Houdini for Unity(PDG)/UE4 大地形的实
2020-11-24 本文已影响0人
星易乾川
教程地址:
https://www.bilibili.com/video/BV1zb411j7VX?p=1
1.基本地形制作
![](https://img.haomeiwen.com/i6718063/e18b35042d4ef148.png)
![](https://img.haomeiwen.com/i6718063/6507f85ecbebc1ab.png)
2.根据mask制作山体
![](https://img.haomeiwen.com/i6718063/5d0a571ca268bc8f.png)
![](https://img.haomeiwen.com/i6718063/7d2d04477a5093a7.png)
3.合并两个地形制作有湖有山的地形
![](https://img.haomeiwen.com/i6718063/150e4bdaddc1d416.png)
4.梯田效果
![](https://img.haomeiwen.com/i6718063/18f4e96c43fbb8ef.png)
5.外部导入模型与地形合并
![](https://img.haomeiwen.com/i6718063/0724de25c293742d.png)
6.陨石坑效果
![](https://img.haomeiwen.com/i6718063/080b90c83a04f046.png)
![](https://img.haomeiwen.com/i6718063/0f694154390beb7e.png)
7.导入地图数据,生成地形
![](https://img.haomeiwen.com/i6718063/c9b2acfdc4cbb288.png)
8.雪山
![](https://img.haomeiwen.com/i6718063/0a03c0b1b845546b.png)
9.合并山体
![](https://img.haomeiwen.com/i6718063/30ec20c50aad797b.png)
10.撒点种树,感觉要跟引擎结合才有用,单纯做houdini资源的话可以试试
![](https://img.haomeiwen.com/i6718063/8403fe3c688e4d50.png)
其他关于shading的感觉暂时用不到