自定义SwitchButton切换样式,一行代码搞定(转)
使用步骤:
1,把自定义SwitchButton放进去
import android.animation.Animator;
import android.animation.ValueAnimator;
import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.os.Build;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.MotionEvent;
import android.view.View;
import android.widget.Checkable;
public class SwitchButtonextends Viewimplements Checkable {
private static final int DEFAULT_WIDTH =dp2pxInt(58);
private static final int DEFAULT_HEIGHT =dp2pxInt(36);
/**
* 动画状态:
* 1.静止
* 2.进入拖动
* 3.处于拖动
* 4.拖动-复位
* 5.拖动-切换
* 6.点击切换
* **/
private final int ANIMATE_STATE_NONE =0;
private final int ANIMATE_STATE_PENDING_DRAG =1;
private final int ANIMATE_STATE_DRAGING =2;
private final int ANIMATE_STATE_PENDING_RESET =3;
private final int ANIMATE_STATE_PENDING_SETTLE =4;
private final int ANIMATE_STATE_SWITCH =5;
public SwitchButton(Context context) {
super(context);
init(context, null);
}
public SwitchButton(Context context, AttributeSet attrs) {
super(context, attrs);
init(context, attrs);
}
public SwitchButton(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs);
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
public SwitchButton(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
super(context, attrs, defStyleAttr, defStyleRes);
init(context, attrs);
}
@Override
public final void setPadding(int left, int top, int right, int bottom) {
super.setPadding(0, 0, 0, 0);
}
/**
* 初始化参数
*/
private void init(Context context, AttributeSet attrs) {
TypedArray typedArray =null;
if(attrs !=null){
typedArray = context.obtainStyledAttributes(attrs, R.styleable.SwitchButton);
}
shadowEffect =optBoolean(typedArray,
R.styleable.SwitchButton_sb_shadow_effect,
true);
uncheckCircleColor =optColor(typedArray,
R.styleable.SwitchButton_sb_uncheckcircle_color,
0XffAAAAAA);//0XffAAAAAA;
uncheckCircleWidth =optPixelSize(typedArray,
R.styleable.SwitchButton_sb_uncheckcircle_width,
dp2pxInt(1.5f));//dp2pxInt(1.5f);
uncheckCircleOffsetX =dp2px(10);
uncheckCircleRadius =optPixelSize(typedArray,
R.styleable.SwitchButton_sb_uncheckcircle_radius,
dp2px(4));//dp2px(4);
checkedLineOffsetX =dp2px(4);
checkedLineOffsetY =dp2px(4);
shadowRadius =optPixelSize(typedArray,
R.styleable.SwitchButton_sb_shadow_radius,
dp2pxInt(2.5f));//dp2pxInt(2.5f);
shadowOffset =optPixelSize(typedArray,
R.styleable.SwitchButton_sb_shadow_offset,
dp2pxInt(1.5f));//dp2pxInt(1.5f);
shadowColor =optColor(typedArray,
R.styleable.SwitchButton_sb_shadow_color,
0X33000000);//0X33000000;
uncheckColor =optColor(typedArray,
R.styleable.SwitchButton_sb_uncheck_color,
0XffDDDDDD);//0XffDDDDDD;
checkedColor =optColor(typedArray,
R.styleable.SwitchButton_sb_checked_color,
0Xff51d367);//0Xff51d367;
borderWidth =optPixelSize(typedArray,
R.styleable.SwitchButton_sb_border_width,
dp2pxInt(1));//dp2pxInt(1);
checkLineColor =optColor(typedArray,
R.styleable.SwitchButton_sb_checkline_color,
Color.WHITE);//Color.WHITE;
checkLineWidth =optPixelSize(typedArray,
R.styleable.SwitchButton_sb_checkline_width,
dp2pxInt(1f));//dp2pxInt(1.0f);
checkLineLength =dp2px(6);
int buttonColor =optColor(typedArray,
R.styleable.SwitchButton_sb_button_color,
Color.WHITE);//Color.WHITE;
int effectDuration =optInt(typedArray,
R.styleable.SwitchButton_sb_effect_duration,
300);//300;
isChecked =optBoolean(typedArray,
R.styleable.SwitchButton_sb_checked,
false);
showIndicator =optBoolean(typedArray,
R.styleable.SwitchButton_sb_show_indicator,
true);
background =optColor(typedArray,
R.styleable.SwitchButton_sb_background,
Color.WHITE);//Color.WHITE;
enableEffect =optBoolean(typedArray,
R.styleable.SwitchButton_sb_enable_effect,
true);
if(typedArray !=null){
typedArray.recycle();
}
paint =new Paint(Paint.ANTI_ALIAS_FLAG);
buttonPaint =new Paint(Paint.ANTI_ALIAS_FLAG);
buttonPaint.setColor(buttonColor);
if(shadowEffect){
buttonPaint.setShadowLayer(
shadowRadius,
0, shadowOffset,
shadowColor);
}
viewState =new ViewState();
beforeState =new ViewState();
afterState =new ViewState();
valueAnimator = ValueAnimator.ofFloat(0f, 1f);
valueAnimator.setDuration(effectDuration);
valueAnimator.setRepeatCount(0);
valueAnimator.addUpdateListener(animatorUpdateListener);
valueAnimator.addListener(animatorListener);
super.setClickable(true);
this.setPadding(0, 0, 0, 0);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
setLayerType(LAYER_TYPE_SOFTWARE, null);
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
if(widthMode == MeasureSpec.UNSPECIFIED
|| widthMode == MeasureSpec.AT_MOST){
widthMeasureSpec = MeasureSpec.makeMeasureSpec(DEFAULT_WIDTH, MeasureSpec.EXACTLY);
}
if(heightMode == MeasureSpec.UNSPECIFIED
|| heightMode == MeasureSpec.AT_MOST){
heightMeasureSpec = MeasureSpec.makeMeasureSpec(DEFAULT_HEIGHT, MeasureSpec.EXACTLY);
}
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
float viewPadding = Math.max(shadowRadius +shadowOffset, borderWidth);
height = h - viewPadding - viewPadding;
width = w - viewPadding - viewPadding;
viewRadius =height *.5f;
buttonRadius =viewRadius -borderWidth;
left = viewPadding;
top = viewPadding;
right = w - viewPadding;
bottom = h - viewPadding;
centerX = (left +right) *.5f;
centerY = (top +bottom) *.5f;
buttonMinX =left +viewRadius;
buttonMaxX =right -viewRadius;
if(isChecked()){
setCheckedViewState(viewState);
}else{
setUncheckViewState(viewState);
}
isUiInited =true;
postInvalidate();
}
/**
* @param viewState
*/
private void setUncheckViewState(ViewState viewState){
viewState.radius =0;
viewState.checkStateColor =uncheckColor;
viewState.checkedLineColor = Color.TRANSPARENT;
viewState.buttonX =buttonMinX;
}
/**
* @param viewState
*/
private void setCheckedViewState(ViewState viewState){
viewState.radius =viewRadius;
viewState.checkStateColor =checkedColor;
viewState.checkedLineColor =checkLineColor;
viewState.buttonX =buttonMaxX;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
paint.setStrokeWidth(borderWidth);
paint.setStyle(Paint.Style.FILL);
//绘制白色背景
paint.setColor(background);
drawRoundRect(canvas,
left, top, right, bottom,
viewRadius, paint);
//绘制关闭状态的边框
paint.setStyle(Paint.Style.STROKE);
paint.setColor(uncheckColor);
drawRoundRect(canvas,
left, top, right, bottom,
viewRadius, paint);
//绘制小圆圈
if(showIndicator){
drawUncheckIndicator(canvas);
}
//绘制开启背景色
float des =viewState.radius *.5f;//[0-backgroundRadius*0.5f]
paint.setStyle(Paint.Style.STROKE);
paint.setColor(viewState.checkStateColor);
paint.setStrokeWidth(borderWidth + des *2f);
drawRoundRect(canvas,
left + des, top + des, right - des, bottom - des,
viewRadius, paint);
//绘制按钮左边绿色长条遮挡
paint.setStyle(Paint.Style.FILL);
paint.setStrokeWidth(1);
drawArc(canvas,
left, top,
left +2 *viewRadius, top +2 *viewRadius,
90, 180, paint);
canvas.drawRect(
left +viewRadius, top,
viewState.buttonX, top +2 *viewRadius,
paint);
//绘制小线条
if(showIndicator){
drawCheckedIndicator(canvas);
}
//绘制按钮
drawButton(canvas, viewState.buttonX, centerY);
}
/**
* 绘制选中状态指示器
* @param canvas
*/
protected void drawCheckedIndicator(Canvas canvas) {
drawCheckedIndicator(canvas,
viewState.checkedLineColor,
checkLineWidth,
left +viewRadius -checkedLineOffsetX, centerY -checkLineLength,
left +viewRadius -checkedLineOffsetY, centerY +checkLineLength,
paint);
}
/**
* 绘制选中状态指示器
* @param canvas
* @param color
* @param lineWidth
* @param sx
* @param sy
* @param ex
* @param ey
* @param paint
*/
protected void drawCheckedIndicator(Canvas canvas,
int color,
float lineWidth,
float sx, float sy, float ex, float ey,
Paint paint) {
paint.setStyle(Paint.Style.STROKE);
paint.setColor(color);
paint.setStrokeWidth(lineWidth);
canvas.drawLine(
sx, sy, ex, ey,
paint);
}
/**
* 绘制关闭状态指示器
* @param canvas
*/
private void drawUncheckIndicator(Canvas canvas) {
drawUncheckIndicator(canvas,
uncheckCircleColor,
uncheckCircleWidth,
right -uncheckCircleOffsetX, centerY,
uncheckCircleRadius,
paint);
}
/**
* 绘制关闭状态指示器
* @param canvas
* @param color
* @param lineWidth
* @param centerX
* @param centerY
* @param radius
* @param paint
*/
protected void drawUncheckIndicator(Canvas canvas,
int color,
float lineWidth,
float centerX, float centerY,
float radius,
Paint paint) {
paint.setStyle(Paint.Style.STROKE);
paint.setColor(color);
paint.setStrokeWidth(lineWidth);
canvas.drawCircle(centerX, centerY, radius, paint);
}
/**
* @param canvas
* @param left
* @param top
* @param right
* @param bottom
* @param startAngle
* @param sweepAngle
* @param paint
*/
private void drawArc(Canvas canvas,
float left, float top,
float right, float bottom,
float startAngle, float sweepAngle,
Paint paint){
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
canvas.drawArc(left, top, right, bottom,
startAngle, sweepAngle, true, paint);
}else{
rect.set(left, top, right, bottom);
canvas.drawArc(rect,
startAngle, sweepAngle, true, paint);
}
}
/**
* @param canvas
* @param left
* @param top
* @param right
* @param bottom
* @param backgroundRadius
* @param paint
*/
private void drawRoundRect(Canvas canvas,
float left, float top,
float right, float bottom,
float backgroundRadius,
Paint paint){
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
canvas.drawRoundRect(left, top, right, bottom,
backgroundRadius, backgroundRadius, paint);
}else{
rect.set(left, top, right, bottom);
canvas.drawRoundRect(rect,
backgroundRadius, backgroundRadius, paint);
}
}
/**
* @param canvas
* @param x px
* @param y px
*/
private void drawButton(Canvas canvas, float x, float y) {
canvas.drawCircle(x, y, buttonRadius, buttonPaint);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(1);
paint.setColor(0XffDDDDDD);
canvas.drawCircle(x, y, buttonRadius, paint);
}
@Override
public void setChecked(boolean checked) {
if(checked == isChecked()){
postInvalidate();
return;
}
toggle(enableEffect, false);
}
@Override
public boolean isChecked() {
return isChecked;
}
@Override
public void toggle() {
toggle(true);
}
/**
* 切换状态
* @param animate
*/
public void toggle(boolean animate) {
toggle(animate, true);
}
private void toggle(boolean animate, boolean broadcast) {
if(!isEnabled()){return;}
if(isEventBroadcast){
throw new RuntimeException("should NOT switch the state in method: [onCheckedChanged]!");
}
if(!isUiInited){
isChecked = !isChecked;
if(broadcast){
broadcastEvent();
}
return;
}
if(valueAnimator.isRunning()){
valueAnimator.cancel();
}
if(!enableEffect || !animate){
isChecked = !isChecked;
if(isChecked()){
setCheckedViewState(viewState);
}else{
setUncheckViewState(viewState);
}
postInvalidate();
if(broadcast){
broadcastEvent();
}
return;
}
animateState =ANIMATE_STATE_SWITCH;
beforeState.copy(viewState);
if(isChecked()){
//切换到unchecked
setUncheckViewState(afterState);
}else{
setCheckedViewState(afterState);
}
valueAnimator.start();
}
/**
*
*/
private void broadcastEvent() {
if(onCheckedChangeListener !=null){
isEventBroadcast =true;
onCheckedChangeListener.onCheckedChanged(this, isChecked());
}
isEventBroadcast =false;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if(!isEnabled()){return false;}
int actionMasked = event.getActionMasked();
switch (actionMasked){
case MotionEvent.ACTION_DOWN:{
isTouchingDown =true;
touchDownTime = System.currentTimeMillis();
//取消准备进入拖动状态
removeCallbacks(postPendingDrag);
//预设100ms进入拖动状态
postDelayed(postPendingDrag, 100);
break;
}
case MotionEvent.ACTION_MOVE:{
float eventX = event.getX();
if(isPendingDragState()){
//在准备进入拖动状态过程中,可以拖动按钮位置
float fraction = eventX / getWidth();
fraction = Math.max(0f, Math.min(1f, fraction));
viewState.buttonX =buttonMinX
+ (buttonMaxX -buttonMinX)
* fraction;
}else if(isDragState()){
//拖动按钮位置,同时改变对应的背景颜色
float fraction = eventX / getWidth();
fraction = Math.max(0f, Math.min(1f, fraction));
viewState.buttonX =buttonMinX
+ (buttonMaxX -buttonMinX)
* fraction;
viewState.checkStateColor = (Integer)argbEvaluator.evaluate(
fraction,
uncheckColor,
checkedColor
);
postInvalidate();
}
break;
}
case MotionEvent.ACTION_UP:{
isTouchingDown =false;
//取消准备进入拖动状态
removeCallbacks(postPendingDrag);
if(System.currentTimeMillis() -touchDownTime <=300){
//点击时间小于300ms,认为是点击操作
toggle();
}else if(isDragState()){
//在拖动状态,计算按钮位置,设置是否切换状态
float eventX = event.getX();
float fraction = eventX / getWidth();
fraction = Math.max(0f, Math.min(1f, fraction));
boolean newCheck = fraction >.5f;
if(newCheck == isChecked()){
pendingCancelDragState();
}else{
isChecked = newCheck;
pendingSettleState();
}
}else if(isPendingDragState()){
//在准备进入拖动状态过程中,取消之,复位
pendingCancelDragState();
}
break;
}
case MotionEvent.ACTION_CANCEL:{
isTouchingDown =false;
removeCallbacks(postPendingDrag);
if(isPendingDragState()
|| isDragState()){
//复位
pendingCancelDragState();
}
break;
}
}
return true;
}
/**
* 是否在动画状态
* @return
*/
private boolean isInAnimating(){
return animateState !=ANIMATE_STATE_NONE;
}
/**
* 是否在进入拖动或离开拖动状态
* @return
*/
private boolean isPendingDragState(){
return animateState ==ANIMATE_STATE_PENDING_DRAG
||animateState ==ANIMATE_STATE_PENDING_RESET;
}
/**
* 是否在手指拖动状态
* @return
*/
private boolean isDragState(){
return animateState ==ANIMATE_STATE_DRAGING;
}
/**
* 设置是否启用阴影效果
* @param shadowEffect true.启用
*/
public void setShadowEffect(boolean shadowEffect) {
if(this.shadowEffect == shadowEffect){return;}
this.shadowEffect = shadowEffect;
if(this.shadowEffect){
buttonPaint.setShadowLayer(
shadowRadius,
0, shadowOffset,
shadowColor);
}else{
buttonPaint.setShadowLayer(
0,
0, 0,
0);
}
}
public void setEnableEffect(boolean enable){
this.enableEffect = enable;
}
/**
* 开始进入拖动状态
*/
private void pendingDragState() {
if(isInAnimating()){return;}
if(!isTouchingDown){return;}
if(valueAnimator.isRunning()){
valueAnimator.cancel();
}
animateState =ANIMATE_STATE_PENDING_DRAG;
beforeState.copy(viewState);
afterState.copy(viewState);
if(isChecked()){
afterState.checkStateColor =checkedColor;
afterState.buttonX =buttonMaxX;
afterState.checkedLineColor =checkedColor;
}else{
afterState.checkStateColor =uncheckColor;
afterState.buttonX =buttonMinX;
afterState.radius =viewRadius;
}
valueAnimator.start();
}
/**
* 取消拖动状态
*/
private void pendingCancelDragState() {
if(isDragState() || isPendingDragState()){
if(valueAnimator.isRunning()){
valueAnimator.cancel();
}
animateState =ANIMATE_STATE_PENDING_RESET;
beforeState.copy(viewState);
if(isChecked()){
setCheckedViewState(afterState);
}else{
setUncheckViewState(afterState);
}
valueAnimator.start();
}
}
/**
* 动画-设置新的状态
*/
private void pendingSettleState() {
if(valueAnimator.isRunning()){
valueAnimator.cancel();
}
animateState =ANIMATE_STATE_PENDING_SETTLE;
beforeState.copy(viewState);
if(isChecked()){
setCheckedViewState(afterState);
}else{
setUncheckViewState(afterState);
}
valueAnimator.start();
}
@Override
public final void setOnClickListener(OnClickListener l) {}
@Override
public final void setOnLongClickListener(OnLongClickListener l) {}
public void setOnCheckedChangeListener(OnCheckedChangeListener l){
onCheckedChangeListener = l;
}
public interface OnCheckedChangeListener{
void onCheckedChanged(SwitchButton view, boolean isChecked);
}
/*******************************************************/
private static float dp2px(float dp){
Resources r = Resources.getSystem();
return TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, r.getDisplayMetrics());
}
private static int dp2pxInt(float dp){
return (int)dp2px(dp);
}
private static int optInt(TypedArray typedArray,
int index,
int def) {
if(typedArray ==null){return def;}
return typedArray.getInt(index, def);
}
private static float optPixelSize(TypedArray typedArray,
int index,
float def) {
if(typedArray ==null){return def;}
return typedArray.getDimension(index, def);
}
private static int optPixelSize(TypedArray typedArray,
int index,
int def) {
if(typedArray ==null){return def;}
return typedArray.getDimensionPixelOffset(index, def);
}
private static int optColor(TypedArray typedArray,
int index,
int def) {
if(typedArray ==null){return def;}
return typedArray.getColor(index, def);
}
private static boolean optBoolean(TypedArray typedArray,
int index,
boolean def) {
if(typedArray ==null){return def;}
return typedArray.getBoolean(index, def);
}
/*******************************************************/
/**
* 阴影半径
*/
private int shadowRadius;
/**
* 阴影Y偏移px
*/
private int shadowOffset;
/**
* 阴影颜色
*/
private int shadowColor ;
/**
* 背景半径
*/
private float viewRadius;
/**
* 按钮半径
*/
private float buttonRadius;
/**
* 背景高
*/
private float height ;
/**
* 背景宽
*/
private float width;
/**
* 背景位置
*/
private float left ;
private float top ;
private float right ;
private float bottom ;
private float centerX;
private float centerY;
/**
* 背景底色
*/
private int background;
/**
* 背景关闭颜色
*/
private int uncheckColor;
/**
* 背景打开颜色
*/
private int checkedColor;
/**
* 边框宽度px
*/
private int borderWidth;
/**
* 打开指示线颜色
*/
private int checkLineColor;
/**
* 打开指示线宽
*/
private int checkLineWidth;
/**
* 打开指示线长
*/
private float checkLineLength;
/**
* 关闭圆圈颜色
*/
private int uncheckCircleColor;
/**
*关闭圆圈线宽
*/
private int uncheckCircleWidth;
/**
*关闭圆圈位移X
*/
private float uncheckCircleOffsetX;
/**
*关闭圆圈半径
*/
private float uncheckCircleRadius;
/**
*打开指示线位移X
*/
private float checkedLineOffsetX;
/**
*打开指示线位移Y
*/
private float checkedLineOffsetY;
/**
* 按钮最左边
*/
private float buttonMinX;
/**
* 按钮最右边
*/
private float buttonMaxX;
/**
* 按钮画笔
*/
private PaintbuttonPaint;
/**
* 背景画笔
*/
private Paintpaint;
/**
* 当前状态
*/
private ViewStateviewState;
private ViewStatebeforeState;
private ViewStateafterState;
private RectFrect =new RectF();
/**
* 动画状态
*/
private int animateState =ANIMATE_STATE_NONE;
/**
*
*/
private ValueAnimatorvalueAnimator;
private final android.animation.ArgbEvaluatorargbEvaluator
=new android.animation.ArgbEvaluator();
/**
*是否选中
*/
private boolean isChecked;
/**
* 是否启用动画
*/
private boolean enableEffect;
/**
* 是否启用阴影效果
*/
private boolean shadowEffect;
/**
* 是否显示指示器
*/
private boolean showIndicator;
/**
* 收拾是否按下
*/
private boolean isTouchingDown =false;
/**
*
*/
private boolean isUiInited =false;
/**
*
*/
private boolean isEventBroadcast =false;
private OnCheckedChangeListeneronCheckedChangeListener;
/**
* 手势按下的时刻
*/
private long touchDownTime;
private RunnablepostPendingDrag =new Runnable() {
@Override
public void run() {
if(!isInAnimating()){
pendingDragState();
}
}
};
private ValueAnimator.AnimatorUpdateListeneranimatorUpdateListener
=new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
float value = (Float) animation.getAnimatedValue();
switch (animateState) {
case ANIMATE_STATE_PENDING_SETTLE: {
}
case ANIMATE_STATE_PENDING_RESET: {
}
case ANIMATE_STATE_PENDING_DRAG: {
viewState.checkedLineColor = (Integer) (argbEvaluator.evaluate(
value,
beforeState.checkedLineColor,
afterState.checkedLineColor
));
viewState.radius =beforeState.radius
+ (afterState.radius -beforeState.radius) * value;
if(animateState !=ANIMATE_STATE_PENDING_DRAG){
viewState.buttonX =beforeState.buttonX
+ (afterState.buttonX -beforeState.buttonX) * value;
}
viewState.checkStateColor = (Integer)argbEvaluator.evaluate(
value,
beforeState.checkStateColor,
afterState.checkStateColor
);
break;
}
case ANIMATE_STATE_SWITCH: {
viewState.buttonX =beforeState.buttonX
+ (afterState.buttonX -beforeState.buttonX) * value;
float fraction = (viewState.buttonX -buttonMinX) / (buttonMaxX -buttonMinX);
viewState.checkStateColor = (Integer)argbEvaluator.evaluate(
fraction,
uncheckColor,
checkedColor
);
viewState.radius = fraction *viewRadius;
viewState.checkedLineColor = (Integer)argbEvaluator.evaluate(
fraction,
Color.TRANSPARENT,
checkLineColor
);
break;
}
default:
case ANIMATE_STATE_DRAGING: {
}
case ANIMATE_STATE_NONE: {
break;
}
}
postInvalidate();
}
};
private Animator.AnimatorListeneranimatorListener
=new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
}
@Override
public void onAnimationEnd(Animator animation) {
switch (animateState) {
case ANIMATE_STATE_DRAGING: {
break;
}
case ANIMATE_STATE_PENDING_DRAG: {
animateState =ANIMATE_STATE_DRAGING;
viewState.checkedLineColor = Color.TRANSPARENT;
viewState.radius =viewRadius;
postInvalidate();
break;
}
case ANIMATE_STATE_PENDING_RESET: {
animateState =ANIMATE_STATE_NONE;
postInvalidate();
break;
}
case ANIMATE_STATE_PENDING_SETTLE: {
animateState =ANIMATE_STATE_NONE;
postInvalidate();
broadcastEvent();
break;
}
case ANIMATE_STATE_SWITCH: {
isChecked = !isChecked;
animateState =ANIMATE_STATE_NONE;
postInvalidate();
broadcastEvent();
break;
}
default:
case ANIMATE_STATE_NONE: {
break;
}
}
}
@Override
public void onAnimationCancel(Animator animation) {
}
@Override
public void onAnimationRepeat(Animator animation) {
}
};
/*******************************************************/
/**
* 保存动画状态
* */
private static class ViewState {
/**
* 按钮x位置[buttonMinX-buttonMaxX]
*/
float buttonX;
/**
* 状态背景颜色
*/
int checkStateColor;
/**
* 选中线的颜色
*/
int checkedLineColor;
/**
* 状态背景的半径
*/
float radius;
ViewState(){}
private void copy(ViewState source){
this.buttonX = source.buttonX;
this.checkStateColor = source.checkStateColor;
this.checkedLineColor = source.checkedLineColor;
this.radius = source.radius;
}
}
}
2,新建switch_button_attrs.xml
<declare-styleable name="SwitchButton">
<attr name="sb_shadow_radius" format="reference|dimension" />
<attr name="sb_shadow_offset" format="reference|dimension" />
<attr name="sb_shadow_color" format="reference|color" />
<attr name="sb_uncheck_color" format="reference|color" />
<attr name="sb_checked_color" format="reference|color" />
<attr name="sb_border_width" format="reference|dimension" />
<attr name="sb_checkline_color" format="reference|color" />
<attr name="sb_checkline_width" format="reference|dimension" />
<attr name="sb_uncheckcircle_color" format="reference|color" />
<attr name="sb_uncheckcircle_width" format="reference|dimension" />
<attr name="sb_uncheckcircle_radius" format="reference|dimension" />
<attr name="sb_checked" format="reference|boolean" />
<attr name="sb_shadow_effect" format="reference|boolean" />
<attr name="sb_effect_duration" format="reference|integer" />
<attr name="sb_button_color" format="reference|color" />
<attr name="sb_show_indicator" format="reference|boolean" />
<attr name="sb_background" format="reference|color" />
<attr name="sb_enable_effect" format="reference|boolean" />
</declare-styleable>
3.xml中使用
<*****SwitchButton
android:id="@+id/sb_xxtz"
android:layout_width="50dp"
android:layout_height="30dp"
app:sb_checked="true"
app:sb_show_indicator="false"
app:sb_uncheck_color="#fff"//未选中颜色
app:sb_checked_color="#FFF8B702"//选中颜色
android:layout_alignParentTop="true"
android:layout_alignParentEnd="true"/>
这样就OK了!