收藏iOS打包ipa

ios 批量打包

2017-04-12  本文已影响717人  Doris_Lee

前言

最近在研究批量打包,网上查了一番,找了一个脚本整理了一下。

需求

同一套代码,打出多个企业包,这些企业包应用的不同点如下:

相关资料

《关于 iOS 批量打包的总结》 作者 Tsui YuenHong
《iOS自动打包并发布脚本》 作者 CaryaLiu

脚本代码:

#!/bin/sh

#  Script.sh
#  MPackage
#
#  Created by ios1 on 2017/2/28.
#  Copyright © 2017年 帮你盈. All rights reserved.


# 1.Configuration Info

# 项目路径 需修改
projectDir="/Users/ios1/Desktop/打包测试项目/MPackage2"

# 打包生成路径 需修改
ipaPath="/Users/ios1/Desktop/打包测试项目"

# 图标路径 需修改
iconPath="/Users/ios1/Desktop/打包测试项目/icon"

# Provisioning Profile 需修改 查看本地配置文件
PROVISIONING_PROFILE="8439351f-ef0d-4e34-9ab5-a36b7083c91f"

# Project Name
projectName="MPackage2"

# Scheme Name
schemeName="MPackage2"


############# 重签名需要文件
# 以下文件需放在 ipaPath 路径下
Entitlements=$ipaPath/entitlements.plist

#############

# 版本号
bundleVersion="2.0.0"

# 选择打包序号 多选则以空格隔开 如("1" "2" "3")
appPackNum=("1")

# 蒲公英分发参数 不分发可忽略 默认不分发 下面的两个KEY是默认测试的网址对应KEY
ISUPLOAD=0
USERKEY="xxx"
APIKEY="xxx"

# ---------------------------可选 如果需要替换 app 的 icon --------------------------------- #

# 配置App信息数组 格式:"AppName(和工程中appInfo.Plist对应)" "icon"
#Schemes:
#        1.app1 app1Icon
#        2.app2 app2Icon
#        3.app3 app3Icon

# --------------------------------------------------------------------------------------- #

# 打包个数
appPackNumLength=${#appPackNum[*]}

appInfos=(
"应用一" "appBNYIcon" "BNY" "cn.buyforyou.bmfid"
"应用二" "appQSIcon" "QS" "cn.buyforyou.qsbl-cm"
"应用三" "appWDLIcon" "WDL" "cn.buyforyou.qsbl-fran"
)


appInfosLength=${#appInfos[*]}

# Scheme Name
schemeName="MPackage2"

# Code Sign ID
CODE_SIGN_IDENTITY="iPhone Distribution"

# 生成 APP 路径
buildDir="build/Release-iphoneos"

# 开始时间
beginTime=`date +%s`

# 创建打包目录
mkdir ${ipaPath}/AllPack

# 本地存放全部 IPA 的路径
allIPAPackPath="${ipaPath}/allPack"

# 清除缓存
rm -rf ${projectDir}/$buildDir

# Build 生成 APP

#ASSETCATALOG_COMPILER_APPICON_NAME=AppIcon-BNY
xcodebuild -project ${projectDir}/${schemeName}.xcodeproj -target ${schemeName} -configuration Release clean -sdk iphoneos build CODE_SIGN_IDENTITY="${CODE_SIGN_IDENTITY}" PROVISIONING_PROFILE="${PROVISIONING_PROFILE}" SYMROOT="${projectDir}/build"
if [[ $? = 0 ]]; then
echo "\033[31m 编译成功\n \033[0m"
else
echo "\033[31m 编译失败\n \033[0m"
fi

# 先创建 payload 文件夹
mkdir ${ipaPath}/Payload
# 移动编译生成的 app 到的 Payload 文件夹下
cp -Rf ${projectDir}/${buildDir}/${schemeName}.app ${ipaPath}/Payload
if [[ $? = 0 ]]; then
echo "\033[31m app移动成功\n \033[0m"
else
echo "\033[31m app移动失败\n \033[0m"
fi




# 以下二选一
# 1.----全部打包----
for (( i=0; i<appInfosLength; i+=4 )); do

# 2.----自定义打包----
#for (( j=0; j<$appPackNumLength; j++)); do i=`expr ${appPackNum[$j]} - 1` i=`expr $i \* 3`

# App Bundle Name (CFBundleName)
appName=${appInfos[${i}]}

# App DisPlay Name
appDisplayName=${appInfos[${i}]}

# App Icon Name
appIconName=${appInfos[$i+1]}

# App Download Name
appDownloadName=${appInfos[$i+2]}

# App Bundle id
appBundleId=${appInfos[$i+3]}


# 创建不同 app ipa 目录
mkdir $allIPAPackPath/$appName
rm -rf $allIPAPackPath/$appName/*

echo "\033[31m appName:$appName appIconName:$appIconName appDownloadName:$appDownloadName bundleID:$appBundleId \n \033[0m"

# 将对应的 icon 复制到需要修改的 app 的目录下
cp -Rf $iconPath/$appIconName/* $ipaPath/Payload/${schemeName}.app

if [[ $? = 0 ]]; then
echo "\033[31m 修改 icon 成功\033[0m"
else
echo "\033[31m 修改 icon 失败\033[0m"
fi

# 修改 Plist
defaults write ${ipaPath}/Payload/${schemeName}.app/info.plist "CFBundleName" $appName
defaults write ${ipaPath}/Payload/${schemeName}.app/info.plist "CFBundleDisplayName" $appDisplayName

defaults write ${ipaPath}/Payload/${schemeName}.app/info.plist "CFBundleIdentifier" $appBundleId
defaults write ${ipaPath}/Payload/${schemeName}.app/info.plist "Channel" $appDownloadName




#/usr/libexec/PlistBuddy -c "Set CFBundleName ${schemeName}" ${ipaPath}/Payload/${schemeName}.app/info.plist
#/usr/libexec/PlistBuddy -c "Set CFBundleDisplayName ${appDisplayName}" ${ipaPath}/Payload/${schemeName}.app/info.plist


if [[ $? = 0 ]]; then
echo "\033[31m 修改 Plist 成功\033[0m"
else
echo "\033[31m 修改 Plist 失败\033[0m"
fi

# 重签名
codesign -f -s "iPhone Distribution: Beijing Bangfulide Business Service Co. Ltd"  --entitlements $Entitlements ${ipaPath}/Payload/${schemeName}.app
if [[ $? = 0 ]]; then
echo "\033[31m 签名成功\n \033[0m"
else
echo "\033[31m 签名失败\n \033[0m"
fi

# 生成 ipa
xcrun -sdk iphoneos -v PackageApplication ${ipaPath}/Payload/${schemeName}.app -o ${ipaPath}/$appDownloadName.ipa

if [[ $? = 0 ]]; then
echo "\033[31m \n 生成 IPA 成功 \n\n\n\n\n\033[0m"
else
echo "\033[31m \n 生成 IPA 失败 \n\n\n\n\n\033[0m"
fi


# 移动
mv ${ipaPath}/$appDownloadName.ipa ${allIPAPackPath}/$appName




# 创建 Plist
#plist_path=$allIPAPackPath/$appName/$appDownloadName.plist
#
#cat << EOF > $plist_path
#<?xml version="1.0" encoding="UTF-8"?>
#<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
#<plist version="1.0">
#<dict>
#<key>items</key>
#<array>
#<dict>
#<key>assets</key>
#<array>
#<dict>
#<key>kind</key>
#<string>software-package</string>
#<key>url</key>
#<string>https://xxxxxxxxxxxx/$appDownloadName.ipa</string>
#</dict>
#<dict>
#<key>kind</key>
#<string>display-image</string>
#<key>url</key>
#<string>https://xxxxxxxxxxxx/${appIconName}.png</string>
#</dict>
#<dict>
#<key>kind</key>
#<string>full-size-image</string>
#<key>url</key>
#<string>https://xxxxxxxxxxxx/${appIconName}.png</string>
#</dict>
#</array>
#<key>metadata</key>
#<dict>
#<key>bundle-identifier</key>
#<string>你的bundid</string>
#<key>bundle-version</key>
#<string>$bundleVersion</string>
#<key>kind</key>
#<string>software</string>
#<key>title</key>
#<string>$appDownloadName</string>
#</dict>
#</dict>
#</array>
#</dict>
#</plist>
#EOF


# 6.上传蒲公英分发平台

if [[ $ISUPLOAD = 1 ]]; then
echo "正在上传蒲公英..."
curl -F "file=@$allIPAPackPath/$appName/$appDownloadName.ipa" -F "uKey=$USERKEY" -F "_api_key=$APIKEY" http://www.pgyer.com/apiv1/app/upload

fi

done

# 清除无关文件
rm -rf ${ipaPath}/Payload

# 结束时间
endTime=`date +%s`
echo -e "打包时间$[ endTime - beginTime ]秒"

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