获取屏幕密度

2020-08-30  本文已影响0人  HOLLE_karry
// 获取屏幕密度(方法1) 
int screenWidth = getWindowManager().getDefaultDisplay().getWidth(); // 屏幕宽(像素,如:480px) 
int screenHeight = getWindowManager().getDefaultDisplay().getHeight(); // 屏幕高(像素,如:800p) 
Log.e(TAG + " getDefaultDisplay", "screenWidth=" + screenWidth + "; screenHeight=" + screenHeight); 
// 获取屏幕密度(方法2) 
DisplayMetrics dm = new DisplayMetrics(); 
dm = getResources().getDisplayMetrics(); 
float density = dm.density; // 屏幕密度(像素比例:0.75/1.0/1.5/2.0) 
int densityDPI = dm.densityDpi; // 屏幕密度(每寸像素:120/160/240/320) 
float xdpi = dm.xdpi; 
float ydpi = dm.ydpi; 
Log.e(TAG + " DisplayMetrics", "xdpi=" + xdpi + "; ydpi=" + ydpi); 
Log.e(TAG + " DisplayMetrics", "density=" + density + "; densityDPI=" + densityDPI); 
screenWidth = dm.widthPixels; // 屏幕宽(像素,如:480px) 
screenHeight = dm.heightPixels; // 屏幕高(像素,如:800px) 
Log.e(TAG + " DisplayMetrics(111)", "screenWidth=" + screenWidth + "; screenHeight=" + screenHeight); 
// 获取屏幕密度(方法3) 
dm = new DisplayMetrics(); 
getWindowManager().getDefaultDisplay().getMetrics(dm); 
density = dm.density; // 屏幕密度(像素比例:0.75/1.0/1.5/2.0) 
densityDPI = dm.densityDpi; // 屏幕密度(每寸像素:120/160/240/320) 
xdpi = dm.xdpi; 
ydpi = dm.ydpi; 
Log.e(TAG + " DisplayMetrics", "xdpi=" + xdpi + "; ydpi=" + ydpi); 
Log.e(TAG + " DisplayMetrics", "density=" + density + "; densityDPI=" + densityDPI); 
int screenWidthDip = dm.widthPixels; // 屏幕宽(dip,如:320dip) 
int screenHeightDip = dm.heightPixels; // 屏幕宽(dip,如:533dip) 
Log.e(TAG + " DisplayMetrics(222)", "screenWidthDip=" + screenWidthDip + "; screenHeightDip=" + screenHeightDip); 
screenWidth = (int)(dm.widthPixels * density + 0.5f); // 屏幕宽(px,如:480px) 
screenHeight = (int)(dm.heightPixels * density + 0.5f); // 屏幕高(px,如:800px) 
Log.e(TAG + " DisplayMetrics(222)", "screenWidth=" + screenWidth + "; screenHeight=" + screenHeight); 
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