UDP Socket 编程

2017-11-23  本文已影响56人  louyang

UDP 协议是如此的简单,我们可以想象一下,下面是 UDP 包头,前面再加一个 IP 的包头,后面接着 UDP 的报文内容,这样一个简单 的UDP/IP 报文就形成了。

源自 https://en.wikipedia.org/wiki/User_Datagram_Protocol

UDP 是一个无连接状态的协议,每一个 UDP 报文都独立发出。理解了这点,我们再来看 UDP socket API 接口,就容易理解了。

UDP socket 编程有几乎固定的格式和步骤,我们先归纳一下。编程的细节我们可以看之后的例子。

服务器端:
1 声明一个 struct sockaddr_in 型变量,用于存储监听地址和端口。
2 声明一个 int 型变量,用于存储 UDP socket。
3 使用 bind() API,把地址和 socket 绑定在一起。
4 使用 recvfrom() 或 recvmsg() 接收 UDP 报文,得到客户端 IP 地址和端口。
5 使用 sendto() 或 sendmsg() 给客户端发送回应。
客户端:
1 声明一个 struct sockaddr_in 型变量,用于存储服务器地址和端口。
2 声明一个 int 型变量,存储 UDP socket。
3 使用 sendto() 或 sendmsg() 给服务器端发送 UDP 报文。
4 使用 recvfrom() 或 recvmsg() 接收服务器端回应。

客户端比服务器端少了一个 bind() 的步骤,这个也容易理解,客户端的发送网口和端口由操作系统自动分配,不需要程序员指定。

还有一点需要说明,虽然 sendto() 和 recvfrom() 的格式比较接近,而且 sendmsg() 和 recvmsg() 的格式比较接近,但是它们不是必须成对出现的。例如使用 sendto() 发送,并使用 recvmsg() 接收,是完全可以的。两者之间的区别是,sendmsg() 可以把要发送的内容存放在多块,相互不连续的内存中;而 sendto() 需要一块连续的内存。

例子 1

客户端接收用户输入的一串字符,并发送给服务器端。
服务器端接收后,颠倒整串字符顺序,并将其发回客户端。
这个例子中使用 sendto / recvfrom 接口。

server.c :

/*
 *  Simple udp server
 */
#include <stdio.h>  //printf,perror
#include <string.h> //memset,strlen
#include <stdlib.h> //exit
#include <unistd.h> //close
#include <arpa/inet.h>
#include <sys/socket.h>

#define BUFLEN 512  //Max length of buffer
#define PORT 8888   //The port on which to listen for incoming data

void die(char *s)
{
    perror(s);
    exit(1);
}

char * reverse_string(char * s)
{
    if (s != NULL)
    {
        char temp;
        for (int i=0, len=strlen(s), k=len-1; i < (len/2); i++,k--)
        {
            temp = s[i];
            s[i] = s[k];
            s[k] = temp;
        }
    }
    return s;
}

int main(void)
{
    struct sockaddr_in si_me, si_other;
    int s, i, slen=sizeof(si_me), recv_len;
    char buf[BUFLEN];

    //build my internet address
    memset((char *)&si_me, 0, slen);
    si_me.sin_family = AF_INET;
    si_me.sin_port = htons(PORT);
    si_me.sin_addr.s_addr = htonl(INADDR_ANY);

    //create a UDP socket
    if ((s=socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
    {
        die("socket");
    }

    //bind socket to port
    if (bind(s, (struct sockaddr*)&si_me, slen) == -1)
    {
        die("bind");
    }

    //keep listening for data
    while(1)
    {
        memset(buf, 0, BUFLEN);
        //try to receive some data, this is a blocking call
        if ((recv_len=recvfrom(s, buf, BUFLEN, 0, (struct sockaddr *)&si_other, &slen)) == -1)
        {
            die("recvfrom()");
        }

        //print details of the client/peer and the data received
        printf("Received packet from %s:%d\n", inet_ntoa(si_other.sin_addr), ntohs(si_other.sin_port));
        printf("Data: %s\n" , buf);

        //now reply the client with the reversed data
        if (sendto(s, reverse_string(buf), recv_len, 0, (struct sockaddr*)&si_other, slen) == -1)
        {
            die("sendto()");
        }
    }

    close(s);
    return 0;
}

client.c :

/*
 *  Simple udp client
 */

#include <stdio.h>  //printf,fgets
#include <string.h> //memset,strlen
#include <stdlib.h> //exit
#include <unistd.h> //close
#include <arpa/inet.h>
#include <sys/socket.h>

#define SERVER "127.0.0.1"
#define BUFLEN 512  //Max length of buffer
#define PORT 8888   //The port on which to send data

void die(char *s)
{
    perror(s);
    exit(1);
}

int main(void)
{
    struct sockaddr_in si_other;
    int s, i, slen=sizeof(si_other), len;
    char buf[BUFLEN];
    char message[BUFLEN];

    //build server internet address
    memset((char *) &si_other, 0, sizeof(si_other));
    si_other.sin_family = AF_INET;
    si_other.sin_port = htons(PORT);
    if (inet_aton(SERVER, &si_other.sin_addr) == 0)
    {
        die("inet_aton");
    }

    //create a UDP socket
    if ((s=socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
    {
        die("socket");
    }

    while(1)
    {
        printf("Enter message : ");
        if (fgets(message, BUFLEN-1, stdin) == NULL)
        {
            die("gets");
        }
        len = strlen(message);
        if (len > 0 && message[len-1] == '\n')
        {
            message[len-1] = '\0';
        }

        //send the message
        if (sendto(s, message, strlen(message), 0, (struct sockaddr *)&si_other, slen) == -1)
        {
            die("sendto()");
        }

        //receive a reply and print it
        //clear the buffer by filling null, it might have previously received data
        memset(buf,'\0', BUFLEN);
        //try to receive some data, this is a blocking call
        if (recvfrom(s, buf, BUFLEN, 0, (struct sockaddr *)&si_other, &slen) == -1)
        {
            die("recvfrom()");
        }

        printf("Receive: %s\n", buf);
    }

    close(s);
    return 0;
}
# gcc server.c -o server && ./server
Received packet from 127.0.0.1:56190
Data: abcdef
# gcc client.c -o client && ./client
Enter message : abcdef
Receive: fedcba
例子 2

要实现的功能,和编译运行方法,与例子1完全一样;但是使用了 sendmsg() 和 recvmsg() 接口。

server.c

/*
 *  Simple udp server
 */
#include <stdio.h>  //printf, perror
#include <string.h> //memset, strlen
#include <stdlib.h> //exit
#include <unistd.h> //close
#include <arpa/inet.h>
#include <sys/socket.h>
#include <sys/uio.h> //recvmsg

#define BUFLEN 512  //Max length of buffer
#define PORT 8888   //THe port on which to listen for incoming data

void die(char * s)
{
    perror(s);
    exit(1);
}

char * reverse_string(char * s)
{
    if (s != NULL)
    {
        char temp;
        for (int i=0, len=strlen(s), k=len-1; i < (len/2); i++,k--)
        {
            temp = s[i];
            s[i] = s[k];
            s[k] = temp;
        }
    }
    return s;
}

int main(void)
{
    struct sockaddr_in si_me, si_other;
    int s, i, slen=sizeof(si_me), recv_len;
    char buf[BUFLEN];
    struct msghdr msgrecv;
    struct iovec iovrecv[1];

    //build my internet address
    memset((char *)&si_me, 0, slen);
    si_me.sin_family = AF_INET;
    si_me.sin_port = htons(PORT);
    si_me.sin_addr.s_addr = htonl(INADDR_ANY);

    //create a UDP socket
    if ((s=socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
    {
        die("socket");
    }

    //bind socket to port
    if (bind(s, (struct sockaddr*)&si_me, slen) == -1)
    {
        die("bind");
    }

    memset(&msgrecv, 0, sizeof(msgrecv));
    memset(iovrecv, 0, sizeof(iovrecv));
    msgrecv.msg_name = &si_other;
    msgrecv.msg_namelen = sizeof(si_other);;
    msgrecv.msg_iov = iovrecv;
    msgrecv.msg_iovlen = 1;
    iovrecv[0].iov_base = buf;
    iovrecv[0].iov_len = sizeof(buf);
    while(1)
    {
        memset(buf, 0, BUFLEN);
        //try to receive some data, this is a blocking call
        if ((recv_len=recvmsg(s, &msgrecv, 0)) < 0)
        {
            die("recvmsg");
        }

        //print details of the client/peer and the data received
        printf("Received packet from %s:%d\n", inet_ntoa(si_other.sin_addr), ntohs(si_other.sin_port));
        printf("Data: %s\n" , buf);

        //now reply the client with the reversed data
        reverse_string(buf);
        if (sendmsg(s, &msgrecv, 0) == -1)
        {
            die("sendmsg()");
        }

    }

    close(s);
    return 0;
}

client.c

/*
 *   Simple udp client
 */
#include <stdio.h>  //printf, perror
#include <string.h> //memset, strlen
#include <stdlib.h> //exit
#include <unistd.h> //close
#include <arpa/inet.h>
#include <sys/socket.h>
#include <sys/uio.h> //recvmsg

#define SERVER "127.0.0.1"
#define BUFLEN 512  //Max length of buffer
#define PORT 8888   //THe port on which to listen for incoming data

void die(char *s)
{
    perror(s);
    exit(1);
}


int main(void)
{
    struct sockaddr_in si_other;
    int s, i, slen=sizeof(si_other), len;
    char buf[BUFLEN];
    struct msghdr msgsend;
    struct iovec iovsend[1];

    //build server internet address
    memset((char *) &si_other, 0, sizeof(si_other));
    si_other.sin_family = AF_INET;
    si_other.sin_port = htons(PORT);
    if (inet_aton(SERVER, &si_other.sin_addr) == 0)
    {
        die("inet_aton");
    }

    //create a UDP socket
    if ((s=socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
    {
        die("socket");
    }

    memset(&msgsend, 0, sizeof(msgsend));
    memset(iovsend, 0, sizeof(iovsend));
    msgsend.msg_name = &si_other;
    msgsend.msg_namelen = sizeof(si_other);;
    msgsend.msg_iov = iovsend;
    msgsend.msg_iovlen = 1;
    iovsend[0].iov_base = buf;
    iovsend[0].iov_len = 0;

    while(1)
    {
        printf("Enter message : ");
        memset (buf, 0, BUFLEN);
        if (fgets(buf, BUFLEN-1, stdin) == NULL)
        {
            die("gets");
        }
        len = strlen(buf);
        if (len > 0 && buf[len-1] == '\n')
        {
            buf[len-1] = '\0';
            iovsend[0].iov_len = len-1;
        }
        else {
            iovsend[0].iov_len = len;
        }

        //send the message
        if (sendmsg(s, &msgsend, 0) == -1)
        {
            die("sendmsg()");
        }

        //receive a reply and print it
        //clear the buffer by filling null, it might have previously received data
        memset(buf,'\0', BUFLEN);
        //try to receive some data, this is a blocking call
        if (recvmsg(s, &msgsend, 0) == -1)
        {
            die("recvmsg()");
        }

        printf("Receive: %s\n", buf);
    }

    close(s);
    return 0;
}

参考

http://www.binarytides.com/programming-udp-sockets-c-linux/

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