动画相关iOS DeveloperiOS学习笔记

CAKeyframeAnimation—关键帧动画

2016-12-23  本文已影响605人  我是七月
奋斗的七月

属性说明

实例

点赞动画 ( 红心动画 )

- (void)initBtn{
    UIButton *btn = [[UIButton alloc]init];
    btn.frame = CGRectMake(50, 150, 30, 30);
//    btn.showsTouchWhenHighlighted = YES;//---点击闪烁
    [btn setImage:[UIImage imageNamed:@"priase_dafault"] forState:UIControlStateNormal];
    [btn setImage:[UIImage imageNamed:@"priase_select"] forState:UIControlStateSelected];
    [btn addTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:btn];
}

- (void)btnClick:(UIButton *)sender{
    sender.selected = !sender.selected;
    
    CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"transform.scale"];
    if (sender.selected) {
        animation.values = @[@1.5 ,@0.8, @1.0,@1.2,@1.0];
        animation.duration = 0.5;
    }else{
        animation.values = @[@0.8, @1.0];
        animation.duration = 0.4;
    }
    animation.calculationMode = kCAAnimationCubic;
    [sender.layer addAnimation:animation forKey:@"transform.scale"];
}

红心移动到屏幕右下角

- (void)initBtn{
    UIButton *btn = [[UIButton alloc]init];
    btn.frame = CGRectMake(50, 150, 30, 30);
//    btn.showsTouchWhenHighlighted = YES;//---点击闪烁
    [btn setImage:[UIImage imageNamed:@"priase_dafault"] forState:UIControlStateNormal];
    [btn setImage:[UIImage imageNamed:@"priase_select"] forState:UIControlStateSelected];
    [btn addTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:btn];
}

- (void)btnClick:(UIButton *)sender{
    sender.selected = !sender.selected;

    CAKeyframeAnimation *caAnimation = [CAKeyframeAnimation animation];
    caAnimation.keyPath = @"position";
    NSValue *V1 = [NSValue valueWithCGPoint:sender.center];
    NSValue *V2 = [NSValue valueWithCGRect:CGRectMake(self.view.frame.size.width-30, self.view.frame.size.height-30, 30, 30)];
    caAnimation.values = @[V1,V2];
    caAnimation.duration = 3;
    caAnimation.removedOnCompletion = NO;
    caAnimation.fillMode = kCAFillModeForwards;
    [sender.layer addAnimation:caAnimation forKey:nil];
    
}

红心转圈动画

- (void)initBtn{
    UIButton *btn = [[UIButton alloc]init];
    btn.frame = CGRectMake(50, 150, 30, 30);
//    btn.showsTouchWhenHighlighted = YES;//---点击闪烁
    [btn setImage:[UIImage imageNamed:@"priase_dafault"] forState:UIControlStateNormal];
    [btn setImage:[UIImage imageNamed:@"priase_select"] forState:UIControlStateSelected];
    [btn addTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:btn];
}

- (void)btnClick:(UIButton *)sender{
    sender.selected = !sender.selected;
    
    //设置path************************
    CAKeyframeAnimation *anim = [CAKeyframeAnimation animation];
    //     设置动画属性
    anim.keyPath = @"position";
    UIBezierPath *path = [UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 200, 200)];
    anim.path = path.CGPath;
    anim.duration = 0.25;
    
    // 取消反弹
    anim.removedOnCompletion = NO;
    anim.fillMode = kCAFillModeForwards;
    anim.repeatCount = MAXFLOAT;
    [sender.layer addAnimation:anim forKey:nil];
}

红心抖动

#define angle2radian(x) ((x) /180.0* M_PI)

- (void)initBtn{
    UIButton *btn = [[UIButton alloc]init];
    btn.frame = CGRectMake(50, 150, 30, 30);
//    btn.showsTouchWhenHighlighted = YES;//---点击闪烁
    [btn setImage:[UIImage imageNamed:@"priase_dafault"] forState:UIControlStateNormal];
    [btn setImage:[UIImage imageNamed:@"priase_select"] forState:UIControlStateSelected];
    [btn addTarget:self action:@selector(btnClick:) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview:btn];
}

- (void)btnClick:(UIButton *)sender{
    sender.selected = !sender.selected;
    
    CAKeyframeAnimation*anim = [CAKeyframeAnimation animation];
    anim.keyPath=@"transform.rotation";
    anim.values=@[@(angle2radian(-5)),@(angle2radian(5)),@(angle2radian(-5))];
    anim.repeatCount=MAXFLOAT;
    anim.duration=0.5;
    [sender.layer addAnimation:anim forKey:nil];
}

keyPath可以使用的key


- #define angle2Radian(angle) ((angle)/180.0*M_PI)

- transform.rotation.x 围绕x轴翻转 参数:角度 angle2Radian(4)

transform.rotation.y 围绕y轴翻转 参数:同上

transform.rotation.z 围绕z轴翻转 参数:同上

transform.rotation 默认围绕z轴

transform.scale.x x方向缩放 参数:缩放比例 1.5

transform.scale.y y方向缩放 参数:同上

transform.scale.z z方向缩放 参数:同上

transform.scale 所有方向缩放 参数:同上

transform.translation.x x方向移动 参数:x轴上的坐标 100

transform.translation.y x方向移动 参数:y轴上的坐标

transform.translation.z x方向移动 参数:z轴上的坐标

transform.translation 移动 参数:移动到的点 (100,100)

opacity 透明度 参数:透明度 0.5

backgroundColor 背景颜色 参数:颜色 (id)[[UIColor redColor] CGColor]

cornerRadius 圆角 参数:圆角半径 5

borderWidth 边框宽度 参数:边框宽度 5

bounds 大小 参数:CGRect

contents 内容 参数:CGImage

contentsRect 可视内容 参数:CGRect 值是0~1之间的小数

hidden 是否隐藏

position

shadowColor

shadowOffset

shadowOpacity

shadowRadius


------注意------

fillMode的作用就是决定当前对象过了非active时间段的行为. 比如动画开始之前,动画结束之后。如果是一个动画CAAnimation,则需要将其removedOnCompletion设置为NO,要不然fillMode不起作用.

查文档看了下removedOnCompletion和fillMode这两个属性配合使用
各个fillMode的意义
rotationAnimation.removedOnCompletion = NO;
rotationAnimation.fillMode = kCAFillModeForwards;
上一篇 下一篇

猜你喜欢

热点阅读