VsCode安装shader环境
2019-11-19 本文已影响0人
Shader实验室
1.在扩展tab中搜索Shader languages support for VS Code
![](https://img.haomeiwen.com/i15494405/e0644271101b6fb7.png)
2.安装后搜索glsl-canvas,并安装
![](https://img.haomeiwen.com/i15494405/2bfc3cbe562f5dfb.png)
至此环境安装完成,可新建个工程测试:
![](https://img.haomeiwen.com/i15494405/33386f795e020188.png)
mac运行通过 ⌘ ⇧ P
windows运行通过ctrl ⇧ P
运行结果如下:
![](https://img.haomeiwen.com/i15494405/f175e797763c29f1.png)
做到这步还没完,我们还得安装个能判断语法是否错误的扩展插件,还是在extension tab中搜索glsl-linter进行安装:
![](https://img.haomeiwen.com/i15494405/10060cd316427e82.png)
之后去https://github.com/KhronosGroup/glslang/releases下载glslang
![](https://img.haomeiwen.com/i15494405/93fb791dd4c3bc60.png)
解压后把内部的lib,include以及bin里的文件拖动至/usr/local下相对应的文件夹下
做完后点击vscode > preferences > settings > Extensions
![](https://img.haomeiwen.com/i15494405/6490f10dd30d6224.png)
重启vscode
![](https://img.haomeiwen.com/i15494405/f2f8e06feed9339d.png)
报错提示生效后,我们需要配置下代码提示,Code > preferences > User snippets,出来搜索框后,搜索glsl,并点击搜索结果:
![](https://img.haomeiwen.com/i15494405/e50fac555752d25b.png)
点击该链接 https://gist.github.com/lewislepton
![](https://img.haomeiwen.com/i15494405/2f83249d2a67eb1d.png)
复制该内容贴至glsl.json文件中,保存回到shader文件后,发现已经有了提示操作:
![](https://img.haomeiwen.com/i15494405/444ac207d52a2889.png)
除了使用glslcanvas进行效果预览外还可以使用glslviewer进行着色器效果预览,
可以通过 brew install glslviewer进行安装
安装后通过glslviewer test.frag进行着色器运行,效果如下:
![](https://img.haomeiwen.com/i15494405/c5a765c3def82467.png)