Java的IO模型

2018-04-09  本文已影响0人  Joseph1453

一.预备知识

1.1 Linux网络IO模型

1.2 Java的5种IO模型

1.3 epoll优势

二.BIO

2.1 server

import java.net.ServerSocket;
import java.net.Socket;

        //连接
        ServerSocket serverSocket = new ServerSocket(8080);
        Socket socket = serverSocket.accept();
        //接收后进行回复
        BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
        String body = in.readLine();
        
        PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
        out.println("server response...");

2.2 client

        //连接
        Socket socket = new Socket("ip", 8080);
        //发送后等待回复
        PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
        out.println("client request...");
        
        BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
        String body = in.readLine();

三.NIO

3.1 基本概念

BIO读取写入数据都是直接操作stream对象,效率低,NIO使用缓冲区解决。缓冲区本质是一个数组,提供对数据的结构化访问以及维护读写位置等。

Channel主要分为用于网络读写的SelectableChannel和用于文件操作的FileChannel,SelectableChannel主要包括SocketChannel和ServerSocketChannel

Selector不断轮询注册在其上的Channel,若某个Channel上有新的TCP接入、读、写则说明这个通道以及就绪,将被Selector轮询选择到SelectionKey.

3.2 server

        //1.服务端创建父管道,处理所有客户端连接
        ServerSocketChannel serverSocketChannel = ServerSocketChannel.open();
        serverSocketChannel.socket().bind(new InetSocketAddress("ip",8080));
        serverSocketChannel.configureBlocking(false);

        //2.创建Reactor线程
        Selector selector = Selector.open();
        //创建一个selector线程并启动,轮询就绪的事件
        Set<SelectionKey> selectionKeys = selector.selectedKeys();
        Iterator<SelectionKey> iterator = selectionKeys.iterator();
        while (iterator.hasNext()){
            SelectionKey key = iterator.next();
            if(key.isValid()){
                if(key.isAcceptable()){
                    ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
                    //有新客户端请求接入时的情况,详见4
                }
                if(key.isReadable()){
                    SocketChannel sc = (SocketChannel) key.channel();
                    //有新客户端请求进来的情况,详见5
                }
            }
        }


        //3.将父管道注册到选择器,监听客户端的accept事件
        SelectionKey selectionKey = ServerSocketChannel.register(selector, SelectionKey.OP_ACCEPT);

        //4.选择器监听到ACCEPT事件后(即有新客户端请求进来),为每个请求生成一个channel(建立TCP连接)并注册read事件到选择器
        SocketChannel clientChannel = serverSocketChannel.accept();//serverSocketChannel即为2中的ssc
        clientChannel.configureBlocking(false);
        SelectionKey clientKey = clientChannel.register(selector, SelectionKey.OP_READ);

        //5.选择器监听到read事件后(即客户端请求进来了),异步读取请求信息到缓冲区、解码,最后放到工作线程池处理
        ByteBuffer dst = ByteBuffer.allocate(1024);
        clientChannel.read(dst);//clientChannel即为2中的sc
        dst.flip();
        byte[] bytes = new byte[dst.remaining()];
        dst.get(bytes);
        String clientInfo = new String(bytes, "utf-8");

        //6.服务端处理完毕后,把返回值写入到clientChannel返回给客户端
        ByteBuffer writeBuffer = ByteBuffer.allocate(1024);
        String serverResponse = "xxx";
        byte[] serverBytes = serverResponse.getBytes();
        writeBuffer.put(serverBytes);
        writeBuffer.flip();
        clientChannel.write(dst);

3.3 client

        //1.创建客户端通道
        SocketChannel clientChannel = SocketChannel.open();
        clientChannel.configureBlocking(false);

        //2.建立Reactor线程,首先判断连接是否建立详见3,再轮询激活事件详见4
        Selector selector = Selector.open();

        //3.判断客户端是否与服务端建立了连接,连接成功则注册read事件,否则注册connect事件
        if(clientChannel.connect(new InetSocketAddress("ip",8080))){
            clientChannel.register(selector, SelectionKey.OP_READ);
            //TODO 处理写操作,即发送请求到服务端
        }
        else {
            clientChannel.register(selector, SelectionKey.OP_CONNECT);
        }

        //4.轮询所有就绪事件
        Set<SelectionKey> selectionKeys = selector.selectedKeys();
        Iterator<SelectionKey> iterator = selectionKeys.iterator();
        while (iterator.hasNext()){
            SelectionKey key = iterator.next();
            if(key.isValid()){
                SocketChannel sc = (SocketChannel) key.channel();
                //客户端的连接请求,如果已建立连接则注册read事件准备接受服务端回复,并发送相应请求
                if(key.isConnectable()){
                    if(sc.finishConnect()){
                        sc.register(selector, SelectionKey.OP_READ);
                        //TODO 处理写操作,即发送请求到服务端
                    }
                    else {
                        System.exit(1);//服务端返回ACK但是连接失败,异常
                    }
                }
                //客户端接受到服务端回复后的处理
                if(key.isReadable()){
                    //TODO 处理读操作,即接受服务端的回复并相应处理
                }
            }
        }

四.AIO

真正的异步非阻塞IO,对应Unix网络编程的事件驱动IO,无需selector轮询即可实现异步读写。

server

client

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