数据结构与算法C语言C++

慕课网-C++远征之封装篇(下)-学习笔记

2017-08-27  本文已影响445人  天涯明月笙

C++远征之封装篇(下)

c++封装概述

c++ 对象数组

如何实例化一个对象?需要实例化一组对象时。

对象数组

class Coordinate
{
public:
    int m_iX;
    int m_iY;
}

int main()
{
    Coordinate coord[3];//栈
    coord[1].m_iX = 10;
    Coordinate *p = new Coordinate[3];//堆
    p[0].m_iY =20;p -> m_iY =20;
    delete []p;
    p =NULL;

    return 0;
}
堆栈

对象数组实践代码

要求

main.cpp

#include "stdafx.h"
#include <iostream>
#include <string>
#include "Coordinate.h"
using namespace std;



int main(void)
{
    Coordinate coor[3];
    coor[0].m_iX = 3;
    coor[0].m_iY = 5;

    Coordinate *p = new Coordinate[3];
    p->m_iX = 7;
    p[0].m_iY = 9;

    p++;
    p->m_iX = 11;
    p[0].m_iY = 13;//此时因为上面p++。p已经指向第二个地址了

    p[1].m_iX = 15;//此时p指向第三个元素

    p++;
    p->m_iX = 17;//此时p指向第三个元素

    for (int i = 0;i<3;i++)
    {
        cout << coor[i].m_iX <<" coor x&y "<< coor[i].m_iY << endl;
        
    }
    for (int j =0;j<3;j++)
    {
        //cout << "p_x" << p[j].m_iX << endl;
        //cout << "p_y" << p[j].m_iY << endl;
        cout << "p_x" << p->m_iX << endl;
        cout << "p_y" << p->m_iY << endl;
        p--;
    }

    p++;//因为上面p=-1时才退出了循环。因此释放时已经不是原来那段内存了。

    delete []p;
    p = NULL;
    system("pause");
    return 0;
}


coordinate.h

class Coordinate
{
public:
    Coordinate();
    ~Coordinate();
public:
    int m_iX;
    int m_iY;
};

coordinate.cpp

#include "stdafx.h"
#include <iostream>
#include "Coordinate.h"
using namespace std;

Coordinate::Coordinate()
{
    cout << "Coordinate" << endl;

}
Coordinate::~Coordinate()
{
    cout << "~Coordinate" << endl;
}

c++数组对象实践

如果new的是一个数组,那么delete时要加中括号?

delete p;//将中括号去掉之后,则只销毁当前指针指向的内存,执行一次析构函数

对象成员

点坐标的定义

class Coordinate
{
public:
    Coordinate();
private:
    int m_iX;
    int m_iY;
}

线段的定义

class Line{
public:
    Line();
private:
    Coordinate m_coorA;
    Coordinate m_coorB;
}

实例化描述线段

int main(int argc, char const *argv[])
{
    Line *p = new Line();

    delete p;
    p = NULL;
    return 0;
}

结论:

比如造汽车- 零件-图纸
拆汽车-图纸 -零件

以上情况构造函数都没有参数-坐标类的构造函数需要有参数

class Coordinate
{
public:
    Coordinate(int x, int y);
private:
    int m_iX;
    int m_iY;
}

class Line{
public:
    Line(int x1,int y1, int x2,int y2);
private:
    Coordinate m_coorA;
    Coordinate m_coorB;
}

如果直接写成如下会出问题

int main(int argc, char const *argv[])
{
    Line *p = new Line(2,1,6,4);
    return 0;
}

要对代码进一步改造:为line的构造函数配备初始化列表

Line(int x1,int y1, int x2,int y2):m_coorA(x1,y1),m_coorB(x2,y2)
{
};

编码示例代码(c++对象成员实践一)

要求
class Coordinate
{
public:
    Coordinate();
    ~Coordinate();
public:
    int getX();
    void setX(int x);
    int getY();
    void setY(int y);
private:
    int m_iX;
    int m_iY;
};
#include "stdafx.h"
#include <iostream>
#include "Coordinate.h"
using namespace std;

Coordinate::Coordinate()
{
    cout << "Coordinate" << endl;

}
Coordinate::~Coordinate()
{
    cout << "~Coordinate" << endl;
}

int Coordinate::getX() {
    return m_iX;
}
void Coordinate::setX(int x) {
    m_iX = x;
}
int Coordinate::getY(){
    return m_iY;
}
void Coordinate::setY(int y) {
    m_iY = y;
}

#include "Coordinate.h"

class Line {
public:
    Line();
    ~Line();
    void setCoorA(int x, int y);
    void setCoorB(int x, int y);
    void printInfo();
private:
    Coordinate m_coorA;
    Coordinate m_coorB;
};

#include "stdafx.h"
#include "Line.h"
#include <iostream>
using namespace std;

Line::Line() {
    cout << "Line()" << endl;
}
Line::~Line() {
    cout << "~Line()" << endl;
}
void Line::setCoorA(int x, int y) {
    m_coorA.setX(x);
    m_coorA.setX(y);
}
void Line::setCoorB(int x, int y) {
    m_coorB.setX(x);
    m_coorB.setY(y);
}
void Line::printInfo() {
    cout << "("<<m_coorA.getX()<<","<<m_coorA.getY()<< ")" << endl;
    cout << "(" << m_coorB.getX() << "," << m_coorB.getY() << ")" << endl;

}
#include "stdafx.h"
#include <iostream>
#include <string>
#include "Line.h"
using namespace std;

int main(void)
{
    Line *p = new Line();

    delete p;
    p = NULL;
    system("pause");
    return 0;
}

作为线段这个类,我们希望在他创建的时候将里面的两个点确定下来。

线段构造函数带参数,并且传给点。改造程序。

    Coordinate(int x, int y);
Line::Line(int x1,int y1,int x2,int y2):m_coorA(x1,y1),m_coorB(x2,y2) {
    cout << "Line()" << endl;
}

重点在于:

完整代码:

Line.h:

#include "Coordinate.h"

class Line {
public:
    Line(int x1,int y1,int x2,int y2);
    ~Line();
    void setCoorA(int x, int y);
    void setCoorB(int x, int y);
    void printInfo();
private:
    Coordinate m_coorA;
    Coordinate m_coorB;
};

line.cpp:

#include "stdafx.h"
#include "Line.h"
#include <iostream>
using namespace std;

Line::Line(int x1,int y1,int x2,int y2):m_coorA(x1,y1),m_coorB(x2,y2) {
    cout << "Line()" << endl;
}
Line::~Line() {
    cout << "~Line()" << endl;
}
void Line::setCoorA(int x, int y) {
    m_coorA.setX(x);
    m_coorA.setX(y);
}
void Line::setCoorB(int x, int y) {
    m_coorB.setX(x);
    m_coorB.setY(y);
}
void Line::printInfo() {
    cout << "("<<m_coorA.getX()<<","<<m_coorA.getY()<< ")" << endl;
    cout << "(" << m_coorB.getX() << "," << m_coorB.getY() << ")" << endl;

}

Coordinate.h:

class Coordinate
{
public:
    Coordinate(int x, int y);
    ~Coordinate();
public:
    int getX();
    void setX(int x);
    int getY();
    void setY(int y);
private:
    int m_iX;
    int m_iY;
};

Coordinate.cpp :

#include "stdafx.h"
#include <iostream>
#include "Coordinate.h"
using namespace std;

Coordinate::Coordinate(int x,int y)
{
    m_iX = x;
    m_iY = y;
    cout << "Coordinate()"<<m_iX<<","<<m_iY << endl;

}
Coordinate::~Coordinate()
{
    cout << "~Coordinate()" << m_iX << "," << m_iY << endl;
}

int Coordinate::getX() {
    return m_iX;
}
void Coordinate::setX(int x) {
    m_iX = x;
}
int Coordinate::getY(){
    return m_iY;
}
void Coordinate::setY(int y) {
    m_iY = y;
}

main.cpp:

#include "stdafx.h"
#include <iostream>
#include <string>
#include "Line.h"
using namespace std;

int main(void)
{
    Line *p = new Line(1,2,3,4);
    p->printInfo();
    delete p;
    p = NULL;
    system("pause");
    return 0;
}

注意:如果对象A中有对象成员B,对象B没有默认构造函数,那么对象A必须在初始化列表中初始化对象B。

单元巩固

定义具有2个对象的Coordinate数组,遍历对象数组,打印对象信息

#include <iostream>
using namespace std;
class Coordinate
{
    
public:
    Coordinate()
    {
    }
    // 打印坐标的函数
    void printInfo()  
    {
        cout << "("<<m_iX<<","<<m_iY<<")"<<endl;
    }
public:
    int m_iX;
    int m_iY;
};
int main(void)
{
    //定义对象数组
    Coordinate coorArr[2];
    coorArr[0].m_iX = 1;
    coorArr[0].m_iY = 2;
    coorArr[1].m_iX = 3; 
    coorArr[1].m_iY = 4;

    //遍历数组,打印对象信息
    for(int i = 0; i < 2; i++)
    {
        coorArr[i].printInfo();
    }   
    return 0;
}

深拷贝和浅拷贝

class Array
{
public:
    Array(){m_iCount = 5;}
    Array(const Array& arr){
        m_iCount = arr.m_iCount;
    }
private:
    int m_iCount;

}

int main(void)
{
    Array arr1;
    Array arr2 = arr1;
    return 0;
}

增强版

class Array
{
public:
    Array(){
        m_iCount = 5;
        m_pArr = new int[m_iCount];
    }
    Array(const Array& arr){
        m_iCount = arr.m_iCount;
        m_pArr = arr.m_pArr;
    }
private:
    int m_iCount;
    int *m_pArr;
}

int main(void)
{
    Array arr1;
    Array arr2 = arr1;
    return 0;
}

我们想要的是指向两块不同的内存,然后只对应相等

class Array
{
public:
    Array(){
        m_iCount = 5;
        m_pArr = new int[m_iCount];
    }
    Array(const Array& arr){
        m_iCount = arr.m_iCount;
        m_pArr = new int[m_iCount];
        for(int i=0;i<m_iCount;i++){
            m_pArr[i] = arr.m_pArr[i];
        }
    }
private:
    int m_iCount;
    int *m_pArr;
}

int main(void)
{
    Array arr1;
    Array arr2 = arr1;
    return 0;
}

浅拷贝代码实践

要求:

要求

浅拷贝代码:

Array.h

class  Array
{
public:
     Array();
     Array(const Array& arr);
    ~ Array();

    int getCount();
        void setCount(int val);
private:
    int m_iCount;
};

Array.cpp:

#include <iostream>
#include "Array.h"
using namespace std;

Array::Array()
{
    cout << "Array()" << endl;
}

Array::Array(const Array& arr) {
    m_iCount = arr.m_iCount;
    cout << "Array(&)" << endl;
}

Array::~Array() {
    cout << "~Array()" << endl;
}

void Array::setCount(int c) {
    m_iCount = c;
}
int Array::getCount() {
    return m_iCount;
}

main.cpp:

#include <iostream>
#include <stdlib.h>
#include "Array.h"
using namespace std;

int main(void)
{
    Array arr1;
    arr1.setCount(5);

    Array arr2 = arr1;

    cout << "arr2,count:" <<arr2.getCount() << endl;
    system("pause");
    return 0;
}

深拷贝代码实践

浅拷贝代码:

Array::Array(const Array& arr) {
    m_pArr = arr.m_pArr;//使用浅拷贝
    m_iCount = arr.m_iCount;
    cout << "Array(&)" << endl;
}

注意因为这样使得两个arr指向同一块内存。在销毁时会产生错误中止

完整代码:

Array.h:

class  Array
{
public:
     Array(int count);
     Array(const Array& arr);
    ~ Array();

    int getCount();
    void setCount(int val);
    void printAddr();
private:
    int m_iCount;
    int *m_pArr;
};

Array.cpp:

#include <iostream>
#include "Array.h"
using namespace std;

Array::Array(int count )
{
    m_iCount = count;
    m_pArr = new int[m_iCount];
    cout << "Array()" << endl;
}

Array::Array(const Array& arr) {
    m_pArr = arr.m_pArr;//使用浅拷贝
    m_iCount = arr.m_iCount;
    cout << "Array(&)" << endl;
}

Array::~Array() {
    delete[]m_pArr;
    m_pArr = NULL;
    cout << "~Array()" << endl;
}

void Array::setCount(int c) {
    m_iCount = c;
}
int Array::getCount() {
    return m_iCount;
}
void Array::printAddr() {
    cout << "m_pArr:" << m_pArr << endl;
};

main.cpp

#include <iostream>
#include <stdlib.h>
#include "Array.h"
using namespace std;

int main(void)
{
    Array arr1(5);

    Array arr2(arr1);

    arr1.printAddr();
    arr2.printAddr();
    system("pause");
    return 0;
}

修改代码如下

修改Array.cpp的拷贝函数

Array::Array(const Array& arr) {
    m_iCount = arr.m_iCount;
    m_pArr = new int[m_iCount];//使用深拷贝
    for (int i =0;i<m_iCount;i++)
    {
        m_pArr[i] = arr.m_pArr[i];
    }

    cout << "Array(&)" << endl;
}

为了看起来更加清晰,在构造函数为array赋值

Array::Array(int count )
{
    m_iCount = count;
    m_pArr = new int[m_iCount];
    for (int i=0;i<m_iCount;i++)
    {
        m_pArr[i] = i;
    }
    cout << "Array()" << endl;
}

此时再次运行。不会报错而且两个已经指向不同内存地址。

在Array.cpp新增函数:

void Array::printArr() {
    for (int i=0;i<m_iCount;i++)
    {
        cout << m_pArr[i] << endl;
    }
}

此时main.cpp添加:

arr1.printArr();
arr2.printArr();

完整深拷贝代码:

array.h:

class  Array
{
public:
     Array(int count);
     Array(const Array& arr);
    ~ Array();

    int getCount();
    void setCount(int val);
    void printAddr();
    void printArr();
private:
    int m_iCount;
    int *m_pArr;
};

array.cpp:

#include <iostream>
#include "Array.h"
using namespace std;

Array::Array(int count )
{
    m_iCount = count;
    m_pArr = new int[m_iCount];
    for (int i=0;i<m_iCount;i++)
    {
        m_pArr[i] = i;
    }
    cout << "Array()" << endl;
}

Array::Array(const Array& arr) {
    m_iCount = arr.m_iCount;
    m_pArr = new int[m_iCount];//使用深拷贝
    for (int i =0;i<m_iCount;i++)
    {
        m_pArr[i] = arr.m_pArr[i];
    }

    cout << "Array(&)" << endl;
}

Array::~Array() {
    delete[]m_pArr;
    m_pArr = NULL;
    cout << "~Array()" << endl;
}

void Array::setCount(int c) {
    m_iCount = c;
}
int Array::getCount() {
    return m_iCount;
}
void Array::printAddr() {
    cout << "m_pArr:" << m_pArr << endl;
};

void Array::printArr() {
    for (int i=0;i<m_iCount;i++)
    {
        cout << m_pArr[i] << endl;
    }
}

main.cpp:

#include <iostream>
#include <stdlib.h>
#include "Array.h"
using namespace std;

int main(void)
{
    Array arr1(5);

    Array arr2(arr1);

    arr1.printAddr();
    arr2.printAddr();
    arr1.printArr();
    arr2.printArr();
    system("pause");
    return 0;
}

对象指针

有一个指针用来指向一个对象。

demo:

class Coordinate{
public:
    int m_iX;
    int m_iY;
}

堆中实例化:

Coordinate *p = new Coordinate; //执行构造函数

堆中

p指向m_iX :访问方式:p->m_iX
*p变成一个对象。

具体示例代码:

int main(void)
{
    Coordinate *p = new Coordinate;
    p -> m_iX = 10;  //(*p).m_iX =10;
    p -> m_iY = 20;  //(*p).m_iY =20;
    delete p;
    p = NULL;
    return 0;
}

编码示范:

要求

Coordinate.h

class Coordinate
{
public:
    Coordinate();
    ~Coordinate();
    int m_iX;
    int m_iY;

};

Coordinate.cpp

#include <iostream>
#include "Coordinate.h"

using namespace std;
Coordinate::Coordinate()
{
    cout << "Coordinate()" << endl;
}

Coordinate::~Coordinate()
{
    cout << "~Coordinate()" << endl;
}

main.cpp:

#include <iostream>
#include "Coordinate.h"
#include <stdlib.h>

using namespace std;

int main()
{
    //堆实现
    
    //Coordinate *p1 = NULL;
    //p1 = new Coordinate;//因为有默认构造函数,括号可写可不写
    //Coordinate *p2 = new Coordinate();
    //p1->m_iX = 10;
    //p1->m_iY = 20;
    //(*p2).m_iX = 30;//*p2使p2变成了一个对象
    //(*p2).m_iY = 40;
    //cout << (*p1).m_iX + (*p2).m_iX << endl;
    //cout << p1->m_iY + p2-> m_iY << endl;

    //delete p1;
    //p1 = NULL;
    //delete p2;
    //p2 = NULL;

    //栈中实例化
    Coordinate p1;

    Coordinate *p2 = &p1;//让p2指向p1的地址,p2可操作p1

    p2->m_iX = 10;
    p2->m_iY = 20;

    cout << p1.m_iX << "," << (*p2).m_iY << endl;
    system("pause");
    return 0;
}

编码练习

定义一个坐标类,在堆上实例化坐标对象,并给出坐标(3,5),然后打印坐标信息,销毁坐标对象。

#include <iostream>
using namespace std;
class Coordinate
{
    
public:
    Coordinate(int x, int y)
    {
        // 设置X,Y的坐标
        m_iX = x;
        m_iY = y;
    }
public:
    int m_iX;
    int m_iY;
};

int main(void)
{
    // 在堆上创建对象指针
    Coordinate *p = new Coordinate(3,5);
    // 打印坐标
    cout <<"("<<(*p).m_iX<<","<<(*p).m_iY<<")"<< endl;
    // 销毁对象指针
    delete p;
    p = NULL;
    return 0;
}

对象成员指针

  • 对象成员: 一个对象成为另外一个类的数据成员

坐标点类:

class Coordinate
{
    
public:
    Coordinate(int x, int y);
public:
    int m_iX;
    int m_iY;
};

线段类:

class Line {
public:
    Line();
    ~Line();
private:
    Coordinate m_coorA;
    Coordinate m_coorB;
};

将线段类代码变成:

class Line {
public:
    Line();
    ~Line();
private:
    Coordinate *m_pCoorA;
    Coordinate *m_pCoorB;
};

初始化时仍使用初始化列表进行初始化:

Line::line():m_pCoorA(NULL),m_pCoorB(NULL){

}

也可以使用普通初始化:

Line::line()
{
    m_pCoorB = NULL;
    m_pCoorA = NULL;
}

普遍情况:

Line::line()
{
    m_pCoorB = new Coordinate(1,3);
    m_pCoorA = new Coordinate(5,6);
}
Line::~line()
{
    delete m_pCoorA;
    delete m_pCoorB;
}

对象成员与对象成员指针的不同:

int main(void)
{
    Line line();
    cout << sizeof(line) <<endl; //8
    return 0;
}

//里面所有对象的总和。

对象成员指针sizeof

创建时line对象中只有两个占4字节的指针。而实例化出的两个对象在堆中。
销毁时,先销毁堆中的,再释放line对象。

编码示例

要求

Coordinate.h

class Coordinate
{
public:
    Coordinate(int x, int y);
    ~Coordinate();
public:
    int getX();
    int getY();
private:
    int m_iX;
    int m_iY;
};

Coordinate.cpp

#include "stdafx.h"
#include <iostream>
#include "Coordinate.h"
using namespace std;

Coordinate::Coordinate(int x,int y)
{
    m_iX = x;
    m_iY = y;
    cout << "Coordinate()"<<m_iX<<","<<m_iY << endl;

}
Coordinate::~Coordinate()
{
    cout << "~Coordinate()" << m_iX << "," << m_iY << endl;
}

int Coordinate::getX() {
    return m_iX;
}
int Coordinate::getY(){
    return m_iY;
}

Line.h:

#include "Coordinate.h"

class Line {
public:
    Line(int x1,int y1,int x2,int y2);
    ~Line();
    void setCoorA(int x, int y);
    void setCoorB(int x, int y);
    void printInfo();
private:
    Coordinate *m_pCoorA;
    Coordinate *m_pCoorB; //这里是一个指针而不是一个对象
};

Line.cpp:

#include "stdafx.h"
#include "Line.h"
#include <iostream>
using namespace std;

Line::Line(int x1,int y1,int x2,int y2){
    m_pCoorA = new Coordinate(x1, y1);
    m_pCoorB = new Coordinate(x2, y2);
    cout << "Line()" << endl;
}
Line::~Line() {
    delete m_pCoorA;
    m_pCoorA = NULL;
    delete m_pCoorB;
    m_pCoorB = NULL;
    cout << "~Line()" << endl;
}
void Line::printInfo() {
    cout << "("<<(*m_pCoorA).getX()<<","<< (*m_pCoorA).getY()<< ")" << endl;
    cout << "(" << m_pCoorB->getX() << "," << m_pCoorB->getY() << ")" << endl;

}

main.cpp:

#include "stdafx.h"
#include <iostream>
#include <string>
#include "Line.h"
using namespace std;

int main(void)
{
    Line *p = new Line(1,2,3,4);
    p->printInfo();


    delete p;
    p = NULL;
    cout << sizeof(p) << endl;
    cout << sizeof(Line) << endl;
    system("pause");
    return 0;
}

运行结果:

运行结果

这里我们需要注意对象成员与对象成员指针在创建与销毁时的不同

this指针

例子:

class Array
{
    public:
        Array(int _len){len = _len;}
        int getLen(){return len;}
        void setLen(int _len){len = _len;}
    private:
        int len;
}

数据成员与参数在表达同一个意思的时候取相似的名字。
但当两者完全重名。

class Array
{
    public:
        Array(int len){len = len;}//错
        int getLen(){return len;}
        void setLen(int len){len = len;}//错
    private:
        int len;
}

计算机和人类都无法判断是把参数赋值给成员了,还是成员赋值给参数。

this指针:指向对象自身数据的指针

Array arr1 this <-> &arr1
Array arr2 this <-> &arr2

this

this表达什么地址,取决于当前所在作用域

class Array
{
    public:
        Array(int len){this->len = len;}//对
        int getLen(){return len;}
        void setLen(int len){this->len = len;}//对
    private:
        int len;
}

对象结构:

对象结构
class Array
{
    public:
        Array(T *this,int len){this->len = len;}//对
        int getLen(T *this){return len;}
        void setLen(T *this,int len){this->len = len;}//对
    private:
        int len;
}
this指针

this指针在参数列表中的位置(代码实践)

要求:

this代码实践

正常版本1:
Array.h :

class  Array
{
public:
     Array(int len);
    ~ Array();


    void printAddr();
    void printArr();
    int getLen();
    void setLen(int val);
    void printInfo();
private:
    int m_iLen;
};

Array.cpp:

#include <iostream>
#include "Array.h"
using namespace std;

Array::Array(int len )
{
    m_iLen = len;
    cout << "Array()" << endl;
}
Array::~Array() {
    cout << "~Array()" << endl;
}

void Array::setLen(int len) {
    m_iLen = len;
}
int Array::getLen() {
    return m_iLen;
}

void Array::printInfo() {

}

main.cpp:

#include <iostream>
#include <stdlib.h>
#include "Array.h"
using namespace std;

int main(void)
{
    Array arr1(10);


    system("pause");
    return 0;
}

改动:将所有m_iLen都改为与参数名相同的len
此时已经人眼分辨不出哪个是数据成员,哪个是参数

为了程序更好看。我们引入this。

改动过的Array.cpp:

#include <iostream>
#include "Array.h"
using namespace std;

Array::Array(int len )
{
    this->len = len;
    cout << "Array()" << endl;
}
Array::~Array() {
    cout << "~Array()" << endl;
}

void Array::setLen(int len) {
    this->len = len;
}
int Array::getLen() {
    return len;
}

void Array::printInfo() {

}

this指针用法2

return this.实现链式调用

Array.h

class  Array
{
public:
     Array(int len);
    ~ Array();


    void printAddr();
    void printArr();
    int getLen();
    Array& setLen(int val);
    Array& printInfo();
private:
    int len;
};

Array.cpp:

#include <iostream>
#include "Array.h"
using namespace std;

Array::Array(int len )
{
    this->len = len;
    cout << "Array()" << endl;
}
Array::~Array() {
    cout << "~Array()" << endl;
}

Array& Array::setLen(int len) {
    this->len = len;
    return *this;
}
int Array::getLen() {
    return len;
}

//添加引用之后才是arr1
Array& Array::printInfo() {
    cout << "len:" << len << endl;
    return *this;//this本身是一个指针,而加上*以后变成一个对象。

}

main.cpp:

#include <iostream>
#include <stdlib.h>
#include "Array.h"
using namespace std;

int main(void)
{
    Array arr1(10);
    //因为此时this返回了当前对象。所以可以使用"."
    arr1.printInfo().setLen(5).printInfo();
    //这时输出的还是10.因为返回的*this只是一个临时对象。
    //cout << "len = " << arr1.getLen() << endl;
    system("pause");
    return 0;
}

运行结果:

运行结果

指针实现版本:

  • return *this改为return this

完整代码如下:

array.h:

class  Array
{
public:
     Array(int len);
    ~ Array();
    void printAddr();
    void printArr();
    int getLen();
    Array* setLen(int val);
    Array* printInfo();
private:
    int len;
};

Array.cpp:

#include <iostream>
#include "Array.h"
using namespace std;

Array::Array(int len )
{
    this->len = len;
    cout << "Array()" << endl;
}
Array::~Array() {
    cout << "~Array()" << endl;
}

Array* Array::setLen(int len) {
    this->len = len;
    return this;
}
int Array::getLen() {
    return len;
}

//添加引用之后才是arr1
Array* Array::printInfo() {
    cout << "len:" << len << endl;
    return this;//this本身是一个指针,而加上*以后变成一个对象。

}

main.cpp:

#include <iostream>
#include <stdlib.h>
#include "Array.h"
using namespace std;

int main(void)
{
    Array arr1(10);
    //因为此时this返回了当前对象。所以可以使用"."
    arr1.printInfo()->setLen(5)->printInfo();
    //这时输出的还是10.因为返回的*this只是一个临时对象。
    //cout << "len = " << arr1.getLen() << endl;
    system("pause");
    return 0;
}

this指针的本质:

相当于所在对象的地址

在printInfo中打印出this指针的值

Array.cpp:

Array* Array::printInfo() {
    cout << this << endl;
    return this;//this本身是一个指针,而加上*以后变成一个对象。

}

main.cpp:

int main(void)
{
    Array arr1(10);
    //因为此时this返回了当前对象。所以可以使用"."
    arr1.printInfo();
    cout << &arr1 << endl;
    system("pause");
    return 0;
}

运行结果:

this指针指向所在对象本身地址

常对象成员和常成员函数

const重出江湖

例子:

class Coordinate
{
public:
    Coordinate(int x,int y);
private:
    const int m_iX;
    const int m_iY;
}

//错误做法:

Coordinate::Coordinate(int x,int y)
{
    m_iY =y;
    m_iX =x;
}

//正确做法:使用初始化列表

Coordinate::Coordinate(int x,int y):m_iX(x),m_iY(y)
{

}

常对象成员:对象成员通过const修饰

线段:一旦起点和终点被确定就不允许修改了。

class Line
{
public:
    Line(int x1,int y1,int x2 ,int y2)
private:
    const Coordinate m_coorA;
    const Coordinate m_coorB;
}

//初始化两个对象使用初始化列表
//
Line::Line(int x1,int y1,int x2 ,int y2):m_coorA(x1,y1),m_coorB(x2,y2)
{
    cout<< "Line" << endl;
}

//调用:
//
int main(void)
{
    Line *p = new Line(2,1,6,4);

    delete p;
    p = NULL;
    return 0;
}

const修饰成员函数(常成员函数)

例子:

class Coordinate
{
public:
    Coordinate(int x,int y);
    void changeX() const;
    void changeX();
private:
    int m_iX;
    int m_iY;
}

//定义函数
//
void Coordinate::changeX() const
{
    m_iX = 10;//错误
};

void Coordinate::changeX() 
{
    m_iX = 10;
};

为什么:常成员函数中不能改变数据成员的值?

隐藏的参数this指针 const修饰的指针变成常指针

互为重载:

    void changeX() const;
    void changeX();//互为重载

Q:当直接调用:coor.changeX()到底调用的是哪一个呢?

A:调用的是普通的不带const的。

Q:那么想调用那个带const的如何写?

A:代码如下

int main(void)
{
    const Coordinate coordinate(3,5);//常对象
    coordinate.changeX();
    return 0;
}

常对象调用的是常成员函数。

常对象成员与常成员函数代码实践

要求

Coordinate.h :

class Coordinate
{
public:
    Coordinate(int x, int y);
    ~Coordinate();
public:
    int getX() const;//此处声明该成员函数为常成员函数
    void setX(int x);
    int getY() const;//同上
    void setY(int y);
private:
    int m_iX;
    int m_iY;
};

Coordinate.cpp

#include "stdafx.h"
#include <iostream>
#include "Coordinate.h"
using namespace std;

Coordinate::Coordinate(int x, int y)
{
    m_iX = x;
    m_iY = y;
    cout << "Coordinate()" << m_iX << "," << m_iY << endl;

}
Coordinate::~Coordinate()
{
    cout << "~Coordinate()" << m_iX << "," << m_iY << endl;
}

int Coordinate::getX() const{
    return m_iX;
}
void Coordinate::setX(int x) {
    m_iX = x;
}
int Coordinate::getY() const{
    return m_iY;
}
void Coordinate::setY(int y) {
    m_iY = y;
}

Line.h:

#include "Coordinate.h"

class Line {
public:
    Line(int x1, int y1, int x2, int y2);
    ~Line();
    void setCoorA(int x, int y);
    void setCoorB(int x, int y);
    void printInfo();
    void printInfo() const;//互为重载

private:
    const Coordinate m_coorA;
    Coordinate m_coorB;
};

Line.cpp:

#include "stdafx.h"
#include "Line.h"
#include <iostream>
using namespace std;

Line::Line(int x1, int y1, int x2, int y2) :m_coorA(x1, y1), m_coorB(x2, y2) {
    cout << "Line()" << endl;
}
Line::~Line() {
    cout << "~Line()" << endl;
}
void Line::setCoorA(int x, int y) {
    //m_coorA.setX(x);
    //m_coorA.setX(y);
}
void Line::setCoorB(int x, int y) {
    m_coorB.setX(x);
    m_coorB.setY(y);
}
void Line::printInfo() {
    cout << "printInfo()" << endl;
    cout << "(" << m_coorA.getX() << "," << m_coorA.getY() << ")" << endl;
    cout << "(" << m_coorB.getX() << "," << m_coorB.getY() << ")" << endl;

}
void Line::printInfo() const{
    cout << "printInfo() const" << endl;
    cout << "(" << m_coorA.getX() << "," << m_coorA.getY() << ")" << endl;
    cout << "(" << m_coorB.getX() << "," << m_coorB.getY() << ")" << endl;

}

main.cpp

#include "stdafx.h"
#include <iostream>
#include <string>
#include "Line.h"
using namespace std;

int main(void)
{
    Line line(1, 2, 3, 4);
    line.printInfo();//调用的是普通的

    const Line line2(1, 2, 3, 4);
    line2.printInfo();//调用的是常成员函数
    
    system("pause");
    return 0;
}

常指针与常引用

对象指针与对象引用

class Coordinate
{
public:
    Coordinate(int x, int y);
public:
    int getX();
    int getY();
    void printInfo() const;
private:
    int m_iX;
    int m_iY;
};

定义:

int Coordinate::getX(){
    return m_iX;
}

int Coordinate::getY() const{
    return m_iY;
}

void Coordinate::printInfo() const
{
    cout << "(" <<m_iX <<","<<m_iY <<")"<<endl;
}

对象的引用 & 对象的指针

int main(void)
{
    Coordinate coor1(3,5);
    Coordinate &coor2 = coor1;//对象的引用
    Coordinate *pCoor = &coor1;//对象的指针,注意取地址符。
    coor1.printInfo();
    coor2.printInfo();
    pCoor -> printInfo();
    return 0;
}

对象的常指针与对象的常引用

int main(void)
{
    Coordinate coor1(3,5);
    const Coordinate &coor2 = coor1;//常:对象的引用
    const Coordinate *pCoor = &coor1;//常:对象的指针,注意取地址符。
    coor1.printInfo(); //普通对象正常使用
    coor2.getX(); //错误,常引用(只具有读权限)
    //内部隐藏传入的this是要求一个读写权限都有的
    //只能调用常成员函数
    coor2.printInfo();
    //getX并没有const
        int Coordinate::getX(){

        }
    pCoor -> getY();//错误。常指针(只有只读权限)。
    //getY要求传入的是读写权限的this
    pCoor -> printInfo();
    return 0;
}

更复杂的例子:

int main()
{
    Coordinate coor1(3,5);
    Coordinate coor2(7,9);

    Coordinate *const pCoor = &coor1;//对象指针,const在*的后面。
    //一旦指向一个对象就不能指向其他的对象

    //指针不可以指向其他对象,但是指针本身指向的对象内容可变。
    //这是一个具有读写权限的指针。只限于当前指向的对象。
    pCoor ->getY(); //正确

    //pcoor已经被const修饰了,不允许修改
    pCoor = &coor2;

    //print常成员函数(要求读权限的指针),而pcoor具有读写权限
    pCoor -> printInfo();

    return 0;
}

常指针容易混淆的:

练习题

定义一个坐标类,在栈上实例化坐标类常对象,并给出坐标(3,5),然后定义常引用、常指针,最后使用对象、引用、指针分别通过调用信息打印函数打印坐标信息。

#include <iostream>
using namespace std;
class Coordinate
{
    
public:
    Coordinate(int x, int y)
    {
        // 设置X,Y的坐标
        m_iX = x;
        m_iY = y;
    }
    // 实现常成员函数
    void printInfo() const
    {
        cout << "("<<m_iX<<","<<m_iY<<")"<<endl;
    }
public:
    int m_iX;
    int m_iY;
};


int main(void)
{
    const Coordinate coor(3, 5);

    // 创建常指针p
    const Coordinate *p = &coor;
    // 创建常引用c
    const Coordinate &c = coor;
    
    coor.printInfo();
    p->printInfo();
    c.printInfo();  
    
    return 0;
}

迷宫程序

未完待续。

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