ConcurrentHashMap分析

2018-05-30  本文已影响0人  tengwind

ConcurrentHashMap的原理分析。在分析ConcurrentHashMap之前,应该先熟悉一下HashMap的原理。

HashMap原理

HashMap是一个数组+链表模式。内部维护一个Entry数组table,Entry是map的数据存储结构,包含了key,value,和next指向下一个Entry的指针。当插入元素时通过hash算找到对应的table的下标,如果数组下标存在元素,则将元素以链表方式,链接起来,插入到链表的头位置。

ConcurrentHashMap原理

   ConcurrentHashMap使用了分段锁技术,将数据存储到不同的段(segment)中,每个段是一个ReentrantLock锁,当一个线程占用锁访问一个段时,其他的段可以继续访问。
   ConcurrentHashMap维护了Segment的数组,每一个Segment中又维护了HashEntry数组,Segment类似于HashMap,HashEntry类似于Entry。这样将数据进行分段的存储,提高了并发访问map的效率,ConcurrentHashMap结构图如下:


简易图

下面看一下ConcurrentHashMap的源码,下面的源码都是jdk1.7版本,1.8版本和下面代码有很大区别。

类定义

public class ConcurrentHashMap<K, V> extends AbstractMap<K, V>
        implements ConcurrentMap<K, V>, Serializable {

上面代码是ConcurrentHashMap的定义,可以看到
1.继承了AbstractMap类,说明他就是一个Map集合
2.实现了ConcurrentMap接口,改接口中增加了一些原子的操作方法

HashEntry内部静态类

static final class HashEntry<K,V> {
        final int hash;//hash值
        final K key; //map的key值
        volatile V value;//value值
        volatile HashEntry<K,V> next;//指向下一个hashEntry对象的引用

        //唯一构造函数
        HashEntry(int hash, K key, V value, HashEntry<K,V> next) {
            this.hash = hash;
            this.key = key;
            this.value = value;
            this.next = next;
        }
    }

从上面的代码可以看到HashEntry其实就是和HashMap中的Entry数据结构一样,用来存储正在设置的值。

Segment

    static final class Segment<K,V> extends ReentrantLock implements Serializable {

          static final int MAX_SCAN_RETRIES =
          Runtime.getRuntime().availableProcessors() > 1 ? 64 : 1;

        /**
         * 存储HashEntry的数组
         */
        transient volatile HashEntry<K,V>[] table;
        /**
         * 当前.HashEntry数组中元素的个数
         */
        transient int count;
        /**
         *  当期segment段操作修改的次数统计
         */
        transient int modCount;

        /**
          阀值,当size操过了阀值之后,将会进行rehash操作,值等于
         *  (int)(capacity * loadFactor)
         */
        transient int threshold;

        /**
         *  加载因子
         */
        final float loadFactor;
        //构造函数
        Segment(float lf, int threshold, HashEntry<K,V>[] tab) {
            this.loadFactor = lf;
            this.threshold = threshold;
            this.table = tab;
        }

        final V put(K key, int hash, V value, boolean onlyIfAbsent) {
            HashEntry<K,V> node = tryLock() ? null :
                scanAndLockForPut(key, hash, value);
            V oldValue;
            try {
                HashEntry<K,V>[] tab = table;
                int index = (tab.length - 1) & hash;
                HashEntry<K,V> first = entryAt(tab, index);
                for (HashEntry<K,V> e = first;;) {
                    if (e != null) {
                        K k;
                        if ((k = e.key) == key ||
                            (e.hash == hash && key.equals(k))) {
                            oldValue = e.value;
                            if (!onlyIfAbsent) {
                                e.value = value;
                                ++modCount;
                            }
                            break;
                        }
                        e = e.next;
                    }
                    else {
                        if (node != null)
                            node.setNext(first);
                        else
                            node = new HashEntry<K,V>(hash, key, value, first);
                        int c = count + 1;
                        if (c > threshold && tab.length < MAXIMUM_CAPACITY)
                            rehash(node);
                        else
                            setEntryAt(tab, index, node);
                        ++modCount;
                        count = c;
                        oldValue = null;
                        break;
                    }
                }
            } finally {
                unlock();
            }
            return oldValue;
        }

        /**
         * Doubles size of table and repacks entries, also adding the
         * given node to new table
         */
        @SuppressWarnings("unchecked")
        private void rehash(HashEntry<K,V> node) {
            /*
             * Reclassify nodes in each list to new table.  Because we
             * are using power-of-two expansion, the elements from
             * each bin must either stay at same index, or move with a
             * power of two offset. We eliminate unnecessary node
             * creation by catching cases where old nodes can be
             * reused because their next fields won't change.
             * Statistically, at the default threshold, only about
             * one-sixth of them need cloning when a table
             * doubles. The nodes they replace will be garbage
             * collectable as soon as they are no longer referenced by
             * any reader thread that may be in the midst of
             * concurrently traversing table. Entry accesses use plain
             * array indexing because they are followed by volatile
             * table write.
             */
            HashEntry<K,V>[] oldTable = table;
            int oldCapacity = oldTable.length;
            int newCapacity = oldCapacity << 1;
            threshold = (int)(newCapacity * loadFactor);
            HashEntry<K,V>[] newTable =
                (HashEntry<K,V>[]) new HashEntry[newCapacity];
            int sizeMask = newCapacity - 1;
            for (int i = 0; i < oldCapacity ; i++) {
                HashEntry<K,V> e = oldTable[i];
                if (e != null) {
                    HashEntry<K,V> next = e.next;
                    int idx = e.hash & sizeMask;
                    if (next == null)   //  Single node on list
                        newTable[idx] = e;
                    else { // Reuse consecutive sequence at same slot
                        HashEntry<K,V> lastRun = e;
                        int lastIdx = idx;
                        for (HashEntry<K,V> last = next;
                             last != null;
                             last = last.next) {
                            int k = last.hash & sizeMask;
                            if (k != lastIdx) {
                                lastIdx = k;
                                lastRun = last;
                            }
                        }
                        newTable[lastIdx] = lastRun;
                        // Clone remaining nodes
                        for (HashEntry<K,V> p = e; p != lastRun; p = p.next) {
                            V v = p.value;
                            int h = p.hash;
                            int k = h & sizeMask;
                            HashEntry<K,V> n = newTable[k];
                            newTable[k] = new HashEntry<K,V>(h, p.key, v, n);
                        }
                    }
                }
            }
            int nodeIndex = node.hash & sizeMask; // add the new node
            node.setNext(newTable[nodeIndex]);
            newTable[nodeIndex] = node;
            table = newTable;
        }

        /**
         * Scans for a node containing given key while trying to
         * acquire lock, creating and returning one if not found. Upon
         * return, guarantees that lock is held. UNlike in most
         * methods, calls to method equals are not screened: Since
         * traversal speed doesn't matter, we might as well help warm
         * up the associated code and accesses as well.
         *
         * @return a new node if key not found, else null
         */
        private HashEntry<K,V> scanAndLockForPut(K key, int hash, V value) {
            HashEntry<K,V> first = entryForHash(this, hash);
            HashEntry<K,V> e = first;
            HashEntry<K,V> node = null;
            int retries = -1; // negative while locating node
            while (!tryLock()) {
                HashEntry<K,V> f; // to recheck first below
                if (retries < 0) {
                    if (e == null) {
                        if (node == null) // speculatively create node
                            node = new HashEntry<K,V>(hash, key, value, null);
                        retries = 0;
                    }
                    else if (key.equals(e.key))
                        retries = 0;
                    else
                        e = e.next;
                }
                else if (++retries > MAX_SCAN_RETRIES) {
                    lock();
                    break;
                }
                else if ((retries & 1) == 0 &&
                         (f = entryForHash(this, hash)) != first) {
                    e = first = f; // re-traverse if entry changed
                    retries = -1;
                }
            }
            return node;
        }

        /**
         * Scans for a node containing the given key while trying to
         * acquire lock for a remove or replace operation. Upon
         * return, guarantees that lock is held.  Note that we must
         * lock even if the key is not found, to ensure sequential
         * consistency of updates.
         */
        private void scanAndLock(Object key, int hash) {
            // similar to but simpler than scanAndLockForPut
            HashEntry<K,V> first = entryForHash(this, hash);
            HashEntry<K,V> e = first;
            int retries = -1;
            while (!tryLock()) {
                HashEntry<K,V> f;
                if (retries < 0) {
                    if (e == null || key.equals(e.key))
                        retries = 0;
                    else
                        e = e.next;
                }
                else if (++retries > MAX_SCAN_RETRIES) {
                    lock();
                    break;
                }
                else if ((retries & 1) == 0 &&
                         (f = entryForHash(this, hash)) != first) {
                    e = first = f;
                    retries = -1;
                }
            }
        }

        /**
         * Remove; match on key only if value null, else match both.
         */
        final V remove(Object key, int hash, Object value) {
            if (!tryLock())
                scanAndLock(key, hash);
            V oldValue = null;
            try {
                HashEntry<K,V>[] tab = table;
                int index = (tab.length - 1) & hash;
                HashEntry<K,V> e = entryAt(tab, index);
                HashEntry<K,V> pred = null;
                while (e != null) {
                    K k;
                    HashEntry<K,V> next = e.next;
                    if ((k = e.key) == key ||
                        (e.hash == hash && key.equals(k))) {
                        V v = e.value;
                        if (value == null || value == v || value.equals(v)) {
                            if (pred == null)
                                setEntryAt(tab, index, next);
                            else
                                pred.setNext(next);
                            ++modCount;
                            --count;
                            oldValue = v;
                        }
                        break;
                    }
                    pred = e;
                    e = next;
                }
            } finally {
                unlock();
            }
            return oldValue;
        }

        final boolean replace(K key, int hash, V oldValue, V newValue) {
            if (!tryLock())
                scanAndLock(key, hash);
            boolean replaced = false;
            try {
                HashEntry<K,V> e;
                for (e = entryForHash(this, hash); e != null; e = e.next) {
                    K k;
                    if ((k = e.key) == key ||
                        (e.hash == hash && key.equals(k))) {
                        if (oldValue.equals(e.value)) {
                            e.value = newValue;
                            ++modCount;
                            replaced = true;
                        }
                        break;
                    }
                }
            } finally {
                unlock();
            }
            return replaced;
        }

        final V replace(K key, int hash, V value) {
            if (!tryLock())
                scanAndLock(key, hash);
            V oldValue = null;
            try {
                HashEntry<K,V> e;
                for (e = entryForHash(this, hash); e != null; e = e.next) {
                    K k;
                    if ((k = e.key) == key ||
                        (e.hash == hash && key.equals(k))) {
                        oldValue = e.value;
                        e.value = value;
                        ++modCount;
                        break;
                    }
                }
            } finally {
                unlock();
            }
            return oldValue;
        }

        final void clear() {
            lock();
            try {
                HashEntry<K,V>[] tab = table;
                for (int i = 0; i < tab.length ; i++)
                    setEntryAt(tab, i, null);
                ++modCount;
                count = 0;
            } finally {
                unlock();
            }
        }
    }
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