android端心跳机制实现
2022-09-20 本文已影响0人
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import android.app.Service;
import android.content.Intent;
import android.os.Binder;
import android.os.Handler;
import android.os.IBinder;
import android.os.Looper;
import android.util.Log;
import android.widget.TabHost;
import android.widget.Toast;
import com.yzq.socketdemo.common.Constants;
import com.yzq.socketdemo.common.EventMsg;
import org.greenrobot.eventbus.EventBus;
import java.io.IOException;
import java.io.OutputStream;
import java.net.ConnectException;
import java.net.InetSocketAddress;
import java.net.NoRouteToHostException;
import java.net.Socket;
import java.net.SocketTimeoutException;
import java.util.Timer;
import java.util.TimerTask;
/**
* <p>
* socket连接服务
*/
public class SocketService extends Service {
/*socket*/
private Socket socket;
/*连接线程*/
private Thread connectThread;
private Timer timer = new Timer();
private OutputStream outputStream;
private SocketBinder sockerBinder = new SocketBinder();
private String ip;
private String port;
private TimerTask task;
/*默认重连*/
private boolean isReConnect = true;
private Handler handler = new Handler(Looper.getMainLooper());
@Override
public IBinder onBind(Intent intent) {
return sockerBinder;
}
public class SocketBinder extends Binder {
/*返回SocketService 在需要的地方可以通过ServiceConnection获取到SocketService */
public SocketService getService() {
return SocketService.this;
}
}
@Override
public void onCreate() {
super.onCreate();
}
@Override
public int onStartCommand(Intent intent, int flags, int startId) {
/*拿到传递过来的ip和端口号*/
ip = intent.getStringExtra(Constants.INTENT_IP);
port = intent.getStringExtra(Constants.INTENT_PORT);
/*初始化socket*/
initSocket();
return super.onStartCommand(intent, flags, startId);
}
/*初始化socket*/
private void initSocket() {
if (socket == null && connectThread == null) {
connectThread = new Thread(new Runnable() {
@Override
public void run() {
socket = new Socket();
try {
/*超时时间为2秒*/
socket.connect(new InetSocketAddress(ip, Integer.valueOf(port)), 2000);
/*连接成功的话 发送心跳包*/
if (socket.isConnected()) {
/*因为Toast是要运行在主线程的 这里是子线程 所以需要到主线程哪里去显示toast*/
toastMsg("socket已连接");
/*发送连接成功的消息*/
EventMsg msg = new EventMsg();
msg.setTag(Constants.CONNET_SUCCESS);
EventBus.getDefault().post(msg);
/*发送心跳数据*/
sendBeatData();
}
} catch (IOException e) {
e.printStackTrace();
if (e instanceof SocketTimeoutException) {
toastMsg("连接超时,正在重连");
releaseSocket();
} else if (e instanceof NoRouteToHostException) {
toastMsg("该地址不存在,请检查");
stopSelf();
} else if (e instanceof ConnectException) {
toastMsg("连接异常或被拒绝,请检查");
stopSelf();
}
}
}
});
/*启动连接线程*/
connectThread.start();
}
}
/*因为Toast是要运行在主线程的 所以需要到主线程哪里去显示toast*/
private void toastMsg(final String msg) {
handler.post(new Runnable() {
@Override
public void run() {
Toast.makeText(getApplicationContext(), msg, Toast.LENGTH_SHORT).show();
}
});
}
/*发送数据*/
public void sendOrder(final String order) {
if (socket != null && socket.isConnected()) {
/*发送指令*/
new Thread(new Runnable() {
@Override
public void run() {
try {
outputStream = socket.getOutputStream();
if (outputStream != null) {
outputStream.write((order).getBytes("gbk"));
outputStream.flush();
}
} catch (IOException e) {
e.printStackTrace();
}
}
}).start();
} else {
toastMsg("socket连接错误,请重试");
}
}
/*定时发送数据*/
private void sendBeatData() {
if (timer == null) {
timer = new Timer();
}
if (task == null) {
task = new TimerTask() {
@Override
public void run() {
try {
outputStream = socket.getOutputStream();
/*这里的编码方式根据你的需求去改*/
outputStream.write(("test").getBytes("gbk"));
outputStream.flush();
} catch (Exception e) {
/*发送失败说明socket断开了或者出现了其他错误*/
toastMsg("连接断开,正在重连");
/*重连*/
releaseSocket();
e.printStackTrace();
}
}
};
}
timer.schedule(task, 0, 2000);
}
/*释放资源*/
private void releaseSocket() {
if (task != null) {
task.cancel();
task = null;
}
if (timer != null) {
timer.purge();
timer.cancel();
timer = null;
}
if (outputStream != null) {
try {
outputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
outputStream = null;
}
if (socket != null) {
try {
socket.close();
} catch (IOException e) {
}
socket = null;
}
if (connectThread != null) {
connectThread = null;
}
/*重新初始化socket*/
if (isReConnect) {
initSocket();
}
}
@Override
public void onDestroy() {
super.onDestroy();
Log.i("SocketService", "onDestroy");
isReConnect = false;
releaseSocket();
}
}