并发编程系列之FutureTask源码学习笔记

2021-12-21  本文已影响0人  smileNicky

并发编程系列之FutureTask源码学习笔记

1、什么是FutureTask类?

上一章节的学习中,我们知道了Future类的基本用法,知道了Future其实就是为了监控线程任务执行的,接着本博客继续学习FutureTask。然后什么是FutureTask类?

Future是1.5版本引入的异步编程的顶层抽象接口,FutureTask则是Future的基础实现类。同时FutureTask还实现了Runnable接口,所以FutureTask也可以作为一个独立的Runnable任务

2、使用FutureTask封装Callable任务

线程中是不能直接传入Callable任务的,所以需要借助FutureTask,FutureTask可以用来封装Callable任务,下面给出一个例子:

package com.example.concurrent.future;

import java.util.Random;
import java.util.concurrent.*;

/**
 * <pre>
 *      FutureTask例子
 * </pre>
 * <p>
 * <pre>
 * @author nicky.ma
 * 修改记录
 *    修改后版本:     修改人:  修改日期: 2021/08/28 18:04  修改内容:
 * </pre>
 */
public class FutureTaskExample {
    public static void main(String[] args) throws ExecutionException, InterruptedException {
        FutureTask futureTask = new FutureTask(new CallableTask());
        Thread t = new Thread(futureTask);
        t.start();
        System.out.println(futureTask.get());
    }
    static class CallableTask implements Callable<Integer> {
        @Override
        public Integer call() throws Exception{
            Thread.sleep(1000L);
            return new Random().nextInt();
        }
    }
}

3、FutureTask UML类图

翻下FutureTask的源码,可以看出实现了RunnableFuture接口

public class FutureTask<V> implements RunnableFuture<V> {
// ...
}

RunnableFuture接口是怎么样的?可以看出其实是继承了Runnable,Future

public interface RunnableFuture<V> extends Runnable, Future<V> {
    /**
     * Sets this Future to the result of its computation
     * unless it has been cancelled.
     */
    void run();

}

在idea里画出FutureTask的uml类图:


在这里插入图片描述

所以,可以说FutureTask本质就是一个Runnable任务

4、FutureTask源码学习

public class FutureTask<V> implements RunnableFuture<V> {
    // 状态:存在以下7中状态
    private volatile int state;
    // 新建
    private static final int NEW          = 0;
    // 任务完成中
    private static final int COMPLETING   = 1;
    // 任务正常完成
    private static final int NORMAL       = 2;
    // 任务异常
    private static final int EXCEPTIONAL  = 3;
    // 任务取消
    private static final int CANCELLED    = 4;
    // 任务中断中
    private static final int INTERRUPTING = 5;
    // 任务已中断
    private static final int INTERRUPTED  = 6;

    // 支持结果返回的Callable任务
    private Callable<V> callable;
    
    // 任务执行结果:包含正常和异常的结果,通过get方法获取
    private Object outcome; 
    
    // 任务执行线程
    private volatile Thread runner;
    
    // 栈结构的等待队列,该节点是栈中的最顶层节点
    private volatile WaitNode waiters;
}
// 传入callable任务
public FutureTask(Callable<V> callable) {
    if (callable == null)
        throw new NullPointerException();
    this.callable = callable;
    this.state = NEW;       // ensure visibility of callable
}

// 传入runnable任务、结果变量result
public FutureTask(Runnable runnable, V result) {
    this.callable = Executors.callable(runnable, result);
    this.state = NEW;       // ensure visibility of callable
}
    

public void run() {
     // 两种情况直接返回
     // 1:状态不是NEW,说明已经执行过,获取已经取消任务,直接返回
     // 2:状态是NEW,将当前执行线程保存在runner字段(runnerOffset)中,如果赋值失败,直接返回
    if (state != NEW ||
        !UNSAFE.compareAndSwapObject(this, runnerOffset,
                                     null, Thread.currentThread()))
        return;
    try {
        Callable<V> c = callable;
        if (c != null && state == NEW) {
            V result;
            boolean ran;
            try {
                // 执行了给如的Callable任务
                result = c.call();
                ran = true;
            } catch (Throwable ex) {
                result = null;
                ran = false;
                // 异常的情况,设置异常
                setException(ex);
            }
            if (ran)
                // 任务正常执行,设置结果
                set(result);
        }
    } finally {
        // runner must be non-null until state is settled to
        // prevent concurrent calls to run()
        runner = null;
        // state must be re-read after nulling runner to prevent
        // leaked interrupts
        int s = state;
        // 任务被中断,执行中断处理
        if (s >= INTERRUPTING)
            handlePossibleCancellationInterrupt(s);
    }
}

setException方法:

protected void setException(Throwable t) {
  // CAS,将状态由NEW改为COMPLETING(中间状态)
   if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
        // 返回结果
        outcome = t;
        // 将状态改为EXCEPTIONAL
        UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final state
        finishCompletion();
    }
}
public V get() throws InterruptedException, ExecutionException {
        int s = state;
        // 任务还没完成,调用awaitDonw
        if (s <= COMPLETING)
            s = awaitDone(false, 0L);
        // 返回结果
        return report(s);
    }

get超时的方法

public V get(long timeout, TimeUnit unit)
        throws InterruptedException, ExecutionException, TimeoutException {
        // unit是时间单位,必须传
        if (unit == null)
            throw new NullPointerException();
        int s = state;
        // 超过阻塞时间timeout,抛出TimeoutException
        if (s <= COMPLETING &&
            (s = awaitDone(true, unit.toNanos(timeout))) <= COMPLETING)
            throw new TimeoutException();
        return report(s);
    }

重点看下awaitDone方法:

private int awaitDone(boolean timed, long nanos)
    throws InterruptedException {
    // 计算截止时间
    final long deadline = timed ? System.nanoTime() + nanos : 0L;
    WaitNode q = null;
    // 
    boolean queued = false;
    // 无限循环,判断条件是否符合
    for (;;) {
        // 1、线程是否被中断,是的情况,移除节点,同时抛出InterruptedException
        if (Thread.interrupted()) {
            removeWaiter(q);
            throw new InterruptedException();
        }
        // 2、获取当前状态,如果状态大于COMPLETING
        // 说明任务完成了,有可能正常执行完成,也有可能是取消了任务
        int s = state;
        if (s > COMPLETING) {
            if (q != null)
                // thread置为null 等待JVM gc
                q.thread = null;
                //返回结果
            return s;
        }
        //3、如果状态处于中间状态COMPLETING
        //表示任务已经结束但是任务执行线程还没来得及给outcome赋值
        else if (s == COMPLETING) // cannot time out yet
            // 这种情况线程yield让出执行权,给其它线程先执行
            Thread.yield();
         // 4、如果等待节点为空,则构造一个等待节点
        else if (q == null)
            q = new WaitNode();
       // 5、如果还没有入队列,则把当前节点加入waiters首节点并替换原来waiters
        else if (!queued)
            queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
                                                 q.next = waiters, q);
        else if (timed) {
            nanos = deadline - System.nanoTime();
            //如果需要等待特定时间,则先计算要等待的时间
            // 如果已经超时,则删除对应节点并返回对应的状态
            if (nanos <= 0L) {
                removeWaiter(q);
                return state;
            }
            // 阻塞等待特定时间
            LockSupport.parkNanos(this, nanos);
        }
        else
           // 让线程等待,阻塞当前线程
            LockSupport.park(this);
    }
}
public boolean cancel(boolean mayInterruptIfRunning) {
    // 如果任务已经结束,则直接返回false
   if (!(state == NEW &&
         UNSAFE.compareAndSwapInt(this, stateOffset, NEW,
             mayInterruptIfRunning ? INTERRUPTING : CANCELLED)))
       return false;
   try {    // in case call to interrupt throws exception
        // 需要中断任务的情况
       if (mayInterruptIfRunning) {
           try {
               Thread t = runner;
               // 调用线程的interrupt来停止线程
               if (t != null)
                   t.interrupt();
           } finally { // final state
               // 修改状态为INTERRUPTED
               UNSAFE.putOrderedInt(this, stateOffset, INTERRUPTED);
           }
       }
   } finally {
       finishCompletion();
   }
   return true;
}

finishCompletion方法:

private void finishCompletion() {
    // assert state > COMPLETING;
    for (WaitNode q; (q = waiters) != null;) {
        if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
            // 无限循环,遍历waiters列表,唤醒节点中的线程,然后将Callable置为null
            for (;;) {
                Thread t = q.thread;
                if (t != null) {
                    q.thread = null;
                    // 唤醒线程
                    LockSupport.unpark(t);
                }
                WaitNode next = q.next;
                if (next == null)
                    break;
               // 置为null,让JVM gc
                q.next = null; // unlink to help gc
                q = next;
            }
            break;
        }
    }

    done();
    
    callable = null;        // to reduce footprint
}
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