6.9类作为成员变量类型
2019-03-28 本文已影响0人
十六只猴子王
package memberVariable;
//游戏当中的英雄角色类
public class Hero {
private String name;
private int age;
private Weapon weapon;
public Hero(String name, int age, Weapon weapon) {
this.name = name;
this.age = age;
this.weapon = weapon;
}
public Hero() {
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public Weapon getWeapon() {
return weapon;
}
public void setWeapon(Weapon weapon) {
this.weapon = weapon;
}
public void attack(){
System.out.println("年龄为"+age+"的"+name+" 用"+weapon.getCode()+"攻击敌方");
}
}
package memberVariable;
public class Weapon {
private String code;//武器代号
public Weapon(String code) {
this.code = code;
}
public Weapon() {
}
public String getCode() {
return code;
}
public void setCode(String code) {
this.code = code;
}
}
package memberVariable;
public class HeroMain {
public static void main(String[] args) {
//创建一个英雄角色
Hero hero = new Hero();
hero.setAge(20);
hero.setName("阿丽塔");
//创建一个武器对象
Weapon weapon= new Weapon("腿");
hero.setWeapon(weapon);
}
}