Matlab 画棋盘格
%画棋盘格
width=1920 ; %pattern的宽
height=1080 ; %pattern的高
img_final=zeros(height,width);
%reinforceconner=0 ;%是否加强角点
row=9; %pattern中棋盘格的行数
col=16 ; %pattern中棋盘格的列数
length=120; %pattern中棋盘格的大小
org_X=(height-row*length)/2+1; %pattern关于纵轴方向的位置,默认放在中间
org_Y=(width-col*length)/2+1; %pattern关于横轴方向的位置,默认放在中间
color1=1;
color2=color1;
img=zeros(row*length,col*length);
for i=0:(row-1)
color2=color1;
for j=0:(col-1)
if color2==1
img(i*length+1:(i+1)*length,j*length+1:(j+1)*length)=color2;
end
%不加的话,可以注释掉
%
color2=~color2;
end
color1=~color1;
end
img_final(org_X:org_X+row*length-1,org_Y:org_Y+col*length-1)=img;
%{
img_final=~img_final;
img_final(1,:) = 1;
img_final(height,:) = 1;
img_final(:,1) = 1;
img_final(:,width) = 1;
%}
figure;imshow(img_final);
imwrite(img_final, 'cheesBoard.png','png');