iOS第三方iOS

Bugly 符号表上传错误分析+解决办法

2019-02-18  本文已影响1667人  BIMiracle

最近发现了Bugly的符号表没有上传,追踪了下发现在Debug和Release模式都可以上传符号表,但一打包(Archive)就不会上传符号表

command+9查看下日志 查看日志

发现接口返回报错

Bugly server response: {"rtcode":0,"msg":"Success","data":{"reponseCode":"40410"}}
Error: Failed to upload the zip archive file to Bugly.
经过一系列查找发现上面需要上传的DSYM压缩率为 0% 查看Run Script后发现有个压缩DSYM内的文件命令 到磁盘查找后发现该压缩文件里面的文件为0字节

解决办法一

根据这篇文章https://blog.csdn.net/gdutxzy/article/details/82896348发现只要在压缩前sleep几秒即可

解决办法二

不过正如作者说声只是解决燃眉之急,经过试验后发现该错误来自于最早在Xcode 9中出现的New Build System(能够大幅度提升编译速度,同时更严格地检测代码质量(循环引用等)和更友好地给出提示)导致的(Xcode10 设置为默认了),所以解决办法二出来了,更改为以前的Legacy Build System

解决办法三

不过当然苹果之所以设置为New Build System为默认,肯定比原来有所优化的,随后猜想压缩的文件之所以为0字节,是因为新的编译方式在shell脚本执行过程中原文件为0字节,还没有生成dsym数据,随后根据之前的自动配置符号表工具包里面的dSYMUpload.sh进行了更改

#!/bin/sh
#
# Copyright 2016 Bugly, Tencent. All rights reserved.
#
# V1.4.0
#
# 2016.08.03
#
#
#
######################################################
# 1. 脚本集成到Xcode工程的Target
######################################################
#
# --- Copy the SCRIPT to the Run Script of Build Phases in the Xcode project ---
#
# #
BUGLY_APP_ID="YOUR_APP_ID"
# #
BUGLY_APP_KEY="YOUR_APP_KEY"
# #
BUNDLE_IDENTIFIER="YOUR_BUNDLE_IDENTIFIER"
# #
UPLOAD_DSYM_ONLY=1
#
# # 脚本默认配置的版本格式为CFBundleShortVersionString(CFBundleVersion),  如果你修改默认的版本格式, 请设置此变量, 如果不想修改, 请忽略此设置
# CUSTOMIZED_APP_VERSION=""
#
# # Debug模式编译是否上传,1=上传 0=不上传,默认不上传
# UPLOAD_DEBUG_SYMBOLS=0
#
# # 模拟器编译是否上传,1=上传 0=不上传,默认不上传
# UPLOAD_SIMULATOR_SYMBOLS=0
#
# #只有Archive操作时上传, 1=支持Archive上传 0=所有Release模式编译都上传
# UPLOAD_ARCHIVE_ONLY=0
#
# #
# source dSYMUpload.sh
#
# --- END OF SCRIPT ---
#
#
#
#
#######################################################
# 2. 脚本根据输入参数处理
#######################################################
#
# #命令行下输入应用基本信息, .dSYM文件的父目录路径, 输出文件目录即可
#
# sh dSYMUpload.sh <bugly_app_id> <bugly_app_key> <app_bundle_identifier> <app_version> <dSYM_src_dir> <bSYMBOL_dest_dir>
#
# #
#
# #注意:
# # 1. dSYMUpload.sh会调用buglySymboliOS.jar进行.dSYM解析,所以依赖Java运行时环境
# # 2. dSYMUpload.sh和buglySymboliOS.jar的文件路径需一致
#
#

#
# --- CONTENT OF SCRIPT ---
#

# Bugly服务域名
BUGLY_DSYM_UPLOAD_DOMAIN="api.bugly.qq.com"

# 注意jar工具的路径跟dSYMUpload.sh脚本路径一致, 请务必保证jar路径的正确性
BUGLY_SYMBOL_JAR_PATH="dsymtool/buglySymboliOS.jar"
# 查找添加到系统目录的jar工具
if [ ! -f "${BUGLY_SYMBOL_JAR_PATH}" ]; then
    BUGLY_SYMBOL_JAR_PATH="$HOME/bin/buglySymboliOS.jar"
fi

# 打印错误信息
function exitWithMessage(){
    echo "--------------------------------"
    echo "${1}"
    echo "--------------------------------"
    exit ${2}
}

# 上传bSYMBOL文件
function dSYMUpload() {
    P_APP_ID="$1"
    P_APP_KEY="$2"
    P_APP_BUNDLE_ID="$3"
    P_APP_VERSION="$4"
    P_BSYMBOL_ZIP_FILE="$5"

    #
    P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE##*/}
    P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE_NAME//&/_}
    P_BSYMBOL_ZIP_FILE_NAME="${P_BSYMBOL_ZIP_FILE_NAME// /_}"

    DSYM_UPLOAD_URL="https://${BUGLY_DSYM_UPLOAD_DOMAIN}/openapi/file/upload/symbol?app_id=${P_APP_ID}&app_key=${P_APP_KEY}"
    echo "dSYM upload url: ${DSYM_UPLOAD_URL}"

    echo "-----------------------------"
    STATUS=$(/usr/bin/curl -k "${DSYM_UPLOAD_URL}" --form "api_version=1" --form "app_id=${P_APP_ID}" --form "app_key=${P_APP_KEY}" --form "symbolType=2"  --form "bundleId=${BUNDLE_IDENTIFIER}" --form "productVersion=${BUGLY_APP_VERSION}" --form "fileName=${P_BSYMBOL_ZIP_FILE_NAME}" --form "file=@${P_BSYMBOL_ZIP_FILE}" --verbose)
    echo "-----------------------------"

    UPLOAD_RESULT="FAILTURE"
    echo "Bugly server response: ${STATUS}"
    if [ ! "${STATUS}" ]; then
        echo "Error: Failed to upload the zip archive file."
    elif [[ "${STATUS}" == *"{\"reponseCode\":\"0\"}"* ]]; then
        echo "Success to upload the dSYM for the app [${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION}]"
        UPLOAD_RESULT="SUCCESS"
    else
        echo "Error: Failed to upload the zip archive file to Bugly."
    fi

    #Remove temp dSYM archive
    #echo "Remove temporary zip archive: ${DSYM_ZIP_FPATH}"
    #/bin/rm -f "${DSYM_ZIP_FPATH}"

    if [ "$?" -ne 0 ]; then
        exitWithMessage "Error: Failed to remove temporary zip archive." 0
    fi

    echo "--------------------------------"
    echo "${UPLOAD_RESULT} - dSYM upload complete."

    if [[ "${UPLOAD_RESULT}" == "FAILTURE" ]]; then
        echo "--------------------------------"
        echo "Failed to upload the dSYM"
        echo "Please check the script and try it again."
    fi
}

# .dSYM解析为bSYMBOL文件
function dSYMParse() {
    DSYM_FILE="$1"
    DSYM_SYMBOL_FILE="$2"

    echo "--------------------------------"
    echo "Extract symbol info from .dSYM file. to ${DSYM_SYMBOL_FILE}"
    (/usr/bin/java -Xms512m -Xmx1024m -Dfile.encoding=UTF8 -jar "${BUGLY_SYMBOL_JAR_PATH}" -i "${DSYM_FILE}" -o "${DSYM_SYMBOL_FILE}" ) || exitWithMessage "Error: Failed to extract symbols." 1
    echo "--------------------------------"

}

function checkCompressedSourceFile() {
    SDYM_SIGLE_FILE_IS_EXIST=1
    for i in {1..10}; do
        sleep 1s
        # 遍历目录查找当前工程名的文件
        for dsymSingleFile in $(find "${dsymFile}" -name ${PRODUCT_NAME}); do
            if [ -s "${dsymSingleFile}" ];then
                # 压缩文件存在
                SDYM_SIGLE_FILE_IS_EXIST=0
                return $SDYM_SIGLE_FILE_IS_EXIST
            fi
        done
    done
    return $SDYM_SIGLE_FILE_IS_EXIST
}

# 执行
function run() {

    CONFIG_BUGLY_APP_ID="$1"
    CONFIG_BUGLY_APP_KEY="$2"

    CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER="$3"
    CONFIG_BUGLY_APP_VERSION="$4"
    CONFIG_DSYM_SOURCE_DIR="$5"
    CONFIG_DSYM_DEST_DIR="$6"
    CONFIG_UPLOAD_DSYM_ONLY="$7"

    # 检查必须参数是否设置
    if [ ! "${CONFIG_BUGLY_APP_ID}" ]; then
        exitWithMessage "Error: Bugly App ID not defined. Please set 'BUGLY_APP_ID' " 0
    fi

    if [[ "${CONFIG_BUGLY_APP_ID}" == *"App ID"* ]]; then
        exitWithMessage "Error: Bugly App ID not defined." 0
    fi

    if [ ! "${CONFIG_BUGLY_APP_KEY}" ]; then
        exitWithMessage "Error: Bugly App Key not defined." 0
    fi

    if [ ! "${CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER}" ]; then
        exitWithMessage "Error: Bundle Identifier not defined." 0
    fi

    if [ ! "${CONFIG_BUGLY_APP_VERSION}" ]; then
        exitWithMessage "Error: App Version not defined." 0
    fi

    if [ ! -e "${CONFIG_DSYM_SOURCE_DIR}" ]; then
        exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_SOURCE_DIR}" 0
    fi

    if [ ! "${CONFIG_DSYM_DEST_DIR}" ]; then
        exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_DEST_DIR}" 0
    fi

    if [ ! -e "${CONFIG_DSYM_DEST_DIR}" ]; then
        mkdir ${CONFIG_DSYM_DEST_DIR}
    fi

    DSYM_FOLDER="${CONFIG_DSYM_SOURCE_DIR}"
    IFS=$'\n'

    echo "Scaning dSYM FOLDER: ${DSYM_FOLDER} ..."
    RET="F"
    
    #
    for dsymFile in $(find "$DSYM_FOLDER" -name '*.dSYM'); do
        RET="T"
        echo "Found dSYM file: $dsymFile"

        DSYM_FILE_NAME=${dsymFile##*/}
        DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_FILE_NAME}.zip"
        DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_SYMBOL_ZIP_FILE_NAME// /_}"
        DSYM_SYMBOL_ZIP_FILE=${CONFIG_DSYM_DEST_DIR}/${DSYM_SYMBOL_ZIP_FILE_NAME}

        if [ $CONFIG_UPLOAD_DSYM_ONLY -eq 1 ]; then
            if [ -e $DSYM_SYMBOL_ZIP_FILE ]; then
                rm -f $DSYM_SYMBOL_ZIP_FILE
            fi

            # 判断压缩文件的源文件是否存在
            SDYM_SINGLE_FILE_NAME="${dsymFile}/Contents/Resources/DWARF/${PRODUCT_NAME}"
            checkCompressedSourceFile $SDYM_SINGLE_FILE_NAME
            if [ $? == 1 ];then
                exitWithMessage "NO file found in ${SDYM_SINGLE_FILE_NAME}" 0
            fi
            
            # 如果只上传dSYM,直接压缩dSYM目录
            zip -r -j $DSYM_SYMBOL_ZIP_FILE $dsymFile -x *.plist
        else
            # 使用符号表工具来生成Symbol文件
            dSYMParse $dsymFile $DSYM_SYMBOL_ZIP_FILE
        fi
        
        # 上传
        dSYMUpload $CONFIG_BUGLY_APP_ID $CONFIG_BUGLY_APP_KEY $CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER $CONFIG_BUGLY_APP_VERSION $DSYM_SYMBOL_ZIP_FILE
    done

    if [ $RET = "F" ]; then
        exitWithMessage "No .dSYM found in ${DSYM_FOLDER}" 0
    fi
}

# 在Xcode工程中执行
function runInXcode(){
    echo "Uploading dSYM to Bugly in Xcode ..."

    echo "Info.Plist : ${INFOPLIST_FILE}"

    BUNDLE_VERSION=$(/usr/libexec/PlistBuddy -c 'Print CFBundleVersion' "${INFOPLIST_FILE}")
    BUNDLE_SHORT_VERSION=$(/usr/libexec/PlistBuddy -c 'Print CFBundleShortVersionString' "${INFOPLIST_FILE}")

    # 组装Bugly默认识别的版本信息(格式为CFBundleShortVersionString(CFBundleVersion), 例如: 1.0(1))
    if [ ! "${CUSTOMIZED_APP_VERSION}" ]; then
        BUGLY_APP_VERSION="${BUNDLE_SHORT_VERSION}(${BUNDLE_VERSION})"
    else
        BUGLY_APP_VERSION="${CUSTOMIZED_APP_VERSION}"
    fi

    echo "--------------------------------"
    echo "Prepare application information."
    echo "--------------------------------"

    echo "Product Name: ${PRODUCT_NAME}"
    echo "Bundle Identifier: ${BUNDLE_IDENTIFIER}"
    echo "Version: ${BUNDLE_SHORT_VERSION}"
    echo "Build: ${BUNDLE_VERSION}"

    echo "Bugly App ID: ${BUGLY_APP_ID}"
    echo "Bugly App key: ${BUGLY_APP_KEY}"
    echo "Bugly App Version: ${BUGLY_APP_VERSION}"

    echo "--------------------------------"
    echo "Check the arguments ..."

    ##检查模拟器编译是否允许上传符号
    if [ "$EFFECTIVE_PLATFORM_NAME" == "-iphonesimulator" ]; then
    if [ $UPLOAD_SIMULATOR_SYMBOLS -eq 0 ]; then
        exitWithMessage "Warning: Build for simulator and skipping to upload. \nYou can modify 'UPLOAD_SIMULATOR_SYMBOLS' to 1 in the script." 0
    fi
    fi

    ##检查是否是Release模式编译
    if [ "${CONFIGURATION=}" == "Debug" ]; then
    if [ $UPLOAD_DEBUG_SYMBOLS -eq 0 ]; then
        exitWithMessage "Warning: Build for debug mode and skipping to upload. \nYou can modify 'UPLOAD_DEBUG_SYMBOLS' to 1 in the script." 0
    fi
    fi

    ##检查是否Archive操作
    if [ $UPLOAD_ARCHIVE_ONLY -eq 1 ]; then
    if [[ "$TARGET_BUILD_DIR" == *"/Archive"* ]]; then
        echo "Archive the package"
    else
        exitWithMessage "Warning: Build for NOT Archive mode and skipping to upload. \nYou can modify 'UPLOAD_ARCHIVE_ONLY' to 0 in the script." 0
    fi
    fi

    #
    run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${BUILD_DIR}/BuglySymbolTemp ${UPLOAD_DSYM_ONLY}
}

# 根据Xcode的环境变量判断是否处于Xcode环境
INFO_PLIST_FILE="${INFOPLIST_FILE}"

BuildInXcode="F"
if [ -f "${INFO_PLIST_FILE}" ]; then
    BuildInXcode="T"
fi

if [ $BuildInXcode = "T" ]; then
    runInXcode
else
    echo "\nUsage: dSYMUpload.sh <bugly_app_id> <bugly_app_key> <app_bundle_identifier> <app_version> <dSYM_src_dir> <bSYMBOL_dest_dir> [upload_dsym_only]\n"
    # 你可以在此处直接设置BuglyAppID和BuglyAppKey,排除不常变参数的输入
    BUGLY_APP_ID="$1"
    BUGLY_APP_KEY="$2"
    BUNDLE_IDENTIFIER="$3"
    BUGLY_APP_VERSION="$4"
    DWARF_DSYM_FOLDER_PATH="$5"
    SYMBOL_OUTPUT_PATH="$6"
    UPLOAD_DSYM_ONLY=$7
    run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${SYMBOL_OUTPUT_PATH} ${UPLOAD_DSYM_ONLY}
fi

替换Run Script后上传成功


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