OpenCV 计算物体的凸包
2019-01-16 本文已影响0人
是你亮哥哥呀
- 使用OpenCV函数 convexHull
步骤
- 滤波——消除噪声
- 增强——二值化,使轮廓更明显
- 检测——选出边缘点
- 计算凸包
例程
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <opencv2/highgui/highgui_c.h>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
using namespace cv;
using namespace std;
Mat src; Mat src_gray;
int thresh = 100;
int max_thresh = 255;
RNG rng(12345);
/// Function header
void thresh_callback(int, void*);
/** @function main */
int main(int argc, char** argv)
{
/// 加载源图像
src = imread("../images/hands2.jpg");
/// 转成灰度图并进行模糊降噪
cvtColor(src, src_gray, CV_BGR2GRAY);
blur(src_gray, src_gray, Size(3, 3));
/// 创建窗体
const char* source_window = "Source";
namedWindow(source_window, CV_WINDOW_AUTOSIZE);
imshow(source_window, src);
createTrackbar(" Threshold:", "Source", &thresh, max_thresh, thresh_callback);
thresh_callback(0, 0);
waitKey(0);
return(0);
}
/** @function thresh_callback */
void thresh_callback(int, void*)
{
Mat src_copy = src.clone();
Mat threshold_output;
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
/// 对图像进行二值化
threshold(src_gray, threshold_output, thresh, 255, THRESH_BINARY);
/// 寻找轮廓
findContours(threshold_output, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0));
/// 对每个轮廓计算其凸包
vector<vector<Point> >hull(contours.size());
for (int i = 0; i < contours.size(); i++)
{
convexHull(Mat(contours[i]), hull[i], false);
}
/// 绘出轮廓及其凸包
Mat drawing = Mat::zeros(threshold_output.size(), CV_8UC3);
for (int i = 0; i < contours.size(); i++)
{
Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255));
drawContours(drawing, contours, i, color, 1, 8, vector<Vec4i>(), 0, Point());
drawContours(drawing, hull, i, color, 1, 8, vector<Vec4i>(), 0, Point());
}
/// 把结果显示在窗体
namedWindow("Hull demo", CV_WINDOW_AUTOSIZE);
imshow("Hull demo", drawing);
}
这个手实在是太花哨了,必须得把阈值调得很大
这张颜色就很单一,阈值相对低很多