自定义进度条(仿汽车时速表)

2019-11-19  本文已影响0人  玖玖君

我们来看一款非常炫酷的进度自定义控件吧

/**
 * Created by TU on 2019/11/19.
 */
public class ArcProgressBar extends View {
    private int diameter = 500;  //直径
    private float centerX;  //圆心X坐标
    private float centerY;  //圆心Y坐标

    private Paint allArcPaint;//整个弧形画笔
    private Paint progressPaint;//当前进度的弧形画笔
    private Paint vTextPaint; //内容显示文字画笔
    private Paint hintPaint; //显示单位文字画笔
    private Paint degreePaint;//外部刻度线
    private Paint curSpeedPaint;//显示标题文字

    private RectF bgRect;//弧形矩阵区域

    private ValueAnimator progressAnimator;//执行进度动画
    private PaintFlagsDrawFilter mDrawFilter;//用于抗锯齿
    private SweepGradient sweepGradient;//梯度渲染,用于渐变
    private Matrix rotateMatrix;//渐变矩阵

    private float startAngle = 135;//起始角度
    private float sweepAngle = 270;//最大角度
    private float currentAngle = 0;//当前进度角度
    private float lastAngle;//进度变化时最终角度
    private int[] colors = new int[]{Color.GREEN, Color.YELLOW, Color.RED};//进度渐变三色(左到右渐变)
    private float maxValues = 60;//默认进度最大值
    private float curValues = 0;//默认进度变化值
    private float bgArcWidth = dipToPx(2);//背景进度宽度
    private int bgArcColor;//背景进度颜色
    private float progressWidth = dipToPx(10);//进度宽度
    private float textSize = dipToPx(60);//默认字体大小
    private float hintSize = dipToPx(15);
    private float curSpeedSize = dipToPx(13);
    private int aniSpeed = 1000;//默认动画时长
    private float longdegree = dipToPx(13);//刻度长
    private float shortdegree = dipToPx(5);//刻度短
    private final int DEGREE_PROGRESS_DISTANCE = dipToPx(8);

    private static final class ColorConfig {
        private static String HINT_COLOR = "#676767";
        private static String LONG_DEGREE_COLOR = "#000000";
        private static String SHORT_DEGREE_COLOR = "#000000";
    }

    private boolean isShowCurrentSpeed = true;

    private String titleString;//标题文字
    private String hintString;//内容单位文字

    //是否需要标题文字描述等
    private boolean isNeedTitle;
    private boolean isNeedUnit;
    private boolean isNeedDial;
    private boolean isNeedContent;

    // 最大角度和最大进度值
    private float kValue;

    public ArcProgressBar(Context context) {
        super(context, null);
        initView();
    }

    public ArcProgressBar(Context context, AttributeSet attrs) {
        super(context, attrs, 0);
        initCofig(context, attrs);
        initView();
    }

    public ArcProgressBar(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initCofig(context, attrs);
        initView();
    }

    /**
     * 初始化布局配置
     */
    private void initCofig(Context context, AttributeSet attrs) {
        TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.ArcProgressBar);
        int color1 = a.getColor(R.styleable.ArcProgressBar_front_color1, Color.GREEN);
        int color2 = a.getColor(R.styleable.ArcProgressBar_front_color2, color1);
        int color3 = a.getColor(R.styleable.ArcProgressBar_front_color3, color1);
        colors = new int[]{color1, color2, color3, color3};

        sweepAngle = a.getInteger(R.styleable.ArcProgressBar_total_engle, 270);
        bgArcWidth = a.getDimension(R.styleable.ArcProgressBar_back_width, dipToPx(2));
        bgArcColor = a.getColor(R.styleable.ArcProgressBar_back_color, Color.BLACK);
        progressWidth = a.getDimension(R.styleable.ArcProgressBar_front_width, dipToPx(10));
        isNeedTitle = a.getBoolean(R.styleable.ArcProgressBar_is_need_title, false);
        isNeedContent = a.getBoolean(R.styleable.ArcProgressBar_is_need_content, false);
        isNeedUnit = a.getBoolean(R.styleable.ArcProgressBar_is_need_unit, false);
        isNeedDial = a.getBoolean(R.styleable.ArcProgressBar_is_need_dial, false);
        hintString = a.getString(R.styleable.ArcProgressBar_string_unit);
        titleString = a.getString(R.styleable.ArcProgressBar_string_title);
        curValues = a.getFloat(R.styleable.ArcProgressBar_current_value, 0);
        maxValues = a.getFloat(R.styleable.ArcProgressBar_max_value, 60);
        aniSpeed = a.getInteger(R.styleable.ArcProgressBar_ani_speed, 1000);
        setCurrentValues(curValues);
        setMaxValues(maxValues);
        a.recycle();
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        int width = (int) (2 * longdegree + progressWidth + diameter + 2 * DEGREE_PROGRESS_DISTANCE);
        int height = (int) (2 * longdegree + progressWidth + diameter + 2 * DEGREE_PROGRESS_DISTANCE);
        setMeasuredDimension(width, height);
    }

    private void initView() {
        diameter = 3 * getScreenWidth() / 5;
        //弧形的矩阵区域
        bgRect = new RectF();
        bgRect.top = longdegree + progressWidth / 2 + DEGREE_PROGRESS_DISTANCE;
        bgRect.left = longdegree + progressWidth / 2 + DEGREE_PROGRESS_DISTANCE;
        bgRect.right = diameter + (longdegree + progressWidth / 2 + DEGREE_PROGRESS_DISTANCE);
        bgRect.bottom = diameter + (longdegree + progressWidth / 2 + DEGREE_PROGRESS_DISTANCE);

        //圆心
        centerX = (2 * longdegree + progressWidth + diameter + 2 * DEGREE_PROGRESS_DISTANCE) / 2;
        centerY = (2 * longdegree + progressWidth + diameter + 2 * DEGREE_PROGRESS_DISTANCE) / 2;

        //外部刻度线
        degreePaint = new Paint();
        degreePaint.setColor(Color.parseColor(ColorConfig.LONG_DEGREE_COLOR));

        //整个弧形
        allArcPaint = new Paint();
        allArcPaint.setAntiAlias(true);
        allArcPaint.setStyle(Paint.Style.STROKE);
        allArcPaint.setStrokeWidth(bgArcWidth);
        allArcPaint.setColor(bgArcColor);
        allArcPaint.setStrokeCap(Paint.Cap.ROUND);

        //当前进度的弧形
        progressPaint = new Paint();
        progressPaint.setAntiAlias(true);
        progressPaint.setStyle(Paint.Style.STROKE);
        progressPaint.setStrokeCap(Paint.Cap.ROUND);
        progressPaint.setStrokeWidth(progressWidth);
        progressPaint.setColor(Color.GREEN);

        //内容显示文字
        vTextPaint = new Paint();
        vTextPaint.setTextSize(textSize);
        vTextPaint.setColor(Color.BLACK);
        vTextPaint.setTextAlign(Paint.Align.CENTER);

        //显示单位文字
        hintPaint = new Paint();
        hintPaint.setTextSize(hintSize);
        hintPaint.setColor(Color.parseColor(ColorConfig.HINT_COLOR));
        hintPaint.setTextAlign(Paint.Align.CENTER);

        //显示标题文字
        curSpeedPaint = new Paint();
        curSpeedPaint.setTextSize(curSpeedSize);
        curSpeedPaint.setColor(Color.parseColor(ColorConfig.HINT_COLOR));
        curSpeedPaint.setTextAlign(Paint.Align.CENTER);

        //抗锯齿,渐变渲染,矩阵
        mDrawFilter = new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
        sweepGradient = new SweepGradient(centerX, centerY, colors, null);
        rotateMatrix = new Matrix();

    }

    @SuppressLint("DefaultLocale")
    @Override
    protected void onDraw(Canvas canvas) {
        //抗锯齿
        canvas.setDrawFilter(mDrawFilter);

        if (isNeedDial) {
            //画刻度线
            for (int i = 0; i < 40; i++) {
                if (i > 15 && i < 25) {
                    canvas.rotate(9, centerX, centerY);
                    continue;
                }
                if (i % 5 == 0) {
                    degreePaint.setStrokeWidth(dipToPx(2));
                    degreePaint.setColor(Color.parseColor(ColorConfig.LONG_DEGREE_COLOR));
                    canvas.drawLine(centerX, centerY - diameter / 2 - progressWidth / 2 - DEGREE_PROGRESS_DISTANCE,
                            centerX, centerY - diameter / 2 - progressWidth / 2 - DEGREE_PROGRESS_DISTANCE - longdegree, degreePaint);
                } else {
                    degreePaint.setStrokeWidth(dipToPx(1.4f));
                    degreePaint.setColor(Color.parseColor(ColorConfig.SHORT_DEGREE_COLOR));
                    canvas.drawLine(centerX, centerY - diameter / 2 - progressWidth / 2 - DEGREE_PROGRESS_DISTANCE - (longdegree - shortdegree) / 2,
                            centerX, centerY - diameter / 2 - progressWidth / 2 - DEGREE_PROGRESS_DISTANCE - (longdegree - shortdegree) / 2 - shortdegree, degreePaint);
                }
                canvas.rotate(9, centerX, centerY);
            }
        }

        //整个弧
        canvas.drawArc(bgRect, startAngle, sweepAngle, false, allArcPaint);

        //设置渐变色
        rotateMatrix.setRotate(130, centerX, centerY);
        sweepGradient.setLocalMatrix(rotateMatrix);
        progressPaint.setShader(sweepGradient);

        //当前进度
        canvas.drawArc(bgRect, startAngle, currentAngle, false, progressPaint);

        if (isNeedContent) {
            canvas.drawText(String.format("%.0f", curValues), centerX, centerY + textSize / 3, vTextPaint);
        }
        if (isNeedUnit) {
            canvas.drawText(hintString, centerX, centerY + 2 * textSize / 3, hintPaint);
        }
        if (isNeedTitle) {
            canvas.drawText(titleString, centerX, centerY - 2 * textSize / 3, curSpeedPaint);
        }
        invalidate();
    }

    /**
     * 设置最大值
     *
     * @param maxValues
     */
    public void setMaxValues(float maxValues) {
        this.maxValues = maxValues;
        kValue = sweepAngle / maxValues;
    }

    /**
     * 设置动画时长
     *
     * @param aniSpeed
     */
    public void setAniSpeed(int aniSpeed) {
        this.aniSpeed = aniSpeed;
    }

    /**
     * 设置当前值
     *
     * @param currentValues
     */
    public void setCurrentValues(float currentValues) {
        if (currentValues > maxValues) {
            currentValues = maxValues;
        }
        if (currentValues < 0) {
            currentValues = 0;
        }
        this.curValues = currentValues;
        lastAngle = currentAngle;
        setAnimation(lastAngle, currentValues * kValue, aniSpeed);
    }

    /**
     * 设置整个圆弧宽度
     *
     * @param bgArcWidth
     */
    public void setBgArcWidth(int bgArcWidth) {
        this.bgArcWidth = bgArcWidth;
    }

    /**
     * 设置进度宽度
     *
     * @param progressWidth
     */
    public void setProgressWidth(int progressWidth) {
        this.progressWidth = progressWidth;
    }

    /**
     * 设置速度文字大小
     *
     * @param textSize
     */
    public void setTextSize(int textSize) {
        this.textSize = textSize;
    }

    /**
     * 设置单位文字大小
     *
     * @param hintSize
     */
    public void setHintSize(int hintSize) {
        this.hintSize = hintSize;
    }

    /**
     * 设置单位文字
     *
     * @param hintString
     */
    public void setUnit(String hintString) {
        this.hintString = hintString;
        invalidate();
    }

    /**
     * 设置直径大小
     *
     * @param diameter
     */
    public void setDiameter(int diameter) {
        this.diameter = dipToPx(diameter);
    }

    /**
     * 设置标题
     *
     * @param title
     */
    private void setTitle(String title) {
        this.titleString = title;
    }

    /**
     * 设置是否显示标题
     *
     * @param isNeedTitle
     */
    private void setIsNeedTitle(boolean isNeedTitle) {
        this.isNeedTitle = isNeedTitle;
    }

    /**
     * 设置是否显示单位文字
     *
     * @param isNeedUnit
     */
    private void setIsNeedUnit(boolean isNeedUnit) {
        this.isNeedUnit = isNeedUnit;
    }

    /**
     * 设置是否显示外部刻度盘
     *
     * @param isNeedDial
     */
    private void setIsNeedDial(boolean isNeedDial) {
        this.isNeedDial = isNeedDial;
    }

    /**
     * 为进度设置动画
     *
     * @param last
     * @param current
     */
    private void setAnimation(float last, float current, int length) {
        progressAnimator = ValueAnimator.ofFloat(last, current);
        progressAnimator.setDuration(length);
        progressAnimator.setTarget(currentAngle);
        progressAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                currentAngle = (float) animation.getAnimatedValue();
                curValues = currentAngle / kValue;
            }
        });
        progressAnimator.start();
    }

    /**
     * dip 转换成px
     *
     * @param dip
     * @return
     */
    private int dipToPx(float dip) {
        float density = getContext().getResources().getDisplayMetrics().density;
        return (int) (dip * density + 0.5f * (dip >= 0 ? 1 : -1));
    }

    /**
     * 得到屏幕宽度
     *
     * @return
     */
    private int getScreenWidth() {
        WindowManager windowManager = (WindowManager) getContext().getSystemService(Context.WINDOW_SERVICE);
        DisplayMetrics displayMetrics = new DisplayMetrics();
        windowManager.getDefaultDisplay().getMetrics(displayMetrics);
        return displayMetrics.widthPixels;
    }
}

attrs.xml

<declare-styleable name="ArcProgressBar">
        <attr name="back_width" format="dimension" />
        <attr name="back_color" format="color" />
        <attr name="front_color1" format="color" />
        <attr name="front_color2" format="color" />
        <attr name="front_color3" format="color" />
        <attr name="front_width" format="dimension" />

        <attr name="current_value" format="float" />
        <attr name="max_value" format="float" />
        <attr name="total_engle" format="integer" />
        <attr name="ani_speed" format="integer" />
        
        <attr name="string_title" format="string" />
        <attr name="string_unit" format="string" />
        <attr name="is_need_title" format="boolean" />
        <attr name="is_need_content" format="boolean" />
        <attr name="is_need_unit" format="boolean" />
        <attr name="is_need_dial" format="boolean" />
</declare-styleable>

XML引用

        <com.zkzj.android_commer.util.ArcProgressBar
            android:id="@+id/progress_arc"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:layout_below="@+id/iv_head"
            app:back_color="#EE5A5A"
            android:layout_centerInParent="true"
            app:current_value="0"
            app:front_color1="@color/colorAccent"
            app:front_color2="@color/colorPrimary"
            app:front_color3="@color/colorPrimaryDark"
            app:front_width="@dimen/qb_px_4"
            app:is_need_content="true"
            app:is_need_dial="true"
            app:is_need_unit="true"
            app:max_value="100"
            app:string_title="@string/app_name"
            app:string_unit="This is unit"
            app:total_engle="270"
            />

Activity调用

            runOnUiThread(new Runnable() {
                @Override
                public void run() {
                //时长
                mProgressArc.setAniSpeed(3000);
                //模拟动态进度
                for (int i = 0; i < 106; i++) {
                    mProgressArc.setCurrentValues(i);
                }

                }
            });

至此,效果就完成了,效果非常的酷炫,大家一起动手试试吧

文章很短,路还漫长,大家好,我是玖玖君,一个帅气与才华并存的男人,我们下期再见。

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