代码实例1:python 小人打架游戏
中断了几年的python学习最近被重新拾起来了,实在是因为工作上需要用到的地方太多。不立flag了,记录学习成果,慢慢更新吧。
小人打架程序代码如下:
------------------------以下是代码--------------------------
import time
import random
while True:
player_victory = 0
enemy_victory = 0
for i in range(1,4):
time.sleep(1.5)
print(' \n——————现在是第 %s 局——————' % i)
player_life = random.randint(100,150)
player_attack = random.randint(30,50)
enemy_life = random.randint(100,150)
enemy_attack = random.randint(30,50)
print('【玩家】\n血量:%s\n攻击:%s' % (player_life,player_attack))
print('------------------------')
time.sleep(1)
print('【敌人】\n血量:%s\n攻击:%s' % (enemy_life,enemy_attack))
print('-----------------------')
time.sleep(1)
while player_life > 0 and enemy_life > 0:
player_life = player_life - enemy_attack
enemy_life = enemy_life - player_attack
print('你发起了攻击,【玩家】剩余血量%s' % player_life)
print('敌人向你发起了攻击,【敌人】的血量剩余%s' % enemy_life)
print('-----------------------')
time.sleep(1.2)
if player_life > 0 and enemy_life <= 0:
player_victory += 1
print('敌人死翘翘了,你赢了!')
elif player_life <= 0 and enemy_life > 0:
enemy_victory += 1
print('悲催,敌人把你干掉了!')
else:
print('哎呀,你和敌人同归于尽了!')
if player_victory > enemy_victory :
time.sleep(1)
print('\n【最终结果:你赢了!】')
elif enemy_victory > player_victory:
print('\n【最终结果:你输了!】')
else:
print('\n【最终结果:平局!】')
a1 = input('要继续游戏吗,请输入n退出,输入其他继续:') # 在 while True 循环中设置跳出条件。
if a1 == 'n':
break