CTFrame.h

2016-09-28  本文已影响204人  Laughingg


/* Frame Types */


public class CTFrame {
}

public func CTFrameGetTypeID() -> CFTypeID

/* Frame Values */

public enum CTFrameProgression : UInt32 {
    case topToBottom

    case rightToLeft

    case leftToRight
}

public let kCTFrameProgressionAttributeName: CFString

public enum CTFramePathFillRule : UInt32 {
    case evenOdd
    case windingNumber
}


public let kCTFramePathFillRuleAttributeName: CFString
public let kCTFramePathWidthAttributeName: CFString
public let kCTFrameClippingPathsAttributeName: CFString
public let kCTFramePathClippingPathAttributeName: CFString


/* Frame Accessors */
public func CTFrameGetStringRange(_ frame: CTFrame) -> CFRange
public func CTFrameGetVisibleStringRange(_ frame: CTFrame) -> CFRange
public func CTFrameGetPath(_ frame: CTFrame) -> CGPath
public func CTFrameGetFrameAttributes(_ frame: CTFrame) -> CFDictionary?
public func CTFrameGetLines(_ frame: CTFrame) -> CFArray
public func CTFrameGetLineOrigins(_ frame: CTFrame, _ range: CFRange, _ origins: UnsafeMutablePointer<CGPoint>!)
public func CTFrameDraw(_ frame: CTFrame, _ context: CGContext)
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