OC 底层原理笔记

23-多线程的安全隐患+11种同步解决方案

2020-02-11  本文已影响0人  zysmoon
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一 多线程的安全隐患

当多个线程访问同一块资源时,很容易引发数据错乱和数据安全问题

代码例子如下

/** 卖1张票 */
- (void)saleTicket {
    int oldTicketsCount = self.ticketsCount;
    sleep(.2);
    oldTicketsCount--;
    self.ticketsCount = oldTicketsCount;

    NSLog(@"还剩%d张票 - %@", oldTicketsCount, [NSThread currentThread]);
}

/** 卖票演示 */
- (void)ticketTest {
    self.ticketsCount = 15;
    dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
    // 窗口一
    dispatch_async(queue, ^{
        for (int i = 0; i < 5; i++) {
            [self saleTicket];
        }
    });
    // 窗口二
    dispatch_async(queue, ^{
        for (int i = 0; i < 5; i++) {
            [self saleTicket];
        }
    });
    // 窗口三
    dispatch_async(queue, ^{
        for (int i = 0; i < 5; i++) {
            [self saleTicket];
        }
    });
}

执行结果

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多线程安全隐患分析
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二 多线程安全隐患的解决方案
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三 iOS中的线程同步方案
各种同步方案实现如下
3.1 OSSpinLock

代码例子如下

#import <libkern/OSAtomic.h>
@property (assign, nonatomic) OSSpinLock lock;

// 初始化锁
self.lock = OS_SPINLOCK_INIT;

/** 卖1张票 */
- (void)saleTicket {
    // 加锁
    OSSpinLockLock(&_lock);

    int oldTicketsCount = self.ticketsCount;
    sleep(.2);
    oldTicketsCount--;
    self.ticketsCount = oldTicketsCount;

    NSLog(@"还剩%d张票 - %@", oldTicketsCount, [NSThread currentThread]);

    // 解锁
    OSSpinLockUnlock(&_lock);
}

执行结果


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3.2 os_unfair_lock

3.3 pthread_mutex

// 初始化属性
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_DEFAULT);
// 初始化锁
pthread_mutex_init(mutex, &attr);
// 尝试加锁
pthread_mutex_trylock(&_ticketMutex);
// 加锁
pthread_mutex_lock(&_ticketMutex);
// 解锁
pthread_mutex_unlock(&_ticketMutex);
// 销毁属性
pthread_mutexattr_destroy(&attr);

3.4 pthread_mutex递归锁实现
- (void)__initMutex:(pthread_mutex_t *)mutex {
    // 递归锁:允许同一个线程对一把锁进行重复加锁

    // 初始化属性
    pthread_mutexattr_t attr;
    pthread_mutexattr_init(&attr);
    pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
    // 初始化锁
    pthread_mutex_init(mutex, &attr);
    // 销毁属性
    pthread_mutexattr_destroy(&attr);
}

调用

- (void)otherTest {
    pthread_mutex_lock(&_mutex);
    NSLog(@"%s", __func__);

    static int count = 0;
    if (count < 10) {
        count++;
        [self otherTest];
    }

    pthread_mutex_unlock(&_mutex);
}

打印结果

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3.5 pthread_mutex – 条件
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3.6 NSLock

重要方法如下

3.7 NSRecursiveLock
3.8 NSCondition
@interface NSCondition: NSObject <NSLocking>
- (void)wait;   // 等待
- (BOOL)waitUntilDate:(NSDate *)limit;  // 只等待到什么时候
- (void)signal; // 发信号
- (void)broadcast;  // 发广播
@end

代码例子如下

- (void)otherTest {
    // remove和add方法不确定谁先执行
    [[[NSThread alloc] initWithTarget:self selector:@selector(__remove) object:nil] start];

    [[[NSThread alloc] initWithTarget:self selector:@selector(__add) object:nil] start];
}

// 删除数组中的元素
- (void)__remove {
    [self.condition lock];
    NSLog(@"__remove - begin");

    if (self.data.count == 0) {
        // 等待
        [self.condition wait];
    }

    [self.data removeLastObject];
    NSLog(@"删除了元素");

    [self.condition unlock];
}

// 线程2
// 往数组中添加元素
- (void)__add {
    [self.condition lock];

    sleep(1);

    [self.data addObject:@"Test"];
    NSLog(@"添加了元素");

    // 信号
    NSLog(@"发出信号");
    [self.condition signal];
    // 广播
//    [self.condition broadcast];

    sleep(2);

    [self.condition unlock];
}

运行结果

1653926-1d04a525e9f81181.png

更改执行顺序

// 往数组中添加元素
- (void)__add {
    [self.condition lock];

    sleep(1);

    [self.data addObject:@"Test"];
    NSLog(@"添加了元素");

    [self.condition unlock];

    sleep(2);

    // 信号
    NSLog(@"发出信号");
    [self.condition signal];
    // 广播
//    [self.condition broadcast];
}

运行结果

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wait不仅仅需要接受到信号后才能执行,而且必须具备加锁条件,这个时候才会接着往下执行。

3.9 NSConditionLock
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代码例子如下

@property (strong, nonatomic) NSConditionLock *conditionLock;

- (instancetype)init {
    if (self = [super init]) {
//        [[NSConditionLock alloc] init]; // 默认为0
        self.conditionLock = [[NSConditionLock alloc] initWithCondition:1];
    }
    return self;
}

- (void)otherTest {
    [[[NSThread alloc] initWithTarget:self selector:@selector(__one) object:nil] start];

    [[[NSThread alloc] initWithTarget:self selector:@selector(__two) object:nil] start];

    [[[NSThread alloc] initWithTarget:self selector:@selector(__three) object:nil] start];
}

- (void)__one {
    [self.conditionLock lockWhenCondition:1];

    NSLog(@"__one");
    sleep(1);

    [self.conditionLock unlockWithCondition:2];
}

- (void)__two {
    [self.conditionLock lockWhenCondition:2];

    NSLog(@"__two");
    sleep(1);

    [self.conditionLock unlockWithCondition:3];
}

- (void)__three {
    [self.conditionLock lockWhenCondition:3];

    NSLog(@"__three");

    [self.conditionLock unlock];
}

执行结果

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3.10 dispatch_queue
image.png

代码例子如下

@property (strong, nonatomic) dispatch_queue_t ticketQueue;

self.ticketQueue = dispatch_queue_create("ticketQueue", DISPATCH_QUEUE_SERIAL);

- (void)__saleTicket {
    dispatch_sync(self.ticketQueue, ^{
        [super __saleTicket];
    });
}

3.10 dispatch_semaphore
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代码例子如下

@property (strong, nonatomic) dispatch_semaphore_t ticketSemaphore;
@property (strong, nonatomic) dispatch_semaphore_t moneySemaphore;

self.ticketSemaphore = dispatch_semaphore_create(1);
self.moneySemaphore = dispatch_semaphore_create(1);

- (void)__drawMoney {
    dispatch_semaphore_wait(self.moneySemaphore, DISPATCH_TIME_FOREVER);

    [super __drawMoney];

    dispatch_semaphore_signal(self.moneySemaphore);
}

- (void)__saveMoney {
    dispatch_semaphore_wait(self.moneySemaphore, DISPATCH_TIME_FOREVER);

    [super __saveMoney];

    dispatch_semaphore_signal(self.moneySemaphore);
}

- (void)__saleTicket {
    dispatch_semaphore_wait(self.ticketSemaphore, DISPATCH_TIME_FOREVER);

    [super __saleTicket];

    dispatch_semaphore_signal(self.ticketSemaphore);
}

3.11 @synchronized
@synchronized(obj) {
    任务
}

obj 可以是同一个实例对象,类对象,静态变量

代码例子如下

- (void)__drawMoney {
    @synchronized([self class]) {
        [super __drawMoney];
    }
}

- (void)__saveMoney {
    @synchronized([self class]) { // objc_sync_enter
        [super __saveMoney];
    } // objc_sync_exit
}

- (void)__saleTicket {
    static NSObject *lock;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        lock = [[NSObject alloc] init];
    });

    @synchronized(lock) {
        [super __saleTicket];
    }
}

// 递归锁 - 可以递归
- (void)otherTest {
    @synchronized([self class]) {
        NSLog(@"123");
        [self otherTest];
    }
}

四 iOS线程同步方案性能比较

性能从高到低排序

五自旋锁、互斥锁比较

什么情况使用自旋锁比较划算?

什么情况使用互斥锁比较划算?


本文参考:
路飞_Luck (https://www.jianshu.com/p/07f7b96bb03f)
以及借鉴MJ的教程视频
非常感谢.


项目连接地址 - 多线程安全+解决方案

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