我的收藏NIO

java-netty

2017-09-30  本文已影响809人  花丶小伟

netty常用API学习

netty简介

netty的helloworld

下载netty包

服务端启动类

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;

/**
 * • 配置服务器功能,如线程、端口 • 实现服务器处理程序,它包含业务逻辑,决定当有一个请求连接或接收数据时该做什么
 *
 */
public class EchoServer {

    private final int port;

    public EchoServer(int port) {
        this.port = port;
    }

    public void start() throws Exception {
        EventLoopGroup eventLoopGroup = null;
        try {
            //创建ServerBootstrap实例来引导绑定和启动服务器
            ServerBootstrap serverBootstrap = new ServerBootstrap();
            //创建NioEventLoopGroup对象来处理事件,如接受新连接、接收数据、写数据等等
            eventLoopGroup = new NioEventLoopGroup();
            //指定通道类型为NioServerSocketChannel,设置InetSocketAddress让服务器监听某个端口已等待客户端连接。
            serverBootstrap.group(eventLoopGroup).channel(NioServerSocketChannel.class).localAddress("localhost",port).childHandler(new ChannelInitializer<Channel>() {
                //设置childHandler执行所有的连接请求
                @Override
                protected void initChannel(Channel ch) throws Exception {
                    ch.pipeline().addLast(new EchoServerHandler());
                }
                    });
            // 最后绑定服务器等待直到绑定完成,调用sync()方法会阻塞直到服务器完成绑定,然后服务器等待通道关闭,因为使用sync(),所以关闭操作也会被阻塞。
            ChannelFuture channelFuture = serverBootstrap.bind().sync();
            System.out.println("开始监听,端口为:" + channelFuture.channel().localAddress());
            channelFuture.channel().closeFuture().sync();
        } finally {
            eventLoopGroup.shutdownGracefully().sync();
        }
    }

    public static void main(String[] args) throws Exception {
        new EchoServer(20000).start();
    }
}

服务端回调方法

import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;

import java.util.Date;

public class EchoServerHandler extends ChannelInboundHandlerAdapter {

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg)
            throws Exception {
        System.out.println("server 读取数据……");
        //读取数据
        ByteBuf buf = (ByteBuf) msg;
        byte[] req = new byte[buf.readableBytes()];
        buf.readBytes(req);
        String body = new String(req, "UTF-8");
        System.out.println("接收客户端数据:" + body);
        //向客户端写数据
        System.out.println("server向client发送数据");
        String currentTime = new Date(System.currentTimeMillis()).toString();
        ByteBuf resp = Unpooled.copiedBuffer(currentTime.getBytes());
        ctx.write(resp);
    }

    @Override
    public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
        System.out.println("server 读取数据完毕..");
        ctx.flush();//刷新后才将数据发出到SocketChannel
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause)
            throws Exception {
        cause.printStackTrace();
        ctx.close();
    }

}

客户端启动类


import io.netty.bootstrap.Bootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;

import java.net.InetSocketAddress;

/**
 * • 连接服务器 • 写数据到服务器 • 等待接受服务器返回相同的数据 • 关闭连接
 *
 */
public class EchoClient {

    private final String host;
    private final int port;

    public EchoClient(String host, int port) {
        this.host = host;
        this.port = port;
    }

    public void start() throws Exception {
        EventLoopGroup nioEventLoopGroup = null;
        try {
            //创建Bootstrap对象用来引导启动客户端
            Bootstrap bootstrap = new Bootstrap();
            //创建EventLoopGroup对象并设置到Bootstrap中,EventLoopGroup可以理解为是一个线程池,这个线程池用来处理连接、接受数据、发送数据
            nioEventLoopGroup = new NioEventLoopGroup();
            //创建InetSocketAddress并设置到Bootstrap中,InetSocketAddress是指定连接的服务器地址
            bootstrap.group(nioEventLoopGroup).channel(NioSocketChannel.class).remoteAddress(new InetSocketAddress(host, port))
                    .handler(new ChannelInitializer<SocketChannel>() {
                        //添加一个ChannelHandler,客户端成功连接服务器后就会被执行
                        @Override
                        protected void initChannel(SocketChannel ch)
                                throws Exception {
                            ch.pipeline().addLast(new EchoClientHandler());
                        }
                    });
            // • 调用Bootstrap.connect()来连接服务器
            ChannelFuture f = bootstrap.connect().sync();
            // • 最后关闭EventLoopGroup来释放资源
            f.channel().closeFuture().sync();
        } finally {
            nioEventLoopGroup.shutdownGracefully().sync();
        }
    }

    public static void main(String[] args) throws Exception {
        new EchoClient("localhost", 20000).start();
    }
}

netty中handler的执行顺序

代码示例

总结

netty发送对象

简介

代码

上一篇下一篇

猜你喜欢

热点阅读