股票图或虚拟币图的绘制 【第二章:K线图】
原文链接:https://www.jianshu.com/p/e2c0c8a31b09
最开始我是打算用自定义View来实现这个功能的,都绘制得差不多了,但是在滑动手势处理,和缩放,还有x轴的时间显现等一系列问题上久战不下。最后还是在github上面找到了一个非常强大且start上2万星星的图表框架:MPAndroidChart
看首页的各种图片我就知道,绘制K线图,我就靠它了。其实网上我也看了很多博客和帖子,但是很多都过时了,而且有的重点并没有说出来,比如如何绘制显示区间的最大和最小值标记。但是他们的方法和说明也给了我很多启发:
Android安卓使用MPAndroidChart绘制K线图和股票指标
看了这些我相信你也能很好的绘制出来图表了,但是这里用的MP库估计是以前的,很多方法不对,且没有说到我关心的如何绘制最大最小值标记。废话很多,下面我们就开始代码走起。
首先我们知道由于我们绘制的K线图包含了蜡烛图和曲线图,所以我们单独的使用MP库的CandleStickChart和LineChart是画不出来我们想要的效果的。不得不说MP库的强大,它提供了一种组合图CombinedChart,它就非常强大了,可以把5种图(BAR, BUBBLE, LINE, CANDLE, SCATTER)都融合进来,然后循环调用不同的渲染器来绘制就可以了。
但是我们要的最大和最小值标记,却不是MP能完成的,所以我们需要继承这个集合图表来重写对应方法绘制。
我们要先理解它是如何绘制蜡烛图的,看CombinedChart源码:
@Override
protected void init() {
super.init();
// Default values are not ready here yet
mDrawOrder = new DrawOrder[]{
DrawOrder.BAR, DrawOrder.BUBBLE, DrawOrder.LINE, DrawOrder.CANDLE, DrawOrder.SCATTER
};
setHighlighter(new CombinedHighlighter(this, this));
// Old default behaviour
setHighlightFullBarEnabled(true);
mRenderer = new CombinedChartRenderer(this, mAnimator, mViewPortHandler);
}
通过查看我们发现组合图CombinedChart在init方法中初始化了一个CombinedChartRenderer渲染器,渲染器就是绘制图表的关键。
mRenderer = new CombinedChartRenderer(this, mAnimator, mViewPortHandler);
那我们进入到CombinedChartRenderer渲染器中去看看,会发现
public CombinedChartRenderer(CombinedChart chart, ChartAnimator animator, ViewPortHandler viewPortHandler) {
super(animator, viewPortHandler);
mChart = new WeakReference<Chart>(chart);
createRenderers();
}
/**
* Creates the renderers needed for this combined-renderer in the required order. Also takes the DrawOrder into
* consideration.
*/
public void createRenderers() {
mRenderers.clear();
CombinedChart chart = (CombinedChart)mChart.get();
if (chart == null)
return;
DrawOrder[] orders = chart.getDrawOrder();
for (DrawOrder order : orders) {
switch (order) {
case BAR:
if (chart.getBarData() != null)
mRenderers.add(new BarChartRenderer(chart, mAnimator, mViewPortHandler));
break;
case BUBBLE:
if (chart.getBubbleData() != null)
mRenderers.add(new BubbleChartRenderer(chart, mAnimator, mViewPortHandler));
break;
case LINE:
if (chart.getLineData() != null)
mRenderers.add(new LineChartRenderer(chart, mAnimator, mViewPortHandler));
break;
case CANDLE:
if (chart.getCandleData() != null)
mRenderers.add(new CandleStickChartRenderer(chart, mAnimator, mViewPortHandler));
break;
case SCATTER:
if (chart.getScatterData() != null)
mRenderers.add(new ScatterChartRenderer(chart, mAnimator, mViewPortHandler));
break;
}
}
}
我们发现它的构造方法中通过createRenderers()方法创建并添加了各种5大渲染器,它是根据当前chart获取数据的不同来创建不同的渲染器的,如 if (chart.getBarData() != null)
mRenderers.add(new BarChartRenderer(chart, mAnimator, mViewPortHandler));如果当前获取的Bar数据不为null,就创建相关BarChartRenderer渲染器,并添加到这个mRenderers渲染器集合中。
那绘制数据是在哪里呢,我们还看到了:
@Override
public void drawData(Canvas c) {
for (DataRenderer renderer : mRenderers)
renderer.drawData(c);
}
这里我们就看到它通过循环遍历出渲染器,并调用了renderer的drawData方法来绘制对应的图表的。
我们要绘制的最大值和最小值肯定就是蜡烛图的最高值和最低值了 。所以我们需要去看蜡烛图渲染器里面的方法,才知道蜡烛图是如何绘制的。
进入CandleStickChartRenderer看看,会发现
@Override
public void drawData(Canvas c) {
CandleData candleData = mChart.getCandleData();
for (ICandleDataSet set : candleData.getDataSets()) {
if (set.isVisible())
drawDataSet(c, set);
}
}
我们发现CandleStickChartRenderer绘制数据就是得到当前数据,然后循环得到ICandleDataSet,如果是显示的就绘制它,下面重点来了: drawDataSet(c, set);
@SuppressWarnings("ResourceAsColor")
protected void drawDataSet(Canvas c, ICandleDataSet dataSet) {
Transformer trans = mChart.getTransformer(dataSet.getAxisDependency());
float phaseY = mAnimator.getPhaseY();
float barSpace = dataSet.getBarSpace();
boolean showCandleBar = dataSet.getShowCandleBar();
mXBounds.set(mChart, dataSet);
mRenderPaint.setStrokeWidth(dataSet.getShadowWidth());
// draw the body
for (int j = mXBounds.min; j <= mXBounds.range + mXBounds.min; j++) {
// get the entry
CandleEntry e = dataSet.getEntryForIndex(j);
if (e == null)
continue;
final float xPos = e.getX();
final float open = e.getOpen();
final float close = e.getClose();
final float high = e.getHigh();
final float low = e.getLow();
if (showCandleBar) {
// calculate the shadow
mShadowBuffers[0] = xPos;
mShadowBuffers[2] = xPos;
mShadowBuffers[4] = xPos;
mShadowBuffers[6] = xPos;
if (open > close) {
mShadowBuffers[1] = high * phaseY;
mShadowBuffers[3] = open * phaseY;
mShadowBuffers[5] = low * phaseY;
mShadowBuffers[7] = close * phaseY;
} else if (open < close) {
mShadowBuffers[1] = high * phaseY;
mShadowBuffers[3] = close * phaseY;
mShadowBuffers[5] = low * phaseY;
mShadowBuffers[7] = open * phaseY;
} else {
mShadowBuffers[1] = high * phaseY;
mShadowBuffers[3] = open * phaseY;
mShadowBuffers[5] = low * phaseY;
mShadowBuffers[7] = mShadowBuffers[3];
}
trans.pointValuesToPixel(mShadowBuffers);
// draw the shadows
if (dataSet.getShadowColorSameAsCandle()) {
if (open > close)
mRenderPaint.setColor(
dataSet.getDecreasingColor() == ColorTemplate.COLOR_NONE ?
dataSet.getColor(j) :
dataSet.getDecreasingColor()
);
else if (open < close)
mRenderPaint.setColor(
dataSet.getIncreasingColor() == ColorTemplate.COLOR_NONE ?
dataSet.getColor(j) :
dataSet.getIncreasingColor()
);
else
mRenderPaint.setColor(
dataSet.getNeutralColor() == ColorTemplate.COLOR_NONE ?
dataSet.getColor(j) :
dataSet.getNeutralColor()
);
} else {
mRenderPaint.setColor(
dataSet.getShadowColor() == ColorTemplate.COLOR_NONE ?
dataSet.getColor(j) :
dataSet.getShadowColor()
);
}
mRenderPaint.setStyle(Paint.Style.STROKE);
c.drawLines(mShadowBuffers, mRenderPaint);
// calculate the body
mBodyBuffers[0] = xPos - 0.5f + barSpace;
mBodyBuffers[1] = close * phaseY;
mBodyBuffers[2] = (xPos + 0.5f - barSpace);
mBodyBuffers[3] = open * phaseY;
trans.pointValuesToPixel(mBodyBuffers);
// draw body differently for increasing and decreasing entry
if (open > close) { // decreasing
if (dataSet.getDecreasingColor() == ColorTemplate.COLOR_NONE) {
mRenderPaint.setColor(dataSet.getColor(j));
} else {
mRenderPaint.setColor(dataSet.getDecreasingColor());
}
mRenderPaint.setStyle(dataSet.getDecreasingPaintStyle());
c.drawRect(
mBodyBuffers[0], mBodyBuffers[3],
mBodyBuffers[2], mBodyBuffers[1],
mRenderPaint);
} else if (open < close) {
if (dataSet.getIncreasingColor() == ColorTemplate.COLOR_NONE) {
mRenderPaint.setColor(dataSet.getColor(j));
} else {
mRenderPaint.setColor(dataSet.getIncreasingColor());
}
mRenderPaint.setStyle(dataSet.getIncreasingPaintStyle());
c.drawRect(
mBodyBuffers[0], mBodyBuffers[1],
mBodyBuffers[2], mBodyBuffers[3],
mRenderPaint);
} else { // equal values
if (dataSet.getNeutralColor() == ColorTemplate.COLOR_NONE) {
mRenderPaint.setColor(dataSet.getColor(j));
} else {
mRenderPaint.setColor(dataSet.getNeutralColor());
}
c.drawLine(
mBodyBuffers[0], mBodyBuffers[1],
mBodyBuffers[2], mBodyBuffers[3],
mRenderPaint);
}
} else {
mRangeBuffers[0] = xPos;
mRangeBuffers[1] = high * phaseY;
mRangeBuffers[2] = xPos;
mRangeBuffers[3] = low * phaseY;
mOpenBuffers[0] = xPos - 0.5f + barSpace;
mOpenBuffers[1] = open * phaseY;
mOpenBuffers[2] = xPos;
mOpenBuffers[3] = open * phaseY;
mCloseBuffers[0] = xPos + 0.5f - barSpace;
mCloseBuffers[1] = close * phaseY;
mCloseBuffers[2] = xPos;
mCloseBuffers[3] = close * phaseY;
trans.pointValuesToPixel(mRangeBuffers);
trans.pointValuesToPixel(mOpenBuffers);
trans.pointValuesToPixel(mCloseBuffers);
// draw the ranges
int barColor;
if (open > close)
barColor = dataSet.getDecreasingColor() == ColorTemplate.COLOR_NONE
? dataSet.getColor(j)
: dataSet.getDecreasingColor();
else if (open < close)
barColor = dataSet.getIncreasingColor() == ColorTemplate.COLOR_NONE
? dataSet.getColor(j)
: dataSet.getIncreasingColor();
else
barColor = dataSet.getNeutralColor() == ColorTemplate.COLOR_NONE
? dataSet.getColor(j)
: dataSet.getNeutralColor();
mRenderPaint.setColor(barColor);
c.drawLine(
mRangeBuffers[0], mRangeBuffers[1],
mRangeBuffers[2], mRangeBuffers[3],
mRenderPaint);
c.drawLine(
mOpenBuffers[0], mOpenBuffers[1],
mOpenBuffers[2], mOpenBuffers[3],
mRenderPaint);
c.drawLine(
mCloseBuffers[0], mCloseBuffers[1],
mCloseBuffers[2], mCloseBuffers[3],
mRenderPaint);
}
}
}
这个就是绘制的蜡烛图的主要方法了,但是这个方法200行太长了点,我们只看关键会发现这个mXBounds,这个是什么东西呢?带着疑问我们先看一下mXBounds,发现它是CandleStickChartRenderer的父类的父类BarLineScatterCandleBubbleRenderer的一个包级对象:
protected class XBounds {
/**
* minimum visible entry index
*/
public int min;
/**
* maximum visible entry index
*/
public int max;
/**
* range of visible entry indices
*/
public int range;
/**
* Calculates the minimum and maximum x values as well as the range between them.
*
* @param chart
* @param dataSet
*/
public void set(BarLineScatterCandleBubbleDataProvider chart, IBarLineScatterCandleBubbleDataSet dataSet) {
float phaseX = Math.max(0.f, Math.min(1.f, mAnimator.getPhaseX()));
float low = chart.getLowestVisibleX();
float high = chart.getHighestVisibleX();
Entry entryFrom = dataSet.getEntryForXValue(low, Float.NaN, DataSet.Rounding.DOWN);
Entry entryTo = dataSet.getEntryForXValue(high, Float.NaN, DataSet.Rounding.UP);
min = entryFrom == null ? 0 : dataSet.getEntryIndex(entryFrom);
max = entryTo == null ? 0 : dataSet.getEntryIndex(entryTo);
range = (int) ((max - min) * phaseX);
}
}
我们看到这个类包含了最大,最小和范围三个属性,联想一下,难道它就是我们滚动图表显示的最大值,最小值,范围。我们在
// draw the body
for (int j = mXBounds.min; j <= mXBounds.range + mXBounds.min; j++) {
// get the entry
CandleEntry e = dataSet.getEntryForIndex(j);
}
这个循环里面打印一下蜡烛图对象数据CandleEntry的最高和最低,发现,还真是随着视图滚动,最大值和最小值也是一直在变化的!既然绘制是在这里的,那么就可用通过获取最大和最小值得CandleEntry对象,从而拿到对应的x值和y值,来绘制!
所以我们在自定义的KLineCombinedChart的onDraw方法中来绘制就可以了,
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
setMaxMinMarker(canvas);
}
/**
* 设置最大值蜡烛图标记
* @param canvas
*/
public void setMaxMinMarker(Canvas canvas) {
CandleData candleData = this.getCandleData();
if (candleData!=null)for (ICandleDataSet set : candleData.getDataSets()) {
if (set.isVisible())drawMaxMinCandleMarker(canvas, set);
}
}
/**
* 绘制最大最小值蜡烛图标记
* @param c
* @param dataSet
*/
protected void drawMaxMinCandleMarker(Canvas c, ICandleDataSet dataSet) {
Transformer trans = this.getTransformer(dataSet.getAxisDependency());
float phaseY = mAnimator.getPhaseY();
float barSpace = dataSet.getBarSpace();
mXBounds.set(this, dataSet);
float maxFloat = Float.MIN_VALUE;
float minFloat = Float.MAX_VALUE;
CandleEntry maxEntry = null;
CandleEntry minEntry = null ;
for (int j = mXBounds.min; j <= mXBounds.range + mXBounds.min; j++) {
// get the entry
CandleEntry e = dataSet.getEntryForIndex(j);
if (e == null) continue;
final float high = e.getHigh();
final float low = e.getLow();
//求最大值和最小值
if (high>maxFloat){
maxEntry = e;
maxFloat = high;
}
if (low<minFloat){
minEntry = e;
minFloat = low;
}
}
L.i("最大值=="+maxFloat+" 最小值=="+minFloat);
if (maxEntry!=null){
final float xPos = maxEntry.getX();
final float open = maxEntry.getOpen();
final float close = maxEntry.getClose();
final float high = maxEntry.getHigh();
final float low = maxEntry.getLow();
mBodyBuffers[0] = xPos - 0.5f + barSpace;
mBodyBuffers[1] = close * phaseY;
mBodyBuffers[2] = (xPos + 0.5f - barSpace);
mBodyBuffers[3] = open * phaseY;
trans.pointValuesToPixel(mBodyBuffers);
float left = mBodyBuffers[0];
float top = mBodyBuffers[3];
float right = mBodyBuffers[2];
float bottom = mBodyBuffers[1];
float x = left+(right-left)/2;
int textWidth = Utils.calcTextWidth(paintWhite, "" + maxFloat);
int textHeight = Utils.calcTextHeight(paintWhite, "" + maxFloat);
int triangleWidth=24;
Path path = new Path();
path.moveTo(x,mViewPortHandler.contentTop()-1);
path.lineTo(x+triangleWidth+1,mViewPortHandler.contentTop()-1);
path.lineTo(x+triangleWidth+1,mViewPortHandler.contentTop()-textHeight*2-1);
path.close();
//绘制三角形,矩形,文字
c.drawPath(path,paintRed);
c.drawRect(x+triangleWidth,mViewPortHandler.contentTop()-textHeight*2-1,x+textWidth+8+triangleWidth,mViewPortHandler.contentTop()-1,paintRed);
c.drawText(""+maxFloat,x+4+triangleWidth,mViewPortHandler.contentTop()-textHeight/2-1,paintWhite);
}
if (minEntry!=null){
final float xPos = minEntry.getX();
final float open = minEntry.getOpen();
final float close = minEntry.getClose();
final float high = minEntry.getHigh();
final float low = minEntry.getLow();
mBodyBuffers[0] = xPos - 0.5f + barSpace;
mBodyBuffers[1] = low * phaseY;
mBodyBuffers[2] = (xPos + 0.5f - barSpace);
mBodyBuffers[3] = open * phaseY;
trans.pointValuesToPixel(mBodyBuffers);
float left = mBodyBuffers[0];
float top = mBodyBuffers[3];
float right = mBodyBuffers[2];
float bottom = mBodyBuffers[1];
float x = left+(right-left)/2;
int textWidth = Utils.calcTextWidth(paintWhite, "" + minFloat);
int textHeight = Utils.calcTextHeight(paintWhite, "" + minFloat);
int triangleWidth=23;
float v = mViewPortHandler.contentBottom() - bottom;
Path path = new Path();
path.moveTo(x,bottom);
path.lineTo(x+triangleWidth+1,bottom);
path.lineTo(x+triangleWidth+1,bottom+textHeight*2);
path.close();
//绘制三角形,矩形,文字
c.drawPath(path,paintGreen);
c.drawRect(x+triangleWidth,bottom,x+textWidth+8+triangleWidth,bottom+textHeight*2,paintGreen);
c.drawText(""+minFloat,x+4+triangleWidth,bottom+textHeight+textHeight/2,paintWhite);
}
}
提示:可能有的同学发现XBounds这个对象无法提取出来,那么我们仿照源码中的XBounds新建一个这样的对象就可以了:
protected XBounds mXBounds = new XBounds();
/**
* Class representing the bounds of the current viewport in terms of indices in the values array of a DataSet.
*/
protected class XBounds {
/**
* minimum visible entry index
*/
public int min;
/**
* maximum visible entry index
*/
public int max;
/**
* range of visible entry indices
*/
public int range;
/**
* Calculates the minimum and maximum x values as well as the range between them.
*
* @param chart
* @param dataSet
*/
public void set(BarLineScatterCandleBubbleDataProvider chart, IBarLineScatterCandleBubbleDataSet dataSet) {
float phaseX = Math.max(0.f, Math.min(1.f, mAnimator.getPhaseX()));
float low = chart.getLowestVisibleX();
float high = chart.getHighestVisibleX();
Entry entryFrom = dataSet.getEntryForXValue(low, Float.NaN, DataSet.Rounding.DOWN);
Entry entryTo = dataSet.getEntryForXValue(high, Float.NaN, DataSet.Rounding.UP);
min = entryFrom == null ? 0 : dataSet.getEntryIndex(entryFrom);
max = entryTo == null ? 0 : dataSet.getEntryIndex(entryTo);
range = (int) ((max - min) * phaseX);
}
}
这样就可以绘制出最大最小值的标记了,最后上一张效果图:
QQ图片20180314182221.png
下一章我将给大家介绍如何绘制选中后的高亮时间和右侧y轴标记,敬请期待。。。