iOSOC-开发案例收集

iOS仿微信的悬浮窗实现,自定义转场动画,使用超级简单

2018-12-31  本文已影响143人  大泡沫

先看看效果图

screenshot1.gif screenshot2.gif

demo在这里。

代码结构

代码结构.jpg

实现原理

    open override func viewDidLoad() {
        super.viewDidLoad()
        UINavigationController.initializeSuspendOnce()
        interactivePopGestureRecognizer?.delegate = self
        delegate = self
    }
    
    private static let onceToken = UUID().uuidString
    private static func initializeSuspendOnce() {
        guard self == UINavigationController.self else { return }
        DispatchQueue.hx_once(onceToken) {
            let needSwizzleSelectorArr = [
                NSSelectorFromString("_updateInteractiveTransition:"),
                NSSelectorFromString("_finishInteractiveTransition:transitionContext:"),
                NSSelectorFromString("_cancelInteractiveTransition:transitionContext:"),
                NSSelectorFromString("popViewControllerAnimated:"),
                NSSelectorFromString("popToRootViewControllerAnimated:"),
                NSSelectorFromString("popToViewController:animated:")
            ]
            for selector in needSwizzleSelectorArr {
                let newSelector = ("hx_" + selector.description).replacingOccurrences(of: "__", with: "_")
                let originalMethod = class_getInstanceMethod(self, selector)
                let swizzledMethod = class_getInstanceMethod(self, Selector(newSelector))
                if originalMethod != nil && swizzledMethod != nil {
                    method_exchangeImplementations(originalMethod!, swizzledMethod!)
                }
            }
        }
    }

滑动中:hx_updateInteractiveTransition:
滑动结束,并完成pop:hx_finishInteractiveTransition:transitionContext:
滑动结束,取消了pop:hx_cancelInteractiveTransition:transitionContext:
具体实现如下:

     @objc func hx_updateInteractiveTransition(_ percentComplete: CGFloat) {
        hx_updateInteractiveTransition(percentComplete)
        guard let poppingVC = hx_poppingVC as? HXSuspendViewController,
            let keyWindow = UIApplication.shared.keyWindow,
            let point = interactivePopGestureRecognizer?.location(in: keyWindow) else { return }
        /// 添加右下角扇形view
        if HXSuspendViewManager.shared.circularSectorView.superview == nil {
            keyWindow.addSubview(HXSuspendViewManager.shared.circularSectorView)
        }
        /// 如果是新的控制器,显示扇形,否则显示悬浮窗
        if poppingVC.suspendIdentifier != HXSuspendViewManager.shared.suspendWindow?.viewContoller?.suspendIdentifier {
            HXSuspendViewManager.shared.circularSectorView.type = .add
            HXSuspendViewManager.shared.circularSectorView.show(percent: percentComplete)
            HXSuspendViewManager.shared.circularSectorView.move(point: point)
        } else {
            HXSuspendViewManager.shared.changeSuspendViewAlpha(percentComplete, animated: false)
        }
    }
    
    @objc func hx_finishInteractiveTransition(_ percentComplete: CGFloat, transitionContext: UIViewControllerContextTransitioning)  {
        hx_finishInteractiveTransition(percentComplete, transitionContext: transitionContext)
        /// 保证最后一定调用隐藏扇形view
        defer {
            HXSuspendViewManager.shared.circularSectorView.hide()
        }
        guard let poppingVC = hx_poppingVC as? HXSuspendViewController,
            let keyWindow = UIApplication.shared.keyWindow,
            let point = interactivePopGestureRecognizer?.location(in: keyWindow) else { return }
        if poppingVC.suspendIdentifier != HXSuspendViewManager.shared.suspendWindow?.viewContoller?.suspendIdentifier {
            /// 添加新的悬浮窗
            if HXSuspendViewManager.shared.circularSectorView.isPointInView(point: point) {
                HXSuspendViewManager.shared.addSuspendView(viewController: poppingVC, percent: percentComplete)
            }
        } else {
            // 播放一个假的转场动画
            HXSuspendViewManager.shared.fakeTransitionAnimation(percentComplete)
        }
    }
    
    @objc func hx_cancelInteractiveTransition(_ percentComplete: CGFloat, transitionContext: UIViewControllerContextTransitioning) {
        hx_cancelInteractiveTransition(percentComplete, transitionContext: transitionContext)
        defer {
            HXSuspendViewManager.shared.circularSectorView.hide()
        }
        guard let poppingVC = hx_poppingVC as? HXSuspendViewController else { return }
        if poppingVC.suspendIdentifier == HXSuspendViewManager.shared.suspendWindow?.viewContoller?.suspendIdentifier  {
            HXSuspendViewManager.shared.changeSuspendViewAlpha(0, animated: false)
        } else {
            HXSuspendViewManager.shared.changeSuspendViewAlpha(1, animated: false)
        }
    }
// MARK: -  UINavigationControllerDelegate
extension UINavigationController: UINavigationControllerDelegate {
    
    public func navigationController(_ navigationController: UINavigationController, didShow viewController: UIViewController, animated: Bool) {
        hx_poppingVC = nil
    }
    
    public func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationController.Operation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        guard let suspendWindow = HXSuspendViewManager.shared.suspendWindow,
            let currentSuspendVC = suspendWindow.viewContoller else { return nil }
        switch operation {
        case .push:
            // 保证是suspendWindow所持有的viewController
            guard let suspendToVC = toVC as? HXSuspendViewController,
                suspendToVC.suspendIdentifier == currentSuspendVC.suspendIdentifier else { return nil }
            return HXCircleTransition(operationType: .push, originPoint: suspendWindow.center)
        case .pop:
            guard let suspendFromVC = fromVC as? HXSuspendViewController,
                suspendFromVC.suspendIdentifier == currentSuspendVC.suspendIdentifier else { return nil }
            return HXCircleTransition(operationType: .pop, originPoint: suspendWindow.center)
        default:
            return nil
        }
    }
    
}

其他细节

     @objc private func didPan(gesture: UIPanGestureRecognizer) {
        let point = gesture.location(in: UIApplication.shared.keyWindow)
        switch gesture.state {
        case .began:
            panStartPoint = point
            panStartCenter = center
            HXSuspendViewManager.shared.circularSectorView.type = .delete
            HXSuspendViewManager.shared.circularSectorView.show()
        case .changed:
            let panDeltaX = point.x - panStartPoint.x
            let panDeltaY = point.y - panStartPoint.y
            let centerX = min(max(panStartCenter.x + panDeltaX, bounds.width / 2), hx_screenWidth - bounds.width / 2)
            let centerY = min(max(panStartCenter.y + panDeltaY, bounds.height / 2), hx_screenHeight - bounds.height / 2 )
            center = CGPoint(x: centerX, y: centerY)
            HXSuspendViewManager.shared.circularSectorView.move(point: center)
        default:
            if HXSuspendViewManager.shared.circularSectorView.isPointInView(point: center) {
                HXSuspendViewManager.shared.removeSuspendView()
            } else {
                // 保证悬浮窗在安全范围之内
                let centerX = min(max(center.x, bounds.width / 2 + 10), hx_screenWidth - bounds.width / 2 - 10)
                let centerY = min(max(center.y, bounds.height / 2 + hx_statusBarHeight), hx_screenHeight - bounds.height / 2 - hx_safeBottomHeight)
                UIView.animate(withDuration: 0.2) {
                    self.center = CGPoint(x: centerX, y: centerY)
                }
            }
            HXSuspendViewManager.shared.circularSectorView.hide()
        }
    }
    private func pushAnimation(transitionContext: UIViewControllerContextTransitioning) {
        guard let fromVC = transitionContext.viewController(forKey: .from),
            let toVC = transitionContext.viewController(forKey: .to) else {
                completeTransition(transitionContext: transitionContext)
                HXSuspendViewManager.shared.changeSuspendViewAlpha(0, animated: false)
                return
        }
        // 添加到containerView中
        let containerView = transitionContext.containerView
        containerView.addSubview(fromVC.view)
        containerView.addSubview(toVC.view)
        // 计算path
        let originSize = HXSuspendViewConfig.suspendViewSize
        let originFrame = CGRect(x: originPoint.x - originSize.width / 2, y: originPoint.y - originSize.height / 2, width: originSize.width, height: originSize.height)
        let beginPath = UIBezierPath(ovalIn: originFrame)
        let finalRadius = HXCircleTransition.radius(with: originPoint)
        let finalPath = UIBezierPath(ovalIn: originFrame.insetBy(dx: -finalRadius, dy: -finalRadius))
        let maskLayer = CAShapeLayer()
        maskLayer.path = finalPath.cgPath
        toVC.view.layer.mask = maskLayer
        // 开始动画
        let animation = CABasicAnimation(keyPath: "path")
        animation.fromValue = beginPath.cgPath
        animation.toValue = finalPath.cgPath
        animation.duration = transitionDuration(using: transitionContext)
        animation.delegate = self
        maskLayer.add(animation, forKey: "path")
        // 改变悬浮窗alpha
        HXSuspendViewManager.shared.changeSuspendViewAlpha(0, animated: true)
    }

使用方法

超级简单的使用方法,完全无侵入。


class VipcnViewController: UIViewController, HXSuspendViewController {
    
    // MARK: -  HXSuspendViewController
    var suspendIdentifier: Int {
        // 保证suspendIdentifier唯一
        return hashValue
    }
    
    var suspendIcon: UIImage? {
        return UIImage(named: "2")
    }

}

就是这么简单,只需要让你的控制器遵守HXSuspendViewController协议就行了。

总结

iOS仿微信的悬浮窗,自定义转场动画,集成超级简单。
如果觉得对你有帮助,请给个star,demo在这里。

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