2_netty_NioEventLoopGroup

2018-06-16  本文已影响0人  loading_17

NioEventLoopGroup

直接拿官方的EchoServer类做分析

public final class EchoServer {

    static final boolean SSL = System.getProperty("ssl") != null;
    static final int PORT = Integer.parseInt(System.getProperty("port", "8007"));

    public static void main(String[] args) throws Exception {
        // Configure SSL.
        final SslContext sslCtx;
        if (SSL) {
            SelfSignedCertificate ssc = new SelfSignedCertificate();
            sslCtx = SslContextBuilder.forServer(ssc.certificate(), ssc.privateKey()).build();
        } else {
            sslCtx = null;
        }

        // Configure the server.
        EventLoopGroup bossGroup = new NioEventLoopGroup(1);
        // workGroup没有传入线程数,则默认CPU*2线程
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        final EchoServerHandler serverHandler = new EchoServerHandler();
        try {
            ServerBootstrap b = new ServerBootstrap();
            b.group(bossGroup, workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .option(ChannelOption.SO_BACKLOG, 100)
                    .handler(new LoggingHandler(LogLevel.INFO))
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline p = ch.pipeline();
                            if (sslCtx != null) {
                                p.addLast(sslCtx.newHandler(ch.alloc()));
                            }
                            //p.addLast(new LoggingHandler(LogLevel.INFO));
                            p.addLast(serverHandler);
                        }
                    });

            // Start the server.
            ChannelFuture f = b.bind(PORT).sync();

            // Wait until the server socket is closed.
            f.channel().closeFuture().sync();
        } finally {
            // Shut down all event loops to terminate all threads.
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}

直接看

EventLoopGroup bossGroup = new NioEventLoopGroup(1);
EventLoopGroup workerGroup = new NioEventLoopGroup();

EventLoopGroup负责管理一组EventLoop。
boss用来accept客户端连接,worker用来处理客户端数据的读写操作。


那么直接看NioEventLoopGroup的构造方法,它有多个构造方法,最终都会调用如下:

    public NioEventLoopGroup(int nThreads, Executor executor, final SelectorProvider selectorProvider,
                             final SelectStrategyFactory selectStrategyFactory) {
        super(nThreads, executor, selectorProvider, selectStrategyFactory, RejectedExecutionHandlers.reject());
    }

接着调用父类的构造,抽象类MultithreadEventLoopGroup,这个类继承了MutithreadEventExecutorGroup并实现了EventLoopGroup。用于多线程处理任务。

//这里的DEFAULT_EVENT_LOOP_THREADS在类初始化的时候,静态代码块
//中生成Runtime.getRuntime().availableProcessors() * 2
    protected MultithreadEventLoopGroup(int nThreads, Executor executor, Object... args) {
        super(nThreads == 0 ? DEFAULT_EVENT_LOOP_THREADS : nThreads, executor, args);
    }

DEFAULT_EVENT_LOOP_THREADS默认为处理器数量的两倍。

上述的构造会调用其父类MultithreadEventExecutorGroup的构造方法,下面会设置其两个属性值,children和chooser

//这里又多了个参数
//这里出现一个EventExecutor工厂选择类,默认是
//DefaultEventExecutorChooserFactory,这个工厂使用轮询来选择
//EventExecutor
    protected MultithreadEventExecutorGroup(int nThreads, Executor executor, Object... args) {
        this(nThreads, executor, DefaultEventExecutorChooserFactory.INSTANCE, args);
    }

接着调用该类的构造

    protected MultithreadEventExecutorGroup(int nThreads, Executor executor,
                                            EventExecutorChooserFactory chooserFactory, Object... args) {
        if (nThreads <= 0) {
            throw new IllegalArgumentException(String.format("nThreads: %d (expected: > 0)", nThreads));
        }

        if (executor == null) {
//默认的ThreadPerTaskExecutor,每次都新建一个FastThreadLocalThread
            executor = new ThreadPerTaskExecutor(newDefaultThreadFactory());
        }

        children = new EventExecutor[nThreads];

        for (int i = 0; i < nThreads; i ++) {
            boolean success = false;
            try {
            //通过newChild方法来创建EventExecutor,可以通过next()方法访问到。
            //每个将会为MultithreadEventExecutorGroup服务的线程都会调用这个方法
            //这里调用的是NioEventLoopGroup的newChild方法,方法里面创建了NioEventLoop
            //这里 EventLoop的构造,接收了NioEventLoopGroup、Executor、
            //SelectorProvider、SelectStrategy和RejectedExecutionHandler
                children[i] = newChild(executor, args);
                success = true;
            } catch (Exception e) {
                // TODO: Think about if this is a good exception type
                throw new IllegalStateException("failed to create a child event loop", e);
            } finally {
              //如果不成功就释放资源
                if (!success) {
                    for (int j = 0; j < i; j ++) {
                        children[j].shutdownGracefully();
                    }

                    for (int j = 0; j < i; j ++) {
                        EventExecutor e = children[j];
                        try {
                            while (!e.isTerminated()) {
                                e.awaitTermination(Integer.MAX_VALUE, TimeUnit.SECONDS);
                            }
                        } catch (InterruptedException interrupted) {
                            // Let the caller handle the interruption.
                            Thread.currentThread().interrupt();
                            break;
                        }
                    }
                }
            }
        }
//这里使用的是DefaultEventExecutorChooserFactory,根据executor的长度选择Chooser
//长度是2的幂次方,则选择PowerOfTwoEventExecutorChooser
//如果不是选择GenericEventExecutorChooser,这里长度为1
//选择前者。Chooser里面提供了next方法
        chooser = chooserFactory.newChooser(children);

//创建终止监听器
        final FutureListener<Object> terminationListener = new FutureListener<Object>() {
            @Override
            public void operationComplete(Future<Object> future) throws Exception {
                if (terminatedChildren.incrementAndGet() == children.length) {
                    terminationFuture.setSuccess(null);
                }
            }
        };

        for (EventExecutor e: children) {
            e.terminationFuture().addListener(terminationListener);
        }

        Set<EventExecutor> childrenSet = new LinkedHashSet<EventExecutor>(children.length);
        Collections.addAll(childrenSet, children);
        readonlyChildren = Collections.unmodifiableSet(childrenSet);
    }

再来看看这幅图,看下Netty中的Reactor模式。就是由一个不断等待和循环的进程(线程)来响应IO请求,IO请求就绪后,指派调用指定的handler做处理。



上面定义的boss就是mainReactor,worker就是subReactor。代码后面再做分析。

总结:

  1. NioEventLoopGroup管理了一组NioEventLoop
  2. 它指定了线程数量 核心数*2
  3. 它创建了executor,默认为ThreadPerTaskExecutor
  4. 它通过newChild方法创建NioEventLoop,NioEventLoop包含了上面创建的executor
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