Android面试高频问题:UI绘制流程解析
一、View如何被添加到屏幕窗口
了解View如何被添加到屏幕窗口之前,先理解几个概念
-
Window
:是一个抽象类,提供了绘制窗口的一组通过API -
PhoneWindow
: 是Window的唯一继承实现类,该类内部包含一个DecorView的对象,该DecorView对象是所有窗口(Actvivty)的根View -
DecorView
: 是PhoneWindow的内部类,是FrameLayout的子类,是对Framelayout进行功能的修饰(所以叫Decorxxx),是所有应用窗口的根View
以Activity为例(AppCompatActivity略有不同),我们的布局要被加载到窗口中,是通过onCrete方法调用setContentView(layoutResId)
传入布局资源id,并经过一下三个过程
- 创建顶层布局容器DecorView
- 在顶层布局中加载基础布局ViewGroup
- 将setContentView(layoutResId)添加到基础布局中的FragmeLayout
涉及的主要实现类为Activity
和PhoneWindow
,主要代码实现过程如下
Activity.class
public void setContentView(@LayoutRes int layoutResID) {
getWindow().setContentView(layoutResID);
initWindowDecorActionBar();
}
PhoneWindow.class
@Override
public void setContentView(int layoutResID) {
if (mContentParent == null) {
// step1: 初始化mContentParent
installDecor();
} else if (!hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
mContentParent.removeAllViews();
}
if (hasFeature(FEATURE_CONTENT_TRANSITIONS)) {
final Scene newScene = Scene.getSceneForLayout(mContentParent, layoutResID,
getContext());
transitionTo(newScene);
} else {
//step6:把我们传入的layoutResID绘制成view,并作为mContentParent的子view
mLayoutInflater.inflate(layoutResID, mContentParent);
}
...
}
private void installDecor() {
mForceDecorInstall = false;
if (mDecor == null) {
//step1: 创建一个DecorView作为Activity的跟布局
mDecor = generateDecor(-1);
...
} else {
mDecor.setWindow(this);
}
if (mContentParent == null) {
//step2: 调用generateLayout创建系统给的基础布局
mContentParent = generateLayout(mDecor);
}
...
}
protected ViewGroup generateLayout(DecorView decor) {
...
int layoutResource;
int features = getLocalFeatures();
...
else {
//step3:根据设置的主题指定一个基础布局,这里以R.layout.screen_simple为例
layoutResource = R.layout.screen_simple;
}
mDecor.startChanging();
//step4: 把screen_simple绘制成view并add到DecorView中
mDecor.onResourcesLoaded(mLayoutInflater, layoutResource);
//step5: creen_simple为LinearLayout,其中包含一个id=content的FrameLayout的子view
//作为后续用来承载我们设置的xml布局的父view
ViewGroup contentParent = (ViewGroup)findViewById(ID_ANDROID_CONTENT);
return contentParent;
}
关注其中注释step1~6
关键代码实现,完成了我们的资源布局加载到了窗口(DecorView)
中,如上完成了View的加载过程,但是并没有确定View的坐标宽高等信息,下面就要对我们的View进行绘制以确定View的各类属性
二、View的绘制流程
2.1、绘制入口
从ActivityThread.handlerResumeActivity()
中调用wm.addView(),而这个wm是WindowManager
的实现类为WindowManagerImpl
@Override
public void handleResumeActivity(IBinder token, boolean finalStateRequest, boolean isForward,
String reason) {
final Activity a = r.activity;
if (r.window == null && !a.mFinished && willBeVisible) {
r.window = r.activity.getWindow();
View decor = r.window.getDecorView();
decor.setVisibility(View.INVISIBLE);
//step1: 这里wm的实现类是WindowMamangerImpl
ViewManager wm = a.getWindowManager();
...
if (a.mVisibleFromClient) {
if (!a.mWindowAdded) {
a.mWindowAdded = true;
//step2: 执行WindowManagerImpl.addView()
wm.addView(decor, l);
} else {
a.onWindowAttributesChanged(l);
}
}
...
}
}
//关注a.getWindowManager(),调用的是Activity的getWindowManager(),而实际又是Window类个mWindowManager
WindowManager = mWindow.getWindowManager();
//而Window类的MWindowManager创建过程如下
public void setWindowManager(WindowManager wm, IBinder appToken, String appName,
boolean hardwareAccelerated) {
...
if (wm == null) {
wm = (WindowManager)mContext.getSystemService(Context.WINDOW_SERVICE);
}
//返回的实现类型为WindowManagerImpl
mWindowManager = ((WindowManagerImpl)wm).createLocalWindowManager(this);
}
确定了WindowManager实际类型为WindowManagerImpl后,继续跟进addView方法,调用过程如下 WindowManagerImpl.addView(decroView,layoutParams)
进而通过调用WindowManagerGlobal.addView()
方法,并创建ViewRootImpl
,调用ViewRootImpl.setView(decorView,layoutParams,parentView)
,进而调用ViewRootImpl的requestLayout()
->sheduleTraversals()
->doTraversal()
->并最终调用performTraversals()
,调用顺序用图形表示如下
重点关注最后的performTraversals()
方法,在performTraversals()
中会依次调用如下三个方法去完成View绘制的关键三步,测量,摆放和绘制
- performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
- performLayout(lp, mWidth, mHeight)、
- performDraw();
2.2、MeasureSpec
private void performMeasure(int childWidthMeasureSpec, int childHeightMeasureSpec) {
if (mView == null) {
return;
}
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "measure");
try {
mView.measure(childWidthMeasureSpec, childHeightMeasureSpec);
} finally {
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
}
}
performMeasure()方法调用view的measure()方法。并传入父容器的宽高MeasureSpec作为入参
MeasureSpace
是View的一个静态内部类,代表一个 32 位 int 值,高 2 位代表测量模式 SpecMode
,低 30 位代表规格大小 SpecSize
,MeasureSpec 通过把 SpecMode 和 SpecSize 打包成一个 int 值避免过多的对象内存分配
主要实现如下,用来保存View的测量模式(SpecMode)和大小(SpecSize),并定义了三种测量模式
public static class MeasureSpec {
private static final int MODE_SHIFT = 30;
private static final int MODE_MASK = 0x3 << MODE_SHIFT;//11000000000000000000000000000000
public static final int UNSPECIFIED = 0 << MODE_SHIFT;//00000000000000000000000000000000
public static final int EXACTLY = 1 << MODE_SHIFT;//01000000000000000000000000000000
public static final int AT_MOST = 2 << MODE_SHIFT;//10000000000000000000000000000000
public static int makeMeasureSpec(@IntRange(from = 0, to = (1 << MeasureSpec.MODE_SHIFT) - 1) int size,
@MeasureSpecMode int mode) {
if (sUseBrokenMakeMeasureSpec) {
return size + mode;
} else {
return (size & ~MODE_MASK) | (mode & MODE_MASK);
}
}
@MeasureSpecMode
public static int getMode(int measureSpec) {
return (measureSpec & MODE_MASK);
}
public static int getSize(int measureSpec) {
return (measureSpec & ~MODE_MASK);
}
}
MeasureSpec定义的三种模式
-
UNSPECIFIED
:父容器对子View的大小不做约束,它的值为0左移30位(00000000000000000000000000000000) -
EXACTLY
:父容器计算好了子View的具体宽高,子View的大小就是SpecSize,它的值为1左移30位(01000000000000000000000000000000) -
AT_MOST
:父容器指定了一个可用大小,子View的大小不能超过这个大小,它的值为2左移30位(10000000000000000000000000000000)
通过makeMeasureSpec(int size,int mode)
方法把size和mode组装到一个32位的int里面
(size & ~MODE_MASK) | (mode & MODE_MASK)
/*
其中MODE_MASK是0x3左移30位=11000000000000000000000000000000
(size & 00111111111111111111111111111111) | (mode & 11000000000000000000000000000000)
size & 00111111111111111111111111111111 得到低30位
mode & 11000000000000000000000000000000 得到高2位
再把低30位和高两位取`与`操作,就完成了高 2 位代表测量模式 `SpecMode`,低 30 位代表规格大小 `SpecSize`
*/
2.3、绘制三大步骤
2.3.1、performMeasure - 测量
再来看View的测量过程performMeasure
public final void measure(int widthMeasureSpec, int heightMeasureSpec) {
boolean optical = isLayoutModeOptical(this);
if (optical != isLayoutModeOptical(mParent)) {
Insets insets = getOpticalInsets();
int oWidth = insets.left + insets.right;
int oHeight = insets.top + insets.bottom;
widthMeasureSpec = MeasureSpec.adjust(widthMeasureSpec, optical ? -oWidth : oWidth);
heightMeasureSpec = MeasureSpec.adjust(heightMeasureSpec, optical ? -oHeight : oHeight);
}
// Suppress sign extension for the low bytes
long key = (long) widthMeasureSpec << 32 | (long) heightMeasureSpec & 0xffffffffL;
if (mMeasureCache == null) mMeasureCache = new LongSparseLongArray(2);
final boolean forceLayout = (mPrivateFlags & PFLAG_FORCE_LAYOUT) == PFLAG_FORCE_LAYOUT;
// Optimize layout by avoiding an extra EXACTLY pass when the view is
// already measured as the correct size. In API 23 and below, this
// extra pass is required to make LinearLayout re-distribute weight.
final boolean specChanged = widthMeasureSpec != mOldWidthMeasureSpec
|| heightMeasureSpec != mOldHeightMeasureSpec;
final boolean isSpecExactly = MeasureSpec.getMode(widthMeasureSpec) == MeasureSpec.EXACTLY
&& MeasureSpec.getMode(heightMeasureSpec) == MeasureSpec.EXACTLY;
final boolean matchesSpecSize = getMeasuredWidth() == MeasureSpec.getSize(widthMeasureSpec)
&& getMeasuredHeight() == MeasureSpec.getSize(heightMeasureSpec);
final boolean needsLayout = specChanged
&& (sAlwaysRemeasureExactly || !isSpecExactly || !matchesSpecSize);
if (forceLayout || needsLayout) {
// first clears the measured dimension flag
mPrivateFlags &= ~PFLAG_MEASURED_DIMENSION_SET;
resolveRtlPropertiesIfNeeded();
int cacheIndex = forceLayout ? -1 : mMeasureCache.indexOfKey(key);
if (cacheIndex < 0 || sIgnoreMeasureCache) {
// measure ourselves, this should set the measured dimension flag back
onMeasure(widthMeasureSpec, heightMeasureSpec);
mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
} else {
long value = mMeasureCache.valueAt(cacheIndex);
// Casting a long to int drops the high 32 bits, no mask needed
setMeasuredDimensionRaw((int) (value >> 32), (int) value);
mPrivateFlags3 |= PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
}
...
}
mOldWidthMeasureSpec = widthMeasureSpec;
mOldHeightMeasureSpec = heightMeasureSpec;
mMeasureCache.put(key, ((long) mMeasuredWidth) << 32 |
(long) mMeasuredHeight & 0xffffffffL); // suppress sign extension
}
measure方法中会调用onMeasure(widthMeasureSpec, heightMeasureSpec)
方法,
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec),
getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec));
}
protected final void setMeasuredDimension(int measuredWidth, int measuredHeight) {
boolean optical = isLayoutModeOptical(this);
if (optical != isLayoutModeOptical(mParent)) {
Insets insets = getOpticalInsets();
int opticalWidth = insets.left + insets.right;
int opticalHeight = insets.top + insets.bottom;
measuredWidth += optical ? opticalWidth : -opticalWidth;
measuredHeight += optical ? opticalHeight : -opticalHeight;
}
setMeasuredDimensionRaw(measuredWidth, measuredHeight);
}
private void setMeasuredDimensionRaw(int measuredWidth, int measuredHeight) {
mMeasuredWidth = measuredWidth;
mMeasuredHeight = measuredHeight;
mPrivateFlags |= PFLAG_MEASURED_DIMENSION_SET;
}
最终调用的setMeasuredDimensionRaw
方法并确定mMeasuredWidth
和mMeasureHeight
的值,也就是测量的过程目的就是为了确定宽高的值
再回到onMeasure方法,如果此时是ViewGroup,我们一般需要重写onMeasure方法,以FrameLayout为例
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int count = getChildCount();
final boolean measureMatchParentChildren =
MeasureSpec.getMode(widthMeasureSpec) != MeasureSpec.EXACTLY ||
MeasureSpec.getMode(heightMeasureSpec) != MeasureSpec.EXACTLY;
mMatchParentChildren.clear();
int maxHeight = 0;
int maxWidth = 0;
int childState = 0;
//step 1: 遍历子View
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (mMeasureAllChildren || child.getVisibility() != GONE) {
//step 2: 测量子View
measureChildWithMargins(child, widthMeasureSpec, 0, heightMeasureSpec, 0);
final LayoutParams lp = (LayoutParams) child.getLayoutParams();
maxWidth = Math.max(maxWidth,
child.getMeasuredWidth() + lp.leftMargin + lp.rightMargin);
maxHeight = Math.max(maxHeight,
child.getMeasuredHeight() + lp.topMargin + lp.bottomMargin);
childState = combineMeasuredStates(childState, child.getMeasuredState());
if (measureMatchParentChildren) {
if (lp.width == LayoutParams.MATCH_PARENT ||
lp.height == LayoutParams.MATCH_PARENT) {
mMatchParentChildren.add(child);
}
}
}
}
//step 3:根据子view的测量结果,计算当前Framelayout的最终宽高
maxWidth += getPaddingLeftWithForeground() + getPaddingRightWithForeground();
maxHeight += getPaddingTopWithForeground() + getPaddingBottomWithForeground();
// Check against our minimum height and width
maxHeight = Math.max(maxHeight, getSuggestedMinimumHeight());
maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth());
// Check against our foreground's minimum height and width
final Drawable drawable = getForeground();
if (drawable != null) {
maxHeight = Math.max(maxHeight, drawable.getMinimumHeight());
maxWidth = Math.max(maxWidth, drawable.getMinimumWidth());
}
setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState),
resolveSizeAndState(maxHeight, heightMeasureSpec,
childState << MEASURED_HEIGHT_STATE_SHIFT));
...
}
在FrameLayout的onMeasure中,首选要遍历子View,通过measureChildWithMargins
方法中再调用getChildMeasureSpec
确定View的SpecMode个SpecSize
public abstract class ViewGroup extends View implements ViewParent, ViewManager {
protected void measureChildWithMargins(View child,
int parentWidthMeasureSpec, int widthUsed,
int parentHeightMeasureSpec, int heightUsed) {
final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
//获取子view的MeasureSpec
final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
+ widthUsed, lp.width);
final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin
+ heightUsed, lp.height);
//step 4:把当前测量的子view的MeasureSpec作为入参,调用子View的measure方法,
//递归调用,使得View树进入下一层级的测量
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
public static int getChildMeasureSpec(int spec, int padding, int childDimension) {
int specMode = MeasureSpec.getMode(spec);
int specSize = MeasureSpec.getSize(spec);
int size = Math.max(0, specSize - padding);
int resultSize = 0;
int resultMode = 0;
switch (specMode) {
// Parent has imposed an exact size on us
case MeasureSpec.EXACTLY:
if (childDimension >= 0) {
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size. So be it.
resultSize = size;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size. It can't be
// bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
// Parent has imposed a maximum size on us
case MeasureSpec.AT_MOST:
if (childDimension >= 0) {
// Child wants a specific size... so be it
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size, but our size is not fixed.
// Constrain child to not be bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size. It can't be
// bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
// Parent asked to see how big we want to be
case MeasureSpec.UNSPECIFIED:
if (childDimension >= 0) {
// Child wants a specific size... let him have it
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size... find out how big it should
// be
resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
resultMode = MeasureSpec.UNSPECIFIED;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size.... find out how
// big it should be
resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
resultMode = MeasureSpec.UNSPECIFIED;
}
break;
}
//noinspection ResourceType
return MeasureSpec.makeMeasureSpec(resultSize, resultMode);
}
}
getChildMeasureSpec(int spec, int padding, int childDimension)
实现如上
确定SpecMode和SpecSize的影响因素有父容器的MeasureSpec
和自身的LayoutParams
,规则入下表所示
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当获取到了子View的MeasureSpec后,把MeasureSpec作为入参继续调用子View的measure方法, 继续测量View树的下一层,进而完成整个View树的测量过程
2.3.2、performLayout - 摆放
performLayout方法会调用view.layout方法
public void layout(int l, int t, int r, int b) {
if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) {
onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec);
mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
}
int oldL = mLeft;
int oldT = mTop;
int oldB = mBottom;
int oldR = mRight;
//step 1: 通过setFrame方法确定View的摆放位置
boolean changed = isLayoutModeOptical(mParent) ?
setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b);
if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
//step 2: 然后再调用layout方法,实现子view的摆放
onLayout(changed, l, t, r, b);
...
}
layout方法中首先会调用setFrame()
方法设定View的位置,也就是左上右下,确定了自身位置后再通过onMeasure
确定子view的位置,我们在自定义ViewGrope时一般需要重写onLayout
方法,根据我们ViewGroup的特性以确定子View改最终的摆放位置并调用子view.layout(l,t,r,b)
进行摆放
2.3.3、performDraw - 绘制
performDraw
->draw(Canves fullRedrawNeeded)
-> drawSoftware
-> view.draw(canves)
调用流程如上,最终调用view的draw方法
public void draw(Canvas canvas) {
final int privateFlags = mPrivateFlags;
mPrivateFlags = (privateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN;
/*
* Draw traversal performs several drawing steps which must be executed
* in the appropriate order:
*
* 1. Draw the background
* 2. If necessary, save the canvas' layers to prepare for fading
* 3. Draw view's content
* 4. Draw children
* 5. If necessary, draw the fading edges and restore layers
* 6. Draw decorations (scrollbars for instance)
*/
// Step 1, draw the background, if needed
int saveCount;
drawBackground(canvas);
// skip step 2 & 5 if possible (common case)
final int viewFlags = mViewFlags;
boolean horizontalEdges = (viewFlags & FADING_EDGE_HORIZONTAL) != 0;
boolean verticalEdges = (viewFlags & FADING_EDGE_VERTICAL) != 0;
if (!verticalEdges && !horizontalEdges) {
// Step 3, draw the content
onDraw(canvas);
// Step 4, draw the children
dispatchDraw(canvas);
// Step 6, draw decorations (foreground, scrollbars)
onDrawForeground(canvas);
// Step 7, draw the default focus highlight
drawDefaultFocusHighlight(canvas);
return;
}
...
}
onDraw(canves)绘制方法共有6步
- 绘制背景
- 保存 Canvas 图层
- 绘制自身内容的内容
- 绘制子View (dispatchDraw)
- 绘制 Canvas 图层
- 绘制装饰(比如 foreground 和 scrollbar)
重点关注绘制的第三步和第四步
- 第三步:调用了onDraw(canvas),如果我们是自定义View的话一般需要复写onDraw方法,在里面进行Canves自身内容的绘制
- 第四步:调用了dispatchDraw(canvas),如果当前View是ViewGroup那么就会调用ViewGroup的dispatchDraw方法,遍历所有子View并调用子View的draw方法,完成绘制方法在View树的逐层执行
@Override
protected void dispatchDraw(Canvas canvas) {
...
for (int i = 0; i < childrenCount; i++) {
while (transientIndex >= 0 && mTransientIndices.get(transientIndex) == i) {
final View transientChild = mTransientViews.get(transientIndex);
if ((transientChild.mViewFlags & VISIBILITY_MASK) == VISIBLE ||
transientChild.getAnimation() != null) {
//
more |= drawChild(canvas, transientChild, drawingTime);
}
transientIndex++;
if (transientIndex >= transientCount) {
transientIndex = -1;
}
}
}
...
}
protected boolean drawChild(Canvas canvas, View child, long drawingTime) {
return child.draw(canvas, this, drawingTime);
}
作者:只玩鲁班
转载来源于:https://juejin.cn/post/7079629919705104398
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