自己实现Redux

2019-06-25  本文已影响0人  解勾股

自己实现Redux

不使用react,直接使用原生的html/js来写一个简易的的redux

基本的状态管理及数据渲染

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Redux principle 01</title>
</head>
<body>
  <h1>redux principle</h1>
  <div class="counter">
    <span class="btn" onclick="dispatch({type: 'COUNT_DECREMENT', number: 10})">-</span>
    <span class="count" id="count"></span>
    <span class="btn" id="add" onclick="dispatch({type: 'COUNT_INCREMENT', number: 10})">+</span>
  </div>
  <script>
    // 定义一个计数器的状态
    const countState = {
      count: 10
    }

    // 定一个方法叫changeState,用于处理state的数据,每次都返回一个新的状态
    const changeState = (action) => {
      switch(action.type) {
        // 处理减
        case 'COUNT_DECREMENT':
          countState.count -= action.number
          break;
        // 处理加        
        case 'COUNT_INCREMENT':
          countState.count += action.number
          break;
        default:
          break;
      }
    }

    // 定义一个方法用于渲染计数器的dom
    const renderCount = (state) => {
      const countDom = document.querySelector('#count')
      countDom.innerHTML = state.count
    }
  
    // 首次渲染数据
    renderCount(countState)

    // 定义一个dispatch的方法,接收到动作之后,自动调用
    const dispatch = (action) => {
      changeState(action)
      renderCount(countState)
    }

  </script>
</body>
</html>

创建createStore方法

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Redux principle 02</title>
</head>
<body>
  <h1>redux principle</h1>
  <div class="counter">
    <span class="btn" onclick="store.dispatch({type: 'COUNT_DECREMENT', number: 10})">-</span>
    <span class="count" id="count"></span>
    <span class="btn" id="add" onclick="store.dispatch({type: 'COUNT_INCREMENT', number: 10})">+</span>
  </div>
  <script>
    // 定义一个方法,用于集中管理state和dispatch
    const createStore = (state, changeState) => {
      // getState用于获取状态
      const getState = () => state
      
      // 定义一个监听器,用于管理一些方法
      const listeners = []
      const subscribe = (listener) => listeners.push(listener)

       // 定义一个dispatch方法,让每次有action传入的时候返回render执行之后的结果
      const dispatch = (action) => {
        // 调用changeState来处理数据
        changeState(state, action)
        // 让监听器里的所以方法运行
        listeners.forEach(listener => listener())
      }
      return {
        getState,
        dispatch,
        subscribe
      }
    }
    // 定义一个计数器的状态
    const countState = {
      count: 10
    }
    // 定一个方法叫changeState,用于处理state的数据,每次都返回一个新的状态
    const changeState = (state, action) => {
      switch(action.type) {
        // 处理减
        case 'COUNT_DECREMENT':
          state.count -= action.number
          break;
        // 处理加        
        case 'COUNT_INCREMENT':
          state.count += action.number
          break;
        default:
          break;
      }
    }

    // 创建一个store
    const store = createStore(countState, changeState)
    // 定义一个方法用于渲染计数器的dom
    const renderCount = () => {
      const countDom = document.querySelector('#count')
      countDom.innerHTML = store.getState().count
    }
    // 初次渲染数据
    renderCount()
    // 监听,只要有dispatch,这个方法就会自动运行
    store.subscribe(renderCount)
  </script>
</body>
</html>

让changeState方法变为一个纯函数

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Redux principle 03</title>
</head>
<body>
  <h1>redux principle</h1>
  <div class="counter">
    <span class="btn" onclick="store.dispatch({type: 'COUNT_DECREMENT', number: 10})">-</span>
    <span class="count" id="count"></span>
    <span class="btn" id="add" onclick="store.dispatch({type: 'COUNT_INCREMENT', number: 10})">+</span>
  </div>
  <script>
    // 定义一个方法,用于集中管理state和dispatch
    const createStore = (state, changeState) => {
      // getState用于获取状态
      const getState = () => state
      
      // 定义一个监听器,用于管理一些方法
      const listeners = []
      const subscribe = (listener) => listeners.push(listener)

      // 定义一个dispatch方法,让每次有action传入的时候返回render执行之后的结果
      const dispatch = (action) => {
        // 调用changeState来处理数据
        state = changeState(state, action)
        // 让监听器里的所有方法运行
        listeners.forEach(listener => listener())
      }
      return {
        getState,
        dispatch,
        subscribe
      }
    }
    // 定义一个计数器的状态
    const countState = {
      count: 10
    }
    // 定一个方法叫changeState,用于处理state的数据,每次都返回一个新的状态
    const changeState = (state, action) => {
      switch(action.type) {
        // 处理减
        case 'COUNT_DECREMENT':
          return {
            ...state,
            count: state.count - action.number
          }
        // 处理加        
        case 'COUNT_INCREMENT':
          return {
            ...state,
            count: state.count + action.number
          }
        default:
          return state
      }
    }

    // 创建一个store
    const store = createStore(countState, changeState)
    // 定义一个方法用于渲染计数器的dom
    const renderCount = () => {
      const countDom = document.querySelector('#count')
      countDom.innerHTML = store.getState().count
    }
    // 初次渲染数据
    renderCount()
    // 监听,只要有dispatch,这个方法就会自动运行
    store.subscribe(renderCount)
  </script>
</body>
</html>

合并state和changeState(最终版)

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <meta http-equiv="X-UA-Compatible" content="ie=edge">
  <title>Redux principle 04</title>
</head>
<body>
  <h1>redux principle</h1>
  <div class="counter">
    <span class="btn" onclick="store.dispatch({type: 'COUNT_DECREMENT', number: 10})">-</span>
    <span class="count" id="count"></span>
    <span class="btn" id="add" onclick="store.dispatch({type: 'COUNT_INCREMENT', number: 10})">+</span>
  </div>
  <script>
    // 定义一个方法,用于集中管理state和dispatch, changeState改名了,专业的叫法是reducer
    const createStore = (reducer) => {
      // 定义一个初始的state
      let state = null
      // getState用于获取状态
      const getState = () => state
      
      // 定义一个监听器,用于管理一些方法
      const listeners = []
      const subscribe = (listener) => listeners.push(listener)

      // 定义一个dispatch方法,让每次有action传入的时候返回reducer执行之后的结果
      const dispatch = (action) => {
        // 调用reducer来处理数据
        state = reducer(state, action)
        // 让监听器里的所有方法运行
        listeners.forEach(listener => listener())
      }
      //  初始化state
      dispatch({})
      return {
        getState,
        dispatch,
        subscribe
      }
    }
    // 定义一个计数器的状态
    const countState = {
      count: 10
    }
    // 定一个方法叫changeState,用于处理state的数据,每次都返回一个新的状态
    const changeState = (state, action) => {
      // 如果state是null, 就返回countState
      if (!state) return countState
      switch(action.type) {
        // 处理减
        case 'COUNT_DECREMENT':
          return {
            ...state,
            count: state.count - action.number
          }
        // 处理加        
        case 'COUNT_INCREMENT':
          return {
            ...state,
            count: state.count + action.number
          }
        default:
          return state
      }
    }

    // 创建一个store
    const store = createStore(changeState)
    // 定义一个方法用于渲染计数器的dom
    const renderCount = () => {
      const countDom = document.querySelector('#count')
      countDom.innerHTML = store.getState().count
    }
    // 初次渲染数据
    renderCount()
    // 监听,只要有dispatch,renderCount就会自动运行
    store.subscribe(renderCount)
  </script>
</body>
</html>

上一篇下一篇

猜你喜欢

热点阅读