okhttp(四)之socket连接池
前言
在整个okhttp中,最耗资源的应该就是socket了,上篇我们讲了了okhttp的责任链模式,也知道了okhttp中责任链有一个拦截器是ConnectInterceptor。下面我们开始详细分析okhttp的socket连接池。
public final class ConnectInterceptor implements Interceptor {
public final OkHttpClient client;
public ConnectInterceptor(OkHttpClient client) {
this.client = client;
}
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Request request = realChain.request();
StreamAllocation streamAllocation = realChain.streamAllocation();
// We need the network to satisfy this request. Possibly for validating a conditional GET.
boolean doExtensiveHealthChecks = !request.method().equals("GET");
HttpCodec httpCodec = streamAllocation.newStream(client, chain, doExtensiveHealthChecks);
RealConnection connection = streamAllocation.connection();
return realChain.proceed(request, streamAllocation, httpCodec, connection);
}
}
首先我们分析streamAllocation.newStream这个方法,
public HttpCodec newStream(
OkHttpClient client, Interceptor.Chain chain, boolean doExtensiveHealthChecks) {
int connectTimeout = chain.connectTimeoutMillis();
int readTimeout = chain.readTimeoutMillis();
int writeTimeout = chain.writeTimeoutMillis();
int pingIntervalMillis = client.pingIntervalMillis();
boolean connectionRetryEnabled = client.retryOnConnectionFailure();
try {
RealConnection resultConnection = findHealthyConnection(connectTimeout, readTimeout,
writeTimeout, pingIntervalMillis, connectionRetryEnabled, doExtensiveHealthChecks);
HttpCodec resultCodec = resultConnection.newCodec(client, chain, this);
synchronized (connectionPool) {
codec = resultCodec;
return resultCodec;
}
} catch (IOException e) {
throw new RouteException(e);
}
}
在newStream中有一个findHealthyConnection()方法点进去发现内部通过不断的循环调用findConnection()方法寻找RealConnection。
private RealConnection findConnection(int connectTimeout, int readTimeout, int writeTimeout,
int pingIntervalMillis, boolean connectionRetryEnabled) throws IOException {
...
if (this.connection != null) {
// We had an already-allocated connection and it's good.
result = this.connection;
releasedConnection = null;
if (result == null) {
// Attempt to get a connection from the pool.
Internal.instance.get(connectionPool, address, this, null);
if (connection != null) {
foundPooledConnection = true;
result = connection;
} else {
selectedRoute = route;
}
}
}
...
result = new RealConnection(connectionPool, selectedRoute);
acquire(result, false);
}
}
// If we found a pooled connection on the 2nd time around, we're done.
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
return result;
}
// Do TCP + TLS handshakes. This is a blocking operation.
result.connect(connectTimeout, readTimeout, writeTimeout, pingIntervalMillis,
connectionRetryEnabled, call, eventListener);
routeDatabase().connected(result.route());
Socket socket = null;
synchronized (connectionPool) {
reportedAcquired = true;
// Pool the connection.
Internal.instance.put(connectionPool, result);
// If another multiplexed connection to the same address was created concurrently, then
// release this connection and acquire that one.
if (result.isMultiplexed()) {
socket = Internal.instance.deduplicate(connectionPool, address, this);
result = connection;
}
}
closeQuietly(socket);
eventListener.connectionAcquired(call, result);
return result;
}
此方法中代码比较多,说一下大概流程,就是先看全局变量connection有没有值,如果有值就直接使用connection,如果为空就去连接池ConnectionPool中去找,这里调用的是Internal.instance.get(connectionPool, address, this, null)这个方法然后调用的pool.get(address, streamAllocation, route)。
如果没有找到,就创建一个新的RealConnection对象,并调用put将这个对象放入连接池ConnectionPool。
到此,ConnectInterceptor拦截器的功能已经讲解完毕,下面我们看一下RealConnection这个类,在调用ConnectionPool.get()这个方法时会有一个connection.isEligible(address, route)方法判断当前链接是否可用。
public boolean isEligible(Address address, @Nullable Route route) {
// If this connection is not accepting new streams, we're done.
if (allocations.size() >= allocationLimit || noNewStreams) return false;
// If the non-host fields of the address don't overlap, we're done.
if (!Internal.instance.equalsNonHost(this.route.address(), address)) return false;
// If the host exactly matches, we're done: this connection can carry the address.
if (address.url().host().equals(this.route().address().url().host())) {
return true; // This connection is a perfect match.
}
// At this point we don't have a hostname match. But we still be able to carry the request if
// our connection coalescing requirements are met. See also:
// https://hpbn.co/optimizing-application-delivery/#eliminate-domain-sharding
// https://daniel.haxx.se/blog/2016/08/18/http2-connection-coalescing/
// 1. This connection must be HTTP/2.
if (http2Connection == null) return false;
// 2. The routes must share an IP address. This requires us to have a DNS address for both
// hosts, which only happens after route planning. We can't coalesce connections that use a
// proxy, since proxies don't tell us the origin server's IP address.
if (route == null) return false;
if (route.proxy().type() != Proxy.Type.DIRECT) return false;
if (this.route.proxy().type() != Proxy.Type.DIRECT) return false;
if (!this.route.socketAddress().equals(route.socketAddress())) return false;
// 3. This connection's server certificate's must cover the new host.
if (route.address().hostnameVerifier() != OkHostnameVerifier.INSTANCE) return false;
if (!supportsUrl(address.url())) return false;
// 4. Certificate pinning must match the host.
try {
address.certificatePinner().check(address.url().host(), handshake().peerCertificates());
} catch (SSLPeerUnverifiedException e) {
return false;
}
return true; // The caller's address can be carried by this connection.
}
1.流量需要符合要求。
2.http和ssl协议配置要相同。
3.域名要相匹配。
4.特殊情况。通过了前三条后面的校验后,不同host同一ip地址的情况也是可以复用的。
void put(RealConnection connection) {
assert (Thread.holdsLock(this));
if (!cleanupRunning) {
cleanupRunning = true;
executor.execute(cleanupRunnable);
}
connections.add(connection);
}
put方法相对来说比较简单,我们只需要知道调用put方法时,会开启连接池的清理线程。
private final Runnable cleanupRunnable = new Runnable() {
@Override public void run() {
while (true) {
long waitNanos = cleanup(System.nanoTime());
if (waitNanos == -1) return;
if (waitNanos > 0) {
long waitMillis = waitNanos / 1000000L;
waitNanos -= (waitMillis * 1000000L);
synchronized (ConnectionPool.this) {
try {
ConnectionPool.this.wait(waitMillis, (int) waitNanos);
} catch (InterruptedException ignored) {
}
}
}
}
}
};
这里我们也说下清理线程的原理,遍历所有连接,跳过正在使用的,没有用到的则用当前时间减去最后使用时间得到的差值是否超过规定时间,超过则关闭连接,循环后该线程wait最大的差值时间,然后继续清理。