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微信小程序-自定义语音输入

2018-10-17  本文已影响1029人  Mr_Atom

最近有写一个自定义的语音输入界面,大概流程与正常微信发语音的流程相仿.效果截图如下:

实现效果截图

下面贴代码了:(代码很长,可直接复制运行,效果会比较直观)

wxml:

<view class='voice-mask' wx:if="{{showVoiceMask}}" bindtap='hideVoiceMask'></view>

<view class='voice-enter-note' wx:if = "{{showVoiceMask && !startRecording}}"></view>

<image class='voice-enter-note-image' src='/pages/interaction/tempImage/voiceAnimation/appstore_ic_interaction_addMedia_voiceStart.png' wx:if = "{{showVoiceMask && !startRecording}}"></image>

<image src='/pages/interaction/tempImage/appstore_ic_interaction_addMedia_voiceMask_voiceButton.png' class='voice-button' wx:if="{{showVoiceMask}}" bindtouchstart="startRecording" bindtouchend="stopRecording" bindtouchmove="moveToCancle"></image>

<view class='voice-note' wx:if="{{showVoiceMask && startRecording}}">

</view>

<view class='record-voice-animations' wx:if="{{showVoiceMask && startRecording && !cancleRecording}}">

    <image src='/pages/interaction/tempImage/voiceAnimation/appstore_ic_interaction_addMedia_voiceAnimation_1.png' wx:if="{{recordAnimationNum===1}}"></image>

  <image src='/pages/interaction/tempImage/voiceAnimation/appstore_ic_interaction_addMedia_voiceAnimation_2.png' wx:if="{{recordAnimationNum===2}}"></image>

  <image src='/pages/interaction/tempImage/voiceAnimation/appstore_ic_interaction_addMedia_voiceAnimation_3.png' wx:if="{{recordAnimationNum===3}}"></image>

  <image src='/pages/interaction/tempImage/voiceAnimation/appstore_ic_interaction_addMedia_voiceAnimation_4.png' wx:if="{{recordAnimationNum===4}}"></image>

  <image src='/pages/interaction/tempImage/voiceAnimation/appstore_ic_interaction_addMedia_voiceAnimation_5.png' wx:if="{{recordAnimationNum===0}}"></image>

  </view>

<view class='cancle-record-voice' wx:if="{{showVoiceMask && startRecording && cancleRecording}}">

    <image src='/pages/interaction/tempImage/voiceAnimation/appstore_ic_interaction_addMedia_voiceAnimation_cancleVoice.png'></image>

wxss:

.voice-mask {

  position: fixed;

  top: 0rpx;

  left: 0rpx;

  width: 750rpx;

  height: 1230rpx;

  background-color: #000000;

  opacity: 0.6;

  display: flex;

  flex-direction: column;

  align-items: center;

  z-index: 10;

}

.voice-enter-note {

  position: absolute;

  width: 320rpx;

  height: 320rpx;

  left: 215rpx;

  top: 380rpx;

  z-index: 30;

  background-color: #000000;

  opacity: 0.5;

  border-radius: 15rpx;

}

.voice-enter-note-image {

  position: absolute;

  width: 292rpx;

  height: 207rpx;

  left: 229rpx;

  top: 436.5rpx;

  z-index: 40;

}

.voice-button {

  position: absolute;

  width: 160rpx;

  height: 160rpx;

  bottom: 90rpx;

  left: 295rpx;

  z-index: 20;

}

.voice-note {

  position: absolute;

  width: 320rpx;

  height: 320rpx;

  left: 215rpx;

  top: 380rpx;

  z-index: 30;

  background-color: #000000;

  opacity: 0.5;

  border-radius: 15rpx;

}

.record-voice-animations {

  position: absolute;

  width: 292rpx;

  height: 207rpx;

  left: 229rpx;

  top: 436.5rpx;

  z-index: 40;

}

.record-voice-animations image {

  width: 292rpx;

  height: 207rpx;

}

.cancle-record-voice {

  position: absolute;

  width: 292rpx;

  height: 207rpx;

  left: 229rpx;

  top: 436.5rpx;

  z-index: 40;

}

.cancle-record-voice image {

  width: 292rpx;

  height: 207rpx;

}

js:

// 开始录音

  startRecording:function (e) {

    console.log('开始录音');

    this.setData({

      selectType: 'voice',

      startRecording:true

    })

    this.startVoiceRecordAnimation();

    var that = this;

    const recorderManager = wx.getRecorderManager();

    recorderManager.start({

      format: 'mp3',

    });

    recorderManager.onStart(() => {

      console.log('recorder start')

    })

  },

  // 结束录音

  stopRecording: function (e) {

    console.log('结束录音');

    var that = this;

    const recorderManager = wx.getRecorderManager();

    recorderManager.stop();

    recorderManager.onStop((res) => {

      console.log('recorder stop', res)

      const { tempFilePath } = res;

      if (res.duration < 1000) {

        wx.showToast({

          title: '说话时间太短!',

          icon:'none'

        })

        this.stopVoiceRecordAnimation();

        that.setData({

          startRecording: false

        })

        return;

      }

      if (this.data.cancleRecording === false) {

        if (tempFilePath.length !== 0) {

          var recordLength = 0;

          if (res.duration / 1000 < 22) {

            recordLength = 160;

          } else {

            recordLength = (res.duration / 1000) / 60 * 440;

          }

          var recordTime = (res.duration / 1000).toFixed(0);

          console.log('recordLength' + recordLength);

          that.setData({

            recordingLength: recordLength,

            recordingTime: recordTime,

            voiceTempFilePath: tempFilePath,

            selectResource: true,

            showVoiceMask: false,

            startRecording: false

          })

          that.stopVoiceRecordAnimation();

        }

      } else {

        that.setData({

          selectResource: false,

          showVoiceMask: false,

          startRecording: false,

          cancleRecording:false

        })

        that.stopVoiceRecordAnimation();

      }

    })

  },

  //向上滑动取消录音

  moveToCancle: function (event) {

    let currentY = event.touches[0].pageY;

    if (this.data.lastVoiceYPostion !== 0) {

      if (currentY - this.data.lastVoiceYPostion < 0 && currentY < 470) {

        this.setData({

          cancleRecording:true

        })

      }

    }

    this.setData({

      lastVoiceYPostion: currentY

    })

  },

  //麦克风帧动画 

  startVoiceRecordAnimation:function () {

    var that = this;

    //话筒帧动画 

    var i = 1;

    that.data.recordAnimationSetInter = setInterval(function () {

      i++;

      i = i % 5;

      that.setData({

        recordAnimationNum: i

      })

    }, 300);

  },

  // 停止麦克风动画计时器

  stopVoiceRecordAnimation:function () {

    var that = this;

    clearInterval(that.data.recordAnimationSetInter);

  },

以上就是关于这个界面的实现代码啦,写的不好还请多多指教.

还有关于录音之后播放音频的相关问题,请查看我的上一篇帖子:微信小程序-InnerAudioContext()播放音频

谢谢大家~~

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