我的世界 基岩版:官方服务器配置与使用
文件夹 | 用途 |
---|---|
behavior_packs | 这是可以安装新行为包的地方 目前没有实装,可以安装在地图里 |
resource_packs | 这是可以安装新资源包的地方 目前没有也没有实装,也可以安装在地图里 |
worlds | 如果该文件夹尚不存在,则将在启动时创建该文件夹 创建的每个世界都将有一个根据其命名的文件夹 |
白名单
- 如果在
server.properties
将white-list
设置为true
- 服务器将只允许
whitelist.json
列表中的玩家进入服务器 - 允许玩家进入服务器必须知道玩家的
游戏昵称
(即登录 Xbox 后显示的名字) - 添加一名玩家进入白名单只需要执行命令
whitelist add <游戏昵称>
- 从白名单中删除一名玩家只需要执行命令
whitelist remove <游戏昵称>
- 每次修改白名单后都必须执行命令
whitelist reload
才会刷新白名单 -
whitelist.json
中参数如下
键 | 数据类型 | 值 |
---|---|---|
name | 字符串 | 玩家的游戏昵称 |
xuid | 字符串 | 可选参数,一般填 name 的值这个就不用填了,该玩家登陆后会自动补充 |
ignoresPlayerLimit | 布尔值 | true:玩家在超过服务器人数上限时可以加入服务器 false:玩家不能在超过服务器人数上限时加入服务器 |
-
whitelist.json
文件示例:
[
{
"ignoresPlayerLimit": false,
"name": "MyPlayer"
},
{
"ignoresPlayerLimit": false,
"name": "AnotherPlayer",
"xuid": "274817248"
}
]
权限组
- 可以通过
permissions.json
给特定玩家分配特定的权限 - 分配权限的玩家必须具有是登录Xbox账号进入服务器的玩家(因为需要他们的 xuid)
- 可以使用
permissions list
命令罗列出所有拥有特殊权限的玩家 -
permissions.json
文件示例:
[
{
"permission": "operator",
"xuid": "451298348"
},
{
"permission": "member",
"xuid": "52819329"
},
{
"permission": "visitor",
"xuid": "234114123"
}
]
Commands
You can issue commands to the server by typing in the console. The following commands are available. < > means a parameter is required, [ ] means it's optional and | denotes different allowed values. Strings can be enclosed in double quotes, ", if they contain spaces.
Command syntax Description
kick <player name or xuid> <reason> Immediately kicks a player. The reason will be shown on the kicked players screen.
stop Shuts down the server gracefully.
save <hold | resume | query> Used to make atomic backups while the server is running. See the backup section for more information.
whitelist <on | off | list | reload>
on and off turns the whitelist on and off. Note that this does not change the value in the server.properties file!
list prints the current whitelist used by the server
reload makes the server reload the whitelist from the file.
See the Whitelist section for more information.
whitelist <add | remove> <name> Adds or removes a player from the whitelist file. The name parameter should be the Xbox Gamertag of the player you want to add or remove. You don't need to specify a XUID here, it will be resolved the first time the player connects.
See the Whitelist section for more information.
permissions <list | reload>
list prints the current used operator list.
reload makes the server reload the operator list from the ops file.
See the Permissions section for more information.
op <player>
Promote a player to operator. This will also persist in permissions.json if the player is authenticated to XBL. If permissions.json is missing it will be created. If the player is not connected to XBL, the player is promoted for the current server session and it will not be persisted on disk. Defualt server permission level will be assigned to the player after a server restart.
deop <player>
Demote a player to member. This will also persist in permissions.json if the player is authenticated to XBL. If permissions.json is missing it will be created.
changesetting <setting> <value> Changes a server setting without having to restart the server. Currently only two settings are supported to be changed, allow-cheats (true or false) and difficulty (0, peaceful, 1, easy, 2, normal, 3 or hard). They do not modify the value that's specified in server.properties.
Backups
The server supports taking backups of the world files while the server is running. It's not particularly friendly for taking manual backups, but works better when automated. The backup (from the servers perspective) consists of three commands.
Command Description
save hold This will ask the server to prepare for a backup. It’s asynchronous and will return immediately.
save query After calling save hold you should call this command repeatedly to see if the preparation has finished. When it returns a success it will return a file list (with lengths for each file) of the files you need to copy. The server will not pause while this is happening, so some files can be modified while the backup is taking place. As long as you only copy the files in the given file list and truncate the copied files to the specified lengths, then the backup should be valid.
save resume When you’re finished with copying the files you should call this to tell the server that it’s okay to remove old files again.