第一个项目之九--手势和动画3
2015-02-13 本文已影响58人
_ChengChengCh
额,没错。这篇还是手势和动画。第一篇是Tap的手势,第二篇是Pan的手势,这次是LongPress。
上篇的控制中心的效果,机油说不满意。太多bug,太多没处理好。这次必须要我做一个完成仿照控制中心的,我也是醉了。
首先
因为是要仿照锁屏界面下地打开控制中心的流程,首先我们需要一个黑漆漆的背景。恩,然后一颗白白的按钮!
Paste_Image.png和锁屏界面对比下:
Paste_Image.png反正仿的,没必要太较真嘛~
首先就是模仿点在上面的时候弹出一条。
其实就是判断手势,长按的时候就动作,else就恢复到原位。
因为是一次完成再来写的,代码在最后放出。反正做得也很渣的说。
之后就是拖动的时候,下面的View跟着移动。
嘛,就是这样。最后就是给一个判断,向上向下添加个方向,拖动多少就自动往上覆盖之类。
看看代码就懂了,就是三个手势状态的判断并且事件处理。
因为毕竟是仿的,差不多就可以了!
最后放上代码。
#import "BaseCenterViewController.h"
#import "CommonHandler.h"
#define GAP_DEFAULT 15
#define WIDTH_BUTTON 40
#define HEIGHT_BUTTON 10
#define HEIGHT_DISPLAY_VIEW 35
@interface BaseCenterViewController ()
@property (nonatomic, strong) UILabel *lb_base;
@property (nonatomic, strong) UIView *view_temp;
@property (nonatomic, assign) BOOL isUpDirection;
@property (nonatomic, assign) CGPoint point_lastLocation;
@end
@implementation BaseCenterViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
[self setupBaseButton];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
- (void)setupBaseButton{
self.isUpDirection = NO;
self.point_lastLocation = CGPointMake(self.view.frame.origin.x, self.view.frame.size.height);
self.lb_base = [[UILabel alloc]init];
self.lb_base.layer.backgroundColor = [CommonHandler getColorWithRed:215 andGreen:215 andBlue:215 andAlpha:1].CGColor;
self.lb_base.layer.cornerRadius = 5.0f;
[self.lb_base setFrame:CGRectMake(self.view.frame.size.width - GAP_DEFAULT - WIDTH_BUTTON, self.view.frame.size.height - GAP_DEFAULT - HEIGHT_BUTTON, WIDTH_BUTTON, HEIGHT_BUTTON)];
[self.view addSubview:self.lb_base];
UILongPressGestureRecognizer *gesture_long = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(doLongPressed:)];
gesture_long.minimumPressDuration = 0.05f;
gesture_long.numberOfTouchesRequired = 1;
self.lb_base.userInteractionEnabled = YES;
[self.lb_base addGestureRecognizer:gesture_long];
}
- (void)doLongPressed:(UILongPressGestureRecognizer *)gesture{
if(!self.view_temp){
self.view_temp = [[UIView alloc]initWithFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.size.height, self.view.frame.size.width, self.view.frame.size.height - HEIGHT_NAVIGATIONBAR_STATUSBAR - HEIGHT_BOTTOMBAR * 2)];
[self.view_temp setAlpha:0.75f];
}
if(gesture.state == UIGestureRecognizerStateBegan){
// NSLog(@"%s || long pressed's been actived.", __FUNCTION__ );
self.view_temp.backgroundColor = [UIColor grayColor];
// [self.view addSubview:self.view_temp];
[self.view insertSubview:self.view_temp belowSubview:self.lb_base];
[UIView animateWithDuration:0.1f animations:^{
self.view_temp.transform = CGAffineTransformMakeTranslation(self.view.frame.origin.x, -HEIGHT_DISPLAY_VIEW);
}];
}else if(gesture.state == UIGestureRecognizerStateChanged){
CGPoint point_location = [gesture locationInView:self.view];
if(point_location.y < self.point_lastLocation.y){
self.isUpDirection = YES;
}else{
self.isUpDirection = NO;
}
// NSLog(@"%s || long pressed's moving. and location in view:%@ and Direction:%i.", __FUNCTION__, NSStringFromCGPoint(point_location), self.isUpDirection);
if(point_location.y > self.view.frame.size.height - self.view_temp.frame.size.height + 10){
CGRect rect_view_temp = self.view_temp.frame;
rect_view_temp.origin = CGPointMake(self.view.frame.origin.x, point_location.y - 10);
[UIView animateWithDuration:0.1f animations:^{
[self.view_temp setFrame:rect_view_temp];
[self.lb_base setFrame:CGRectMake(self.lb_base.frame.origin.x, point_location.y, WIDTH_BUTTON, HEIGHT_BUTTON)];
}];
}
self.point_lastLocation = point_location;
}else{
// NSLog(@"%s || long pressed's been done.", __FUNCTION__ );
if(self.view_temp){
if(self.view_temp.frame.origin.y < self.view.frame.size.height - HEIGHT_DISPLAY_VIEW * 2 && self.isUpDirection){
[UIView animateWithDuration:0.25f animations:^{
[self.view_temp setFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.size.height - self.view_temp.frame.size.height, self.view.frame.size.width, self.view_temp.frame.size.height)];
[self.lb_base setFrame:CGRectMake(self.view.frame.size.width - GAP_DEFAULT - WIDTH_BUTTON, self.view_temp.frame.origin.y + 10, WIDTH_BUTTON, HEIGHT_BUTTON)];
}];
}else{
[UIView animateWithDuration:0.25f animations:^{
[self.view_temp setFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.size.height, self.view_temp.frame.size.width, self.view_temp.frame.size.height)];
[self.lb_base setFrame:CGRectMake(self.view.frame.size.width - GAP_DEFAULT - WIDTH_BUTTON, self.view.frame.size.height - GAP_DEFAULT - HEIGHT_BUTTON, WIDTH_BUTTON, HEIGHT_BUTTON)];
}completion:^(BOOL finished){
[self.view_temp removeFromSuperview];
self.view_temp = nil;
}];
}
}
}
}
@end