Vue中集成vue-video-player及相关api/vue

2020-07-14  本文已影响0人  Nosaj
import VideoPlayer from 'vue-video-player'
require('video.js/dist/video-js.css')
require('vue-video-player/src/custom-theme.css')
Vue.use(VideoPlayer)
<video-player  
    class="video-player vjs-custom-skin"
    ref="videoPlayer"
    :playsinline="true"
    :options="playerOptions"
     @play="onPlayerPlay($event)"
     @pause="onPlayerPause($event)"
     @ended="onPlayerEnded($event)"
     @loadeddata="onPlayerLoadeddata($event)"
     @waiting="onPlayerWaiting($event)"
     @playing="onPlayerPlaying($event)"
     @timeupdate="onPlayerTimeupdate($event)"
     @canplay="onPlayerCanplay($event)"
     @canplaythrough="onPlayerCanplaythrough($event)"
     @ready="playerReadied"
     @statechanged="playerStateChanged($event)"
></video-player>
playerOptions : {
    playbackRates: [0.7, 1.0, 1.5, 2.0], //播放速度
    autoplay: false, // 如果true,浏览器准备好时开始回放。
    muted: false, // 默认情况下将会消除任何音频。
    loop: false, // 导致视频一结束就重新开始。
    preload: 'auto', // 建议浏览器在<video>加载元素后是否应该开始下载视频数据。auto浏览器选择最佳行为,立即开始加载视频(如果浏览器支持)
    language: 'zh-CN',
    aspectRatio: '16:9', // 将播放器置于流畅模式,并在计算播放器的动态大小时使用该值。值应该代表一个比例 - 用冒号分隔的两个数字(例如"16:9"或"4:3")
    fluid: true, // 当true时,Video.js player将拥有流体大小。换句话说,它将按比例缩放以适应其容器。
    sources: [{
      type: "",
      src: "", //url地址
    }],
    poster: "../../static/images/test.jpg", // 你的封面地址
    // width: document.documentElement.clientWidth,
    notSupportedMessage: '此视频暂无法播放,请稍后再试', // 允许覆盖Video.js无法播放媒体源时显示的默认信息。
    controlBar: {
      timeDivider: true,
      durationDisplay: true,
      remainingTimeDisplay: false,
      fullscreenToggle: true,  // 全屏按钮
    }
}
setVideoUrl() {
        this.playerOptions['sources'][0]['src'] = '接口地址';
}
//监听播放状态改变
      playerStateChanged(player) {
        localStorage.setItem('playlog', JSON.stringify(player.cache_.currentTime));
      },
      //监听媒体是否已到达结尾,播放完

      //DOM元素上的readyState更改导致播放停止。
      onPlayerWaiting(player) {
      },
      //媒体不再被禁止播放,并且已开始播放。
      onPlayerPlaying(player) {
      },
      //当播放器在当前播放位置下载数据时触发
      onPlayerLoadeddata(player) {
        // console.log(player);
      },
      //当前播放位置发生变化时触发。
      onPlayerTimeupdate(player) {
        localStorage.setItem('playlog', JSON.stringify(player.cache_.currentTime));
      },
      //媒体的readyState为HAVE_FUTURE_DATA或更高
      onPlayerCanplay(player) {
        // console.log('player Canplay!', player)
      },
      //媒体的readyState为HAVE_ENOUGH_DATA或更高。这意味着可以在不缓冲的情况下播放整个媒体文件。
      onPlayerCanplaythrough(player) {
        // console.log('player Canplaythrough!', player)
      },
      //将侦听器绑定到组件的就绪状态。与事件监听器的不同之处在于,如果ready事件已经发生,它将立即触发该函数。。
      playerReadied(player) {
        // seek to 10s
        // console.log('example player 1 readied', player);
        player.currentTime(JSON.parse(localStorage.getItem('playlog')))
        // player.currentTime(0)
        // console.log('example 01: the player is readied', player)
      },
        //播放事件
      onPlayerPlay(player) {
        this.paused = false
        // console.log('onPlayerPlay!', player)
      },
        //暂停事件
      onPlayerPause(player) {
        this.paused = true
        // console.log('onPlayerPause!', player)
      },
        //停止事件
      onPlayerEnded(player) {
        this.paused = false
        console.log('player ended!', player)
      }
.video-js .vjs-big-play-button{}
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