02 - Project Creation & Prep
2017-07-26 本文已影响12人
镜月s
新建文件夹Audio Bluprints UI 用来存放音频 蓝图资源 结构如下:
![](https://img.haomeiwen.com/i6852467/ada00c6804d62a16.png)
将音频资源包解压缩 放入Audio中 下载地址http://download.csdn.net/detail/maxiaosheng521/9910843
右键Userinterface/Widget Blueprint 创建蓝图资源HUD
![](https://img.haomeiwen.com/i6852467/b28a59242b4938de.png)
创建继承自Actor的蓝图类Checkpoint Tracker 继承自SaveGame的蓝图类MySaveGame 创建Blueprint Macro Library TimeConversion 创建继承PlayController 的MyPlayerController
![](https://img.haomeiwen.com/i6852467/9ef91779480f7923.png)
修改VehicleAdvGameMode中PlayController为我们创建的controller
![](https://img.haomeiwen.com/i6852467/1d7f7dc25d6b36ff.png)
进入MyPlayerController 按图添加相应的变量 函数 eventdispatch
![](https://img.haomeiwen.com/i6852467/09f7566b4ffadda4.png)
添加自定义事件custom event
![](https://img.haomeiwen.com/i6852467/fe6165a77873edd2.png)