Babylon.js 构建 地球,支持切片地图 (七)

2022-11-22  本文已影响0人  haibalai

对于调用方式 这里使用vue来调用

<template>

<div >

<canvas id="renderCanvas" touch-action="none"></canvas>

</div>

</template>

<script type="text/ecmascript-6">

const BABYLON = require('babylonjs');

import {CameraControl} from './CameraControl';

import {EarthControl} from './EarthControl';

export default {

components: {},

data() {

return {}

},

props: {},

methods: {},

computed: {},

mounted() {

var canvas = document.getElementById("renderCanvas"); // Get the canvas element

var engine = new BABYLON.Engine(canvas, true); // Generate the BABYLON 3D engine

/******* Add the create scene function ******/

var createScene = function () {

更多参考Babylon.js 构建 地球,支持切片地图 (七) - 小专栏 (xiaozhuanlan.com)

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