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iOS:组件化的三种通讯方案

2022-05-08  本文已影响0人  ios开发闻闻
image.png

组件化

本文主要介绍组件化常用三种通讯方式.

常⽤的三种组件化通讯方案

URL Scheme路由

URL Scheme路由简单示例

通过下面简单示例 引入URL 路由

//MTMediator.h --- start
typedef void(^MTMediatorProcessBlock)(NSDictionary *params);

+ (void)registerScheme:(NSString *)scheme processBlock:(MTMediatorProcessBlock)processBlock;

+ (void)openUrl:(NSString *)url params:(NSDictionary *)params;
//MTMediator.h --- end

//MTMediator.m --- start
+ (NSMutableDictionary *)mediatorCache{
    static NSMutableDictionary *cacheScheme;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        cacheScheme = @{}.mutableCopy;
    });

    return cacheScheme;
}

+ (void)registerScheme:(NSString *)scheme processBlock:(MTMediatorProcessBlock)processBlock{
    if (scheme.length > 0 && processBlock) {
        [[[self class] mediatorCache] setObject:processBlock forKey:scheme];
    }
}

+ (void)openUrl:(NSString *)url params:(NSDictionary *)params{
    MTMediatorProcessBlock block = [[[self class] mediatorCache] objectForKey:url];
    if (block) {
        block(params);
    }
}
//MTMediator.m --- end

//注册 --- start
+ (void)load {
    [MTMediator registerScheme:@"detail://" processBlock:^(NSDictionary * _Nonnull params) {
        NSString *url = (NSString *)[params objectForKey:@"url"];
        UINavigationController *navigationController = (UINavigationController *)[params objectForKey:@"controller"];
        MTDetailViewController *controller = [[MTDetailViewController alloc] initWithUrlString:url];
//        controller.title = [NSString stringWithFormat:@"%@", @(indexPath.row)];
        [navigationController pushViewController:controller animated:YES];
    }];
}
//注册 --- end

//调用 --- start
//URL Scheme
[MTMediator openUrl:@"detail://" params:@{@"url":item.articleUrl,@"controller":self.navigationController}];
//调用 --- end
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说明:

  • 参考了系统URL Scheme机制
  • 参数传递通过dictionary,对调用者不透明

目前iOS上大部分路由工具都是基于URL匹配的,或者是根据命名约定,用runtime方法进行动态调用

这些动态化的方案的优点是实现简单,缺点是需要维护字符串表,或者依赖于命名约定,无法在编译时暴露出所有问题,需要在运行时才能发现错误。

MGJRouter

URL路由方式主要是以蘑菇街为代表的的MGJRouter

其实现思路是:

// 1、注册某个URL
MGJRouter.registerURLPattern("app://home") { (info) in
    print("info: (info)")
}

//2、调用路由
MGJRouter.openURL("app://home")
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URL 路由的优点

URl 路由的缺点

除了MGJRouter,还有以下这些三方框架

Target - Action

Target - Action简单示例

简单示例引入

//MTMediator.h
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>

NS_ASSUME_NONNULL_BEGIN

@interface MTMediator : NSObject

//target action
+ ( __kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl;

@end

NS_ASSUME_NONNULL_END

//MTMediator.m
#import "MTMediator.h"

@implementation MTMediator

+ ( __kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl{
    Class detailVC = NSClassFromString(@"MTDetailViewController");
    UIViewController *controller = [[detailVC alloc] performSelector:NSSelectorFromString(@"initWithUrlString:") withObject:detailUrl];

    return controller;
}

@end

//调用 
//Target - Action
 UIViewController *vc = [MTMediator detailViewControllerWithUrl:item.articleUrl];
 vc.title = @"详情啊";
 [self.navigationController pushViewController:vc animated:YES];

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说明:

  • 硬编码方式(直接调用,不利于维护和扩展)
  • perform 最多能传递2个参数,可以传入字典避免参数过多
    - (id)performSelector:(SEL)aSelector withObject:(id)object1 withObject:(id)object2;
  • initWithUrlString:方法必须实现 否则找不到sel崩溃
  • 业务逻辑柔合在Mediator中,可以各个模块写各自的MTMediator扩展

CTMediator

三方框架其主要的代表框架是casatwy的CTMediator

这个方案是基于OC的runtime、category特性动态获取模块,例如通过NSClassFromString获取类并创建实例,通过performSelector + NSInvocation动态调用方法

其实现思路是:

CTMediator简单使用:

//******* 1、分类定义新接口
extension CTMediator{
    @objc func A_showHome()->UIViewController?{

        //在swift中使用时,需要传入对应项目的target名称,否则会找不到视图控制器
        let params = [
            kCTMediatorParamsKeySwiftTargetModuleName: "CJLBase_Example"
        ]
        //CTMediator提供的performTarget:action:params:shouldCacheTarget:方法 通过传入name,找到对应的targer和action
        if let vc = self.performTarget("A", action: "Extension_HomeViewController", params: params, shouldCacheTarget: false) as? UIViewController{
            return vc
        }
        return nil
    }
}

//******* 2、模块提供者提供target-action的调用方式(对外需要加上public关键字)
class Target_A: NSObject {

    @objc func Action_Extension_HomeViewController(_ params: [String: Any])->UIViewController{

        let home = HomeViewController()
        return home
    }

}

//******* 3、使用
if let vc = CTMediator.sharedInstance().A_showHome() {
            self.navigationController?.pushViewController(vc, animated: true)
        }
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其模块间的引用关系如下图所示:

image.png

优点

缺点

CTMediator源码分析

- (id)performTarget:(NSString *)targetName action:(NSString *)actionName params:(NSDictionary *)params shouldCacheTarget:(BOOL)shouldCacheTarget
{
    if (targetName == nil || actionName == nil) {
        return nil;
    }
    //在swift中使用时,需要传入对应项目的target名称,否则会找不到视图控制器
    NSString *swiftModuleName = params[kCTMediatorParamsKeySwiftTargetModuleName];

    // generate target 生成target
    NSString *targetClassString = nil;
    if (swiftModuleName.length > 0) {
        //swift中target文件名拼接
        targetClassString = [NSString stringWithFormat:@"%@.Target_%@", swiftModuleName, targetName];
    } else {
        //OC中target文件名拼接
        targetClassString = [NSString stringWithFormat:@"Target_%@", targetName];
    }
    //缓存中查找target
    NSObject *target = [self safeFetchCachedTarget:targetClassString];
    //缓存中没有target
    if (target == nil) {
        //通过字符串获取对应的类
        Class targetClass = NSClassFromString(targetClassString);
        //创建实例
        target = [[targetClass alloc] init];
    }

    // generate action 生成action方法名称
    NSString *actionString = [NSString stringWithFormat:@"Action_%@:", actionName];
    //通过方法名字符串获取对应的sel
    SEL action = NSSelectorFromString(actionString);

    if (target == nil) {
        // 这里是处理无响应请求的地方之一,这个demo做得比较简单,如果没有可以响应的target,就直接return了。实际开发过程中是可以事先给一个固定的target专门用于在这个时候顶上,然后处理这种请求的
        [self NoTargetActionResponseWithTargetString:targetClassString selectorString:actionString originParams:params];
        return nil;
    }
    //是否需要缓存
    if (shouldCacheTarget) {
        [self safeSetCachedTarget:target key:targetClassString];
    }
    //是否响应sel
    if ([target respondsToSelector:action]) {
        //动态调用方法
        return [self safePerformAction:action target:target params:params];
    } else {
        // 这里是处理无响应请求的地方,如果无响应,则尝试调用对应target的notFound方法统一处理
        SEL action = NSSelectorFromString(@"notFound:");
        if ([target respondsToSelector:action]) {
            return [self safePerformAction:action target:target params:params];
        } else {
            // 这里也是处理无响应请求的地方,在notFound都没有的时候,这个demo是直接return了。实际开发过程中,可以用前面提到的固定的target顶上的。
            [self NoTargetActionResponseWithTargetString:targetClassString selectorString:actionString originParams:params];
            @synchronized (self) {
                [self.cachedTarget removeObjectForKey:targetClassString];
            }
            return nil;
        }
    }
}
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- (id)safePerformAction:(SEL)action target:(NSObject *)target params:(NSDictionary *)params
{
    //获取方法签名
    NSMethodSignature* methodSig = [target methodSignatureForSelector:action];
    if(methodSig == nil) {
        return nil;
    }
    //获取方法签名中的返回类型,然后根据返回值完成参数传递
    const char* retType = [methodSig methodReturnType];
    //void类型
    if (strcmp(retType, @encode(void)) == 0) {
        ...
    }
    //...省略其他类型的判断
}
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更多关于casatwy的CTMediator介绍 可以参见此篇文章解读

Protocol - Class

Protocol - Class简单示例

简单示例

//具体的Protocol
//MTMediator.h --- start
@protocol MTDetailViewControllerProtocol <NSObject>

+ (__kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl;

@end

@interface MTMediator : NSObject
+ (void)registerProtol:(Protocol *)protocol class:(Class)cls;
+ (Class)classForProtocol:(Protocol *)protocol;
@end
//MTMediator.h --- end

//MTMediator.m --- start
+ (void)registerProtol:(Protocol *)protocol class:(Class)cls{
    if (protocol && cls) {
        [[[self class] mediatorCache] setObject:cls forKey:NSStringFromProtocol(protocol)];
    }
}

+ (Class)classForProtocol:(Protocol *)protocol{
    return [[[self class] mediatorCache] objectForKey:NSStringFromProtocol(protocol)];
}
//MTMediator.m --- end

//被调用
//MTDetailViewController.h --- start
@protocol MTDetailViewControllerProtocol;

@interface MTDetailViewController : UIViewController<MTDetailViewControllerProtocol>
@end
//MTDetailViewController.h --- end

//MTDetailViewController.m --- start
+ (void)load {
    [MTMediator registerProtol: @protocol(MTDetailViewControllerProtocol) class:[self class]];
}

#pragma mark - MTDetailViewControllerProtocol
+ ( __kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl{
    return [[MTDetailViewController alloc]initWithUrlString:detailUrl];
}
//MTDetailViewController.m --- end

//调用
Class cls = [MTMediator classForProtocol: @protocol(MTDetailViewControllerProtocol)];
if ([cls respondsToSelector: @selector(detailViewControllerWithUrl:)]) {
        [self.navigationController pushViewController:[cls detailViewControllerWithUrl:item.articleUrl] animated:YES];
}

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说明:

  • 被调用者先在中间件注册Protocol和Class对应关系,对外只暴漏Protocol

BeeHive

protocol比较典型的三方框架就是阿里的BeeHiveBeeHive借鉴了Spring Service、Apache DSO的架构理念,采用AOP+扩展App生命周期API形式,将业务功能基础功能模块以模块方式以解决大型应用中的复杂问题,并让模块之间以Service形式调用,将复杂问题切分,以AOP方式模块化服务。

BeeHive 核心思想

示例如下:

//******** 1、注册
[[BeeHive shareInstance] registerService:@protocol(HomeServiceProtocol) service:[BHViewController class]];

//******** 2、使用
#import "BHService.h"

id< HomeServiceProtocol > homeVc = [[BeeHive shareInstance] createService:@protocol(HomeServiceProtocol)];
复制代码

优点

缺点

除了BeeHive,还有Swinject

BeeHive 模块注册

BeeHive主要是通过BHModuleManager来管理各个模块的。BHModuleManager中只会管理已经被注册过的模块。

BeeHive提供了三种不同的注册形式,annotation,静态plist动态注册。Module、Service之间没有关联,每个业务模块可以单独实现Module或者Service的功能。

Annotation方式注册

这种方式主要是通过BeeHiveMod宏进行Annotation标记

//***** 使用
BeeHiveMod(ShopModule)

//***** BeeHiveMod的宏定义
#define BeeHiveMod(name) \
class BeeHive; char * k##name##_mod BeeHiveDATA(BeehiveMods) = ""#name"";

//***** BeeHiveDATA的宏定义 
#define BeeHiveDATA(sectname) __attribute((used, section("__DATA,"#sectname" ")))

//*****  全部转换出来后为下面的格式 以name是ShopModule为例

char * kShopModule_mod __attribute((used, section("__DATA,""BeehiveMods"" "))) = """ShopModule""";
复制代码

这里针对__attribute需要说明以下几点

此时Module已经被存储到Mach-O文件的特殊段中,那么如何取呢?

读取本地Pilst文件
load方法注册

该方法注册Module就是在Load方法里面注册Module的类

+ (void)load
{
    [BeeHive registerDynamicModule:[self class]];
}
复制代码

load方法,还可以使用BH_EXPORT_MODULE宏代替

#define BH_EXPORT_MODULE(isAsync) \
+ (void)load { [BeeHive registerDynamicModule:[self class]]; } \
-(BOOL)async { return [[NSString stringWithUTF8String:#isAsync] boolValue];}
复制代码

BH_EXPORT_MODULE宏里面可以传入一个参数,代表是否异步加载Module模块,如果是YES就是异步加载,如果是NO就是同步加载

BeeHive 模块事件

BeeHive会给每个模块提供生命周期事件,用于与BeeHive宿主环境进行必要信息交互,感知模块生命周期的变化。

BeeHive各个模块会收到一些事件。在BHModuleManager中,所有的事件被定义成了BHModuleEventType枚举。如下所示,其中有2个事件很特殊,一个是BHMInitEvent,一个是BHMTearDownEvent

typedef NS_ENUM(NSInteger, BHModuleEventType)
{
    //设置Module模块
    BHMSetupEvent = 0,
    //用于初始化Module模块,例如环境判断,根据不同环境进行不同初始化
    BHMInitEvent,
    //用于拆除Module模块
    BHMTearDownEvent,
    BHMSplashEvent,
    BHMQuickActionEvent,
    BHMWillResignActiveEvent,
    BHMDidEnterBackgroundEvent,
    BHMWillEnterForegroundEvent,
    BHMDidBecomeActiveEvent,
    BHMWillTerminateEvent,
    BHMUnmountEvent,
    BHMOpenURLEvent,
    BHMDidReceiveMemoryWarningEvent,
    BHMDidFailToRegisterForRemoteNotificationsEvent,
    BHMDidRegisterForRemoteNotificationsEvent,
    BHMDidReceiveRemoteNotificationEvent,
    BHMDidReceiveLocalNotificationEvent,
    BHMWillPresentNotificationEvent,
    BHMDidReceiveNotificationResponseEvent,
    BHMWillContinueUserActivityEvent,
    BHMContinueUserActivityEvent,
    BHMDidFailToContinueUserActivityEvent,
    BHMDidUpdateUserActivityEvent,
    BHMHandleWatchKitExtensionRequestEvent,
    BHMDidCustomEvent = 1000

};
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主要分为三种

 一般的做法是`AppDelegate`改为`继承自BHAppDelegate`

```
@interface TestAppDelegate : BHAppDelegate <UIApplicationDelegate>
复制代码
```

2、应用事件:官方给出的流程图,其中modSetupmodInit等,可以用于编码实现各插件模块的设置与初始化。

image.png

以上所有的事件都可以通过调用BHModuleManagertriggerEvent:来处理。

- (void)triggerEvent:(NSInteger)eventType
{
    [self triggerEvent:eventType withCustomParam:nil];

}
👇
- (void)triggerEvent:(NSInteger)eventType
     withCustomParam:(NSDictionary *)customParam {
    [self handleModuleEvent:eventType forTarget:nil withCustomParam:customParam];
}
👇
#pragma mark - module protocol
- (void)handleModuleEvent:(NSInteger)eventType
                forTarget:(id<BHModuleProtocol>)target
          withCustomParam:(NSDictionary *)customParam
{
    switch (eventType) {
            //初始化事件
        case BHMInitEvent:
            //special
            [self handleModulesInitEventForTarget:nil withCustomParam :customParam];
            break;
            //析构事件
        case BHMTearDownEvent:
            //special
            [self handleModulesTearDownEventForTarget:nil withCustomParam:customParam];
            break;
            //其他3类事件
        default: {
            NSString *selectorStr = [self.BHSelectorByEvent objectForKey:@(eventType)];
            [self handleModuleEvent:eventType forTarget:nil withSeletorStr:selectorStr andCustomParam:customParam];
        }
            break;
    }

}
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从上面的代码中可以发现,除去BHMInitEvent初始化事件和BHMTearDownEvent拆除Module事件这两个特殊事件以外,所有的事件都是调用的handleModuleEvent:forTarget:withSeletorStr:andCustomParam:方法,其内部实现主要是遍历 moduleInstances 实例数组,调用performSelector:withObject:方法实现对应方法调用

- (void)handleModuleEvent:(NSInteger)eventType
                forTarget:(id<BHModuleProtocol>)target
           withSeletorStr:(NSString *)selectorStr
           andCustomParam:(NSDictionary *)customParam
{
    BHContext *context = [BHContext shareInstance].copy;
    context.customParam = customParam;
    context.customEvent = eventType;
    if (!selectorStr.length) {
        selectorStr = [self.BHSelectorByEvent objectForKey:@(eventType)];
    }
    SEL seletor = NSSelectorFromString(selectorStr);
    if (!seletor) {
        selectorStr = [self.BHSelectorByEvent objectForKey:@(eventType)];
        seletor = NSSelectorFromString(selectorStr);
    }
    NSArray<id<BHModuleProtocol>> *moduleInstances;
    if (target) {
        moduleInstances = @[target];
    } else {
        moduleInstances = [self.BHModulesByEvent objectForKey:@(eventType)];
    }
    //遍历 moduleInstances 实例数组,调用performSelector:withObject:方法实现对应方法调用
    [moduleInstances enumerateObjectsUsingBlock:^(id<BHModuleProtocol> moduleInstance, NSUInteger idx, BOOL * _Nonnull stop) {
        if ([moduleInstance respondsToSelector:seletor]) {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Warc-performSelector-leaks"
            //进行方法调用
            [moduleInstance performSelector:seletor withObject:context];
#pragma clang diagnostic pop

            [[BHTimeProfiler sharedTimeProfiler] recordEventTime:[NSString stringWithFormat:@"%@ --- %@", [moduleInstance class], NSStringFromSelector(seletor)]];

        }
    }];
}
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注意:这里所有的Module必须是遵循BHModuleProtocol的,否则无法接收到这些事件的消息。

BeeHive Protocol注册

在BeeHive中是通过BHServiceManager来管理各个Protocol的。BHServiceManager中只会管理已经被注册过的Protocol

注册Protocol的方式总共有三种,和注册Module是一样一一对应的

Annotation方式注册
//****** 1、通过BeeHiveService宏进行Annotation标记
BeeHiveService(HomeServiceProtocol,BHViewController)

//****** 2、宏定义
#define BeeHiveService(servicename,impl) \
class BeeHive; char * k##servicename##_service BeeHiveDATA(BeehiveServices) = "{ ""#servicename"" : ""#impl""}";

//****** 3、转换后的格式,也是将其存储到特殊的段
char * kHomeServiceProtocol_service __attribute((used, section("__DATA,""BeehiveServices"" "))) = "{ """HomeServiceProtocol""" : """BHViewController"""}";
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读取本地plist文件
image.png
load方法注册

在Load方法里面注册Protocol协议,主要是调用BeeHive里面的registerService:service:完成protocol的注册

+ (void)load
{
   [[BeeHive shareInstance] registerService:@protocol(UserTrackServiceProtocol) service:[BHUserTrackViewController class]];
}
👇
- (void)registerService:(Protocol *)proto service:(Class) serviceClass
{
    [[BHServiceManager sharedManager] registerService:proto implClass:serviceClass];
}
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到此,三种方式注册就完成了

Protocol的获取

ProtocolModule的区别在于,ProtocolModule多了一个方法,可以返回Protocol实例对象

- (id)createService:(Protocol *)proto;
{
    return [[BHServiceManager sharedManager] createService:proto];
}
👇
- (id)createService:(Protocol *)service
{
    return [self createService:service withServiceName:nil];
}
👇
- (id)createService:(Protocol *)service withServiceName:(NSString *)serviceName {
    return [self createService:service withServiceName:serviceName shouldCache:YES];
}
👇
- (id)createService:(Protocol *)service withServiceName:(NSString *)serviceName shouldCache:(BOOL)shouldCache {
    if (!serviceName.length) {
        serviceName = NSStringFromProtocol(service);
    }
    id implInstance = nil;
    //判断protocol是否已经注册过
    if (![self checkValidService:service]) {
        if (self.enableException) {
            @throw [NSException exceptionWithName:NSInternalInconsistencyException reason:[NSString stringWithFormat:@"%@ protocol does not been registed", NSStringFromProtocol(service)] userInfo:nil];
        }

    }

    NSString *serviceStr = serviceName;
    //如果有缓存,则直接从缓存中获取
    if (shouldCache) {
        id protocolImpl = [[BHContext shareInstance] getServiceInstanceFromServiceName:serviceStr];
        if (protocolImpl) {
            return protocolImpl;
        }
    }
    //获取类后,然后响应下层的方法
    Class implClass = [self serviceImplClass:service];
    if ([[implClass class] respondsToSelector:@selector(singleton)]) {
        if ([[implClass class] singleton]) {
            if ([[implClass class] respondsToSelector:@selector(shareInstance)])
                //创建单例对象
                implInstance = [[implClass class] shareInstance];
            else
                //创建实例对象
                implInstance = [[implClass alloc] init];
            if (shouldCache) {
                //缓存
                [[BHContext shareInstance] addServiceWithImplInstance:implInstance serviceName:serviceStr];
                return implInstance;
            } else {
                return implInstance;
            }
        }
    }
    return [[implClass alloc] init];
}
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createService会先检查Protocol协议是否是注册过的。然后接着取出字典里面对应的Class,如果实现了shareInstance方法,那么就创建一个单例对象,如果没有,那么就创建一个实例对象。如果还实现了singleton,就能进一步的把implInstanceserviceStr对应的加到BHContextservicesByName字典里面缓存起来。这样就可以随着上下文传递了

Module & Protocol

这里简单总结下:

BeeHive辅助类

参考链接

--- end ---
原文地址:https://juejin.cn/post/7067743813099323423
以下文章可以做一个学习参考:
GCD面试要点
block面试要点
Runtime面试要点
RunLoop面试要点
内存管理面试要点
MVC、MVVM面试要点
网络性能优化面试要点
网络编程面试要点
KVC&KVO面试要点
数据存储面试要点
混编技术面试要点
设计模式面试要点
UI面试要点

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