颜色渐变
2019-06-10 本文已影响0人
AlanGit
public class func gradientColor(_ startPoint: CGPoint, endPoint: CGPoint, frame: CGRect, colors: [UIColor]) -> UIColor? {
// init a CAGradientLayer and set its frame
let gradientLayer = CAGradientLayer()
gradientLayer.frame = frame
// turn the array of UIColor's into an array of CGColor's
let cgColors = colors.map({$0.cgColor})
// set the colors of the gradient
gradientLayer.colors = cgColors
// set the start and end points of the gradient
gradientLayer.startPoint = startPoint
gradientLayer.endPoint = endPoint
// start an image context
UIGraphicsBeginImageContextWithOptions(gradientLayer.bounds.size, false, UIScreen.main.scale)
// draw the gradient layer in the context
gradientLayer.render(in: UIGraphicsGetCurrentContext()!)
// get the image of the gradient from the current image context
let gradientImage = UIGraphicsGetImageFromCurrentImageContext()
// end the context
UIGraphicsEndImageContext()
// return a new UIColor using the gradient image we made
return UIColor(patternImage: gradientImage!)
}
public class func radialGradientColor(_ frame: CGRect, colors: [UIColor]) -> UIColor? {
// start the image context
UIGraphicsBeginImageContextWithOptions(frame.size, false, UIScreen.main.scale)
// get an array of CGColor's from the UIColor's
let cgColors = colors.map({$0.cgColor})
// init a color space
let colorSpace = CGColorSpaceCreateDeviceRGB()
// get a CFArrayRef from our array of CGColor's
let arrayRef = cgColors as CFArray
// init the gradient
let gradient = CGGradient(colorsSpace: colorSpace, colors: arrayRef, locations: nil)
// make the center point in the center
let centrePoint = CGPoint(x: frame.size.width/2, y: frame.size.height/2)
// calculate the radius from the frame
let radius = max(frame.size.width, frame.size.height)/2
// draw the radial gradient
UIGraphicsGetCurrentContext()?.drawRadialGradient(gradient!,
startCenter: centrePoint,
startRadius: 0,
endCenter: centrePoint,
endRadius: radius,
options: .drawsAfterEndLocation)
// get a UIImage from the current context
let gradientImage = UIGraphicsGetImageFromCurrentImageContext()
// return a new UIColor from the radial gradient we just made
return UIColor(patternImage: gradientImage!)
}