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LruCache之LruCache分析

2016-10-08  本文已影响6746人  Hello_Google

LruCache 分析

LruCache 是 Android 的一个内部类,提供了基于内存实现的缓存

用法

     //获取系统分配给每个应用程序的最大内存,每个应用系统分配32M  
    int maxMemory = (int) Runtime.getRuntime().maxMemory();    
    int mCacheSize = maxMemory / 8;  
    //给LruCache分配1/8 4M  
    mMemoryCache = new LruCache<String, Bitmap>(mCacheSize){  

        //必须重写此方法,来测量Bitmap的大小  
        @Override  
        protected int sizeOf(String key, Bitmap value) {  
            return value.getRowBytes() * value.getHeight();  
        }  
          
    };  

源码

LRUCache 的源码不是很长,我们从上到下逐个分析,先看官方对这个类的注释(注释往往很有用)

注释

/**
 * BEGIN LAYOUTLIB CHANGE
 * This is a custom version that doesn't use the non standard LinkedHashMap#eldest.
 * END LAYOUTLIB CHANGE
 *
 * A cache that holds strong references to a limited number of values. Each time
 * a value is accessed, it is moved to the head of a queue. When a value is
 * added to a full cache, the value at the end of that queue is evicted and may
 * become eligible for garbage collection.
 *
 * <p>If your cached values hold resources that need to be explicitly released,
 * override {@link #entryRemoved}.
 *
 * <p>If a cache miss should be computed on demand for the corresponding keys,
 * override {@link #create}. This simplifies the calling code, allowing it to
 * assume a value will always be returned, even when there's a cache miss.
 *
 * <p>By default, the cache size is measured in the number of entries. Override
 * {@link #sizeOf} to size the cache in different units. For example, this cache
 * is limited to 4MiB of bitmaps:
 * <pre>   {@code
 *   int cacheSize = 4 * 1024 * 1024; // 4MiB
 *   LruCache<String, Bitmap> bitmapCache = new LruCache<String, Bitmap>(cacheSize) {
 *       protected int sizeOf(String key, Bitmap value) {
 *           return value.getByteCount();
 *       }
 *   }}</pre>
 *
 * <p>This class is thread-safe. Perform multiple cache operations atomically by
 * synchronizing on the cache: <pre>   {@code
 *   synchronized (cache) {
 *     if (cache.get(key) == null) {
 *         cache.put(key, value);
 *     }
 *   }}</pre>
 *
 * <p>This class does not allow null to be used as a key or value. A return
 * value of null from {@link #get}, {@link #put} or {@link #remove} is
 * unambiguous: the key was not in the cache.
 *
 * <p>This class appeared in Android 3.1 (Honeycomb MR1); it's available as part
 * of <a href="http://developer.android.com/sdk/compatibility-library.html">Android's
 * Support Package</a> for earlier releases.
 */

注释比较长,不过提供了几个关键信息

下面看其定义的变量

变量

 private final LinkedHashMap<K, V> map;// 以 LinkedHashMap 进行存储

/** Size of this cache in units. Not necessarily the number of elements. */
private int size;// 当前大小
private int maxSize;// 最大容量

private int putCount;// put次数
private int createCount;// 创建次数
private int evictionCount;// 回收次数
private int hitCount;// 命中次数
private int missCount;// 未命中次数

再看构造方法

构造方法

/**
 * @param maxSize for caches that do not override {@link #sizeOf}, this is
 *     the maximum number of entries in the cache. For all other caches,
 *     this is the maximum sum of the sizes of the entries in this cache.
 */
public LruCache(int maxSize) {
    if (maxSize <= 0) {// 必须大于 0 ,看上面的用发就知道了
        throw new IllegalArgumentException("maxSize <= 0");
    }
    this.maxSize = maxSize;
    this.map = new LinkedHashMap<K, V>(0, 0.75f, true);// 将LinkedHashMap的accessOrder 设置为 true 来实现 LRU
}

构造方法没啥好说的,主要就是 将 LinkedHashMap 的 accessOrder 设置为 true 来实现 LRU,利用访问顺序而不是插入顺序。

接下来是 resize 方法

resize()

/**
 * Sets the size of the cache.
 * @param maxSize The new maximum size.
 *
 * @hide
 */
public void resize(int maxSize) {
    if (maxSize <= 0) {
        throw new IllegalArgumentException("maxSize <= 0");
    }

    synchronized (this) {
        this.maxSize = maxSize;
    }
    trimToSize(maxSize);
}

重新计算缓存的大小,里面涉及到了 trimToSize 方法。另外,注意 synchronized

trimToSize()

/**
 * @param maxSize the maximum size of the cache before returning. May be -1
 *     to evict even 0-sized elements.
 */
private void trimToSize(int maxSize) {
    while (true) {// 死循环
        K key;
        V value;
        synchronized (this) {// 线程安全  
            if (size < 0 || (map.isEmpty() && size != 0)) {
                throw new IllegalStateException(getClass().getName()
                        + ".sizeOf() is reporting inconsistent results!");
            }

            if (size <= maxSize) {
                break;
            }

            // BEGIN LAYOUTLIB CHANGE
            // get the last item in the linked list.
            // This is not efficient, the goal here is to minimize the changes
            // compared to the platform version.
            Map.Entry<K, V> toEvict = null;
            for (Map.Entry<K, V> entry : map.entrySet()) {
                toEvict = entry;
            }
            // END LAYOUTLIB CHANGE

            if (toEvict == null) {
                break;
            }

            key = toEvict.getKey();
            value = toEvict.getValue();
            map.remove(key);
            size -= safeSizeOf(key, value);
            evictionCount++;
        }

        entryRemoved(true, key, value, null);
    }
}

该方法根据 maxSize 来调整内存 cache 的大小,如果 maxSize 传入 -1,则清空缓存中的所有对象。该源码可知,该内部是一个死循环,靠满足相应的条件达到退出的目的

上面的代码是 Android API 22 Platform 里面的

而在 Android API 23 Platform 里面新代码改变了

 Map.Entry<K, V> toEvict = map.eldest();

这里可以看出,是取的最久未使用的,将最久未使用的删除了。(谷歌的工程师也在不断的调整)

里面涉及到 safeSizeOf 方法

safeSizeOf()

private int safeSizeOf(K key, V value) {
    int result = sizeOf(key, value);
    if (result < 0) {
        throw new IllegalStateException("Negative size: " + key + "=" + value);
    }
    return result;
}

里面涉及到了我们需要复写的方法 sizeOf

最后调用 entryRemoved 方法

entryRemoved()

/**
 * Called for entries that have been evicted or removed. This method is
 * invoked when a value is evicted to make space, removed by a call to
 * {@link #remove}, or replaced by a call to {@link #put}. The default
 * implementation does nothing.
 *
 * <p>The method is called without synchronization: other threads may
 * access the cache while this method is executing.
 *
 * @param evicted true if the entry is being removed to make space, false
 *     if the removal was caused by a {@link #put} or {@link #remove}.
 * @param newValue the new value for {@code key}, if it exists. If non-null,
 *     this removal was caused by a {@link #put}. Otherwise it was caused by
 *     an eviction or a {@link #remove}.
 */
protected void entryRemoved(boolean evicted, K key, V oldValue, V newValue) {}

该方法是空方法,看注释可知:当 item 被回收或者删掉时调用。该方法当 value 被回收释放存储空间时被 remove 调用,或者替换 item 值时 put 调用,默认实现什么都没做。

每次回收对象就调用该函数,这里参数为 true --为释放空间被删除;false --get、put 或 remove 导致。前面类注释可知,需要用户考量进行重写

接下来看 get 方法

get()

/**
 * Returns the value for {@code key} if it exists in the cache or can be
 * created by {@code #create}. If a value was returned, it is moved to the
 * head of the queue. This returns null if a value is not cached and cannot
 * be created.
 */
public final V get(K key) {
    if (key == null) {
        throw new NullPointerException("key == null");
    }

    V mapValue;
    synchronized (this) {
        mapValue = map.get(key);
        if (mapValue != null) {
            hitCount++;// 命中
            return mapValue;
        }
        missCount++;// 未命中
    }

    /*
     * Attempt to create a value. This may take a long time, and the map
     * may be different when create() returns. If a conflicting value was
     * added to the map while create() was working, we leave that value in
     * the map and release the created value.
     */
    // 如果丢失了就试图创建一个item
    V createdValue = create(key);
    if (createdValue == null) {
        return null;
    }
    // 接下来是如果用户重写了create方法后,可能会执行到
    synchronized (this) {
        createCount++;// 创建数增加  
        mapValue = map.put(key, createdValue);// 将刚刚创建的值放入map中,返回的值是在map中与key相对应的旧值(就是在放入new value前的old value)  
        // 如果有人实现了create方法,需要注意create方法的注释
        /**
         * Called after a cache miss to compute a value for the corresponding key.
         * Returns the computed value or null if no value can be computed. The
         * default implementation returns null.
         *
         * <p>The method is called without synchronization: other threads may
         * access the cache while this method is executing.
         *
         * <p>If a value for {@code key} exists in the cache when this method
         * returns, the created value will be released with {@link #entryRemoved}
         * and discarded. This can occur when multiple threads request the same key
         * at the same time (causing multiple values to be created), or when one
         * thread calls {@link #put} while another is creating a value for the same
         * key.
         */
        // 涉及到了多线程会造成冲突的问题
        if (mapValue != null) {
            // There was a conflict so undo that last put
            map.put(key, mapValue);// 如果之前位置上已经有元素了,就还把原来的放回去,等于size没变  
        } else {
            size += safeSizeOf(key, createdValue);// 如果之前的位置上没有元素,说明createdValue是新加上去的,所以要加上createdValue的size 
        }
    }
    /* 
     * 刚刚如果检测到旧值,因为最后旧值还是在map中,但是中途被回收了,所以还是要通知别人这个对象被回收过。 
     * 所以就调用了entryRemoved
     */  
    if (mapValue != null) {
        entryRemoved(false, key, createdValue, mapValue);
        return mapValue;
    } else {
        /* 
         * 如果刚刚没有检测到旧值,将新值放入map。 
         * 那么需要重新检测是否size是否超出了maxSize,所以就调用了trimToSize,并返回新值 
         */  
        trimToSize(maxSize);
        return createdValue;
    }
}

开头注释说明:通过 key 返回相应的 item,或者创建返回相应的 item。相应的 item 会移动到队列的头部,如果 item 的 value 没有被 cache 或者不能被创建,则返回 null。

这里面涉及到了 create 方法

create()

/**
 * Called after a cache miss to compute a value for the corresponding key.
 * Returns the computed value or null if no value can be computed. The
 * default implementation returns null.
 *
 * <p>The method is called without synchronization: other threads may
 * access the cache while this method is executing.
 *
 * <p>If a value for {@code key} exists in the cache when this method
 * returns, the created value will be released with {@link #entryRemoved}
 * and discarded. This can occur when multiple threads request the same key
 * at the same time (causing multiple values to be created), or when one
 * thread calls {@link #put} while another is creating a value for the same
 * key.
 */
protected V create(K key) {
    return null;
}

create 函数是根据 key 来创建相应的 item,但是在 LruCache 中默认返回的是null。因为 LruCache 未记录被回收的数据,这里读者可以重写该 create 函数,为 key 创建相应的 item,这里是需要读者自行设计。请注意,多线程会导致冲突

下面看一下 put 方法

put()

/**
 * Caches {@code value} for {@code key}. The value is moved to the head of
 * the queue.
 *
 * @return the previous value mapped by {@code key}.
 */
public final V put(K key, V value) {
    if (key == null || value == null) {
        throw new NullPointerException("key == null || value == null");
    }

    V previous;
    synchronized (this) {
        putCount++;// put次数增加
        size += safeSizeOf(key, value);// 计算size
        previous = map.put(key, value);// 这里其实是放到了队尾
        if (previous != null) {// 不为空,说明之前有数据,所以要把size减去
            size -= safeSizeOf(key, previous);
        }
    }

    if (previous != null) {
        entryRemoved(false, key, previous, value);
    }

    trimToSize(maxSize);
    return previous;
}

接下来看看 remove 方法

remove()

/**
 * Removes the entry for {@code key} if it exists.
 *
 * @return the previous value mapped by {@code key}.
 */
public final V remove(K key) {
    if (key == null) {
        throw new NullPointerException("key == null");
    }

    V previous;
    synchronized (this) {
        previous = map.remove(key);// 删除key,并返回旧值  
        if (previous != null) {
            size -= safeSizeOf(key, previous);// 如果旧值不为空,则为size减去其旧值大小  
        }
    }

    if (previous != null) {
        entryRemoved(false, key, previous, null);
    }

    return previous;
}

最后看看其他方法

其他方法

 /**
 * Returns the size of the entry for {@code key} and {@code value} in
 * user-defined units.  The default implementation returns 1 so that size
 * is the number of entries and max size is the maximum number of entries.
 * 返回用户定义的item的大小,默认返回1代表item的数量,最大size就是最大item值
 * <p>An entry's size must not change while it is in the cache.
 */
protected int sizeOf(K key, V value) {
    return 1;
}

/**
 * Clear the cache, calling {@link #entryRemoved} on each removed entry.
 */
public final void evictAll() {
    trimToSize(-1); // -1 will evict 0-sized elements 清除map中全部的数据 
}

/**
 * For caches that do not override {@link #sizeOf}, this returns the number
 * of entries in the cache. For all other caches, this returns the sum of
 * the sizes of the entries in this cache.
 */
public synchronized final int size() {
    return size;
}

/**
 * For caches that do not override {@link #sizeOf}, this returns the maximum
 * number of entries in the cache. For all other caches, this returns the
 * maximum sum of the sizes of the entries in this cache.
 */
public synchronized final int maxSize() {
    return maxSize;
}

/**
 * Returns the number of times {@link #get} returned a value that was
 * already present in the cache.
 */
public synchronized final int hitCount() {
    return hitCount;
}

/**
 * Returns the number of times {@link #get} returned null or required a new
 * value to be created.
 */
public synchronized final int missCount() {
    return missCount;
}

/**
 * Returns the number of times {@link #create(Object)} returned a value.
 */
public synchronized final int createCount() {
    return createCount;
}

/**
 * Returns the number of times {@link #put} was called.
 */
public synchronized final int putCount() {
    return putCount;
}

/**
 * Returns the number of values that have been evicted.
 */
public synchronized final int evictionCount() {
    return evictionCount;
}

/**
 * Returns a copy of the current contents of the cache, ordered from least
 * recently accessed to most recently accessed.
 */
public synchronized final Map<K, V> snapshot() {
    return new LinkedHashMap<K, V>(map);// 返回当前缓存中所有的条目集合
}

@Override public synchronized final String toString() {
    int accesses = hitCount + missCount;
    int hitPercent = accesses != 0 ? (100 * hitCount / accesses) : 0;
    return String.format("LruCache[maxSize=%d,hits=%d,misses=%d,hitRate=%d%%]",
            maxSize, hitCount, missCount, hitPercent);
}

看相关注释,不难理解

总结

参考链接

LruCache 源码解析

Android中LruCache的源码分析

Android LruCache源码详解

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