gin路由例子1
2021-07-24 本文已影响0人
xiaolv17
上篇文章说将请求加入树中是比较关键的,现在我们开始举第一个例子说明。
这个是最简单的例子,很多文章写gin的使用都会写到
r := gin.Default()
r.GET("/hello", func(c *gin.Context) {
c.JSON(200, gin.H{
"message": "pong",
})
})
r.Run() // listen and serve on 0.0.0.0:8080
现在我们就来看看这个/hello的请求是怎么添加到路由树中的。
func (engine *Engine) addRoute(method, path string, handlers HandlersChain) {
assert1(path[0] == '/', "path must begin with '/'")
assert1(method != "", "HTTP method can not be empty")
assert1(len(handlers) > 0, "there must be at least one handler")
debugPrintRoute(method, path, handlers)
root := engine.trees.get(method)
if root == nil {
root = new(node)
root.fullPath = "/"
engine.trees = append(engine.trees, methodTree{method: method, root: root})
}
root.addRoute(path, handlers)
// Update maxParams
if paramsCount := countParams(path); paramsCount > engine.maxParams {
engine.maxParams = paramsCount
}
}
此时addRoute()三个参数的值分别是"GET","/hello",handlers,它会先去取GET请求的root节点,因为我们这个是第一个请求那么root就是空的,这个时候就会新建一个node作为GET请求的根节点,这个时候当前节点的结构如下:
type node struct {
path string
indices string
wildChild bool
nType nodeType
priority uint32
children []*node
handlers HandlersChain
fullPath "/"
}
紧接着就会调用addRoute()方法,将该请求加到树中。此时addRoute的参数path的值是"/hello"
func (n *node) addRoute(path string, handlers HandlersChain) {
fullPath := path
n.priority++
// Empty tree
if len(n.path) == 0 && len(n.children) == 0 {
n.insertChild(path, fullPath, handlers)
n.nType = root
return
}
parentFullPathIndex := 0
walk:
for {
// Find the longest common prefix.
// This also implies that the common prefix contains no ':' or '*'
// since the existing key can't contain those chars.
//找到路径中最长的相同的部分
//当然这不包含:或者*
i := longestCommonPrefix(path, n.path)
// Split edge
if i < len(n.path) {
//添加给n的children节点
child := node{
path: n.path[i:],
wildChild: n.wildChild,
indices: n.indices,
children: n.children,
handlers: n.handlers,
priority: n.priority - 1,
fullPath: n.fullPath,
}
n.children = []*node{&child}
// []byte for proper unicode char conversion, see #65
n.indices = bytesconv.BytesToString([]byte{n.path[i]})
n.path = path[:i]
n.handlers = nil
n.wildChild = false
n.fullPath = fullPath[:parentFullPathIndex+i]
}
// Make new node a child of this node
if i < len(path) {
//不一样的部分
path = path[i:]
if n.wildChild {
//如果有通配符节点
parentFullPathIndex += len(n.path)
n = n.children[0] //取得第一个子节点
n.priority++
// Check if the wildcard matches
//检查是否有匹配的通配符节点
if len(path) >= len(n.path) && n.path == path[:len(n.path)] &&
// Adding a child to a catchAll is not possible
n.nType != catchAll &&
// Check for longer wildcard, e.g. :name and :names
(len(n.path) >= len(path) || path[len(n.path)] == '/') {
continue walk
}
pathSeg := path
if n.nType != catchAll {
pathSeg = strings.SplitN(path, "/", 2)[0]
}
prefix := fullPath[:strings.Index(fullPath, pathSeg)] + n.path
panic("'" + pathSeg +
"' in new path '" + fullPath +
"' conflicts with existing wildcard '" + n.path +
"' in existing prefix '" + prefix +
"'")
}
c := path[0]
// slash after param
//参数后面的/
if n.nType == param && c == '/' && len(n.children) == 1 {
parentFullPathIndex += len(n.path)
n = n.children[0]
n.priority++
continue walk
}
// Check if a child with the next path byte exists
for i, max := 0, len(n.indices); i < max; i++ {
if c == n.indices[i] {
parentFullPathIndex += len(n.path)
i = n.incrementChildPrio(i)
n = n.children[i]
continue walk
}
}
// Otherwise insert it
if c != ':' && c != '*' {
// []byte for proper unicode char conversion, see #65
n.indices += bytesconv.BytesToString([]byte{c})
child := &node{
fullPath: fullPath,
}
n.children = append(n.children, child)
n.incrementChildPrio(len(n.indices) - 1)
n = child
}
n.insertChild(path, fullPath, handlers)
return
}
// Otherwise and handle to current node
if n.handlers != nil {
panic("handlers are already registered for path '" + fullPath + "'")
}
n.handlers = handlers
n.fullPath = fullPath
return
}
}
我们可以看到给根节点的priority加1;然后判断是不是一个空树,由上面的node的值判断,这里if条件是成立的,这个时候会调用insertChild(path,fullPath,handlers)函数,此时path和fullPath的值都是"/hello"。
func (n *node) insertChild(path string, fullPath string, handlers HandlersChain) {
for {
// Find prefix until first wildcard
//找到:或者*后路径字符串并返回其位置判断之后还有没有:或者*
wildcard, i, valid := findWildcard(path)
if i < 0 { // No wildcard found
break
}
// The wildcard name must not contain ':' and '*'
if !valid {
panic("only one wildcard per path segment is allowed, has: '" +
wildcard + "' in path '" + fullPath + "'")
}
// check if the wildcard has a name
//判断通配符后面的字符串长度
if len(wildcard) < 2 {
panic("wildcards must be named with a non-empty name in path '" + fullPath + "'")
}
// Check if this node has existing children which would be
// unreachable if we insert the wildcard here
if len(n.children) > 0 {
panic("wildcard segment '" + wildcard +
"' conflicts with existing children in path '" + fullPath + "'")
}
//如果是参数的话
if wildcard[0] == ':' { // param
if i > 0 {
// Insert prefix before the current wildcard
n.path = path[:i] //结点的path就是:之前的
path = path[i:] //把:之后的值赋值给path
}
n.wildChild = true //将通配符子节点置为true
child := &node{
nType: param, //参数类型
path: wildcard, //通配符后面的字符串
fullPath: fullPath, //完整的路径
}
n.children = []*node{child} //把节点塞到子节点里面
n = child
n.priority++
// if the path doesn't end with the wildcard, then there
// will be another non-wildcard subpath starting with '/'
//类似于:asd/ahshd
if len(wildcard) < len(path) {
path = path[len(wildcard):]
child := &node{
priority: 1,
fullPath: fullPath,
}
n.children = []*node{child} //将后面的放在children里面
n = child
continue
}
// Otherwise we're done. Insert the handle in the new leaf
n.handlers = handlers
return
}
// catchAll
if i+len(wildcard) != len(path) {
panic("catch-all routes are only allowed at the end of the path in path '" + fullPath + "'")
}
if len(n.path) > 0 && n.path[len(n.path)-1] == '/' {
panic("catch-all conflicts with existing handle for the path segment root in path '" + fullPath + "'")
}
// currently fixed width 1 for '/'、
///iu/kyut
i--
if path[i] != '/' {
panic("no / before catch-all in path '" + fullPath + "'")
}
//通配符/前面的字符串
n.path = path[:i]
// First node: catchAll node with empty path
//将/前面的作为一个子节点
child := &node{
wildChild: true,
nType: catchAll,
fullPath: fullPath,
}
n.children = []*node{child}
n.indices = string('/')
n = child
n.priority++
// second node: node holding the variable
//将/后面的作为/前面的节点的子节点
child = &node{
path: path[i:],
nType: catchAll,
handlers: handlers,
priority: 1,
fullPath: fullPath,
}
n.children = []*node{child}
return
}
// If no wildcard was found, simply insert the path and handle
//如果没有通配符就直接插进去
n.path = path
n.handlers = handlers
n.fullPath = fullPath
}
func findWildcard(path string) (wildcard string, i int, valid bool) {
// Find start
for start, c := range []byte(path) {
// A wildcard starts with ':' (param) or '*' (catch-all)
if c != ':' && c != '*' {
continue
}
// Find end and check for invalid characters
valid = true
for end, c := range []byte(path[start+1:]) {
switch c {
case '/':
return path[start : start+1+end], start, valid
case ':', '*':
valid = false
}
}
return path[start:], start, valid
}
return "", -1, false
}
由我上面的注释可以看出insertChild函数会先判断有没有:或者*,因为我们的url为"/hello"不含这两个字符,所以就会直接返回,insertChild的for循环也会直接break,直接走到下面代码。
n.path = path
n.handlers = handlers
n.fullPath = fullPath
给根节点赋值,此时我们的根节点的结构为
type node struct {
path "/hello"
indices string
wildChild bool
nType nodeType
priority uint32
children []*node
handlers handlers
fullPath "/hello"
}
之后insertChild()返回,将根节点的nType的值置为root,直接返回,然后addRoute()函数更新参数数量。最后数据的结构为
type node struct { path "/hello" indices "" wildChild false nType root priority 1 children [] handlers handlers fullPath "/hello"}
以上操作就已经把这个/hello请求加到了gin的路由树了,此时这棵GET树上只有一个节点。
未命名文件.png下篇文章,我会举第二个例子,在已经有一个/hello节点的时候添加另一个节点的过程·。
这就是添加第一个请求路由的过程,上述内容入如有错误和不妥之处,请指出,望不吝赐教,谢谢。