

Flink的检查点机制是建立在分布式一致快照之上的,从而实现数据处理的exactly-once处理语义。无论是Keyed state(HeapKeyStateBackend、RocksDBKeyedStateBackend)还是Operator state(DefaultOperatorStateBackend)都会接收快照执行请求(snapshot方法),而具体的快照操作都交由具体的snapshot策略完成。

下面是Flink快照策略UML,可以看到Keyed state中的HeapSnapshotStrategyRocksDBSnapshotStrategyBase分别对应堆内存和RocksDB(RocksDB又细分为全量快照和增量快照)存储后端的快照执行策略,而DefaultOperatorStateBackendSnapshotStrategy对应着Operator state存储后端快照执行策略。
除了Keyed state和Operator state之外,因为savepoint本质也是snapshot的特殊实现,所以对应的savepoint执行策略SavepointSnapshotStrategy也实现了SnapshotStrategy接口。

SnapshotStrategy

下面是SnapshotStrategy接口定义,其中定义了执行快照的所需步骤:

  1. 同步执行部分,用于生成执行快照所需的资源,为下一步写入快照数据做好资源准备。
  2. 异步执行部分,将快照数据写入到提供的CheckpointStreamFactory中。
public interface SnapshotStrategy<S extends StateObject, SR extends SnapshotResources> {
    //同步执行生成快照的部分,可以理解为为执行快照准备必要的资源。
    SR syncPrepareResources(long checkpointId) throws Exception;
    //异步执行快照写入部分,快照数据写入到CheckpointFactory
    SnapshotResultSupplier<S> asyncSnapshot(
            SR syncPartResource,
            long checkpointId,
            long timestamp,
            @Nonnull CheckpointStreamFactory streamFactory,
            @Nonnull CheckpointOptions checkpointOptions);

    //用于执行异步快照部分的Supplier
    @FunctionalInterface
    interface SnapshotResultSupplier<S extends StateObject> {
        //Performs the asynchronous part of a checkpoint and returns the snapshot result.
        SnapshotResult<S> get(CloseableRegistry snapshotCloseableRegistry) throws Exception;
    }
}

下面是SnapshotResources所对应的UML图:

SnapshotResources

SnapshotResources接口定义如下,只有一个release方法定义,用于在异步Snapshot执行完成后清空资源。

@Internal
public interface SnapshotResources {
    /** Cleans up the resources after the asynchronous part is done. */
    void release();
}

关于具体资源实现类我们在对应的快照策略中来查看。

堆内存快照策略(HeapSnasphotStrategy)

在看堆内存快照策略之前,我们先看下堆内存执行快照所对应的资源类HeapSnapshotResources。通过上面的UML我们可以看到堆内存快照和RocksDB全量快照都实现了FullSnapshotResources,这也说明了堆内存存储后端不存在增量快照的实现。

FullSnapshotResources定义了与具体存储后端无关的全量执行全量快照资源,它们都是通过FullSnapshotAsyncWriter来写快照数据。

FullSnapshotResources接口定义如下,其中泛型K代表了具体存储key的数据类型。

public interface FullSnapshotResources<K> extends SnapshotResources {

    //返回此状态快照的元数据列表,StateMetaInfoSnapshot记录每个状态对应快照元数据信息,比如state name、  backend 类型、序列化器等。
    List<StateMetaInfoSnapshot> getMetaInfoSnapshots();
    
    //创建用于遍历当前快照的迭代器
    KeyValueStateIterator createKVStateIterator() throws IOException;
    
    //当前快照对应的KeyGroupRange
    KeyGroupRange getKeyGroupRange();

    /** Returns key {@link TypeSerializer}. */
    TypeSerializer<K> getKeySerializer();

    /** Returns the {@link StreamCompressionDecorator} that should be used for writing. */
    StreamCompressionDecorator getStreamCompressionDecorator();
}

下面我们看下HeapSnapshotStrategy中的两个核心方法syncPrepareResourcesasyncSnapshot

class HeapSnapshotStrategy<K>
        implements SnapshotStrategy<KeyedStateHandle, HeapSnapshotResources<K>> {
    ...
    //准备snapshot资源HeapSnapshotResources
    @Override
    public HeapSnapshotResources<K> syncPrepareResources(long checkpointId) {
        return HeapSnapshotResources.create(
                registeredKVStates,
                registeredPQStates,
                keyGroupCompressionDecorator,
                keyGroupRange,
                getKeySerializer(),
                totalKeyGroups);
    }

    @Override
    public SnapshotResultSupplier<KeyedStateHandle> asyncSnapshot(
            HeapSnapshotResources<K> syncPartResource,
            long checkpointId,
            long timestamp,
            @Nonnull CheckpointStreamFactory streamFactory,
            @Nonnull CheckpointOptions checkpointOptions) {
            ......
        //SupplierWithException是Java Supplier可能抛出异常的函数接口,第一个泛型参数是supplier执行返回类型,第二个参数为Supplier中函数抛出的异常
        final SupplierWithException<CheckpointStreamWithResultProvider, Exception>
                checkpointStreamSupplier =
                        localRecoveryConfig.isLocalRecoveryEnabled() //是否使用本地恢复
                                        && !checkpointOptions.getCheckpointType().isSavepoint()
                                ? () ->
                                        createDuplicatingStream( //本地恢复并且当前不是savepoint,创建复制流
                                                checkpointId,
                                                CheckpointedStateScope.EXCLUSIVE,
                                                streamFactory,
                                                localRecoveryConfig
                                                        .getLocalStateDirectoryProvider())
                                : () ->
                                        createSimpleStream(//非本地恢复,或者是savepoint,创建简单流
                                                CheckpointedStateScope.EXCLUSIVE, streamFactory);

        return (snapshotCloseableRegistry) -> {
            ......
            //输出数据流
            final CheckpointStreamFactory.CheckpointStateOutputStream localStream =
                    streamWithResultProvider.getCheckpointOutputStream();
            ////使用KeyedBackendSerializationProxy写cp数据
            final DataOutputViewStreamWrapper outView =
                    new DataOutputViewStreamWrapper(localStream);
            serializationProxy.write(outView);
           ......
        };
    }
}

上面asyncSnapshot方法通过CheckpointStreamWithResultProvider来创建快照输出流。该类核心就是封装了获取输出流,如果没有配置本地状态恢复,只会创建一个输出流来讲snapshot数据写入到job所配置的Checkpoint存储。如果配置了本地恢复,就需要将状态数据写本地了(本地数据恢复),所以对于这种情况会获取两个输出流,一个用于写配置的Checkpoint存储,一个用于写本地。

public interface CheckpointStreamWithResultProvider extends Closeable {
    //关闭输出流,并返回带有流句柄的快照结果
    @Nonnull
    SnapshotResult<StreamStateHandle> closeAndFinalizeCheckpointStreamResult() throws IOException;

    //返回snapshot输出流
    @Nonnull
    CheckpointStreamFactory.CheckpointStateOutputStream getCheckpointOutputStream();

    @Override
    default void close() throws IOException {
        getCheckpointOutputStream().close();
    }
    ...
}

CheckpointStreamWithResultProvider的两个内部实现类也就分别对应了创建simple流(PrimaryStreamOnly,只会创建一个输出流, 这个流是我们配置checkpoint存储的写入地方,可能是远端HDFS、JobManager等),和创建duplicating流(PrimaryAndSecondaryStream,两个输出流,第一个流和PrimaryStreamOnly一样;第二个输出流用于写入到本地、TaskManager等,用于本地恢复)。

CheckpointStreamWithResultProvider

创建simple stream,下面可以看到只会创建一个primary stream。

static CheckpointStreamWithResultProvider createSimpleStream(
            @Nonnull CheckpointedStateScope checkpointedStateScope,
            @Nonnull CheckpointStreamFactory primaryStreamFactory)
            throws IOException {
        //创建主输出流
        CheckpointStreamFactory.CheckpointStateOutputStream primaryOut =
                primaryStreamFactory.createCheckpointStateOutputStream(checkpointedStateScope);
        return new CheckpointStreamWithResultProvider.PrimaryStreamOnly(primaryOut);
    }

创建duplicating stream,可以看到除了一个primary stream外,还会创建写文件的second stream。

@Nonnull
    static CheckpointStreamWithResultProvider createDuplicatingStream(
            @Nonnegative long checkpointId,
            @Nonnull CheckpointedStateScope checkpointedStateScope,
            @Nonnull CheckpointStreamFactory primaryStreamFactory,
            @Nonnull LocalRecoveryDirectoryProvider secondaryStreamDirProvider)
            throws IOException {

        CheckpointStreamFactory.CheckpointStateOutputStream primaryOut =
                primaryStreamFactory.createCheckpointStateOutputStream(checkpointedStateScope);

        try {
            //cp数据写出路径
            File outFile =
                    new File(
                            secondaryStreamDirProvider.subtaskSpecificCheckpointDirectory(
                                    checkpointId),
                            String.valueOf(UUID.randomUUID()));
            Path outPath = new Path(outFile.toURI());

            //构建写入文件的输出流
            CheckpointStreamFactory.CheckpointStateOutputStream secondaryOut =
                    new FileBasedStateOutputStream(outPath.getFileSystem(), outPath);

            return new CheckpointStreamWithResultProvider.PrimaryAndSecondaryStream(
                    primaryOut, secondaryOut);
        } catch (IOException secondaryEx) {
            LOG.warn(
                    "Exception when opening secondary/local checkpoint output stream. "
                            + "Continue only with the primary stream.",
                    secondaryEx);
        }

        return new CheckpointStreamWithResultProvider.PrimaryStreamOnly(primaryOut);
    }

上面CheckpointStreamFactory创建输出流,该输出流用于将Checkpoint数据写入到外部,比如通过FsCheckpoihntStreamFactory将检查点数据写到外部文件系统。

CheckpointStreamFactory
public interface CheckpointStreamFactory {

    //创建一个新的状态输出流,CheckpointStateOutputStream为当前CheckpointStreamFactory内部静态抽象类
    CheckpointStateOutputStream createCheckpointStateOutputStream(CheckpointedStateScope scope)
            throws IOException;

    //CheckpointStateOutputStream基类,相关实现都在CheckpointStreamFactory的子类
    abstract class CheckpointStateOutputStream extends FSDataOutputStream {

        //关闭数据流并获取句柄
        @Nullable
        public abstract StreamStateHandle closeAndGetHandle() throws IOException;

        //关闭数据流
        @Override
        public abstract void close() throws IOException;
    }
}

RocksDB快照存储策略

上面的UML我们可以知道RocksDB快照存储策略主要对应三个核心类,抽象类RocksDBSnapshotStrategyBase、全量快照策略RocksDBFullSnapshotStrategy和增量快照策略RocksDBIncrementalSnapshotStrategy
RocksDBSnapshotStrategyBase定义了一些RocksDB、state相关的成员变量,具体实现都在相关子类中。

全量快照

全量快照RocksDBFullSnapshotStrategy用于创建RocksDBKeyedStateBackend的全量快照,每次Checkpoint会将全量状态数据同步到远端(JobManager或HDFS)。

下面我们同样看下核心方法:asyncPrepareResources和asyncSnapshot。

public class RocksFullSnapshotStrategy<K>
        extends RocksDBSnapshotStrategyBase<K, FullSnapshotResources<K>> {
    ......
    
    @Override
    public FullSnapshotResources<K> syncPrepareResources(long checkpointId) throws Exception {
        //构建RocksDB全量快照资源类,RocksDBFullSnapshotResources和HeapFullSnapshotResources相比,包含了
        //RocksDB 实例和快照Snapshot
        return RocksDBFullSnapshotResources.create(
                kvStateInformation,
                registeredPQStates,
                db,
                rocksDBResourceGuard,
                keyGroupRange,
                keySerializer,
                keyGroupPrefixBytes,
                keyGroupCompressionDecorator);
    }

    @Override
    public SnapshotResultSupplier<KeyedStateHandle> asyncSnapshot(
            FullSnapshotResources<K> fullRocksDBSnapshotResources,
            long checkpointId,
            long timestamp,
            @Nonnull CheckpointStreamFactory checkpointStreamFactory,
            @Nonnull CheckpointOptions checkpointOptions) {

        if (fullRocksDBSnapshotResources.getMetaInfoSnapshots().isEmpty()) {
            if (LOG.isDebugEnabled()) {
                LOG.debug(
                        "Asynchronous RocksDB snapshot performed on empty keyed state at {}. Returning null.",
                        timestamp);
            }
            return registry -> SnapshotResult.empty();
        }

        //createCheckpointStreamSupplier和Heap中一样,根据是否启动本地恢复,创建Duplicating和simple stream
        final SupplierWithException<CheckpointStreamWithResultProvider, Exception>
                checkpointStreamSupplier =
                        createCheckpointStreamSupplier(
                                checkpointId, checkpointStreamFactory, checkpointOptions);

        //创建全量异步Writer
        return new FullSnapshotAsyncWriter<>(
                checkpointOptions.getCheckpointType(),
                checkpointStreamSupplier,
                fullRocksDBSnapshotResources);
    }
......
}

FullSnapshotAsyncWriter也是一个Supplier,用于异步写全量快照数据到给定的输出流中。

public class FullSnapshotAsyncWriter<K>
        implements SnapshotStrategy.SnapshotResultSupplier<KeyedStateHandle> {
        @Override
    public SnapshotResult<KeyedStateHandle> get(CloseableRegistry snapshotCloseableRegistry)
            throws Exception {
        ......
        //获取输出流
        final CheckpointStreamWithResultProvider checkpointStreamWithResultProvider =
                checkpointStreamSupplier.get();

        snapshotCloseableRegistry.registerCloseable(checkpointStreamWithResultProvider);
        //写快照数据到输出流中
        writeSnapshotToOutputStream(checkpointStreamWithResultProvider, keyGroupRangeOffsets);
        ......
    }
    
    private void writeSnapshotToOutputStream(
            @Nonnull CheckpointStreamWithResultProvider checkpointStreamWithResultProvider,
            @Nonnull KeyGroupRangeOffsets keyGroupRangeOffsets)
            throws IOException, InterruptedException {
        //通过输出视图将快照数据写入到指定输出流中,注意 checkpointStreamWithResultProvider可能写两份数据
        final DataOutputView outputView =
                new DataOutputViewStreamWrapper(
                        checkpointStreamWithResultProvider.getCheckpointOutputStream());
        //写元数据
        writeKVStateMetaData(outputView);
        //为每个state实例写状态数据
        try (KeyValueStateIterator kvStateIterator = snapshotResources.createKVStateIterator()) {
            writeKVStateData(
                    kvStateIterator, checkpointStreamWithResultProvider, keyGroupRangeOffsets);
        }
    }
}

下面我们看下最关键的writeKVStateData,到底是怎么将全量数据写到外部的。我们抛开繁杂的细节,就看这里怎么写的。可以看到实际就是迭代KeyValueStateIterator

private void writeKVStateData(
            final KeyValueStateIterator mergeIterator,
            final CheckpointStreamWithResultProvider checkpointStreamWithResultProvider,
            final KeyGroupRangeOffsets keyGroupRangeOffsets)
            throws IOException, InterruptedException {
        ......
        try {
           ......
            //就是遍历KeyValueStateIterator迭代器
            // main loop: write k/v pairs ordered by (key-group, kv-state), thereby tracking
            // key-group offsets.
            while (mergeIterator.isValid()) {
                ......
                writeKeyValuePair(previousKey, previousValue, kgOutView);
                ......
                // request next k/v pair
                previousKey = mergeIterator.key();
                previousValue = mergeIterator.value();
                mergeIterator.next();
            }
            ......
        } finally {
            // this will just close the outer stream
            IOUtils.closeQuietly(kgOutStream);
        }
    }

KeyValueStateIterator就是记录了当前快照的所有key-value实体,RocksDB和Heap分别有各自的迭代器实现。

KeyValueStateIterator

我们看下RocksStatesPerKeyGroupMergeIterator是如何创建的。我们在上面看FullSnapshotResources接口时看到了抽象方法createKVStateIterator定义,该方法就是专门用于创建迭代器的。HeapSnapshotResourcesRocksDBFullSnapshotResources分别实现了该方法来创建Heap和RocksDB迭代器。下面是RocksDBFullSnapshotResources.createKVStateIterator实现。

@Override
    public KeyValueStateIterator createKVStateIterator() throws IOException {
        ......
        try {
            //创建RocksDB ReadOptions,设置读取上面的RocksDB snapshot,该snapshot是在Checkpoint同步阶段生成的
            ReadOptions readOptions = new ReadOptions();
            closeableRegistry.registerCloseable(readOptions::close);
            readOptions.setSnapshot(snapshot);

            //RocksDBIteratorWrapper是对RocksDBIterator的一层包装
            List<Tuple2<RocksIteratorWrapper, Integer>> kvStateIterators =
                    createKVStateIterators(closeableRegistry, readOptions);
           .......
         //RocksStatesPerKeyGroupMergeIterator实际是将多个state实例(ColumnFamily)的迭代器包成一个迭代器
            return new RocksStatesPerKeyGroupMergeIterator(
                    closeableRegistry,
                    kvStateIterators,
                    heapPriorityQueueIterators,
                    keyGroupPrefixBytes);
        } catch (Throwable t) {
            IOUtils.closeQuietly(closeableRegistry);
            throw new IOException("Error creating merge iterator", t);
        }
    }
private List<Tuple2<RocksIteratorWrapper, Integer>> createKVStateIterators(
            CloseableRegistry closeableRegistry, ReadOptions readOptions) throws IOException {
        final List<Tuple2<RocksIteratorWrapper, Integer>> kvStateIterators =
                new ArrayList<>(metaData.size());
        int kvStateId = 0;
        //每个state,也就是每个RocksDB的ColumnFamily都会创建一个迭代器
        for (MetaData metaDataEntry : metaData) {
            RocksIteratorWrapper rocksIteratorWrapper =
                    createRocksIteratorWrapper(
                            db,
                            metaDataEntry.rocksDbKvStateInfo.columnFamilyHandle,
                            metaDataEntry.stateSnapshotTransformer,
                            readOptions);
            kvStateIterators.add(Tuple2.of(rocksIteratorWrapper, kvStateId));
            closeableRegistry.registerCloseable(rocksIteratorWrapper);
            ++kvStateId;
        }
        return kvStateIterators;
    }

    private static RocksIteratorWrapper createRocksIteratorWrapper(
            RocksDB db,
            ColumnFamilyHandle columnFamilyHandle,
            StateSnapshotTransformer<byte[]> stateSnapshotTransformer,
            ReadOptions readOptions) {
        //创建RocksDB Iterator,被包在了Flink定义的RocksDBIteratorWrapper中
        RocksIterator rocksIterator = db.newIterator(columnFamilyHandle, readOptions);
        return stateSnapshotTransformer == null
                ? new RocksIteratorWrapper(rocksIterator)
                : new RocksTransformingIteratorWrapper(rocksIterator, stateSnapshotTransformer);
    }

上面代码可以看到这里的迭代器其实本质还是RocksDB自己的迭代器(指定了读取的snapshot),Flink将其包在了RocksDBIteratorWrapper中(为什么需要包一层可以查看RocksDB自身官网Iterator异常处理)。因为可能有多个state实例,每个实例都有自己的一个迭代器,最后Flink将这些迭代器封装到一个迭代器中,即RocksStatetsPerKeyGroupMergeIterator

增量快照

RocksIncrementalSnapshotStrategyRocksDBKeyedStateBackend增量快照策略,它是基于RocksDB的native Checkpoint来实现增量快照的。

我们在看RocksIncrementalSnapshotStrategy的syncPrepareResources和asyncSnapshot前,先看下RocksDB增量快照会用到的一些关键成员变量。

//RocksDB增量快照资源信息为内部类IncrementalRocksDBSnapshotResources
public class RocksIncrementalSnapshotStrategy<K>
        extends RocksDBSnapshotStrategyBase<
                K, RocksIncrementalSnapshotStrategy.IncrementalRocksDBSnapshotResources> {

    //RocksDB实例目录
    @Nonnull private final File instanceBasePath;

    /** The state handle ids of all sst files materialized in snapshots for previous checkpoints. */
    @Nonnull private final UUID backendUID;
    
     //记录了checkpoint id和当前checkpoint sst文件映射关系
    @Nonnull private final SortedMap<Long, Set<StateHandleID>> materializedSstFiles;

    //最后一次完成的Checkpoint ID
    private long lastCompletedCheckpointId;

    //用于上传快照文件(RocksDB checkpoint生成的sst文件等)
    private final RocksDBStateUploader stateUploader;
    ...
}

下面我们再看下同步资源准备阶段,主要做了两件事:

  1. 获取最近一次Checkpoint生成的sst文件,也就是通过materializedSstFiles获取。用于增量文件对比。
  2. 创建RocksDB Checkpoint。
@Override
    public IncrementalRocksDBSnapshotResources syncPrepareResources(long checkpointId)
            throws Exception {

        //目录准备,如果开启本地恢复,则创建永久目录,否则创建临时目录
        final SnapshotDirectory snapshotDirectory = prepareLocalSnapshotDirectory(checkpointId);
        LOG.trace("Local RocksDB checkpoint goes to backup path {}.", snapshotDirectory);
        
        final List<StateMetaInfoSnapshot> stateMetaInfoSnapshots =
                new ArrayList<>(kvStateInformation.size());
        //最近一次完成的Checkpoint 所生成的sst文件,用于增量对比
        final Set<StateHandleID> baseSstFiles =
                snapshotMetaData(checkpointId, stateMetaInfoSnapshots);
        //创建RocksDB 检查点
        takeDBNativeCheckpoint(snapshotDirectory);

        return new IncrementalRocksDBSnapshotResources(
                snapshotDirectory, baseSstFiles, stateMetaInfoSnapshots);
    }

takeDBNativeCheckpoint就是同步创建RocksDB的Checkpoint,Checkpoint数据会在指定目录生成(sst文件、misc文件)。

private void takeDBNativeCheckpoint(@Nonnull SnapshotDirectory outputDirectory)
            throws Exception {
        try (ResourceGuard.Lease ignored = rocksDBResourceGuard.acquireResource();
                Checkpoint checkpoint = Checkpoint.create(db)) {
            checkpoint.createCheckpoint(outputDirectory.getDirectory().toString());
        } catch (Exception ex) {
            ......
        }
    }

asyncSnapshot内部很简单,主要创建RocksDBIncrementalSnapshotOperation Supplier来创建增量快照。

@Override
    public SnapshotResultSupplier<KeyedStateHandle> asyncSnapshot(
            IncrementalRocksDBSnapshotResources snapshotResources,
            long checkpointId,
            long timestamp,
            @Nonnull CheckpointStreamFactory checkpointStreamFactory,
            @Nonnull CheckpointOptions checkpointOptions) {
        ...
        return new RocksDBIncrementalSnapshotOperation(
                checkpointId,
                checkpointStreamFactory,
                snapshotResources.snapshotDirectory, //RocksDB Checkpoint生成目录
                snapshotResources.baseSstFiles, //上次Cp完成的sst文件
                snapshotResources.stateMetaInfoSnapshots);
    }

下面我们看下增量快照实现的核心RocksDBIncrementalSnapshotOperation

private final class RocksDBIncrementalSnapshotOperation
            implements SnapshotResultSupplier<KeyedStateHandle> {
    ...
    
    @Override
     public SnapshotResult<KeyedStateHandle> get(CloseableRegistry snapshotCloseableRegistry)
             throws Exception {
            ...
            // 当前RocksDB checkpoint生成的sst文件
            final Map<StateHandleID, StreamStateHandle> sstFiles = new HashMap<>();
            // 当前RocksDB Checkpoint的misc files(元数据文件)
            final Map<StateHandleID, StreamStateHandle> miscFiles = new HashMap<>();
            ......
            //上传增量sst文件和misc 文件,uploadSstFiles方法内部获取遍历RocksDB Checkpoint目录比较新增sst文件
            uploadSstFiles(sstFiles, miscFiles, snapshotCloseableRegistry);
            //塞入当前Checkpoint对应sst文件
            synchronized (materializedSstFiles) {
                    materializedSstFiles.put(checkpointId, sstFiles.keySet());
                }
            ......
    }   
}

我们再看下上面的uploadSstFiles方法实现:

 private void uploadSstFiles(
                @Nonnull Map<StateHandleID, StreamStateHandle> sstFiles,
                @Nonnull Map<StateHandleID, StreamStateHandle> miscFiles,
                @Nonnull CloseableRegistry snapshotCloseableRegistry)
                throws Exception {
            //增量sst本地文件路径
            Map<StateHandleID, Path> sstFilePaths = new HashMap<>();
            //misc文件路径
            Map<StateHandleID, Path> miscFilePaths = new HashMap<>();
            //当前RocksDB Checkpoint目录
            Path[] files = localBackupDirectory.listDirectory();
            if (files != null) {
                //查找增量文件
                createUploadFilePaths(files, sstFiles, sstFilePaths, miscFilePaths);
                //使用stateUploader上传增量sst文件
                sstFiles.putAll(
                        stateUploader.uploadFilesToCheckpointFs(
                                sstFilePaths, checkpointStreamFactory, snapshotCloseableRegistry));
                //上传misc文件
                miscFiles.putAll(
                        stateUploader.uploadFilesToCheckpointFs(
                                miscFilePaths, checkpointStreamFactory, snapshotCloseableRegistry));
            }
        }

上面createUploadFilesPaths方法用于对比查找增量sst文件,并生成要被上传的sst文件和misc文件。

private void createUploadFilePaths(
                Path[] files,
                Map<StateHandleID, StreamStateHandle> sstFiles,
                Map<StateHandleID, Path> sstFilePaths,
                Map<StateHandleID, Path> miscFilePaths) {
            for (Path filePath : files) {
                final String fileName = filePath.getFileName().toString();
                //文件句柄
                final StateHandleID stateHandleID = new StateHandleID(fileName);
                //sst文件和最后一次Cp sst文件对比,查找增量
                if (fileName.endsWith(SST_FILE_SUFFIX)) {
                    final boolean existsAlready =
                            baseSstFiles != null && baseSstFiles.contains(stateHandleID);

                    if (existsAlready) {
                        //对于之前已经存在的sst文件,只使用一个占位符说明之前上传过的,文件在共享目录
                        sstFiles.put(stateHandleID, new PlaceholderStreamStateHandle());
                    } else {
                        //新增文件,将要被上传的
                        sstFilePaths.put(stateHandleID, filePath);
                    }
                } else {
                    //misc文件全部上传
                    miscFilePaths.put(stateHandleID, filePath);
                }
            }
        }

可以看到增量快照的实现逻辑就是:

  1. 通过RocksDB的Checkpoint生成当前快照的sst文件(由于LSM特性,sst文件是不可变的).
  2. Flink每次记录当前Checkpoint id和其快照sst文件的映射关系。
  3. 上传当前Checkpoint对应的sst文件和misc文件。
  4. 之后的Checkpoint中如果还有之前的sst文件,那这些文件就不需要在上传到HDFS了。

可以看到Flink的增量Checkpoint就是巧妙利用了LSM 中sst文件是递增不变的特性。

Operator state快照策略

Operator state的快照策略只有一个,即DefaultOperatorStateBackendSnapshotStrategy,它将Operator state中的ListState和BroadcastState的快照数据写出到快照存储端。

class DefaultOperatorStateBackendSnapshotStrategy
        implements SnapshotStrategy<
                OperatorStateHandle,
                DefaultOperatorStateBackendSnapshotStrategy
                        .DefaultOperatorStateBackendSnapshotResources> {
    private final ClassLoader userClassLoader;
    //Operator state中只有两类state:ListState和BroadcastState
    private final Map<String, PartitionableListState<?>> registeredOperatorStates;
    private final Map<String, BackendWritableBroadcastState<?, ?>> registeredBroadcastStates;

    protected DefaultOperatorStateBackendSnapshotStrategy(
            ClassLoader userClassLoader,
            Map<String, PartitionableListState<?>> registeredOperatorStates,
            Map<String, BackendWritableBroadcastState<?, ?>> registeredBroadcastStates) {
        this.userClassLoader = userClassLoader;
        this.registeredOperatorStates = registeredOperatorStates;
        this.registeredBroadcastStates = registeredBroadcastStates;
    }
    ......
}

在同步准备资源阶段,DefaultOperatorStateBackendSnapshotStrategy只做了一件事:深拷贝ListState和BroadcastState。深拷贝的目的就是同步创建这个时刻的快照,以保证exactly-once。

@Override
    public DefaultOperatorStateBackendSnapshotResources syncPrepareResources(long checkpointId) {
        
        //存放拷贝后的Operator state
        final Map<String, PartitionableListState<?>> registeredOperatorStatesDeepCopies =
                new HashMap<>(registeredOperatorStates.size());
        final Map<String, BackendWritableBroadcastState<?, ?>> registeredBroadcastStatesDeepCopies =
                new HashMap<>(registeredBroadcastStates.size());

        ClassLoader snapshotClassLoader = Thread.currentThread().getContextClassLoader();
        Thread.currentThread().setContextClassLoader(userClassLoader);
        try {
            //将传递ListState和BroadcastState进行深拷贝,便于后续使用
            if (!registeredOperatorStates.isEmpty()) {
                for (Map.Entry<String, PartitionableListState<?>> entry :
                        registeredOperatorStates.entrySet()) {
                    PartitionableListState<?> listState = entry.getValue();
                    if (null != listState) {
                        listState = listState.deepCopy();
                    }
                    registeredOperatorStatesDeepCopies.put(entry.getKey(), listState);
                }
            }
            //拷贝broad cast state
            if (!registeredBroadcastStates.isEmpty()) {
                for (Map.Entry<String, BackendWritableBroadcastState<?, ?>> entry :
                        registeredBroadcastStates.entrySet()) {
                    BackendWritableBroadcastState<?, ?> broadcastState = entry.getValue();
                    if (null != broadcastState) {
                        broadcastState = broadcastState.deepCopy();
                    }
                    registeredBroadcastStatesDeepCopies.put(entry.getKey(), broadcastState);
                }
            }
        } finally {
            Thread.currentThread().setContextClassLoader(snapshotClassLoader);
        }

        return new DefaultOperatorStateBackendSnapshotResources(
                registeredOperatorStatesDeepCopies, registeredBroadcastStatesDeepCopies);
    }

深拷贝完Operator state后,asyncSnapshot方法就开始异步写快照数据到CheckpointStreamFactory了。

@Override
    public SnapshotResultSupplier<OperatorStateHandle> asyncSnapshot(
            DefaultOperatorStateBackendSnapshotResources syncPartResource,
            long checkpointId,
            long timestamp,
            @Nonnull CheckpointStreamFactory streamFactory,
            @Nonnull CheckpointOptions checkpointOptions) {
        ......
        return (snapshotCloseableRegistry) -> {
            //创建输出流
            CheckpointStreamFactory.CheckpointStateOutputStream localOut =
                    streamFactory.createCheckpointStateOutputStream(
                            CheckpointedStateScope.EXCLUSIVE);
            snapshotCloseableRegistry.registerCloseable(localOut);
            ......

            //通过OperatorBackendSerializationProxy写快照数据到输出流
            DataOutputView dov = new DataOutputViewStreamWrapper(localOut);
            OperatorBackendSerializationProxy backendSerializationProxy =
                    new OperatorBackendSerializationProxy(
                            operatorMetaInfoSnapshots, broadcastMetaInfoSnapshots);
            backendSerializationProxy.write(dov);

            ......
                return SnapshotResult.of(retValue);
            } else {
                throw new IOException("Stream was already unregistered.");
            }
        };
    }
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