iOS 拼图验证 字符验证
2020-08-31 本文已影响0人
丶天空蓝丶
效果
拼图验证.gif 字符验证.gif 滑动解锁.gif实现代码
#import "LoginSliderView.h"
#pragma mark -- 屏幕
#define SCREEN_BOUNDS [UIScreen mainScreen].bounds
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)
//iPhone宽适配
#define WSXFrom8(x) ([[UIScreen mainScreen] bounds].size.width / 375.0 * x)
// 颜色定义
#define kColor(r,g,b) [UIColor colorWithRed:(r / 255.0) green:(g / 255.0) blue:(b / 255.0) alpha:1.0]
#define kColorA(r,g,b,a) [UIColor colorWithRed:(r / 255.0) green:(g / 255.0) blue:(b / 255.0) alpha:a]
@interface LoginSliderView ()
@property (nonatomic,assign)ViewType viewType;
@property (nonatomic,strong)UIView *backView;
@property (nonatomic,strong)UILabel *failLabel;
@property (nonatomic,assign)CGFloat backImageWhidth;
@property (nonatomic,assign)CGFloat leftWhidth;
@property (nonatomic,assign)CGFloat imageWhidth;
@property (nonatomic,assign)CGFloat leftImageWhidth;
@property (nonatomic,assign)CGPoint randomPoint;
@property(nonatomic,strong)NSTimer *myTimer;
@property (nonatomic,strong)UIImageView *backImageView;
@property (nonatomic,strong)UIImageView *leftImageView;
@property (nonatomic,strong)UIView *sliderBackView;
@property (nonatomic,strong)UIView *progressView;
@property (nonatomic,strong)UIImageView *thumbImgView;
@property (nonatomic,strong)UIView *hintView;
@property (nonatomic,strong)UILabel *titleLabel;
@property (nonatomic,copy)NSString *titleString;
@property (nonatomic,copy)NSString *chooseString;
@end
@implementation LoginSliderView
- (instancetype)initWithFrame:(CGRect)frame {
self = [super initWithFrame:SCREEN_BOUNDS];
if (self) {
}
return self;
}
#pragma mark - 初始化
-(void)show:(ViewType)viewType {
[self initData];
[self initView];
_viewType = viewType;
// 拼图验证
if (viewType == ViewTypePuzzle) {
[self initPuzzleView];
} else if (viewType == ViewTypeSlider) {
[self initSliderView];
} else if (viewType == ViewTypeRandomChar) {
[self initCharView];
}
}
#pragma mark - 数据初始化
-(void)initData {
// 背景图片宽
_backImageWhidth = WSXFrom8(260);
// 左边距
_leftWhidth = WSXFrom8(20);
// 拼图验证截图大小
_imageWhidth = WSXFrom8(50);
// 拼图验证截图初始化左边距
_leftImageWhidth = WSXFrom8(10);
// 记录位置
_randomPoint = CGPointZero;
}
#pragma mark - 通用背景
-(void)initView {
/***************************背景模糊*********************************/
UIBlurEffect *blurEffect = [UIBlurEffect effectWithStyle:UIBlurEffectStyleDark];
UIVisualEffectView *visualEffectView = [[UIVisualEffectView alloc] initWithEffect:blurEffect];
visualEffectView.frame = self.bounds;
visualEffectView.alpha = 0.7;
[self addSubview:visualEffectView];
_backView = [[UIView alloc] initWithFrame:CGRectMake(WSXFrom8(75 / 2), SCREEN_HEIGHT / 2 - WSXFrom8(150), WSXFrom8(300), WSXFrom8(300))];
_backView.backgroundColor = [UIColor whiteColor];
_backView.clipsToBounds = YES;
[self addSubview:_backView];
UIButton *cancelButton = [UIButton buttonWithType:UIButtonTypeSystem];
cancelButton.frame = CGRectMake(WSXFrom8(150), SCREEN_HEIGHT / 2 + WSXFrom8(180), WSXFrom8(75), WSXFrom8(45));
[cancelButton setTitle:@"取消" forState:UIControlStateNormal];
[cancelButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
[cancelButton setBackgroundColor:[UIColor blueColor]];
[cancelButton addTarget:self action:@selector(cancelButtonClick:) forControlEvents:UIControlEventTouchUpInside];
[self addSubview:cancelButton];
_failLabel = [[UILabel alloc] initWithFrame:CGRectMake(WSXFrom8(20), WSXFrom8(300), WSXFrom8(200), WSXFrom8(30))];
_failLabel.textColor = [UIColor redColor];
_failLabel.text = @"小伙子,不行啊!";
[_backView addSubview:_failLabel];
UIButton *changeButton = [UIButton buttonWithType:UIButtonTypeCustom];
changeButton.frame = CGRectMake(WSXFrom8(250), WSXFrom8(250), WSXFrom8(32), WSXFrom8(32));
[changeButton setImage:[UIImage imageNamed:@"refresh"] forState:UIControlStateNormal];
[changeButton addTarget:self action:@selector(refreshButtonClick:) forControlEvents:UIControlEventTouchUpInside];
[_backView addSubview:changeButton];
if (_viewType == ViewTypeSlider) {
changeButton.hidden = YES;
}
[[UIApplication sharedApplication].keyWindow addSubview:self];
}
#pragma mark -
#pragma mark === 拼图验证 ===
#pragma mark -
-(void)initPuzzleView {
// 背景图片
_backImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"backImage"]];
_backImageView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(20), _backImageWhidth, WSXFrom8(150));
[_backView addSubview:_backImageView];
[self initRandPuzzleView];
// 滑块背景
_sliderBackView = [[UIView alloc] initWithFrame:CGRectMake(WSXFrom8(20), WSXFrom8(200), _backImageWhidth, WSXFrom8(20))];
_sliderBackView.backgroundColor = kColor(222, 222, 222);
_sliderBackView.layer.cornerRadius = WSXFrom8(10);
[_backView addSubview:_sliderBackView];
// 已经滑动部分
_progressView = [[UIView alloc] initWithFrame:CGRectMake(WSXFrom8(20), WSXFrom8(200), WSXFrom8(30), WSXFrom8(20))];
_progressView.backgroundColor = [UIColor blueColor];
_progressView.layer.cornerRadius = WSXFrom8(10);
[_backView addSubview:_progressView];
// 滑块
_thumbImgView = [[UIImageView alloc] initWithFrame:CGRectMake(WSXFrom8(30), WSXFrom8(185), _imageWhidth, _imageWhidth)];
_thumbImgView.image = [UIImage imageNamed:@"slide_buttonn"];
_thumbImgView.userInteractionEnabled = YES;
[_backView addSubview:_thumbImgView];
// 添加手势
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
[_thumbImgView addGestureRecognizer:pan];
// 滑块上引导动画
_hintView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, WSXFrom8(60), WSXFrom8(20))];
[_sliderBackView addSubview:_hintView];
CAGradientLayer *gradientLayer = [CAGradientLayer layer];
gradientLayer.colors = @[(__bridge id)kColorA(222, 222, 222, 0).CGColor, (__bridge id)kColorA(255, 0, 0, 0.7).CGColor,(__bridge id)kColorA(222, 222, 222, 0).CGColor];
gradientLayer.locations = @[@0, @0.5, @1];
gradientLayer.startPoint = CGPointMake(0, 0);
gradientLayer.endPoint = CGPointMake(1, 0);
gradientLayer.frame = _hintView.bounds;
[_hintView.layer insertSublayer:gradientLayer atIndex:0];
[self cycingHintView:YES];
}
#pragma mark - 拼图验证上面随机位置生成
-(void)initRandPuzzleView {
// 移除上面子视图
[_backImageView.subviews makeObjectsPerformSelector:@selector(removeFromSuperview)];
[_backImageView.layer.sublayers makeObjectsPerformSelector:@selector(removeFromSuperlayer)];
[self getRandomPoint];
UIBezierPath *path = [self getCodePath];
// 在背景图片上生成一个目标位置
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = CGRectMake(self.randomPoint.x, self.randomPoint.y, WSXFrom8(50), WSXFrom8(50));
maskLayer.path = path.CGPath;
maskLayer.strokeColor = [UIColor orangeColor].CGColor;
maskLayer.fillColor = [UIColor colorWithRed:0 green:0 blue:0 alpha:0.5].CGColor;
[_backImageView.layer addSublayer:maskLayer];
// 左边可滑动小图
UIImage *leftImage = [self imageFromImage:_backImageView.image inRect:CGRectMake(self.randomPoint.x, self.randomPoint.y, _imageWhidth, _imageWhidth)];
UIImageView *leftImageView = [[UIImageView alloc] init];
leftImageView.frame = CGRectMake(WSXFrom8(10), self.randomPoint.y, _imageWhidth, _imageWhidth);
[_backImageView addSubview:leftImageView];
leftImageView.layer.shadowColor = [UIColor blackColor].CGColor;
// 设置阴影偏移量
leftImageView.layer.shadowOffset = CGSizeMake(0,0);
// 设置阴影透明度
leftImageView.layer.shadowOpacity = 1;
// 设置阴影半径
leftImageView.layer.shadowRadius = 5;
leftImageView.clipsToBounds = NO;
// 截取图片
CGSize size = CGSizeMake(_imageWhidth, _imageWhidth);
//开启上下文
UIGraphicsBeginImageContextWithOptions(size, NO, 0);
//实现裁剪
[path addClip];
//把图片绘制到上下文中
[leftImage drawAtPoint:CGPointMake(0, 0)];
//从上下文中取出图片
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
//关闭上下文
UIGraphicsEndImageContext();
leftImageView.image = newImage;
_leftImageView = leftImageView;
}
#pragma mark - 生成随机位置
-(void)getRandomPoint {
// 图片大小260*150
// 中间截图大小50*50
// 从80到80+130之间选一个点当起点
CGFloat x = (arc4random() % 130) + 80;
// 从0到100之间选一个点当起点
CGFloat y = (arc4random() % 100);
self.randomPoint = CGPointMake(WSXFrom8(x), WSXFrom8(y));
}
#pragma mark - 生产一个花边的Bezier曲线路径
-(UIBezierPath *)getCodePath {
CGFloat codeSize = WSXFrom8(40);
CGFloat offset = WSXFrom8(10);
UIBezierPath *path = [UIBezierPath bezierPath];
[path moveToPoint:CGPointMake(0, offset)];
[path addLineToPoint:CGPointMake(codeSize * 0.5 - offset,offset)];
// 曲线
[path addQuadCurveToPoint:CGPointMake(codeSize * 0.5 + offset, offset) controlPoint:CGPointMake(codeSize * 0.5, -offset*2 + offset)];
[path addLineToPoint:CGPointMake(codeSize, offset)];
[path addLineToPoint:CGPointMake(codeSize,codeSize*0.5-offset + offset)];
[path addQuadCurveToPoint:CGPointMake(codeSize, codeSize*0.5+offset + offset) controlPoint:CGPointMake(codeSize+offset*2, codeSize*0.5 + offset)];
[path addLineToPoint:CGPointMake(codeSize, codeSize + offset)];
[path addLineToPoint:CGPointMake(codeSize*0.5+offset,codeSize + offset)];
[path addQuadCurveToPoint:CGPointMake(codeSize*0.5-offset, codeSize + offset) controlPoint:CGPointMake(codeSize*0.5, codeSize-offset*2 + offset)];
[path addLineToPoint:CGPointMake(0, codeSize + offset)];
[path addLineToPoint:CGPointMake(0,codeSize*0.5+offset + offset)];
[path addQuadCurveToPoint:CGPointMake(0, codeSize*0.5-offset + offset) controlPoint:CGPointMake(0+offset*2, codeSize*0.5 + offset)];
[path addLineToPoint:CGPointMake(0, offset)];
[path stroke];
return path;
}
#pragma mark - 根据图片和路径在图片上扣一个小图出来
- (UIImage *)imageFromImage:(UIImage *)image inRect:(CGRect)rect{
//把像 素rect 转化为 点rect(如无转化则按原图像素取部分图片)
CGFloat scale = [UIScreen mainScreen].scale;
CGFloat x= rect.origin.x*scale,y=rect.origin.y*scale,w=rect.size.width*scale,h=rect.size.height*scale;
CGRect dianRect = CGRectMake(x, y, w, h);
//截取部分图片并生成新图片
CGImageRef sourceImageRef = [image CGImage];
CGImageRef newImageRef = CGImageCreateWithImageInRect(sourceImageRef, dianRect);
UIImage *newImage = [UIImage imageWithCGImage:newImageRef scale:[UIScreen mainScreen].scale orientation:UIImageOrientationUp];
return newImage;
}
#pragma mark - 手势处理
- (void)pan:(UIPanGestureRecognizer *)pan {
[self cycingHintView:NO];
CGPoint point = [pan translationInView:_thumbImgView];
// 手势结束
if (pan.state == UIGestureRecognizerStateEnded) {
// 滑动位置跟目标位置重复度误差在+—5之内算通过
if (point.x > (_randomPoint.x - WSXFrom8(15)) && point.x < (_randomPoint.x - WSXFrom8(5))) {
[self.myTimer invalidate];
self.myTimer = nil;
[self removeFromSuperview];
} else {
// 滑动位置误差过大,提示错误
[self cycingHintView:YES];
[self faileHandle];
_progressView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(200), WSXFrom8(30), WSXFrom8(20));
_thumbImgView.frame = CGRectMake(WSXFrom8(30), WSXFrom8(185), _imageWhidth, _imageWhidth);
_leftImageView.frame = CGRectMake(WSXFrom8(10), self.randomPoint.y, _imageWhidth, _imageWhidth);
}
} else {
// 因为起始位置是10,所以小于10就滑出去了,将其设置为在0位置
if (point.x < -WSXFrom8(10)) {
_progressView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(200), WSXFrom8(20), WSXFrom8(20));
_thumbImgView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(185), _imageWhidth, _imageWhidth);
_leftImageView.frame = CGRectMake(0, self.randomPoint.y, _imageWhidth, _imageWhidth);
// 大于200就超过右边了滑出去了,将其设置为在210位置
} else if ( point.x > WSXFrom8(200)) {
_progressView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(200), WSXFrom8(260), WSXFrom8(20));
_thumbImgView.frame = CGRectMake(WSXFrom8(230), WSXFrom8(185), _imageWhidth, _imageWhidth);
_leftImageView.frame = CGRectMake(WSXFrom8(210), self.randomPoint.y, _imageWhidth, _imageWhidth);
} else {
_progressView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(200), WSXFrom8(30) + point.x, WSXFrom8(20));
_thumbImgView.frame = CGRectMake(WSXFrom8(30) + point.x, WSXFrom8(185), _imageWhidth, _imageWhidth);
_leftImageView.frame = CGRectMake(WSXFrom8(10) + point.x, self.randomPoint.y, _imageWhidth, _imageWhidth);
}
}
}
#pragma mark -
#pragma mark === 滑动解锁 ===
#pragma mark -
//算是拼图验证简化版,为了方便理解,抽离出来,可以直接在拼图验证界面上处理
-(void)initSliderView {
// 背景图片
_backImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"backImage"]];
_backImageView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(20), _backImageWhidth, WSXFrom8(150));
[_backView addSubview:_backImageView];
_imageWhidth = WSXFrom8(40);
// 滑块背景
_sliderBackView = [[UIView alloc] initWithFrame:CGRectMake(WSXFrom8(20), WSXFrom8(200), WSXFrom8(260), WSXFrom8(40))];
_sliderBackView.backgroundColor = kColor(222, 222, 222);
_sliderBackView.layer.cornerRadius = WSXFrom8(20);
_sliderBackView.clipsToBounds = YES;
[_backView addSubview:_sliderBackView];
// 滑块上动画
_hintView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, WSXFrom8(50), WSXFrom8(40))];
[_sliderBackView addSubview:_hintView];
// 已经滑动部分
_progressView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, WSXFrom8(30), WSXFrom8(40))];
_progressView.backgroundColor = [UIColor blueColor];
[_sliderBackView addSubview:_progressView];
// 滑块
_thumbImgView = [[UIImageView alloc] initWithFrame:CGRectMake(WSXFrom8(30), WSXFrom8(200), _imageWhidth, _imageWhidth)];
_thumbImgView.image = [UIImage imageNamed:@"slide_buttonn"];
_thumbImgView.userInteractionEnabled = YES;
[_backView addSubview:_thumbImgView];
// 引导动画
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panSlider:)];
[_thumbImgView addGestureRecognizer:pan];
CAGradientLayer *gradientLayer = [CAGradientLayer layer];
gradientLayer.colors = @[(__bridge id)kColorA(222, 222, 222, 0).CGColor, (__bridge id)kColorA(255, 0, 0, 0.7).CGColor,(__bridge id)kColorA(222, 222, 222, 0).CGColor];
gradientLayer.locations = @[@0, @0.5, @1];
gradientLayer.startPoint = CGPointMake(0, 0);
gradientLayer.endPoint = CGPointMake(1, 0);
gradientLayer.frame = _hintView.bounds;
[_hintView.layer insertSublayer:gradientLayer atIndex:0];
[self cycingHintView:YES];
}
#pragma mark - 滑动解锁手势处理
- (void)panSlider:(UIPanGestureRecognizer *)pan {
[self cycingHintView:NO];
CGPoint point = [pan translationInView:_thumbImgView];
if (pan.state == UIGestureRecognizerStateEnded) {
//
// 结束了回到原位置
[self cycingHintView:YES];
[self faileHandle];
_progressView.frame = CGRectMake(0, 0, WSXFrom8(30), WSXFrom8(40));
_thumbImgView.frame = CGRectMake(WSXFrom8(30), WSXFrom8(200), _imageWhidth, _imageWhidth);
} else {
// 因为起始位置是10,所以小于10就滑出去了,将其设置为在0位置
if (point.x < -WSXFrom8(10)) {
_progressView.frame = CGRectMake(0, 0, WSXFrom8(20), WSXFrom8(40));
_thumbImgView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(200), _imageWhidth, _imageWhidth);
// 大于210,说明滑到头了,成功
} else if ( point.x > WSXFrom8(210)) {
[self.myTimer invalidate];
self.myTimer = nil;
[self removeFromSuperview];
} else {
_progressView.frame = CGRectMake(0, 0, WSXFrom8(30) + point.x, WSXFrom8(40));
_thumbImgView.frame = CGRectMake(WSXFrom8(30) + point.x, WSXFrom8(200), _imageWhidth, _imageWhidth);
}
}
}
#pragma mark -
#pragma mark === 随机字符验证 ===
#pragma mark -
-(void)initCharView {
// 背景图片
_backImageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"backImage"]];
_backImageView.frame = CGRectMake(WSXFrom8(20), WSXFrom8(20), _backImageWhidth, WSXFrom8(150));
_backImageView.userInteractionEnabled = YES;
[_backView addSubview:_backImageView];
// 提示文字
_titleLabel = [[UILabel alloc] initWithFrame:CGRectMake(WSXFrom8(20), WSXFrom8(180), WSXFrom8(260), WSXFrom8(30))];
_titleLabel.textAlignment = NSTextAlignmentCenter;
_titleLabel.font = [UIFont systemFontOfSize:15];
[_backView addSubview:_titleLabel];
[self initRandomCharView];
}
-(void)initRandomCharView {
NSInteger index = 8;
NSString *chooseText = @"";
NSMutableArray *dataArray = [NSMutableArray array];
// 生产8个汉字
while (index) {
NSString *randStr = [self getRandomChinese];
if (![dataArray containsObject:randStr]) {
[dataArray addObject:randStr];
if (index > 4) {
chooseText = [chooseText stringByAppendingFormat:@"%@",randStr];
}
index --;
}
}
// 提示文字显示
NSMutableAttributedString *tipsString = [[NSMutableAttributedString alloc] initWithString:[NSString stringWithFormat:@"请按顺序点击 %@ 完成验证",chooseText]];
[tipsString addAttributes:@{NSFontAttributeName: [UIFont systemFontOfSize:17],NSForegroundColorAttributeName : [UIColor redColor]} range:NSMakeRange(7, 4)];
_titleLabel.attributedText = tipsString;
_titleString = chooseText;
_chooseString = @"";
_randomPoint = CGPointZero;
// 移除上面子视图
[_backImageView.subviews makeObjectsPerformSelector:@selector(removeFromSuperview)];
// 生成随机按钮
for (NSInteger i = 0; i < 8; i ++) {
NSInteger index = arc4random() % dataArray.count;
NSString *titString = dataArray[index];
[dataArray removeObject:titString];
_randomPoint = [self getRanPoint:i];
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
button.frame = CGRectMake(_randomPoint.x, _randomPoint.y, WSXFrom8(32), WSXFrom8(32));
button.tag = i;
[button setBackgroundColor:[UIColor whiteColor]];
button.layer.cornerRadius = WSXFrom8(16);
[button setTitle:titString forState:UIControlStateNormal];
[button setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
[button setTitleColor:[UIColor whiteColor] forState:UIControlStateSelected];
button.transform = CGAffineTransformMakeRotation(M_PI / 100.0 * (arc4random() % 200));
[button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside];
[_backImageView addSubview:button];
}
}
#pragma mark - 生成一个随机汉字
-(NSString *)getRandomChinese {
NSStringEncoding gbkEncoding = CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingGB_18030_2000);
NSInteger randomH = 0xA1+arc4random()%(0xFE - 0xA1+1);
NSInteger randomL = 0xB0+arc4random()%(0xF7 - 0xB0+1);
NSInteger number = (randomH<<8)+randomL;
NSData *data = [NSData dataWithBytes:&number length:2];
NSString *string = [[NSString alloc] initWithData:data encoding:gbkEncoding];
return string;
}
#pragma mark - 生产一个随机起始位置
-(CGPoint)getRanPoint:(NSInteger)index {
CGFloat defaultW = (index % 4 + 1) * WSXFrom8(65);
CGFloat defaultH = index > 3 ? WSXFrom8(75) : 0;
CGPoint randomPoint = CGPointZero;
CGFloat fromX = (index % 4) == 0 ? 0 : (_randomPoint.x + WSXFrom8(32));
randomPoint.x = [self getRandomNumberFrom:fromX To:defaultW - WSXFrom8(32)];
randomPoint.y = [self getRandomNumberFrom:defaultH To:defaultH + WSXFrom8(75) - WSXFrom8(32)];
return randomPoint;
}
-(CGFloat)getRandomNumberFrom:(CGFloat)from To:(CGFloat)to {
NSInteger scope = [[NSString stringWithFormat:@"%lf",floorf(to - from)] integerValue];
NSInteger rand = arc4random();
CGFloat number = (rand % scope) + from;
return number;
}
#pragma mark - 选择处理
-(void)buttonClick:(UIButton *)button {
if (!button.selected) {
button.selected = YES;
[button setBackgroundColor:[UIColor orangeColor]];
NSLog(@"%@",button.titleLabel.text);
_chooseString = [_chooseString stringByAppendingFormat:@"%@",button.titleLabel.text];
if (_chooseString.length >= 4) {
if ([_chooseString isEqualToString:_titleString]) {
[self removeFromSuperview];
} else {
[self faileHandle];
[self initRandomCharView];
}
}
}
}
#pragma mark -
#pragma mark === 通用 ===
#pragma mark -
#pragma mark - 引导手势是否开启
-(void)cycingHintView:(BOOL)isSlide {
if (isSlide) {
if (!self.myTimer) {
self.myTimer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(upData) userInfo:nil repeats:YES];
} else {
[self.myTimer setFireDate:[NSDate distantPast]];
}
} else {
[self.myTimer setFireDate:[NSDate distantFuture]];
}
}
-(void)upData {
[UIView animateWithDuration:0.5 animations:^{
self.hintView.transform = CGAffineTransformMakeTranslation(WSXFrom8(200), 0);
} completion:^(BOOL finished) {
self.hintView.transform = CGAffineTransformIdentity;
}];
}
#pragma mark - 退出
-(void)cancelButtonClick:(UIButton *)button {
[self.myTimer invalidate];
self.myTimer = nil;
[self removeFromSuperview];
}
#pragma mark - 刷新
-(void)refreshButtonClick:(UIButton *)button {
if (_viewType == ViewTypePuzzle) {
[self initRandPuzzleView];
} else if (_viewType == ViewTypeRandomChar) {
[self initRandomCharView];
}
}
#pragma mark - 失败提示
-(void)faileHandle {
_failLabel.frame = CGRectMake(WSXFrom8(20), WSXFrom8(250), WSXFrom8(200), WSXFrom8(30));
[NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(boom) object:nil];
[self performSelector:@selector(boom) withObject:nil afterDelay:4];
}
-(void)boom {
_failLabel.frame = CGRectMake(WSXFrom8(20), WSXFrom8(300), WSXFrom8(200), WSXFrom8(30));
}
@end