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热修复框架Tinker最完整讲解(01)——集成之路

2017-08-13  本文已影响1400人  wildma

转载请注明出处:http://www.jianshu.com/p/ed17f00a3d23

2017/09/22 更新:为了同步Tinker官方,故将github上的Demo中的Tinker版本升级到了1.8.1(不要使用1.8.0的版本,该版本不支持加固)。

前言

上个月我们的产品又更新了一个版本,当一个测试把产品上传了十几个应用市场的时候,另外一个测试突然测出一个重要bug。项目经理就说把全部渠道上传的先退回来,重新改好bug再发布。这时候我们就苦逼了,又要走一遍 签名打包->加固->签名->上传应用市场的流程。要知道我们的渠道有接近20个,整个流程又要花上2,3小时。只能全部加班加点了。。。

为了解决有一个bug又要重新发布版本的问题,项目经理就叫我赶紧把热修复集成到项目中去。一开始觉得3天就能搞定,就跟项目经理要了4天时间。结果是整整搞了5天!集成tinker Demo确实一天可以搞定,但是还要自定义Application类(我们项目的Application还比较复杂),集成美团Walle多渠道打包(我们以前多渠道打包是采用productFlavors实现的),与后台沟通接口的设计(补丁包的存放),svn的分支管理,测试整个流程等等就花了很多时间了。这其中遇到了很多坑和问题。这个系列文章都会一一讲解,新手看了肯定会少走很多弯路。

Tinker是什么

Tinker是微信官方的Android热补丁解决方案,它支持动态下发代码、So库以及资源,让应用能够在不需要重新安装的情况下实现更新。当然,你也可以使用Tinker来更新你的插件。

为什么使用Tinker

当前市面的热补丁方案有很多,其中比较出名的有阿里的AndFix、美团的Robust以及QZone的超级补丁方案。但它们都存在无法解决的问题,这也是正是我们推出Tinker的原因。


总的来说:
1、AndFix作为native解决方案,首先面临的是稳定性与兼容性问题,更重要的是它无法实现类替换,它是需要大量额外的开发成本的;
2、Robust兼容性与成功率较高,但是它与AndFix一样,无法新增变量与类只能用做的bugFix方案;
3、Qzone方案可以做到发布产品功能,但是它主要问题是插桩带来Dalvik的性能问题,以及为了解决Art下内存地址问题而导致补丁包急速增大的。

特别是在Android N之后,由于混合编译的inline策略修改,对于市面上的各种方案都不太容易解决。而Tinker热补丁方案不仅支持类、So以及资源的替换,它还是2.X-7.X的全平台支持。利用Tinker我们不仅可以用做bugfix,甚至可以替代功能的发布。Tinker已运行在微信的数亿Android设备上,那么为什么你不使用Tinker呢?

Tinker的已知问题

由于原理与系统限制,Tinker有以下已知问题:
1、Tinker不支持修改AndroidManifest.xml,Tinker不支持新增四大组件;
2、由于Google Play的开发者条款限制,不建议在GP渠道动态更新代码;
3、在Android N上,补丁对应用启动时间有轻微的影响;
4、不支持部分三星android-21机型,加载补丁时会主动抛出"TinkerRuntimeException:checkDexInstall failed";
5、对于资源替换,不支持修改remoteView。例如transition动画,notification icon以及桌面图标。

以上关于Tinker的介绍来自Tinker官方Wiki

Tinker集成

一、配置gradle

1,在项目的gradle.properties文件中添加Tinker的版本号

#Tinker版本号
TINKER_VERSION=1.7.11

2,在项目的build.gradle中,添加tinker-patch-gradle-plugin的依赖

buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.2.2'
        //tinker
        classpath "com.tencent.tinker:tinker-patch-gradle-plugin:${TINKER_VERSION}"
    }
}

3,在app的gradle文件app/build.gradle,添加tinker的库依赖(有注释的3个)

dependencies {
    compile fileTree(include: ['*.jar'], dir: 'libs')
    testCompile 'junit:junit:4.12'
    compile 'com.android.support:appcompat-v7:23.1.1'

    // 多dex 打包的类库
    compile 'com.android.support:multidex:1.0.1'
    //tinker的核心库
    compile("com.tencent.tinker:tinker-android-lib:${TINKER_VERSION}") { changing = true }
    //用于生成application类
    provided("com.tencent.tinker:tinker-android-anno:${TINKER_VERSION}") { changing = true }
}

4,在app的gradle文件app/build.gradle,添加tinker的相关配置

下面就把整个app/build.gradle配置贴出来,其中标有Tinker相关配置即为tinker的相关配置,其中比较重要的属性都标有中文注释,其余属性解释可以自行参考 Tinker 接入指南

apply plugin: 'com.android.application'

android {
    compileSdkVersion 23
    buildToolsVersion "23.0.2"

    //recommend Tinker相关配置
    dexOptions {
        jumboMode = true
    }

    //签名信息配置
    signingConfigs {
        release {
                storeFile file("./keystore/wildmatinker.jks")
                keyAlias "wildmatinker"
                storePassword "123456"
                keyPassword "123456"
        }
        debug {
            storeFile file("./keystore/debug.keystore")
        }
    }

    defaultConfig {
        applicationId "com.wildma.wildmatinker"
        minSdkVersion 14
        targetSdkVersion 22
        versionCode 1
        versionName "1.0.0"


        //Tinker相关配置start======================================
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        /**
         * you can use multiDex and install it in your ApplicationLifeCycle implement
         */
        multiDexEnabled true
        /**
         * buildConfig can change during patch!
         * we can use the newly value when patch
         */
        buildConfigField "String", "MESSAGE", "\"I am the base apk\""
//        buildConfigField "String", "MESSAGE", "\"I am the patch apk\""
        /**
         * client version would update with patch
         * so we can get the newly git version easily!
         */
        buildConfigField "String", "TINKER_ID", "\"${getTinkerIdValue()}\""
        buildConfigField "String", "PLATFORM",  "\"all\""
        //Tinker相关配置end======================================
    }

    buildTypes {
        release {
            minifyEnabled true
            signingConfig signingConfigs.release
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
        debug {
            debuggable true
            minifyEnabled false
            signingConfig signingConfigs.debug
        }
    }
    sourceSets {
        main {
            jniLibs.srcDirs = ['libs']
        }
    }
}

dependencies {
    compile fileTree(include: ['*.jar'], dir: 'libs')
    testCompile 'junit:junit:4.12'
    compile 'com.android.support:appcompat-v7:23.1.1'

    // 多dex 打包的类库
    compile 'com.android.support:multidex:1.0.1'
    //tinker的核心库
    compile("com.tencent.tinker:tinker-android-lib:${TINKER_VERSION}") { changing = true }
    //用于生成application类
    provided("com.tencent.tinker:tinker-android-anno:${TINKER_VERSION}") { changing = true }
}


//Tinker相关配置start======================================
def gitSha() {
    try {
//        String gitRev = 'git rev-parse --short HEAD'.execute(null, project.rootDir).text.trim()
        String gitRev = '1.0.0' //tinkerID,每次发布新版本都需要修改!
        if (gitRev == null) {
            throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
        }
        return gitRev
    } catch (Exception e) {
        throw new GradleException("can't get git rev, you should add git to system path or just input test value, such as 'testTinkerId'")
    }
}

def javaVersion = JavaVersion.VERSION_1_7

def bakPath = file("${buildDir}/bakApk/")

/**
 * you can use assembleRelease to build you base apk
 * use tinkerPatchRelease -POLD_APK=  -PAPPLY_MAPPING=  -PAPPLY_RESOURCE= to build patch
 * add apk from the build/bakApk
 */
ext {
    //是否打开tinker的功能
    tinkerEnabled = true

    //old apk地址
    tinkerOldApkPath = "${bakPath}/app-release-0708-21-59-49.apk"
    //old apk 混淆文件地址
    tinkerApplyMappingPath = "${bakPath}/app-release-0708-21-59-49-mapping.txt"
    //old apk R 文件地址
    tinkerApplyResourcePath = "${bakPath}/app-release-0708-21-59-49-R.txt"

    //only use for build all flavor, if not, just ignore this field
    tinkerBuildFlavorDirectory = "${bakPath}/app-1018-17-32-47"
}


def getOldApkPath() {
    return hasProperty("OLD_APK") ? OLD_APK : ext.tinkerOldApkPath
}

def getApplyMappingPath() {
    return hasProperty("APPLY_MAPPING") ? APPLY_MAPPING : ext.tinkerApplyMappingPath
}

def getApplyResourceMappingPath() {
    return hasProperty("APPLY_RESOURCE") ? APPLY_RESOURCE : ext.tinkerApplyResourcePath
}

def getTinkerIdValue() {
    return hasProperty("TINKER_ID") ? TINKER_ID : gitSha()
}

def buildWithTinker() {
    return hasProperty("TINKER_ENABLE") ? TINKER_ENABLE : ext.tinkerEnabled
}

def getTinkerBuildFlavorDirectory() {
    return ext.tinkerBuildFlavorDirectory
}

if (buildWithTinker()) {
    apply plugin: 'com.tencent.tinker.patch'

    tinkerPatch {
        /**
         * necessary,default 'null'
         * the old apk path, use to diff with the new apk to build
         * add apk from the build/bakApk
         */
        oldApk = getOldApkPath()
        /**
         * optional,default 'false'
         * there are some cases we may get some warnings
         * if ignoreWarning is true, we would just assert the patch process
         * case 1: minSdkVersion is below 14, but you are using dexMode with raw.
         *         it must be crash when load.
         * case 2: newly added Android Component in AndroidManifest.xml,
         *         it must be crash when load.
         * case 3: loader classes in dex.loader{} are not keep in the main dex,
         *         it must be let tinker not work.
         * case 4: loader classes in dex.loader{} changes,
         *         loader classes is ues to load patch dex. it is useless to change them.
         *         it won't crash, but these changes can't effect. you may ignore it
         * case 5: resources.arsc has changed, but we don't use applyResourceMapping to build
         */
        ignoreWarning = false

        /**
         * optional,default 'true'
         * whether sign the patch file
         * if not, you must do yourself. otherwise it can't check success during the patch loading
         * we will use the sign config with your build type
         */
        useSign = true

        /**
         * optional,default 'true'
         * whether use tinker to build
         */
        tinkerEnable = buildWithTinker()

        /**
         * Warning, applyMapping will affect the normal android build!
         */
        buildConfig {
            /**
             * optional,default 'null'
             * if we use tinkerPatch to build the patch apk, you'd better to apply the old
             * apk mapping file if minifyEnabled is enable!
             * Warning:
             * you must be careful that it will affect the normal assemble build!
             */
            applyMapping = getApplyMappingPath()
            /**
             * optional,default 'null'
             * It is nice to keep the resource id from R.txt file to reduce java changes
             */
            applyResourceMapping = getApplyResourceMappingPath()

            /**
             * necessary,default 'null'
             * because we don't want to check the base apk with md5 in the runtime(it is slow)
             * tinkerId is use to identify the unique base apk when the patch is tried to apply.
             * we can use git rev, svn rev or simply versionCode.
             * we will gen the tinkerId in your manifest automatic
             */
            tinkerId = getTinkerIdValue()

            /**
             * if keepDexApply is true, class in which dex refer to the old apk.
             * open this can reduce the dex diff file size.
             */
            keepDexApply = false

            //是否开启加固
            isProtectedApp = false
        }

        dex {
            /**
             * optional,default 'jar'
             * only can be 'raw' or 'jar'. for raw, we would keep its original format
             * for jar, we would repack dexes with zip format.
             * if you want to support below 14, you must use jar
             * or you want to save rom or check quicker, you can use raw mode also
             */
            dexMode = "jar"

            /**
             * necessary,default '[]'
             * what dexes in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             */
            pattern = ["classes*.dex",
                       "assets/secondary-dex-?.jar"]
            /**
             * necessary,default '[]'
             * Warning, it is very very important, loader classes can't change with patch.
             * thus, they will be removed from patch dexes.
             * you must put the following class into main dex.
             * Simply, you should add your own application {@code tinker.sample.android.SampleApplication}
             * own tinkerLoader, and the classes you use in them
             *
             */
            loader = [
                    //use sample, let BaseBuildInfo unchangeable with tinker
                    "tinker.sample.android.app.BaseBuildInfo"
            ]
        }

        lib {
            /**
             * optional,default '[]'
             * what library in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * for library in assets, we would just recover them in the patch directory
             * you can get them in TinkerLoadResult with Tinker
             */
            pattern = ["lib/*/*.so"]
        }

        res {
            /**
             * optional,default '[]'
             * what resource in apk are expected to deal with tinkerPatch
             * it support * or ? pattern.
             * you must include all your resources in apk here,
             * otherwise, they won't repack in the new apk resources.
             */
            pattern = ["res/*", "assets/*", "resources.arsc", "AndroidManifest.xml"]

            /**
             * optional,default '[]'
             * the resource file exclude patterns, ignore add, delete or modify resource change
             * it support * or ? pattern.
             * Warning, we can only use for files no relative with resources.arsc
             */
            ignoreChange = ["assets/sample_meta.txt"]

            /**
             * default 100kb
             * for modify resource, if it is larger than 'largeModSize'
             * we would like to use bsdiff algorithm to reduce patch file size
             */
            largeModSize = 100
        }

        packageConfig {
            /**
             * optional,default 'TINKER_ID, TINKER_ID_VALUE' 'NEW_TINKER_ID, NEW_TINKER_ID_VALUE'
             * package meta file gen. path is assets/package_meta.txt in patch file
             * you can use securityCheck.getPackageProperties() in your ownPackageCheck method
             * or TinkerLoadResult.getPackageConfigByName
             * we will get the TINKER_ID from the old apk manifest for you automatic,
             * other config files (such as patchMessage below)is not necessary
             */
            configField("patchMessage", "tinker is sample to use")
            /**
             * just a sample case, you can use such as sdkVersion, brand, channel...
             * you can parse it in the SamplePatchListener.
             * Then you can use patch conditional!
             */
            configField("platform", "all")
            /**
             * patch version via packageConfig
             */
            configField("patchVersion", "1.0")
        }
        //or you can add config filed outside, or get meta value from old apk
        //project.tinkerPatch.packageConfig.configField("test1", project.tinkerPatch.packageConfig.getMetaDataFromOldApk("Test"))
        //project.tinkerPatch.packageConfig.configField("test2", "sample")

        /**
         * if you don't use zipArtifact or path, we just use 7za to try
         */
        sevenZip {
            /**
             * optional,default '7za'
             * the 7zip artifact path, it will use the right 7za with your platform
             */
            zipArtifact = "com.tencent.mm:SevenZip:1.1.10"
            /**
             * optional,default '7za'
             * you can specify the 7za path yourself, it will overwrite the zipArtifact value
             */
//        path = "/usr/local/bin/7za"
        }
    }

    List<String> flavors = new ArrayList<>();
    project.android.productFlavors.each {flavor ->
        flavors.add(flavor.name)
    }
    boolean hasFlavors = flavors.size() > 0
    def date = new Date().format("MMdd-HH-mm-ss")

    /**
     * bak apk and mapping
     */
    android.applicationVariants.all { variant ->
        /**
         * task type, you want to bak
         */
        def taskName = variant.name

        tasks.all {
            if ("assemble${taskName.capitalize()}".equalsIgnoreCase(it.name)) {

                it.doLast {
                    copy {
                        def fileNamePrefix = "${project.name}-${variant.baseName}"
                        def newFileNamePrefix = hasFlavors ? "${fileNamePrefix}" : "${fileNamePrefix}-${date}"

                        def destPath = hasFlavors ? file("${bakPath}/${project.name}-${date}/${variant.flavorName}") : bakPath
                        from variant.outputs.outputFile
                        into destPath
                        rename { String fileName ->
                            fileName.replace("${fileNamePrefix}.apk", "${newFileNamePrefix}.apk")
                        }

                        from "${buildDir}/outputs/mapping/${variant.dirName}/mapping.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("mapping.txt", "${newFileNamePrefix}-mapping.txt")
                        }

                        from "${buildDir}/intermediates/symbols/${variant.dirName}/R.txt"
                        into destPath
                        rename { String fileName ->
                            fileName.replace("R.txt", "${newFileNamePrefix}-R.txt")
                        }
                    }
                }
            }
        }
    }
    project.afterEvaluate {
        //sample use for build all flavor for one time
        if (hasFlavors) {
            task(tinkerPatchAllFlavorRelease) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Release")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}ReleaseManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 15)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-release-R.txt"

                    }

                }
            }

            task(tinkerPatchAllFlavorDebug) {
                group = 'tinker'
                def originOldPath = getTinkerBuildFlavorDirectory()
                for (String flavor : flavors) {
                    def tinkerTask = tasks.getByName("tinkerPatch${flavor.capitalize()}Debug")
                    dependsOn tinkerTask
                    def preAssembleTask = tasks.getByName("process${flavor.capitalize()}DebugManifest")
                    preAssembleTask.doFirst {
                        String flavorName = preAssembleTask.name.substring(7, 8).toLowerCase() + preAssembleTask.name.substring(8, preAssembleTask.name.length() - 13)
                        project.tinkerPatch.oldApk = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug.apk"
                        project.tinkerPatch.buildConfig.applyMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-mapping.txt"
                        project.tinkerPatch.buildConfig.applyResourceMapping = "${originOldPath}/${flavorName}/${project.name}-${flavorName}-debug-R.txt"
                    }

                }
            }
        }
    }
}
//Tinker相关配置end======================================

二、自定义Application类

程序启动时会加载默认的Application类,这导致补丁包无法对它做修改。所以Tinker官方说不建议自己去实现Application,而是由Tinker自动生成。即需要创建一个SampleApplication类,继承DefaultApplicationLike,然后将我们自己的MyApplication中所有逻辑放在SampleApplication中的onCreate中。最后需要将我们项目中之前的MyApplication类删除。如下:

package com.wildma.wildmatinker;

import android.annotation.TargetApi;
import android.app.Application;
import android.content.Context;
import android.content.Intent;
import android.os.Build;
import android.support.multidex.MultiDex;

import com.tencent.tinker.anno.DefaultLifeCycle;
import com.tencent.tinker.lib.tinker.Tinker;
import com.tencent.tinker.lib.tinker.TinkerInstaller;
import com.tencent.tinker.loader.app.DefaultApplicationLike;
import com.tencent.tinker.loader.shareutil.ShareConstants;
import com.wildma.wildmatinker.tinker.MyLogImp;
import com.wildma.wildmatinker.tinker.TinkerManager;

@SuppressWarnings("unused")
@DefaultLifeCycle(  application = "com.wildma.wildmatinker.MyApplication",// 自定义生成
                    flags = ShareConstants.TINKER_ENABLE_ALL,
                    loadVerifyFlag = false)
public class SampleApplication extends DefaultApplicationLike {

    public static SampleApplication sampleApplication;

    public SampleApplication(Application application, int tinkerFlags, boolean tinkerLoadVerifyFlag,
                             long applicationStartElapsedTime, long applicationStartMillisTime, Intent tinkerResultIntent) {
        super(application, tinkerFlags, tinkerLoadVerifyFlag, applicationStartElapsedTime, applicationStartMillisTime, tinkerResultIntent);
    }

    @Override
    public void onCreate() {
        super.onCreate();
        sampleApplication = this;
        //将我们自己的MyApplication中的所有逻辑放在这里,例如初始化一些第三方

    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    @Override
    public void onBaseContextAttached(Context base) {
        super.onBaseContextAttached(base);

        // 其原理是分包架构,所以在加载初要加载其余的分包
        MultiDex.install(base);

        // Tinker管理类,保存当前对象
        TinkerManager.setTinkerApplicationLike(this);
        // 崩溃保护
        TinkerManager.initFastCrashProtect();
        // 是否重试
        TinkerManager.setUpgradeRetryEnable(true);

        //Log 实现,打印加载补丁的信息
        TinkerInstaller.setLogIml(new MyLogImp());

        // 运行Tinker ,通过Tinker添加一些基本配置
        TinkerManager.installTinker(this);
        Tinker tinker = Tinker.with(getApplication());

    }

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    public void registerActivityLifecycleCallbacks(Application.ActivityLifecycleCallbacks callback) {
        // 生命周期,默认配置
        getApplication().registerActivityLifecycleCallbacks(callback);
    }

    /**
     * 获取SampleApplication实例
     * @return
     */
    public static SampleApplication getSampleApplication(){
        return sampleApplication;
    }

}

其中DefaultLifeCycle中的MyApplication为我们真正的Application,清单文件中的Application的name改为MyApplication的全路径。如下:

<application
        android:name="com.wildma.wildmatinker.MyApplication"
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">
        <activity android:name=".MainActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>

                <category android:name="android.intent.category.LAUNCHER"/>
            </intent-filter>
        </activity>
    </application>

三、添加Tinker相关类

这些类主要是加载补丁包过程的回调,打印log,崩溃保护等。具体见 Tinker 自定义扩展

四、在清单文件添加读写sd卡的权限

    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

五、加载补丁包代码

package com.wildma.wildmatinker;
public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        //加载补丁包
        TinkerInstaller.onReceiveUpgradePatch(getApplicationContext(), Environment.getExternalStorageDirectory().getAbsolutePath() + "/patch_signed_7zip");
    }

    //Tinker相关配置
    protected void onResume() {
        super.onResume();
        Utils.setBackground(false);

    }

    //Tinker相关配置
    @Override
    protected void onPause() {
        super.onPause();
        Utils.setBackground(true);
    }
}

其中第9行代码的路径为我们放在sd卡中的补丁包路径。

测试Tinker热修复

这里只讲release版本。

一、按正常流程打包出带签名的APK,并装到手机上

打包完成,会自动在项目的app/build文件夹下生成bakAPK文件夹并有三个文件(基础包的一些文件),如图:

二、将上面的三个文件路径复制到app.build中对应的位置,如图

三、修复bug(测试的时候随便改动一点代码)

四、运行补丁命令获取补丁包

运行补丁命令,单击AS右侧顶部gradle-->双击tinkerPatchRelease,如图:
(也可以直接在Android studio中的Terminal中输入命令gradlew tinkerPatchRelease)


运行完成会在build->outputs->tinkerPatch->release文件夹中生成一个名为patch_signed_7zip.apk的补丁包,如图:


五、将该补丁包复制到之前加载补丁包中对应的SD卡路劲即可。

注意:该补丁包需要重新命名,不要以.apk结尾,因为有些运营商会挟持以.apk结尾的资源,名字要与之前加载补丁包的名字相同,例如Demo中命名为patch_signed_7zip。

六、运行项目发现bug并没有修复,因为tinker是不支持即时修复的,关掉APP重启。恭喜你!bug已修复!

注意事项:

Tinker集成在这里讲的已经非常详细了,有不足的地方希望指出。遇到不懂的问题都可以直接在博客下评论问我,只要我遇到过并且能回答出来的都会乐意回答。

Demo下载地址:https://github.com/wildma/WildmaTinker
如果对你有帮助请点赞,star支持下哈~

热修复Tinker系列文章

热修复框架Tinker最完整讲解(01)——集成之路

热修复框架Tinker最完整讲解(02)——加入Walle多渠道打包

热修复框架Tinker最完整讲解(03)——使用Tinker常见问题

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