股票图或虚拟币图的绘制 【第二章:K线图】

2018-03-14  本文已影响251人  Small_Cake

原文链接:https://www.jianshu.com/p/e2c0c8a31b09

最开始我是打算用自定义View来实现这个功能的,都绘制得差不多了,但是在滑动手势处理,和缩放,还有x轴的时间显现等一系列问题上久战不下。最后还是在github上面找到了一个非常强大且start上2万星星的图表框架:MPAndroidChart
看首页的各种图片我就知道,绘制K线图,我就靠它了。其实网上我也看了很多博客和帖子,但是很多都过时了,而且有的重点并没有说出来,比如如何绘制显示区间的最大和最小值标记。但是他们的方法和说明也给了我很多启发:

一步一步教你写股票走势图

MPAndroidChart 教程

Android安卓使用MPAndroidChart绘制K线图和股票指标

看了这些我相信你也能很好的绘制出来图表了,但是这里用的MP库估计是以前的,很多方法不对,且没有说到我关心的如何绘制最大最小值标记。废话很多,下面我们就开始代码走起。

首先我们知道由于我们绘制的K线图包含了蜡烛图和曲线图,所以我们单独的使用MP库的CandleStickChart和LineChart是画不出来我们想要的效果的。不得不说MP库的强大,它提供了一种组合图CombinedChart,它就非常强大了,可以把5种图(BAR, BUBBLE, LINE, CANDLE, SCATTER)都融合进来,然后循环调用不同的渲染器来绘制就可以了。

但是我们要的最大和最小值标记,却不是MP能完成的,所以我们需要继承这个集合图表来重写对应方法绘制。

我们要先理解它是如何绘制蜡烛图的,看CombinedChart源码:

  @Override
    protected void init() {
        super.init();

        // Default values are not ready here yet
        mDrawOrder = new DrawOrder[]{
                DrawOrder.BAR, DrawOrder.BUBBLE, DrawOrder.LINE, DrawOrder.CANDLE, DrawOrder.SCATTER
        };

        setHighlighter(new CombinedHighlighter(this, this));

        // Old default behaviour
        setHighlightFullBarEnabled(true);

        mRenderer = new CombinedChartRenderer(this, mAnimator, mViewPortHandler);
    }

通过查看我们发现组合图CombinedChart在init方法中初始化了一个CombinedChartRenderer渲染器,渲染器就是绘制图表的关键。

mRenderer = new CombinedChartRenderer(this, mAnimator, mViewPortHandler);
那我们进入到CombinedChartRenderer渲染器中去看看,会发现

 public CombinedChartRenderer(CombinedChart chart, ChartAnimator animator, ViewPortHandler viewPortHandler) {
        super(animator, viewPortHandler);
        mChart = new WeakReference<Chart>(chart);
        createRenderers();
    }

    /**
     * Creates the renderers needed for this combined-renderer in the required order. Also takes the DrawOrder into
     * consideration.
     */
    public void createRenderers() {

        mRenderers.clear();

        CombinedChart chart = (CombinedChart)mChart.get();
        if (chart == null)
            return;

        DrawOrder[] orders = chart.getDrawOrder();

        for (DrawOrder order : orders) {

            switch (order) {
                case BAR:
                    if (chart.getBarData() != null)
                        mRenderers.add(new BarChartRenderer(chart, mAnimator, mViewPortHandler));
                    break;
                case BUBBLE:
                    if (chart.getBubbleData() != null)
                        mRenderers.add(new BubbleChartRenderer(chart, mAnimator, mViewPortHandler));
                    break;
                case LINE:
                    if (chart.getLineData() != null)
                        mRenderers.add(new LineChartRenderer(chart, mAnimator, mViewPortHandler));
                    break;
                case CANDLE:
                    if (chart.getCandleData() != null)
                        mRenderers.add(new CandleStickChartRenderer(chart, mAnimator, mViewPortHandler));
                    break;
                case SCATTER:
                    if (chart.getScatterData() != null)
                        mRenderers.add(new ScatterChartRenderer(chart, mAnimator, mViewPortHandler));
                    break;
            }
        }
    }

我们发现它的构造方法中通过createRenderers()方法创建并添加了各种5大渲染器,它是根据当前chart获取数据的不同来创建不同的渲染器的,如 if (chart.getBarData() != null)
mRenderers.add(new BarChartRenderer(chart, mAnimator, mViewPortHandler));如果当前获取的Bar数据不为null,就创建相关BarChartRenderer渲染器,并添加到这个mRenderers渲染器集合中。

那绘制数据是在哪里呢,我们还看到了:

  @Override
    public void drawData(Canvas c) {

        for (DataRenderer renderer : mRenderers)
            renderer.drawData(c);
    }

这里我们就看到它通过循环遍历出渲染器,并调用了renderer的drawData方法来绘制对应的图表的。
我们要绘制的最大值和最小值肯定就是蜡烛图的最高值和最低值了 。所以我们需要去看蜡烛图渲染器里面的方法,才知道蜡烛图是如何绘制的。

进入CandleStickChartRenderer看看,会发现

 @Override
    public void drawData(Canvas c) {

        CandleData candleData = mChart.getCandleData();

        for (ICandleDataSet set : candleData.getDataSets()) {

            if (set.isVisible())
                drawDataSet(c, set);
        }
    }

我们发现CandleStickChartRenderer绘制数据就是得到当前数据,然后循环得到ICandleDataSet,如果是显示的就绘制它,下面重点来了: drawDataSet(c, set);

 @SuppressWarnings("ResourceAsColor")
    protected void drawDataSet(Canvas c, ICandleDataSet dataSet) {

        Transformer trans = mChart.getTransformer(dataSet.getAxisDependency());

        float phaseY = mAnimator.getPhaseY();
        float barSpace = dataSet.getBarSpace();
        boolean showCandleBar = dataSet.getShowCandleBar();

        mXBounds.set(mChart, dataSet);

        mRenderPaint.setStrokeWidth(dataSet.getShadowWidth());

        // draw the body
        for (int j = mXBounds.min; j <= mXBounds.range + mXBounds.min; j++) {

            // get the entry
            CandleEntry e = dataSet.getEntryForIndex(j);

            if (e == null)
                continue;

            final float xPos = e.getX();

            final float open = e.getOpen();
            final float close = e.getClose();
            final float high = e.getHigh();
            final float low = e.getLow();

            if (showCandleBar) {
                // calculate the shadow

                mShadowBuffers[0] = xPos;
                mShadowBuffers[2] = xPos;
                mShadowBuffers[4] = xPos;
                mShadowBuffers[6] = xPos;

                if (open > close) {
                    mShadowBuffers[1] = high * phaseY;
                    mShadowBuffers[3] = open * phaseY;
                    mShadowBuffers[5] = low * phaseY;
                    mShadowBuffers[7] = close * phaseY;
                } else if (open < close) {
                    mShadowBuffers[1] = high * phaseY;
                    mShadowBuffers[3] = close * phaseY;
                    mShadowBuffers[5] = low * phaseY;
                    mShadowBuffers[7] = open * phaseY;
                } else {
                    mShadowBuffers[1] = high * phaseY;
                    mShadowBuffers[3] = open * phaseY;
                    mShadowBuffers[5] = low * phaseY;
                    mShadowBuffers[7] = mShadowBuffers[3];
                }

                trans.pointValuesToPixel(mShadowBuffers);

                // draw the shadows

                if (dataSet.getShadowColorSameAsCandle()) {

                    if (open > close)
                        mRenderPaint.setColor(
                                dataSet.getDecreasingColor() == ColorTemplate.COLOR_NONE ?
                                        dataSet.getColor(j) :
                                        dataSet.getDecreasingColor()
                        );

                    else if (open < close)
                        mRenderPaint.setColor(
                                dataSet.getIncreasingColor() == ColorTemplate.COLOR_NONE ?
                                        dataSet.getColor(j) :
                                        dataSet.getIncreasingColor()
                        );

                    else
                        mRenderPaint.setColor(
                                dataSet.getNeutralColor() == ColorTemplate.COLOR_NONE ?
                                        dataSet.getColor(j) :
                                        dataSet.getNeutralColor()
                        );

                } else {
                    mRenderPaint.setColor(
                            dataSet.getShadowColor() == ColorTemplate.COLOR_NONE ?
                                    dataSet.getColor(j) :
                                    dataSet.getShadowColor()
                    );
                }

                mRenderPaint.setStyle(Paint.Style.STROKE);

                c.drawLines(mShadowBuffers, mRenderPaint);

                // calculate the body

                mBodyBuffers[0] = xPos - 0.5f + barSpace;
                mBodyBuffers[1] = close * phaseY;
                mBodyBuffers[2] = (xPos + 0.5f - barSpace);
                mBodyBuffers[3] = open * phaseY;

                trans.pointValuesToPixel(mBodyBuffers);

                // draw body differently for increasing and decreasing entry
                if (open > close) { // decreasing

                    if (dataSet.getDecreasingColor() == ColorTemplate.COLOR_NONE) {
                        mRenderPaint.setColor(dataSet.getColor(j));
                    } else {
                        mRenderPaint.setColor(dataSet.getDecreasingColor());
                    }

                    mRenderPaint.setStyle(dataSet.getDecreasingPaintStyle());

                    c.drawRect(
                            mBodyBuffers[0], mBodyBuffers[3],
                            mBodyBuffers[2], mBodyBuffers[1],
                            mRenderPaint);

                } else if (open < close) {

                    if (dataSet.getIncreasingColor() == ColorTemplate.COLOR_NONE) {
                        mRenderPaint.setColor(dataSet.getColor(j));
                    } else {
                        mRenderPaint.setColor(dataSet.getIncreasingColor());
                    }

                    mRenderPaint.setStyle(dataSet.getIncreasingPaintStyle());

                    c.drawRect(
                            mBodyBuffers[0], mBodyBuffers[1],
                            mBodyBuffers[2], mBodyBuffers[3],
                            mRenderPaint);
                } else { // equal values

                    if (dataSet.getNeutralColor() == ColorTemplate.COLOR_NONE) {
                        mRenderPaint.setColor(dataSet.getColor(j));
                    } else {
                        mRenderPaint.setColor(dataSet.getNeutralColor());
                    }

                    c.drawLine(
                            mBodyBuffers[0], mBodyBuffers[1],
                            mBodyBuffers[2], mBodyBuffers[3],
                            mRenderPaint);
                }
            } else {

                mRangeBuffers[0] = xPos;
                mRangeBuffers[1] = high * phaseY;
                mRangeBuffers[2] = xPos;
                mRangeBuffers[3] = low * phaseY;

                mOpenBuffers[0] = xPos - 0.5f + barSpace;
                mOpenBuffers[1] = open * phaseY;
                mOpenBuffers[2] = xPos;
                mOpenBuffers[3] = open * phaseY;

                mCloseBuffers[0] = xPos + 0.5f - barSpace;
                mCloseBuffers[1] = close * phaseY;
                mCloseBuffers[2] = xPos;
                mCloseBuffers[3] = close * phaseY;

                trans.pointValuesToPixel(mRangeBuffers);
                trans.pointValuesToPixel(mOpenBuffers);
                trans.pointValuesToPixel(mCloseBuffers);

                // draw the ranges
                int barColor;

                if (open > close)
                    barColor = dataSet.getDecreasingColor() == ColorTemplate.COLOR_NONE
                            ? dataSet.getColor(j)
                            : dataSet.getDecreasingColor();
                else if (open < close)
                    barColor = dataSet.getIncreasingColor() == ColorTemplate.COLOR_NONE
                            ? dataSet.getColor(j)
                            : dataSet.getIncreasingColor();
                else
                    barColor = dataSet.getNeutralColor() == ColorTemplate.COLOR_NONE
                            ? dataSet.getColor(j)
                            : dataSet.getNeutralColor();

                mRenderPaint.setColor(barColor);
                c.drawLine(
                        mRangeBuffers[0], mRangeBuffers[1],
                        mRangeBuffers[2], mRangeBuffers[3],
                        mRenderPaint);
                c.drawLine(
                        mOpenBuffers[0], mOpenBuffers[1],
                        mOpenBuffers[2], mOpenBuffers[3],
                        mRenderPaint);
                c.drawLine(
                        mCloseBuffers[0], mCloseBuffers[1],
                        mCloseBuffers[2], mCloseBuffers[3],
                        mRenderPaint);
            }
        }
    }

这个就是绘制的蜡烛图的主要方法了,但是这个方法200行太长了点,我们只看关键会发现这个mXBounds,这个是什么东西呢?带着疑问我们先看一下mXBounds,发现它是CandleStickChartRenderer的父类的父类BarLineScatterCandleBubbleRenderer的一个包级对象:

 protected class XBounds {

        /**
         * minimum visible entry index
         */
        public int min;

        /**
         * maximum visible entry index
         */
        public int max;

        /**
         * range of visible entry indices
         */
        public int range;

        /**
         * Calculates the minimum and maximum x values as well as the range between them.
         *
         * @param chart
         * @param dataSet
         */
        public void set(BarLineScatterCandleBubbleDataProvider chart, IBarLineScatterCandleBubbleDataSet dataSet) {
            float phaseX = Math.max(0.f, Math.min(1.f, mAnimator.getPhaseX()));

            float low = chart.getLowestVisibleX();
            float high = chart.getHighestVisibleX();

            Entry entryFrom = dataSet.getEntryForXValue(low, Float.NaN, DataSet.Rounding.DOWN);
            Entry entryTo = dataSet.getEntryForXValue(high, Float.NaN, DataSet.Rounding.UP);

            min = entryFrom == null ? 0 : dataSet.getEntryIndex(entryFrom);
            max = entryTo == null ? 0 : dataSet.getEntryIndex(entryTo);
            range = (int) ((max - min) * phaseX);
        }
    }

我们看到这个类包含了最大,最小和范围三个属性,联想一下,难道它就是我们滚动图表显示的最大值,最小值,范围。我们在

 // draw the body
        for (int j = mXBounds.min; j <= mXBounds.range + mXBounds.min; j++) {

            // get the entry
            CandleEntry e = dataSet.getEntryForIndex(j);
        }

这个循环里面打印一下蜡烛图对象数据CandleEntry的最高和最低,发现,还真是随着视图滚动,最大值和最小值也是一直在变化的!既然绘制是在这里的,那么就可用通过获取最大和最小值得CandleEntry对象,从而拿到对应的x值和y值,来绘制!

所以我们在自定义的KLineCombinedChart的onDraw方法中来绘制就可以了,

 @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        setMaxMinMarker(canvas);
    }


    /**
     *  设置最大值蜡烛图标记
     * @param canvas
     */
    public void setMaxMinMarker(Canvas canvas) {
        CandleData candleData = this.getCandleData();
        if (candleData!=null)for (ICandleDataSet set : candleData.getDataSets()) {
            if (set.isVisible())drawMaxMinCandleMarker(canvas, set);
        }
    }
 /**
     * 绘制最大最小值蜡烛图标记
     * @param c
     * @param dataSet
     */
    protected void drawMaxMinCandleMarker(Canvas c, ICandleDataSet dataSet) {
        Transformer trans = this.getTransformer(dataSet.getAxisDependency());

        float phaseY = mAnimator.getPhaseY();
        float barSpace = dataSet.getBarSpace();
        mXBounds.set(this, dataSet);
        float maxFloat = Float.MIN_VALUE;
        float minFloat = Float.MAX_VALUE;

        CandleEntry maxEntry = null;
        CandleEntry minEntry  = null ;
        for (int j = mXBounds.min; j <= mXBounds.range + mXBounds.min; j++) {
            // get the entry
            CandleEntry e = dataSet.getEntryForIndex(j);
            if (e == null) continue;
            final float high = e.getHigh();
            final float low = e.getLow();
            //求最大值和最小值
            if (high>maxFloat){
                maxEntry = e;
                maxFloat = high;
            }
            if (low<minFloat){
                minEntry = e;
                minFloat = low;
            }
        }
        L.i("最大值=="+maxFloat+" 最小值=="+minFloat);

        if (maxEntry!=null){
            final float xPos = maxEntry.getX();
            final float open = maxEntry.getOpen();
            final float close = maxEntry.getClose();
            final float high = maxEntry.getHigh();
            final float low = maxEntry.getLow();
            mBodyBuffers[0] = xPos - 0.5f + barSpace;
            mBodyBuffers[1] = close * phaseY;
            mBodyBuffers[2] = (xPos + 0.5f - barSpace);
            mBodyBuffers[3] = open * phaseY;
            trans.pointValuesToPixel(mBodyBuffers);

            float left = mBodyBuffers[0];
            float top = mBodyBuffers[3];
            float right = mBodyBuffers[2];
            float bottom = mBodyBuffers[1];

            float x = left+(right-left)/2;

            int textWidth = Utils.calcTextWidth(paintWhite, "" + maxFloat);
            int textHeight = Utils.calcTextHeight(paintWhite, "" + maxFloat);


            int triangleWidth=24;
            Path path = new Path();
            path.moveTo(x,mViewPortHandler.contentTop()-1);
            path.lineTo(x+triangleWidth+1,mViewPortHandler.contentTop()-1);
            path.lineTo(x+triangleWidth+1,mViewPortHandler.contentTop()-textHeight*2-1);
            path.close();
            //绘制三角形,矩形,文字
            c.drawPath(path,paintRed);
            c.drawRect(x+triangleWidth,mViewPortHandler.contentTop()-textHeight*2-1,x+textWidth+8+triangleWidth,mViewPortHandler.contentTop()-1,paintRed);
            c.drawText(""+maxFloat,x+4+triangleWidth,mViewPortHandler.contentTop()-textHeight/2-1,paintWhite);

        }
        if (minEntry!=null){
            final float xPos = minEntry.getX();
            final float open = minEntry.getOpen();
            final float close = minEntry.getClose();
            final float high = minEntry.getHigh();
            final float low = minEntry.getLow();
            mBodyBuffers[0] = xPos - 0.5f + barSpace;
            mBodyBuffers[1] = low * phaseY;
            mBodyBuffers[2] = (xPos + 0.5f - barSpace);
            mBodyBuffers[3] = open * phaseY;
            trans.pointValuesToPixel(mBodyBuffers);


            float left = mBodyBuffers[0];
            float top = mBodyBuffers[3];
            float right = mBodyBuffers[2];
            float bottom = mBodyBuffers[1];

            float x = left+(right-left)/2;
            int textWidth = Utils.calcTextWidth(paintWhite, "" + minFloat);
            int textHeight = Utils.calcTextHeight(paintWhite, "" + minFloat);

            int triangleWidth=23;

            float v = mViewPortHandler.contentBottom() - bottom;

            Path path = new Path();
            path.moveTo(x,bottom);
            path.lineTo(x+triangleWidth+1,bottom);
            path.lineTo(x+triangleWidth+1,bottom+textHeight*2);
            path.close();
            //绘制三角形,矩形,文字
            c.drawPath(path,paintGreen);

            c.drawRect(x+triangleWidth,bottom,x+textWidth+8+triangleWidth,bottom+textHeight*2,paintGreen);
            c.drawText(""+minFloat,x+4+triangleWidth,bottom+textHeight+textHeight/2,paintWhite);
        }


    }

提示:可能有的同学发现XBounds这个对象无法提取出来,那么我们仿照源码中的XBounds新建一个这样的对象就可以了:

protected XBounds mXBounds = new XBounds();
 /**
     * Class representing the bounds of the current viewport in terms of indices in the values array of a DataSet.
     */
    protected class XBounds {

        /**
         * minimum visible entry index
         */
        public int min;

        /**
         * maximum visible entry index
         */
        public int max;

        /**
         * range of visible entry indices
         */
        public int range;

        /**
         * Calculates the minimum and maximum x values as well as the range between them.
         *
         * @param chart
         * @param dataSet
         */
        public void set(BarLineScatterCandleBubbleDataProvider chart, IBarLineScatterCandleBubbleDataSet dataSet) {
            float phaseX = Math.max(0.f, Math.min(1.f, mAnimator.getPhaseX()));

            float low = chart.getLowestVisibleX();
            float high = chart.getHighestVisibleX();

            Entry entryFrom = dataSet.getEntryForXValue(low, Float.NaN, DataSet.Rounding.DOWN);
            Entry entryTo = dataSet.getEntryForXValue(high, Float.NaN, DataSet.Rounding.UP);

            min = entryFrom == null ? 0 : dataSet.getEntryIndex(entryFrom);
            max = entryTo == null ? 0 : dataSet.getEntryIndex(entryTo);
            range = (int) ((max - min) * phaseX);
        }
    }

这样就可以绘制出最大最小值的标记了,最后上一张效果图:


QQ图片20180314182221.png

下一章我将给大家介绍如何绘制选中后的高亮时间和右侧y轴标记,敬请期待。。。

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