捕获崩溃信号 获取堆栈信息
void registerSignalHandler(void) {
signal(SIGSEGV, handleSignalException);
signal(SIGFPE, handleSignalException);
signal(SIGBUS, handleSignalException);
signal(SIGPIPE, handleSignalException);
signal(SIGHUP, handleSignalException);
signal(SIGINT, handleSignalException);
signal(SIGQUIT, handleSignalException);
signal(SIGABRT, handleSignalException);
signal(SIGILL, handleSignalException);
}
void handleSignalException(int signal) {
NSMutableString *crashString = [[NSMutableString alloc]init];
void* callstack[128];
int i, frames = backtrace(callstack, 128);
char** traceChar = backtrace_symbols(callstack, frames);
for (i = 0; i <frames; ++i) {
[crashString appendFormat:@"%s\n", traceChar[i]];
}
NSLog(crashString);
}