Chapter2 Creating and Destroying

2018-05-18  本文已影响0人  cuzz_

ITEM 1: Consider static factory methods instead of constructors

Advanteges

Disadvantages

ITEM 2: Consider a builder when faced with many constructor parameters

the telescoping constructor pattern works, but it is hard to write client code when there are many parameters, and harder still to read it.

//Telescoping constructor pattern - does not scale well!
public class NutritionFacts {
    private final int servingSize; // (mL) required
    private final int servings; // (per container) required
    private final int calories; // (per serving) optional
    private final int fat; // (g/serving) optional
    private final int sodium; // (mg/serving) optional
    private final int carbohydrate; // (g/serving) optional

    public NutritionFacts(int servingSize, int servings) {
        this(servingSize, servings, 0);
    }

    public NutritionFacts(int servingSize, int servings, int calories) {
        this(servingSize, servings, calories, 0);
    }

    public NutritionFacts(int servingSize, int servings, int calories, int fat) {
        this(servingSize, servings, calories, fat, 0);
    }

    public NutritionFacts(int servingSize, int servings, int calories, int fat,
            int sodium) {
        this(servingSize, servings, calories, fat, sodium, 0);
    }

    public NutritionFacts(int servingSize, int servings, int calories, int fat,
            int sodium, int carbohydrate) {
        this.servingSize = servingSize;
        this.servings = servings;
        this.calories = calories;
        this.fat = fat;
        this.sodium = sodium;
        this.carbohydrate = carbohydrate;
    }
}

JavaBeans pattern

//JavaBeans Pattern - allows inconsistency, mandates mutability
public class NutritionFacts {
    // Parameters initialized to default values (if any)
    private int servingSize = -1; // Required; no default value
    private int servings = -1; // Required; no default value
    private int calories = 0;
    private int fat = 0;
    private int sodium = 0;
    private int carbohydrate = 0;

    public NutritionFacts() {
    }

    // Setters
    public void setServingSize(int val) {
        servingSize = val;
    }

    public void setServings(int val) {
        servings = val;
    }

    public void setCalories(int val) {
        calories = val;
    }

    public void setFat(int val) {
        fat = val;
    }

    public void setSodium(int val) {
        sodium = val;
    }

    public void setCarbohydrate(int val) {
        carbohydrate = val;
    }
}

This pattern has none of the disadvantages of the telescoping constructor pattern. It is easy, if a bit wordy, to create instances, and easy to read the resulting code:

NutritionFacts cocaCola = new NutritionFacts();
cocaCola.setServingSize(240);
cocaCola.setServings(8);
cocaCola.setCalories(100);
cocaCola.setSodium(35);
cocaCola.setCarbohydrate(27);

Disadvantages

Builder Pattern

the Builder pattern is a good choice when designing classes whose constructors or static factories would have more than a handful of parameters

//Builder Pattern
public class NutritionFacts {
    private final int servingSize;
    private final int servings;
    private final int calories;
    private final int fat;
    private final int sodium;
    private final int carbohydrate;

    public static class Builder {
        // Required parameters
        private final int servingSize;
        private final int servings;
        // Optional parameters - initialized to default values
        private int calories = 0;
        private int fat = 0;
        private int sodium = 0;
        private int carbohydrate = 0;

        public Builder(int servingSize, int servings) {
            this.servingSize = servingSize;
            this.servings = servings;
        }

        public Builder calories(int val) {
            calories = val;
            return this;
        }

        public Builder fat(int val) {
            fat = val;
            return this;
        }

        public Builder sodium(int val) {
            sodium = val;
            return this;
        }

        public Builder carbohydrate(int val) {
            carbohydrate = val;
            return this;
        }

        public NutritionFacts build() {
            return new NutritionFacts(this);
        }
    }

    private NutritionFacts(Builder builder) {
        servingSize = builder.servingSize;
        servings = builder.servings;
        calories = builder.calories;
        fat = builder.fat;
        sodium = builder.sodium;
        carbohydrate = builder.carbohydrate;
    }
}
NutritionFacts cocaCola = new NutritionFacts.Builder(240, 8)
.calories(100).sodium(35).carbohydrate(27).build();

The Builder pattern simulates named optional parameters as found in Python and Scala

ITEM 3: Enforce the singleton property with a private constructor or an enum type

Making a class a singleton can make it difficult to test its clients

There are two common ways to implement singletons. Both are based on keeping the constructor private and exporting a public static member to provide access to the sole instance. In one approach, the member is a final field:

public class Elvis {
    public static final Elvis INSTANCE = new Elvis();

    private Elvis() { ... }

    public void leaveTheBuilding() { ... }
}
public class Elvis {
    private static final Elvis INSTANCE = new Elvis();

    private Elvis() { ... }

    public static Elvis getInstance() {
        return INSTANCE;
    }

    public void leaveTheBuilding() { ... }
}

ITEM 4: Enforce noninstantiability with a private constructor

a class can be made noninstantiable by including a private constructor

public class UtilityClass {
    // Suppress default constructor for noninstantiability
    private UtilityClass() {
        throw new AssertionError();
    }
    ... // Remainder omitted
}

ITEM 5: Prefer dependency injection to hardwiring resources

public class SpellChecker {
    private final Lexicon dictionary;

    public SpellChecker(Lexicon dictionary) {
        this.dictionary = Objects.requireNonNull(dictionary);
    }

    public boolean isValid(String word) { ... }

    public List<String> suggestions(String typo) { ... }
}

In summary, do not use a singleton or static utility class to implement a class that depends on one or more underlying resources whose behavior affects that of the class, and do not have the class create these resources directly. Instead, pass the resources, or factories to create them, into the constructor (or static factory or builder). This practice, known as dependency injection, will greatly enhance the flexibility, reusability, and testability of a class.

ITEM 6: Avoid creating unnecessary objects

static boolean isRomanNumeral(String s) {
    return s.matches("^(?=.)M*(C[MD]|D?C{0,3})"
            + "(X[CL]|L?X{0,3})(I[XV]|V?I{0,3})$");
}
public class RomanNumerals {
    private static final Pattern ROMAN = Pattern
            .compile("^(?=.)M*(C[MD]|D?C{0,3})"
                    + "(X[CL]|L?X{0,3})(I[XV]|V?I{0,3})$");

    static boolean isRomanNumeral(String s) {
        return ROMAN.matcher(s).matches();
    }
}

ITEM 7: Eliminate obsolete object references

public class Stack {
    private Object[] elements;
    private int size = 0;
    private static final int DEFAULT_INITIAL_CAPACITY = 16;

    public Stack() {
        elements = new Object[DEFAULT_INITIAL_CAPACITY];
    }

    public void push(Object e) {
        ensureCapacity();
        elements[size++] = e;
    }

    public Object pop() {
        if (size == 0)
            throw new EmptyStackException();
        return elements[--size];
    }

    /**
     * Ensure space for at least one more element, roughly doubling the capacity
     * each time the array needs to grow.
     */
    private void ensureCapacity() {
        if (elements.length == size)
            elements = Arrays.copyOf(elements, 2 * size + 1);
    }
}

The fix for this sort of problem is simple: null out references once they become obsolete. In the case of our Stack class, the reference to an item becomes obsolete as soon as it’s popped off the stack. The corrected version of the pop method looks like this:

    public Object pop() {
        if (size == 0)
            throw new EmptyStackException();
        Object result = elements[--size];
        elements[size] = null; // Eliminate obsolete reference
        return result;
    }

ITEM 8: Avoid finalizers and cleaners

ITEM 9: Prefer try-with-resource to try-finally

The lesson is clear: Always use try -with-resources in preference to try-finally when working with resources that must be closed. The resulting code is shorter and clearer, and the exceptions that it generates are more useful. The try- with-resources statement makes it easy to write correct code using resources that must be closed, which was practically impossible using try - finally.

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