iOS开发中添加3DTouch功能

2017-07-06  本文已影响0人  小蜗牛成长记

iOS开发中添加3DTouch功能

在AppDelegate入口类的入口方法- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions 中实现下面这段代码:

UIApplicationShortcutItem * shortItem1 = [[UIApplicationShortcutItem alloc]initWithType:@"1" localizedTitle:@"item1"];
UIApplicationShortcutItem * shortItem2 = [[UIApplicationShortcutItem alloc]initWithType:@"2" localizedTitle:@"item2"];
NSArray * shortItems = [[NSArray alloc]initWithObjects:shortItem1,shortItem2, nil];
[[UIApplication sharedApplication]setShortcutItems:shortItems];

或者下面这段代码,上面那种创建方式不会显示子标题和icon图片,下面这种实现方式可以实现

UIApplicationShortcutIcon * icon1 = [UIApplicationShortcutIcon iconWithTemplateImageName:@"image1"];//创建icon图标
UIApplicationShortcutItem * shortItem1 = [[UIApplicationShortcutItem alloc]initWithType:@"1" localizedTitle:@"item1" localizedSubtitle:@"subItem1" icon:icon1 userInfo:nil];
UIApplicationShortcutIcon * icon2 = [UIApplicationShortcutIcon iconWithTemplateImageName:@"image1"];
UIApplicationShortcutItem * shortItem2 = [[UIApplicationShortcutItem alloc]initWithType:@"1" localizedTitle:@"item2" localizedSubtitle:@"subItem2" icon:icon2 userInfo:nil];

点击选项操作要在AppDelegate中,实现如下代理方法:

-(void)application:(UIApplication *)application performActionForShortcutItem:(UIApplicationShortcutItem *)shortcutItem completionHandler:(void (^)(BOOL))completionHandler
{
    if ([shortcutItem.type isEqualToString:@"1"]) {
        NSLog(@"item1");
    }
    else if ([shortcutItem.type isEqualToString:@"2"]){
        NSLog(@"item2");
    }
}

如此简单的3DTouch功能就算完成了,下面展示效果图片:

IMG_0799.PNG IMG_0800.PNG

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