RTMP应对连接到来

2017-08-15  本文已影响124人  Alfie20

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连接到来的处理步骤

通过上文知道,RTMP是通过ngx_rtmp_block()方式注册连接到来的回调ngx_rtmp_init_connection(). 当连接来到后,主要有如下几个步骤:
1、初始化RTMP SESSION,通过ngx_rtmp_init_session,这是一具重要结构,这个结构是每个连接保持必要信息,在后续的处理时作为入参使用。

typedef struct {
uint32_t              signature;  /* "RTMP" */ /* <-- FIXME wtf */
ngx_event_t           close;
void                  **ctx;
void                  **main_conf;
void                  **srv_conf;
void                  **app_conf;
ngx_str_t             *addr_text;
int                   connected;
#if (nginx_version >= 1007005)
ngx_queue_t            posted_dry_events;
#else
ngx_event_t            *posted_dry_events;
#endif
/* client buffer time in msec */
uint32_t                buflen;
uint32_t                ack_size;
/* connection parameters */
ngx_str_t               app;
ngx_str_t               args;
ngx_str_t               flashver;
ngx_str_t               swf_url;
ngx_str_t               tc_url;
uint32_t                acodecs;
uint32_t                vcodecs;
ngx_str_t               page_url;
/* handshake data */
ngx_buf_t              *hs_buf;
u_char                 *hs_digest;
unsigned                hs_old:1;
ngx_uint_t              hs_stage;
/* connection timestamps */
ngx_msec_t              epoch;
ngx_msec_t              peer_epoch;
ngx_msec_t              base_time;
uint32_t                current_time;
/* ping */
ngx_event_t             ping_evt;
unsigned                ping_active:1;
unsigned                ping_reset:1;
/* auto-pushed? */
unsigned                auto_pushed:1;
unsigned                relay:1;
unsigned                static_relay:1;
/* input stream 0 (reserved by RTMP spec)
 * is used as free chain link */
ngx_rtmp_stream_t      *in_streams;
uint32_t                in_csid;
ngx_uint_t              in_chunk_size;
ngx_pool_t             *in_pool;
uint32_t                in_bytes;
uint32_t                in_last_ack;
ngx_pool_t             *in_old_pool;
ngx_int_t               in_chunk_size_changing;
ngx_connection_t       *connection;
/* circular buffer of RTMP message pointers */
ngx_msec_t              timeout;
uint32_t                out_bytes;
size_t                  out_pos, out_last;
ngx_chain_t            *out_chain;
u_char                 *out_bpos;
unsigned                out_buffer:1;
size_t                  out_queue;
size_t                  out_cork;
ngx_chain_t            *out[0];
} ngx_rtmp_session_t;

2、初始化后如果配置有NGX_RTMP_CONNECT事件,则通过ngx_rtmp_fire_event触发HTTP事件,根据之前文章提到的,在ngx_rtmp_limit_module模块中注册,其回调是ngx_rtmp_limit_connect,此回调主要是判断是否超出了连接限制
3、通过ngx_rtmp_handshake进入握手阶段,通过ngx_rtmp_handshake_done结束
4、进入RTMP消息连循环ngx_rtmp_cycle,就是不停接收RTMP消息,处理RTMP消息。
5、流结束或出错等,都通过ngx_rtmp_finalize_session结束处理

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