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Android音频开发(5):Mp3的录制 - 编译Lame源码

2018-08-09  本文已影响9人  android_赵乐玮

Android 音频开发 目录

  1. Android音频开发(1):音频相关知识
  2. Android音频开发(2):使用AudioRecord录制pcm格式音频
  3. Android音频开发(3):使用AudioRecord实现录音的暂停和恢复
  4. Android音频开发(4):PCM转WAV格式音频
  5. Android音频开发(5):Mp3的录制 - 编译Lame源码
  6. Android音频开发(6):Mp3的录制 - 使用Lame实时录制MP3格式音频

项目地址

https://github.com/zhaolewei/ZlwAudioRecorder


编译 so包

1.下载lame

官网(科学上网): http://lame.sourceforge.net/download.php
lame-3.100:https://pan.baidu.com/s/1U77GAq1nn3bVXFMEhRyo8g

2.使用ndk-build编译源码

2.1 在任意位置创建如下的目录结构:

image

文件夹名称随意,与.mk 文件中路径一致即可

2.2 解压下载好的lame源码
解压后将其/lame-3.100/libmp3lame/目录中.c和.h文件和/lame-3.100//include/中的 lame.h拷贝到/jni/lame-3.100_libmp3lame中

3.100版本 有42个文件

2.3 修改部分文件

  1. 删除fft.c文件的47行的#include "vector/lame_intrin.h"
  2. 删除set_get.h文件的24行的#include <lame.h>
  3. 将util.h文件的570行的extern ieee754_float32_t fast_log2(ieee754_float32_t x); 替换为 extern float fast_log2(float x);

2.4 编写Mp3Encoder.c 和 Mp3Encoder.h 对接java代码

2.4.1 Mp3Encoder.c

#include "lame-3.100_libmp3lame/lame.h"
#include "Mp3Encoder.h"

static lame_global_flags *glf = NULL;
//TODO这里包名要与java中对接文件的路径一致(这里是路径是com.zlw.main.recorderlib.recorder.mp3,java文件: Mp3Encoder.java),下同
JNIEXPORT void JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_init(
        JNIEnv *env, jclass cls, jint inSamplerate, jint outChannel,
        jint outSamplerate, jint outBitrate, jint quality) {
    if (glf != NULL) {
        lame_close(glf);
        glf = NULL;
    }
    glf = lame_init();
    lame_set_in_samplerate(glf, inSamplerate);
    lame_set_num_channels(glf, outChannel);
    lame_set_out_samplerate(glf, outSamplerate);
    lame_set_brate(glf, outBitrate);
    lame_set_quality(glf, quality);
    lame_init_params(glf);
}

JNIEXPORT jint JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_encode(
        JNIEnv *env, jclass cls, jshortArray buffer_l, jshortArray buffer_r,
        jint samples, jbyteArray mp3buf) {
    jshort* j_buffer_l = (*env)->GetShortArrayElements(env, buffer_l, NULL);

    jshort* j_buffer_r = (*env)->GetShortArrayElements(env, buffer_r, NULL);

    const jsize mp3buf_size = (*env)->GetArrayLength(env, mp3buf);
    jbyte* j_mp3buf = (*env)->GetByteArrayElements(env, mp3buf, NULL);

    int result = lame_encode_buffer(glf, j_buffer_l, j_buffer_r,
            samples, j_mp3buf, mp3buf_size);

    (*env)->ReleaseShortArrayElements(env, buffer_l, j_buffer_l, 0);
    (*env)->ReleaseShortArrayElements(env, buffer_r, j_buffer_r, 0);
    (*env)->ReleaseByteArrayElements(env, mp3buf, j_mp3buf, 0);

    return result;
}

JNIEXPORT jint JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_flush(
        JNIEnv *env, jclass cls, jbyteArray mp3buf) {
    const jsize mp3buf_size = (*env)->GetArrayLength(env, mp3buf);
    jbyte* j_mp3buf = (*env)->GetByteArrayElements(env, mp3buf, NULL);

    int result = lame_encode_flush(glf, j_mp3buf, mp3buf_size);

    (*env)->ReleaseByteArrayElements(env, mp3buf, j_mp3buf, 0);

    return result;
}

JNIEXPORT void JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_close(
        JNIEnv *env, jclass cls) {
    lame_close(glf);
    glf = NULL;
}

2.4.2 Mp3Encoder.h

/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>

#ifndef _Included_Mp3Encoder
#define _Included_Mp3Encoder
#ifdef __cplusplus
extern "C" {
#endif
/*
 * Class:     com.zlw.main.recorderlib.recorder.mp3.Mp3Encoder
 * Method:    init
 */
JNIEXPORT void JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_init
  (JNIEnv *, jclass, jint, jint, jint, jint, jint);

JNIEXPORT jint JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_encode
  (JNIEnv *, jclass, jshortArray, jshortArray, jint, jbyteArray);

JNIEXPORT jint JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_flush
  (JNIEnv *, jclass, jbyteArray);

JNIEXPORT void JNICALL Java_com_zlw_main_recorderlib_recorder_mp3_Mp3Encoder_close
  (JNIEnv *, jclass);

#ifdef __cplusplus
}
#endif
#endif

2.5 编写Android.mk 和Application.mk

2.5.1 Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LAME_LIBMP3_DIR := lame-3.100_libmp3lame

LOCAL_MODULE    := mp3lame

LOCAL_SRC_FILES :=\
$(LAME_LIBMP3_DIR)/bitstream.c \
$(LAME_LIBMP3_DIR)/fft.c \
$(LAME_LIBMP3_DIR)/id3tag.c \
$(LAME_LIBMP3_DIR)/mpglib_interface.c \
$(LAME_LIBMP3_DIR)/presets.c \
$(LAME_LIBMP3_DIR)/quantize.c \
$(LAME_LIBMP3_DIR)/reservoir.c \
$(LAME_LIBMP3_DIR)/tables.c  \
$(LAME_LIBMP3_DIR)/util.c \
$(LAME_LIBMP3_DIR)/VbrTag.c \
$(LAME_LIBMP3_DIR)/encoder.c \
$(LAME_LIBMP3_DIR)/gain_analysis.c \
$(LAME_LIBMP3_DIR)/lame.c \
$(LAME_LIBMP3_DIR)/newmdct.c \
$(LAME_LIBMP3_DIR)/psymodel.c \
$(LAME_LIBMP3_DIR)/quantize_pvt.c \
$(LAME_LIBMP3_DIR)/set_get.c \
$(LAME_LIBMP3_DIR)/takehiro.c \
$(LAME_LIBMP3_DIR)/vbrquantize.c \
$(LAME_LIBMP3_DIR)/version.c \
MP3Encoder.c

include $(BUILD_SHARED_LIBRARY)

2.5.2 Application.mk

APP_ABI := armeabi  armeabi-v7a  arm64-v8a  x86  x86_64  mips  mips64
APP_MODULES := mp3lame
APP_CFLAGS += -DSTDC_HEADERS
APP_PLATFORM := android-21

编译

到达这一步,所有的文件都已经准备好了
在命令行中切换到jni目录中,执行ndk-build开始编译


image

若果不能识别ndk-build命令 需要配置下环境变量

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