多态薪酬计算

2018-06-19  本文已影响13人  墨狂之逸才

Employee.h

#pragma once
#include <iostream>
#include <string>
using namespace std;
//姓名 工号 等级
class Employee
{
public:
    Employee();
    virtual void getSalary()=0;
    virtual void show();
    virtual ~Employee();//虚析构函数
protected:
    float m_salary;
    float m_baseSalary;//基本工资
    float m_attendanceRate;//出勤率
    string m_name;
    int m_no;
    int m_level;
};



Employee.cpp

#include "stdafx.h"
#include "Employee.h"
#include <iostream>
using namespace std;

Employee::Employee()
{
    m_name = "";
    m_no = 0;
    m_level = 0;
    m_attendanceRate = 0;
    m_baseSalary = 2500;
    m_salary = 0.0;//计算得到
}


Employee::~Employee()
{
}

void Employee::show(){
    cout << "姓名:" << m_name << "工号:" << m_no << "等级:" << m_level << "薪资:" << m_salary << endl;
}

OrdinaryEmployee.h

#pragma once
#include "Employee.h"
class OrdinaryEmployee : public Employee
{
public:
    OrdinaryEmployee();
    //不指明基类构造就会调用默认构造
    OrdinaryEmployee(string name,int no,int level,float attendanceRate);
    virtual void getSalary();

    ~OrdinaryEmployee();
};

OrdinaryEmployee.cpp

#include "stdafx.h"
#include "OrdinaryEmployee.h"


OrdinaryEmployee::OrdinaryEmployee()
{
}

void OrdinaryEmployee::getSalary(){
    m_salary = m_attendanceRate * m_baseSalary;
}

OrdinaryEmployee::OrdinaryEmployee(string name, int no, int level, float attendanceRate){
    m_name = name;
    m_no = no;
    m_level = level;
    m_attendanceRate = attendanceRate;
}


OrdinaryEmployee::~OrdinaryEmployee()
{
}

SalesMan.h

#pragma once
#include "Employee.h"
#include "OrdinaryEmployee.h"
class SalesMan : public OrdinaryEmployee
{
public:
    SalesMan();
    SalesMan(string name, int no, int level, float commissionRate, float sales, float attendanceRate);
    ~SalesMan();
    void getSalary();
private:
    float m_commissionRate;//提成比例
    float m_sales;//销售份额

};


SalesMan.cpp

#include "stdafx.h"
#include "SalesMan.h"
#include <iostream>
using namespace std;

SalesMan::SalesMan()
{
}

SalesMan::SalesMan(string name, int no, int level, float commissionRate, float sales, float attendanceRate) :OrdinaryEmployee(name, no, level, attendanceRate){
    m_sales = sales;
    m_commissionRate = commissionRate;
}

void SalesMan::getSalary(){
    m_salary = m_baseSalary * m_attendanceRate / 2 + m_sales * m_commissionRate;
}

SalesMan::~SalesMan()
{
}


OrdinaryEmployee.h

#pragma once
#include "Employee.h"
class OrdinaryEmployee : public Employee
{
public:
    OrdinaryEmployee();
    //不指明基类构造就会调用默认构造
    OrdinaryEmployee(string name,int no,int level,float attendanceRate);
    virtual void getSalary();

    ~OrdinaryEmployee();
};


OrdinaryEmployee.cpp

#include "stdafx.h"
#include "OrdinaryEmployee.h"


OrdinaryEmployee::OrdinaryEmployee()
{
}

void OrdinaryEmployee::getSalary(){
    m_salary = m_attendanceRate * m_baseSalary;
}

OrdinaryEmployee::OrdinaryEmployee(string name, int no, int level, float attendanceRate){
    m_name = name;
    m_no = no;
    m_level = level;
    m_attendanceRate = attendanceRate;
}


OrdinaryEmployee::~OrdinaryEmployee()
{
}

main.cpp

// 多态工资计算-23期-92-子羽.cpp : 定义控制台应用程序的入口点。

//基本工资 = 2500 * 出勤率    
//
//提成 = 提成比例 * 销售份额
//员工   姓名 工号 等级
//普通员工 基本工资
//经理 奖金 + 基本工资(奖金)
//销售   基本工资 / 2 + 提成(提成比例, 销售份额)
//结合继承,多态设计普通员工,经理,销售的薪酬计算

#include "stdafx.h"
#include "Manager.h"
#include "SalesMan.h"
#include "OrdinaryEmployee.h"

int _tmain(int argc, _TCHAR* argv[])
{
    OrdinaryEmployee oe1 = OrdinaryEmployee("jason", 1, 1, 0.98);
    oe1.getSalary();
    oe1.show();

    Manager m1 = Manager("rose", 3, 1, 1 , 3000);
    m1.getSalary();
    m1.show();

    SalesMan am1 = SalesMan("jack", 2, 1, 0.95, 300000, 0.04);
    am1.getSalary();
    am1.show(); 

    return 0;
}


结果:

薪资计算.png
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