2020-04-30【MixAndJam】项目学习

2020-05-05  本文已影响0人  持刀的要迟到了

FFVII-TacticalMode

VFX实现的火花特效

Smash-CSS

Superhot-BulletTime

实现了子弹时间,以及肢体破碎效果。

        foreach(Rigidbody r in rbs)
        {
            r.interpolation = RigidbodyInterpolation.Interpolate;
            r.AddExplosionForce(15, transform.position, 5);
        }

        rb.AddExplosionForce(15, transform.position, 5);

RDR-DeadEye

    for (int i = 0; i < targets.Count; i++)
    {
        s.Append(transform.DOLookAt(targets[i].GetComponentInParent<EnemyScript>().transform.position, .05f).SetUpdate(true));
        s.AppendCallback(() => anim.SetTrigger("fire"));
        int x = i;
        s.AppendInterval(.05f);
        s.AppendCallback(()=>FirePolish());
        s.AppendCallback(() => targets[x].GetComponentInParent<EnemyScript>().Ragdoll(true, targets[x]));
        s.AppendCallback(() => crossList[x].GetComponent<Image>().color = Color.clear);
        s.AppendInterval(.35f);
    }
    s.AppendCallback(() => Aim(false));
    s.AppendCallback(() => DeadEye(false));

Pokemon-Capture

播片,宝可梦法球

Overwatch-Dragonstrike

龙柱特效

MonumentValley-LevelDesign

较为复杂,先跳过


MGR-BladeMode

用到了一个切割插件EasySlice,切割传递的参数是要切割的物体和切割用的plane面片

KingdomHearts-ShotLock

GodofWar-AxeThrow

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