Android消息处理机制3——MessageQueue

2017-11-06  本文已影响10人  hello_小丁同学

Android消息处理机制系列文章整体内容如下

Android消息处理机制1——Handler
Android消息处理机制2——Message
Android消息处理机制3——MessageQueue
Android消息处理机制4——Looper

MessageQueue比较重要的概念是管理消息队列,它的数据结构是一个单向链表。

管理消息队列

一 插入消息

通过boolean enqueueMessage(Message msg, long when)来插入消息

boolean enqueueMessage(Message msg, long when) {
        //省略代码
        synchronized (this) {
           //省略代码

            msg.markInUse();
            msg.when = when;
            Message p = mMessages;
            boolean needWake;
            if (p == null || when == 0 || when < p.when) {
                // New head, wake up the event queue if blocked.
                msg.next = p; //新的message指向原来的链表
                mMessages = msg; //含有新的message的单向链表,完成单向链表的插入操作
                needWake = mBlocked;
            } else {
                // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.
                needWake = mBlocked && p.target == null && msg.isAsynchronous();
                Message prev;
                for (;;) {
                    prev = p; 
                    p = p.next;  //指向的message
                    if (p == null || when < p.when) { //p是尾部的message或者要插入的message的when小于指向的message的when
                        break;
                    }
                    if (needWake && p.isAsynchronous()) {
                        needWake = false;
                    }
                }
                msg.next = p; // invariant: p == prev.next
                prev.next = msg;
            }

            // We can assume mPtr != 0 because mQuitting is false.
            if (needWake) {
                nativeWake(mPtr);
            }
        }
        return true;
    }

有两种插入message的方式

  1. 从头部插入的条件:
  1. 按照处理时间插入

二 取消息

只保留取数据的代码

Message next() {
      // 省略代码
        for (;;) {

            synchronized (this) {
                // Try to retrieve the next message.  Return if found.
                final long now = SystemClock.uptimeMillis();
                Message prevMsg = null;
                Message msg = mMessages;
                if (msg != null) {
                    if (now < msg.when) {
                        // Next message is not ready.  Set a timeout to wake up when it is ready.
                        nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);
                    } else {

                         //从链表中取出msg的when时间大于now的message
                        mBlocked = false;
                        if (prevMsg != null) {
                            prevMsg.next = msg.next;
                        } else {
                            mMessages = msg.next; //将从第二个message开始的链表放入mMessages
                        }
                        msg.next = null; //断掉原来链表中的第一个message和其他message之间的联系,等于将其从链表中拿出来
                        if (DEBUG) Log.v(TAG, "Returning message: " + msg);
                        msg.markInUse();
                       //取出一个messag然后退出死循环
                        return msg;
                    }
                } else {
                    // No more messages.
                    nextPollTimeoutMillis = -1;
                }

                // Process the quit message now that all pending messages have been handled.
                if (mQuitting) {
                    dispose();
                    return null;
                }
            }
       }
    }

三 删除消息

  1. 根据what删除message
void removeMessages(Handler h, int what, Object object) {
        if (h == null) {
            return;
        }

        synchronized (this) {
            Message p = mMessages;

            // 根据what删除头部message
            while (p != null && p.target == h && p.what == what
                   && (object == null || p.obj == object)) {
                Message n = p.next; 
                mMessages = n;
                p.recycleUnchecked();
                p = n;
            }

            // 根据what删除其他位置的message
            while (p != null) {
                Message n = p.next;
                if (n != null) {
                    if (n.target == h && n.what == what
                        && (object == null || n.obj == object)) {
                        Message nn = n.next;
                        n.recycleUnchecked();
                        p.next = nn;
                        continue;
                    }
                }
                p = n;
            }
        }
    }
  1. 根据runnalbe删除指定的message
void removeMessages(Handler h, Runnable r, Object object) {
        if (h == null || r == null) {
            return;
        }

        synchronized (this) {
            Message p = mMessages;

            // Remove all messages at front.
            while (p != null && p.target == h && p.callback == r
                   && (object == null || p.obj == object)) {
                Message n = p.next;
                mMessages = n;
                p.recycleUnchecked();
                p = n;
            }

            // Remove all messages after front.
            while (p != null) {
                Message n = p.next;
                if (n != null) {
                    if (n.target == h && n.callback == r
                        && (object == null || n.obj == object)) {
                        Message nn = n.next;
                        n.recycleUnchecked();
                        p.next = nn;
                        continue;
                    }
                }
                p = n;
            }
        }
    }
  1. 根据obj删除message
    void removeCallbacksAndMessages(Handler h, Object object) {
        if (h == null) {
            return;
        }

        synchronized (this) {
            Message p = mMessages;

            // Remove all messages at front.
            while (p != null && p.target == h
                    && (object == null || p.obj == object)) {
                Message n = p.next;
                mMessages = n;
                p.recycleUnchecked();
                p = n;
            }

            // Remove all messages after front.
            while (p != null) {
                Message n = p.next;
                if (n != null) {
                    if (n.target == h && (object == null || n.obj == object)) {
                        Message nn = n.next;
                        n.recycleUnchecked();
                        p.next = nn;
                        continue;
                    }
                }
                p = n;
            }
        }
    }

退出消息队列

void quit(boolean safe) {
        //mQuitAllowed是在创建looper的时候设置的状态,是否允许该消息队列退出
        if (!mQuitAllowed) {
            throw new IllegalStateException("Main thread not allowed to quit.");
        }

        synchronized (this) {
            if (mQuitting) {
                return;
            }
            mQuitting = true;

            if (safe) {
                //删除所有没有被处理的消息
                removeAllFutureMessagesLocked();
            } else {
                //删除所有的消息,不管该消息有没有被处理
                removeAllMessagesLocked();
            }

            // We can assume mPtr != 0 because mQuitting was previously false.
            nativeWake(mPtr);
        }
    }

删除所有的消息,不管该消息有没有被处理

private void removeAllFutureMessagesLocked() {
        final long now = SystemClock.uptimeMillis();
        Message p = mMessages;
        if (p != null) {
            if (p.when > now) {
                //头部的message的when值是最小的,如果它都大于now说明该队列里面所有的message的when都大于now,即表示都没有执行
                removeAllMessagesLocked();
            } else {
                //头部message的when等于now或者小于now,但是还在messagequeue里面,说明该message可能正在被处理,可能是处于正在被取出的状态,为了安全则不对其进行写操作,去查看下一个message的when的值,
                Message n;
                for (;;) {
                    n = p.next;
                    if (n == null) {
                        return;
                    }
                    if (n.when > now) {
                        break;
                    }
                    p = n;
                }
                p.next = null;
                do {
                    p = n;
                    n = p.next;
                    p.recycleUnchecked();
                } while (n != null);
            }
        }
    }

调用私有方法,循环清空所有的message

    private void removeAllMessagesLocked() {
        Message p = mMessages;
        while (p != null) {
            Message n = p.next;
            p.recycleUnchecked();
            p = n;
        }
        mMessages = null;
    }

(完)

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